Leaked source code of windows server 2003
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// Copyright (c) Microsoft Corpration
//
// File Name: sjis2jis.c
// Owner: Tetsuhide Akaishi
// Revision: 1.00 02/21/'93 Tetsuhide Akaishi
//
#include "pch_c.h"
#include "fechrcnv.h"
void ShiftJISChar_to_JISChar ( UCHAR *pShiftJIS, UCHAR *pJIS )
// The ShiftJISChar_to_JISChar function convert one character string
// as Shift JIS code to a JIS code string.
//
// UCHAR *pShiftJIS Points to the character string to be converted.
//
// UCHAR *pJIS Points to a buffer that receives the convert string
// from Shift JIS Code to JIS.
//
// Return Value
// None
{
USHORT hi_code, low_code;
hi_code = (*pShiftJIS);
low_code = *(pShiftJIS+1);
hi_code -= (hi_code > 0x9f ? 0xb1 : 0x71);
hi_code = hi_code * 2 + 1;
if ( low_code > 0x9e ) {
low_code -= 0x7e;
hi_code ++;
}
else {
if ( low_code > 0x7e ) {
low_code --;
}
low_code -= 0x1f;
}
*(pJIS) = (UCHAR)hi_code;
*(pJIS+1) = (UCHAR)low_code;
return;
}
int ShiftJIS_to_JIS ( UCHAR *pShiftJIS, int ShiftJIS_len,
UCHAR *pJIS, int JIS_len )
// The ShiftJIS_to_JIS function convert a character string as Shift JIS code
// to a JIS code string.
//
// UCHAR *pShiftJIS Points to the character string to be converted.
//
// int ShiftJIS_len Specifies the size in bytes of the string pointed
// to by the pShiftJIS parameter. If this value is -1,
// the string is assumed to be NULL terminated and the
// length is calculated automatically.
//
// UCHAR *pJIS Points to a buffer that receives the convert string
// from Shift JIS Code to JIS.
//
// int JIS_len Specifies the size, in JIS characters of the buffer
// pointed to by the pJIS parameter. If the value is zero,
// the function returns the number of JIS characters
// required for the buffer, and makes no use of the pJIS
// buffer.
//
// Return Value
// If the function succeeds, and JIS_len is nonzero, the return value is the
// number of JIS characters written to the buffer pointed to by pJIS.
//
// If the function succeeds, and JIS_len is zero, the return value is the
// required size, in JIS characters, for a buffer that can receive the
// converted string.
//
// If the function fails, the return value is -1. The error mean pJIS buffer
// is small for setting converted strings.
//
{
BOOL kanji_in = FALSE; // Kanji Mode
BOOL kana_in = FALSE; // Kana Mode
int re; // Convert Lenght
int i; // Loop Counter
if ( ShiftJIS_len == -1 ) {
// If length is not set, last character of the strings is NULL.
ShiftJIS_len = strlen ( pShiftJIS ) + 1;
}
i = 0;
re = 0;
if ( JIS_len == 0 ) {
// Only retrun the required size
while ( i < ShiftJIS_len ) {
if ( SJISISKANJI(*pShiftJIS) ) { // Is this charcter 2 bytes Kanji?
if ( kana_in ) { // Kana Mode?
re ++;
kana_in = FALSE; // Reset Kana Mode;
}
if ( kanji_in == FALSE ) { // Kanji Mode?
re += KANJI_IN_LEN;
kanji_in = TRUE; // Set Kanji Mode
}
i+=2;
re += 2;
pShiftJIS+=2;
}
else if ( SJISISKANA(*pShiftJIS) ) {
if ( kanji_in ) {
re += KANJI_OUT_LEN;
kanji_in = FALSE;
}
if ( kana_in == FALSE ) {
re ++;
kana_in = TRUE;
}
i++;
re++;
pShiftJIS++;
}
else {
if ( kana_in ) {
re ++;
kana_in = FALSE;
}
if ( kanji_in ) {
re += KANJI_OUT_LEN;
kanji_in = FALSE;
}
i++;
re++;
pShiftJIS++;
}
}
if ( kana_in ) {
re ++;
kana_in = FALSE;
}
if ( kanji_in ) {
re += KANJI_OUT_LEN;
kanji_in = FALSE;
}
return ( re );
}
while ( i < ShiftJIS_len ) {
if ( SJISISKANJI(*pShiftJIS) ) { // Is this charcter 2 bytes Kanji?
