Leaked source code of windows server 2003
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/*
* This file implements an arena that tracks memory allocations and frees.
* Isaache
*/
#include <ADs.hxx>
#if DBG && !defined(MSVC) // we don't have access to nt hdrs with MSVC
// #include <except.hxx>
#include <caiheap.h>
#include <symtrans.h>
#pragma optimize( "y", off )
DECLARE_INFOLEVEL( heap );
DECLARE_DEBUG( heap );
#define heapDebugOut(x) heapInlineDebugOut x
/*
* The maximum number of AllocArenaCreate's we expect
*/
static const MAXARENAS = 5;
/*
* When printing leak dumps, the max number we will print out. Note, we keep
* track of all of them, we just don't want to take forever to terminate a
* process
*/
static const MAXDUMP = 50;
/*
* The maximum size we'll let any single debug arena get
*/
static const ULONG ARENASIZE = 1024*1024;
/*
* The unit of growth for the arena holding the AllocArena data.
* Must be a power of 2
*/
static const ALLOCRECINCR = 128;
static AllocArena *AllocArenas[ MAXARENAS + 1 ];
//+---------------------------------------------------------------------------
//
// Function: RecordStack functions(s) below...per processor type
//
// Synopsis: Record a stack backtrace into fTrace
//
// Arguments: [cFrameSkipped] -- How many stack frames to skip over and
// not record
// [fTrace] -- The recorded frames are put in here
//
// Returns: A checksum of the stack frames for fast initial lookups
//
// Notes: If we can do stack backtracing for whatever processor we're
// compiling for, the #define CANDOSTACK
//
//----------------------------------------------------------------------------
#if defined (i386) && !defined(WIN95)
static inline DWORD
RecordStack( int cFrameSkipped, void *fTrace[ DEPTHTRACE ] )
{
#define CANDOSTACK
ULONG sum;
USHORT cStack;
// This routine is found in src/ntos/rtl/i386
// extern "C" USHORT NTAPI
// RtlCaptureStackBackTrace(ULONG, ULONG, PVOID *, PULONG);
cStack = RtlCaptureStackBackTrace(cFrameSkipped + 1,
DEPTHTRACE, fTrace, &sum );
return sum;
}
#else // ! i386
static inline DWORD
RecordStack( int cFrameSkipped, void *fTrace[ DEPTHTRACE ] )
{
#if defined(CANDOSTACK)
#undef CANDOSTACK
#endif
return 0;
}
#endif // ! i386
//
// This allows external monitoring of heap activity by caiheap.exe
//
STDAPI_( AllocArena ** )
AllocArenaAddr( void )
{
return AllocArenas;
}
//
// Create an arena for recording allocation statistics. Return the arena
// pointer to the caller
//
STDAPI_( AllocArena * )
AllocArenaCreate( DWORD memctx, char FAR *comment )
{
struct AllocArena *paa = NULL;
if( memctx == MEMCTX_TASK ) {
#if defined( CANDOSTACK )
if( heapInfoLevel & DEB_WARN ) {
paa = (struct AllocArena *)VirtualAlloc(
NULL, ARENASIZE, MEM_RESERVE, PAGE_NOACCESS );
if( paa == NULL )
return NULL;
paa = (AllocArena *)VirtualAlloc( paa,
sizeof(*paa)+(ALLOCRECINCR-1)*sizeof(HeapAllocRec),
MEM_COMMIT, PAGE_READWRITE );
}
else
#endif
{
paa = (struct AllocArena *)calloc( 1, sizeof(*paa) );
}
}
if( paa == NULL )
return NULL;
memcpy( paa->Signature,HEAPSIG,sizeof(HEAPSIG));
if( comment )
strncpy(paa->comment, comment, sizeof(paa->comment) );
InitializeCriticalSection( &paa->csExclusive );
for( int i=0; i < MAXARENAS; i++ )
if( AllocArenas[i] == 0 ) {
AllocArenas[i] = paa;
break;
}
#if defined( CANDOSTACK )
if( (heapInfoLevel & DEB_WARN) == 0 )
#endif
{
paa->flags.KeepStackTrace = 0;
paa->AllocRec[0].paa = paa;
return paa;
}
#if defined( CANDOSTACK )
paa->cRecords = ALLOCRECINCR;
paa->cTotalRecords = ALLOCRECINCR;
paa->flags.KeepStackTrace = 1;
return paa;
#endif
}
//+---------------------------------------------------------------------------
//
// Function: AllocArenaRecordAlloc
//
// Synopsis: Keep a hash table of the stack backtraces of the allocations
// we've done.
//
// Arguments: [paa] -- Return value from AllocArenaCreate() above
// [bytes] -- the number of bytes being allocated by the caller.
// This value is recorded in the stack backtrace entry.
//
// Algorithm: The arena for the AllocArena is created with VirtualAlloc.
