Leaked source code of windows server 2003
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!IF 0
Copyright (c) 1989 Microsoft Corporation
Module Name:
sources.
Abstract:
This file specifies the target component being built and the list of
sources files needed to build that component. Also specifies optional
compiler switches and libraries that are unique for the component being
built.
Author: Ramesh G 06-07-96
!ENDIF
ROOT=$(MAKEDIR:\imgfilt\pngfilt\daytona=)
!include $(ROOT)\common.inc
TARGETPATH= obj
TARGETTYPE= DYNLINK
TARGETNAME= PNGFilt
TARGETTEXT= dll
DLLDEF= ..\PNGFilt.def
!IF 0
DLLENTRY= DllMain
!ELSE
DLLENTRY= _DllMainCRTStartup
!ENDIF
DLLBASE= @..\..\base.txt,pngfilt
PRECOMPILED_INCLUDE=..\StdAfx.H
PRECOMPILED_PCH=StdAfx.pch
PRECOMPILED_OBJ=StdAfx.obj
PRECOMPILED_CXX=1
NTTARGETFILES=
WIN32_WINNT_VERSION=0x0400
WIN32_WIN95_VERSION=0x0400
UMTYPE=windows
ATL_VER=30
USE_STATIC_ATL=1
INCLUDES=..\include;..\include\$(O);..;$(BASE_INC_PATH)
C_DEFINES= \
/D_ATL_NO_CONNECTION_POINTS \
/D_ATL_NO_SECURITY \
/D_ATL_NO_OLEAUT \
/D_ATL_NO_FORCE_LIBS \
/D_ATL_DLL_SERVER
SOURCES= \
..\PNGFilt.Cpp \
..\CPNGFilt.Cpp \
..\ScanLine.Cpp \
..\PNGFilt.rc
TARGETLIBS= \
$(SDK_LIB_PATH)\advapi32.lib \
$(SDK_LIB_PATH)\uuid.lib \
$(SDK_LIB_PATH)\user32.lib \
$(SDK_LIB_PATH)\gdi32.lib \
$(SDK_LIB_PATH)\kernel32.lib \
$(SDK_LIB_PATH)\version.lib \
$(SDK_LIB_PATH)\ole32.lib \
$(SDK_LIB_PATH)\oleaut32.lib \
$(BASE_LIB_PATH)\zlib.lib \
# include files that are inside ifdef blocks - prevents build warnings
CONDITIONAL_INCLUDES= \
$(CONDITIONAL_INCLUDES) \
alloc.h \
macocidl.h \
Include\PNGFilt.ic \
winwlm.h \
macwin32.h