if ( kana_in ) { // Kana Mode?
if ( re >= JIS_len ) { // Buffer Over?
return ( -1 );
}
(*pJIS++) = SI; // Set Kana Out Charcter
re ++;
kana_in = FALSE; // Reset Kana Mode;
}
if ( kanji_in == FALSE ) { // Kanji Mode?
if ( re + KANJI_IN_LEN > JIS_len ) { // Buffer Over?
return ( -1 );
}
(*pJIS++) = ESC; // Set Kanji In Charcter
(*pJIS++) = KANJI_IN_1ST_CHAR;
(*pJIS++) = KANJI_IN_2ND_CHAR1;
re += KANJI_IN_LEN;
kanji_in = TRUE; // Set Kanji Mode
}
if ( re + 2 > JIS_len ) { // Buffer Over?
return ( -1 );
}
ShiftJISChar_to_JISChar ( pShiftJIS, pJIS );
i+=2;
re += 2;
pShiftJIS+=2;
pJIS += 2;
}
else if ( SJISISKANA(*pShiftJIS) ) {
if ( kanji_in ) {
if ( re + KANJI_OUT_LEN > JIS_len ) { // Buffer Over?
return ( -1 );
}
// Set Kanji Out Charcter
(*pJIS++) = ESC;
(*pJIS++) = KANJI_OUT_1ST_CHAR;
(*pJIS++) = KANJI_OUT_2ND_CHAR1;
re += KANJI_OUT_LEN;
kanji_in = FALSE;
}
if ( kana_in == FALSE ) {
if ( re >= JIS_len ) { // Buffer Over?
return ( -1 );
}
(*pJIS++) = SO; // Set Kana In Charcter
re ++;
kana_in = TRUE;
}
if ( re >= JIS_len ) { // Buffer Over?
return ( -1 );
}
(*pJIS++) = (*pShiftJIS++) & 0x7f;
i++;
re++;
}
else {
if ( kana_in ) {
if ( re >= JIS_len ) { // Buffer Over?
return ( -1 );
}
(*pJIS++) = SI; // Set Kana Out Charcter
re ++;
kana_in = FALSE;
}
if ( kanji_in ) {
if ( re + KANJI_OUT_LEN > JIS_len ) { // Buffer Over?
return ( -1 );
}
// Set Kanji Out Charcter
(*pJIS++) = ESC;
(*pJIS++) = KANJI_OUT_1ST_CHAR;
(*pJIS++) = KANJI_OUT_2ND_CHAR1;
re += KANJI_OUT_LEN;
kanji_in = FALSE;
}
if ( re >= JIS_len ) { // Buffer Over?
return ( -1 );
}
(*pJIS++) = (*pShiftJIS++);
i++;
re++;
}
}
if ( kana_in ) {
if ( re >= JIS_len ) { // Buffer Over?
return ( -1 );
}
(*pJIS++) = SI; // Set Kana Out Charcter
re ++;
kana_in = FALSE;
}
if ( kanji_in ) {
if ( re + KANJI_OUT_LEN > JIS_len ) { // Buffer Over?
return ( -1 );
}
// Set Kanji Out Charcter
(*pJIS++) = ESC;
(*pJIS++) = KANJI_OUT_1ST_CHAR;
(*pJIS++) = KANJI_OUT_2ND_CHAR1;
re += KANJI_OUT_LEN;
kanji_in = FALSE;
}
return ( re );
}