Leaked source code of windows server 2003
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65 lines
1.2 KiB

//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (C) Microsoft Corporation, 1997 - 1997
//
// File: zstrt.cpp
//
//--------------------------------------------------------------------------
//
// ZSTRT.CPP
//
#include <iostream>
#include <fstream>
#include <stdarg.h>
#include <stdio.h>
#include "zstrt.h"
ZSTRT ZSREF::Zsempty;
void STZSTR :: Dump () const
{
STZSTR_BASE::const_iterator mpzi = IterBegin();
STZSTR_BASE::const_iterator mpziend = IterEnd();
for ( UINT i = 0; mpzi != mpziend ; mpzi++, i++ )
{
const ZSTRT & zsr = *mpzi;
cout << "STZSTR #"
<< i
<< ": ";
(*mpzi).Dump();
cout << "\n";
}
}
void ZSTRT :: Dump () const
{
cout << "("
<< CRef()
<< ") \""
<< Szc()
<< "\"";
}
//
// Clone the contents of another string table into this one
//
void STZSTR :: Clone ( const STZSTR & stzstr )
{
assert( & stzstr != this ); // Guarantee source != target
STZSTR_BASE::const_iterator mpzi = stzstr.IterBegin();
STZSTR_BASE::const_iterator mpziend = stzstr.IterEnd();
for ( UINT i = 0; mpzi != mpziend ; mpzi++, i++ )
{
const ZSTRT & zsr = *mpzi;
Zsref( zsr.Szc() );
}
}