Leaked source code of windows server 2003
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/*++
Copyright (c) 1994 Microsoft Corporation
Module Name:
dllentry.cxx
Abstract:
Entry point for WinInet Internet client DLL
Contents:
WinInetDllEntryPoint
Author:
Richard L Firth (rfirth) 10-Nov-1994
Environment:
Win32 (user-mode) DLL
Revision History:
10-Nov-1994 rfirth
Created
--*/
#include <wininetp.h>
#include <process.h>
#include <perfdiag.hxx>
#include <shlwapi.h>
#include <advpub.h>
#ifndef WINHTTP_STATIC_LIBRARY
#error libentry.cxx should not be compiled into winhttpx.dll
#endif
#if defined(__cplusplus)
extern "C" {
#endif
BOOL
WINAPI
WinHttpDllMainHook(
IN HINSTANCE DllHandle,
IN DWORD Reason,
IN LPVOID Reserved
);
#if defined(__cplusplus)
}
#endif
//
// global data
//
GLOBAL CCritSec GeneralInitCritSec;
//
// functions
//
BOOL
WINAPI
WinHttpDllMainHook(
IN HINSTANCE DllHandle,
IN DWORD Reason,
IN LPVOID Reserved
)
/*++
Routine Description:
Performs global initialization and termination for all protocol modules.
This function only handles process attach and detach which are required for
global initialization and termination, respectively. We disable thread
attach and detach. New threads calling Wininet APIs will get an
INTERNET_THREAD_INFO structure created for them by the first API requiring
this structure
Arguments:
DllHandle - handle of this DLL. Unused
Reason - process attach/detach or thread attach/detach
Reserved - if DLL_PROCESS_ATTACH, NULL means DLL is being dynamically
loaded, else static. For DLL_PROCESS_DETACH, NULL means DLL
is being freed as a consequence of call to FreeLibrary()
else the DLL is being freed as part of process termination
Return Value:
BOOL
Success - TRUE
Failure - FALSE. Failed to initialize
--*/
{
if (Reason != DLL_PROCESS_ATTACH) {
DEBUG_ENTER((DBG_DLL,
Bool,
"DllMain",
"%#x, %s, %#x",
DllHandle,
(Reason == DLL_PROCESS_ATTACH) ? "DLL_PROCESS_ATTACH"
: (Reason == DLL_PROCESS_DETACH) ? "DLL_PROCESS_DETACH"
: (Reason == DLL_THREAD_ATTACH) ? "DLL_THREAD_ATTACH"
: (Reason == DLL_THREAD_DETACH) ? "DLL_THREAD_DETACH"
: "?",
Reserved
));
}
DWORD error;
//
// perform global dll initialization, if any.
//
switch (Reason) {
case DLL_PROCESS_ATTACH:
GlobalDllHandle = DllHandle;
GlobalPlatformType = PlatformType(&GlobalPlatformVersion5);
if (!GeneralInitCritSec.Init())
return FALSE;
if (!g_pAsyncCount)
{
g_pAsyncCount = New CAsyncCount();
if (!g_pAsyncCount)
return FALSE;
}
INITIALIZE_DEBUG_REGKEY();
INITIALIZE_DEBUG_MEMORY();
INET_DEBUG_START();
if (!GlobalDllInitialize() || !InternetCreateThreadInfo(TRUE))
{
return FALSE;
}
DEBUG_ENTER((DBG_DLL,
Bool,
"DllMain",
"%#x, %s, %#x",
DllHandle,
(Reason == DLL_PROCESS_ATTACH) ? "DLL_PROCESS_ATTACH"
: (Reason == DLL_PROCESS_DETACH) ? "DLL_PROCESS_DETACH"
: (Reason == DLL_THREAD_ATTACH) ? "DLL_THREAD_ATTACH"
: (Reason == DLL_THREAD_DETACH) ? "DLL_THREAD_DETACH"
: "?",
Reserved
));
DEBUG_LEAVE(TRUE);
break;
case DLL_PROCESS_DETACH:
//
// signal to all APIs (and any other function that might have an
// interest) that the DLL is being shutdown
//
GlobalDynaUnload = (Reserved == NULL) ? TRUE : FALSE;
InDllCleanup = TRUE;
DEBUG_PRINT(DLL,
INFO,
("DLL Terminated\n"
));
DEBUG_LEAVE(TRUE);
if (GlobalDynaUnload) {
if (GlobalDataInitialized) {
GlobalDataTerminate();
}
GlobalDllTerminate();
InternetTerminateThreadInfo();
}
PERF_DUMP();
PERF_END();
if (g_pAsyncCount)
{
delete g_pAsyncCount;
g_pAsyncCount = 0;
}
//TERMINATE_DEBUG_MEMORY(FALSE);
TERMINATE_DEBUG_MEMORY(TRUE);
INET_DEBUG_FINISH();
TERMINATE_DEBUG_REGKEY();
//InternetDestroyThreadInfo();
GeneralInitCritSec.FreeLock();
break;
case DLL_THREAD_DETACH:
//
// kill the INTERNET_THREAD_INFO
//
DEBUG_LEAVE(TRUE);
InternetDestroyThreadInfo();
break;
case DLL_THREAD_ATTACH:
//
// we do nothing for thread attach - if we need an INTERNET_THREAD_INFO
// then it gets created by the function which realises we need one
//
AllowCAP();
DEBUG_LEAVE(TRUE);
break;
}
return TRUE;
}