Leaked source code of windows server 2003
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/******************************************************************************
Copyright (c) 2002 Microsoft Corporation
Module Name:
muisu.h
Abstract:
Implements helper functions for self-updating MUI stuff
******************************************************************************/
#pragma once
#ifndef MUIUTIL_H
#define MUIUTIL_H
const TCHAR MUI_SUBDIR[] = _T("mui\\fallback\\");
const TCHAR MUI_HELPSUBDIR[] = _T("help\\mui\\");
const TCHAR MUI_EXT[] = _T(".mui");
const TCHAR MUI_WEBSUBPATH[] = _T("/mui");
// selfupdate architecture flags
const TCHAR IDENT_ARCH[] = _T("ARCH");
const TCHAR IDENT_OS[] = _T("OS");
const TCHAR IDENT_LANG[] = _T("LANG");
// IU selfupdate arch keys
const TCHAR IDENT_X86[] = _T("x86");
const TCHAR IDENT_IA64[] = _T("ia64");
typedef struct tagAU_LANG
{
LPTSTR szMuiName;
LPTSTR szAUName;
} AU_LANG;
typedef struct tagAU_LANGLIST
{
AU_LANG **rgpaulLangs;
LPCTSTR pszIdentFile;
DWORD cSlots;
DWORD cLangs;
} AU_LANGLIST;
HRESULT GetMuiLangList(AU_LANGLIST *paull,
LPTSTR pszMuiDir, DWORD *pcchMuiDir,
LPTSTR pszHelpMuiDir, DWORD *pcchHelpMuiDir);
HRESULT CleanupMuiLangList(AU_LANGLIST *paull);
BOOL MapLangIdToStringName(LANGID langid, LPCTSTR pszIdentFile,
LPTSTR pszLangString, DWORD cchLangString);
#endif