Leaked source code of windows server 2003
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182 lines
4.1 KiB

//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (C) Microsoft Corporation, 1997 - 1997
//
// File: zstrt.h
//
//--------------------------------------------------------------------------
//
// ZSTRT.H: String table management
//
#ifndef _ZSTRT_H_
#define _ZSTRT_H_
#include <map>
#include <set>
#include <vector>
#include "basics.h"
#include "zstr.h"
#include "refcnt.h"
//using namespace std;
// Token used in probability distribution
class TKNPD;
////////////////////////////////////////////////////////////////////
// class ZSTRT:
// Class of reference-counted string maintained in string table
////////////////////////////////////////////////////////////////////
class ZSTRT : public ZSTR, public REFCNT
{
friend class STZSTR;
friend class ZSREF;
friend class TKNPD;
protected:
ZSTRT( SZC szc = NULL )
: ZSTR(szc)
{}
protected:
void Dump () const;
// Hide the assignment operator
HIDE_AS(ZSTRT);
};
////////////////////////////////////////////////////////////////////
// class ZSREF:
// Smart pointer acting as a reference to a string in a symbol
// table (i.e., reference-counted).
//
// ZSREF contains appropriate operators for const strings.
////////////////////////////////////////////////////////////////////
class ZSREF
{
friend class STZSTR;
friend class TKNPD;
protected:
ZSREF( ZSTRT & zstrt )
: _pzstrt(& zstrt)
{ IncRef(); }
public:
ZSREF ()
: _pzstrt(& Zsempty)
{}
~ZSREF()
{ IncRef(-1); }
ZSREF( const ZSREF & zsr )
: _pzstrt(zsr._pzstrt)
{ IncRef(); }
ZSREF & operator = ( const ZSREF & zsr )
{
IncRef(-1);
_pzstrt = zsr._pzstrt;
IncRef(1);
return *this;
}
const ZSTR & Zstr () const
{ return *Pzst(); }
SZC Szc () const
{ return _pzstrt->c_str(); }
operator SZC () const
{ return Szc() ; }
bool operator == ( const ZSREF & zsr ) const
{
return _pzstrt == zsr._pzstrt
|| ((Pzst()->length() + zsr.Pzst()->length()) == 0) ;
}
bool operator < ( const ZSREF & zsr ) const
{ return *_pzstrt < *zsr._pzstrt; }
bool operator == ( const ZSTR & zst ) const
{ return *_pzstrt == zst; }
bool operator < ( const ZSTR & zst ) const
{ return *_pzstrt < zst; }
const ZSTRT * operator -> () const
{ return Pzst(); }
void Clear ()
{
IncRef(-1);
_pzstrt = & Zsempty;
}
bool BEmpty () const
{ return _pzstrt == & Zsempty; }
protected:
ZSTRT * _pzstrt;
void IncRef ( int i = 1 ) const
{ _pzstrt->IncRef(i); }
const ZSTRT * Pzst () const
{ return _pzstrt; }
static ZSTRT Zsempty;
};
// Define VZSREF
DEFINEV(ZSREF);
////////////////////////////////////////////////////////////////////
// class STZSTR_BASE and STZSTR.
//
// STZSTR_BASE is an ensemble of strings. STZSTR is a container
// for a STZSTR_BASE. The STL does not adequately hide
// implementations, so the string table had to be embedded into
// a container to encapsulate it completely.
////////////////////////////////////////////////////////////////////
class STZSTR_BASE : public set<ZSTRT, less<ZSTRT> > {};
// Container for a string table. Returns only references to the string.
class STZSTR
{
public:
STZSTR() {}
~ STZSTR()
{
#if defined(DUMP)
Dump();
#endif
}
// The only public accessor: given a "const char *", return
// a ZSREF, whether by creation of a new string in the table
// or by returning a reference to an existing string.
ZSREF Zsref (SZC szc)
{
ZSTRT zs(szc);
STZSTR_BASE::_Pairib it = _stz.insert(zs);
const ZSTRT & zst = *it.first;
return ZSREF(const_cast<ZSTRT&>(zst));
}
void Clone ( const STZSTR & stzstr );
protected:
STZSTR_BASE _stz; // The contained string table
protected:
STZSTR_BASE & Stz ()
{ return _stz; }
// Testing: iterator accessors for hidden string set
STZSTR_BASE::const_iterator IterBegin () const
{ return _stz.begin(); }
STZSTR_BASE::const_iterator IterEnd () const
{ return _stz.end(); }
void Dump () const;
HIDE_UNSAFE(STZSTR);
};
// End of ZSTRT.H
#endif