Leaked source code of windows server 2003
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64 lines
2.8 KiB

#ifndef _BLENDED_HEAP_HPP_
#define _BLENDED_HEAP_HPP_
// Ruler
// 1 2 3 4 5 6 7 8
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/********************************************************************/
/* */
/* The standard layout. */
/* */
/* The standard layout for 'hpp' files for this code is as */
/* follows: */
/* */
/* 1. Include files. */
/* 2. Constants exported from the class. */
/* 3. Data structures exported from the class. */
/* 4. Forward references to other data structures. */
/* 5. Class specifications (including inline functions). */
/* 6. Additional large inline functions. */
/* */
/* Any portion that is not required is simply omitted. */
/* */
/********************************************************************/
#include "Rockall.hpp"
/********************************************************************/
/* */
/* A blended heap. */
/* */
/* A blended heap tries to provide good performance and */
/* thoughtfull memory layout for a modest cost in terms of */
/* additional memory usage. */
/* */
/********************************************************************/
class ROCKALL_DLL_LINKAGE BLENDED_HEAP : public ROCKALL
{
public:
//
// Public functions.
//
BLENDED_HEAP
(
int MaxFreeSpace = 1048576,
bool Recycle = false,
bool SingleImage = false,
bool ThreadSafe = true
);
~BLENDED_HEAP( void );
private:
//
// Disabled operations.
//
// All copy constructors and class assignment
// operations are disabled.
//
BLENDED_HEAP( const BLENDED_HEAP & Copy );
void operator=( const BLENDED_HEAP & Copy );
};
#endif