// pAllocArena->cRecords is the index of the next
// free record. The first ALLOCRECINCR records are heads
// of separate lists of the records.
//
// Returns: A pointer to the AllocRec structure recording the entry.
// Can return NULL if we can't record the allocation.
//
//----------------------------------------------------------------------------
STDAPI_( HeapAllocRec FAR * )
AllocArenaRecordAlloc( AllocArena *paa, size_t bytes )
{
if( paa == NULL )
return NULL;
EnterCriticalSection( &paa->csExclusive );
if( bytes ) {
paa->cAllocs++;
paa->cBytesNow += bytes;
paa->cBytesTotal += bytes;
} else {
paa->czAllocs++;
}
//
// Record 'size' in the histogram of requests
//
for( int i=31; i>=0; i-- )
if( bytes & (1<<i) ) {
++(paa->Histogram.total[i]);
if( paa->Histogram.simul[i] < ++(paa->Histogram.now[i]))
paa->Histogram.simul[i] = paa->Histogram.now[i];
break;
}
LeaveCriticalSection( &paa->csExclusive );
#if defined( CANDOSTACK )
if( paa->flags.KeepStackTrace == 0 )
#endif
return &paa->AllocRec[0];
#if defined( CANDOSTACK )
DWORD sum;
struct HeapAllocRec *phar,*hp;
void *fTrace[ DEPTHTRACE ];
//
// See if we find an existing record of this stack backtrace
//
memset( fTrace, '\0', sizeof( fTrace ) );
sum = RecordStack( 2, fTrace );
hp = &paa->AllocRec[ sum & (ALLOCRECINCR-1) ];
EnterCriticalSection( &paa->csExclusive );
for( phar = hp; phar != NULL; phar = phar->u.next )
if( phar->sum == sum &&
!memcmp(phar->fTrace,fTrace,sizeof(fTrace)))
{
phar->count++;
phar->bytes += bytes;
phar->total.bytes += bytes;
phar->total.count++;
phar->paa = paa;
LeaveCriticalSection( &paa->csExclusive );
return phar;
}
//
// We have no record of this allocation. Make one!
//
if( hp->total.count && paa->cRecords == paa->cTotalRecords ) {
//
// The arena is currently full. Grow it by ALLOCRECINCR
//
AllocArena *npHeap;
npHeap = (AllocArena *)VirtualAlloc(
paa,
sizeof(AllocArena)+
((paa->cTotalRecords + ALLOCRECINCR) *
sizeof(HeapAllocRec) ),
MEM_COMMIT, PAGE_READWRITE );
if( npHeap != paa ) {
paa->cMissed++;
LeaveCriticalSection( &paa->csExclusive );
return NULL;
}
paa->cTotalRecords += ALLOCRECINCR;
}
if( hp->total.count == 0 ) {
phar = hp;
} else {
phar = &paa->AllocRec[ paa->cRecords++ ];
phar->u.next = hp->u.next;
hp->u.next = phar;
}
paa->cPaths++;
memcpy( phar->fTrace, fTrace, sizeof( fTrace ) );
phar->count = phar->total.count = 1;
phar->bytes = phar->total.bytes = bytes;
phar->sum = sum;
phar->paa = paa;
LeaveCriticalSection( &paa->csExclusive );
return phar;
#endif
}
//+---------------------------------------------------------------------------
//
// Function: AllocArenaRecordReAlloc
//
// Synopsis: Update the record to reflect the fact that we've ReAlloc'd
// the memory chunk.
//
// Arguments: [vp] -- Return value from AllocArenaRecordAlloc() above
// [oldbytes] -- size of the memory before ReAllocation
// [newbytes] -- new size of the memory
//
//----------------------------------------------------------------------------
STDAPI_( void )
AllocArenaRecordReAlloc( HeapAllocRec FAR *vp, size_t oldbytes, size_t newbytes)
{
if( vp == NULL )
return;
struct AllocArena *paa = vp->paa;
EnterCriticalSection( &paa->csExclusive );
paa->cReAllocs++;
paa->cBytesNow -= oldbytes;
paa->cBytesNow += newbytes;
if( newbytes > oldbytes )
paa->cBytesTotal += newbytes - oldbytes;
//
// Take 'oldbytes' out of the histogram of requests
//
for( int i=31; i>=0; i-- )
if( oldbytes & (1<<i) ) {
--(paa->Histogram.now[i]);
break;
}
//
// Record 'newbytes' in the histogram of requests
//
for( i=31; i>=0; i-- )
if( newbytes & (1<<i) ) {
++(paa->Histogram.total[i]);
if( paa->Histogram.simul[i] < ++(paa->Histogram.now[i]))
paa->Histogram.simul[i] = paa->Histogram.now[i];
break;
}
#if defined( CANDOSTACK )
if( paa->flags.KeepStackTrace ) {
vp->bytes -= oldbytes;
vp->bytes += newbytes;
vp->total.count++;
if( newbytes > oldbytes )
vp->total.bytes += newbytes;
}
#endif
LeaveCriticalSection( &paa->csExclusive );
}
//+---------------------------------------------------------------------------
//
// Function: AllocArenaRecordFree
//
// Synopsis: Caller has freed memory -- keep accounting up to date
//
// Arguments: [vp] -- Value returned by AllocArenaRecordAlloc() above
// [bytes] -- The number of bytes being freed
//
// Algorithm: AllocRec structures, once allocated, are never actually
// freed back to the Hash memory arena. This helps us
// understand historical use of the heap.
