Leaked source code of windows server 2003
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// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#if !defined(AFX_STDAFX_H__876C331C_D1C9_11D2_A086_00C04F8EF9B5__INCLUDED_)
#define AFX_STDAFX_H__876C331C_D1C9_11D2_A086_00C04F8EF9B5__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
#endif // WIN32_LEAN_AND_MEAN
#include "windows.h"
#include "tchar.h"
#include "sapi.h"
#include "atlbase.h"
#include "spddkhlp.h"
#include "StreamHlp.h"
#ifndef __GC_
#define __GC_
#endif
#include <stdio.h>
// TODO: reference additional headers your program requires here
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__876C331C_D1C9_11D2_A086_00C04F8EF9B5__INCLUDED_)