Leaked source code of windows server 2003
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// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently,
// but are changed infrequently
#if !defined(AFX_STDAFX_H__1EF25351_278B_4522_843F_E46B08644BEB__INCLUDED_)
#define AFX_STDAFX_H__1EF25351_278B_4522_843F_E46B08644BEB__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define STRICT
#ifndef _WIN32_WINNT
#define _WIN32_WINNT 0x0400
#endif
#define _ATL_APARTMENT_THREADED
#undef _ATL_NO_DEBUG_CRT
#include <atlbase.h>
#include "myservice.h"
extern CServiceModule _Module;
#include <atlcom.h>
#include <satrace.h>
#define wm_SaKeyMessage WM_USER+1
#define wm_SaLocMessage WM_USER+2
#define wm_SaLEDMessage WM_USER+3
#define wm_SaAlertMessage WM_USER+4
typedef enum _sa_registrybitmap_state_
{
BITMAP_STARTING = 1,
BITMAP_CHECKDISK = BITMAP_STARTING +1,
BITMAP_READY = BITMAP_CHECKDISK +1,
BITMAP_SHUTDOWN = BITMAP_READY +1,
BITMAP_UPDATE = BITMAP_SHUTDOWN +1
} SA_REGISTRYBITMAP_STATE;
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__1EF25351_278B_4522_843F_E46B08644BEB__INCLUDED)