//
//----------------------------------------------------------------------------
STDAPI_( void )
AllocArenaRecordFree( HeapAllocRec FAR *vp, size_t bytes )
{
if( vp == NULL )
return;
struct AllocArena *paa = vp->paa;
EnterCriticalSection( &paa->csExclusive );
//
// Record this free in the histogram
//
for( int i=31; i>=0; i-- )
if( bytes & (1<<i) ) {
--(paa->Histogram.now[i]);
break;
}
paa->cFrees++;
paa->cBytesNow -= bytes;
#if defined( CANDOSTACK )
if( paa->flags.KeepStackTrace ) {
vp->count--;
vp->bytes -= bytes;
}
#endif
LeaveCriticalSection( &paa->csExclusive );
}
STDAPI_( void )
AllocArenaDumpRecord( HeapAllocRec FAR *bp )
{
#if defined( CANDOSTACK )
char achBuffer[ MAX_TRANSLATED_LEN ], *p;
heapDebugOut((DEB_WARN, "*** %d allocs, %u bytes:\n",
bp->count, bp->bytes ));
for( int j=0; j<DEPTHTRACE && bp->fTrace[j]; j++ )
{
TranslateAddress(bp->fTrace[j], achBuffer );
if( p = strchr( achBuffer, '\n' ) )
*p = '\0';
heapDebugOut((DEB_WARN, " %s\n", achBuffer));
}
#endif
}
extern "C" ULONG DbgPrint( PCH Format, ... );
STDAPI_( void )
AllocArenaDump( AllocArena *paa )
{
if( paa == NULL ) {
for( int i = 0; i < MAXARENAS && AllocArenas[i]; i++ )
AllocArenaDump( AllocArenas[i] );
return;
}
char *cmdline = GetCommandLineA();
if( cmdline == NULL )
cmdline = "???";
HeapAllocRec *bp = paa->AllocRec;
HeapAllocRec *ep = bp + paa->cRecords;
if( paa->cBytesNow )
heapDebugOut((DEB_WARN,
"***** %u bytes leaked mem for %s in '%s'\n",
paa->cBytesNow,
paa->comment,
cmdline ));
#if defined( CANDOSTACK )
if( paa->cBytesNow && paa->flags.KeepStackTrace )
{
int cleaks = 0;
for( ; bp < ep; bp++) {
if( bp->count )
++cleaks;
}
if( cleaks ) {
heapDebugOut((DEB_WARN, "***** %s %u MEM LEAKS\n",
paa->comment, cleaks ));
if( heapInfoLevel & DEB_TRACE ) {
HeapAllocRec *bp;
UINT maxdump = MAXDUMP;
for( bp = paa->AllocRec; maxdump && bp<ep; bp++)
if( bp->count ) {
heapDebugOut((DEB_TRACE, "\n"));
AllocArenaDumpRecord( bp );
maxdump--;
}
} else if( cleaks )
heapDebugOut((DEB_WARN, "** Set formidbl!heapInfoLevel to x707 for leak backtrace\n"));
}
}
#endif
if( (heapInfoLevel & DEB_TRACE) && paa->cBytesTotal )
{
heapDebugOut((DEB_TRACE,"\n"));
heapDebugOut((DEB_TRACE,
"'%s' Memory Stats: %u allocations, %u frees\n",
cmdline, paa->cAllocs, paa->cFrees ));
if( paa->czAllocs )
heapDebugOut((DEB_TRACE,
"\t%u zero allocs\n", paa->czAllocs ));
heapDebugOut((DEB_TRACE,
"\t%u bytes allocated\n", paa->cBytesTotal ));
heapDebugOut((DEB_TRACE,
"*** Histogram of Allocated Mem Sizes ***\n"));
heapDebugOut((DEB_TRACE, " Min Max\t Tot\t Simul\n" ));
for( int i=0; i < 32; i++ )
if( paa->Histogram.total[i] )
{
heapDebugOut((DEB_TRACE,
"%6u -> %6u\t%6u\t%6u\n",
1<<i, (1<<(i+1))-1,
paa->Histogram.total[i],
paa->Histogram.simul[i]
));
}
}
}
#endif // DBG && !defined(MSVC)