Leaked source code of windows server 2003
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52 lines
1.2 KiB

// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently,
// but are changed infrequently
#if !defined(_STDAFX_H)
#define _STDAFX_H
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define STRICT
#ifndef _WIN32_WINNT
#define _WIN32_WINNT 0x0500
#endif
#define _ATL_APARTMENT_THREADED
#include <windows.h>
#include <atlbase.h>
//You may derive a class from CComModule and use it if you want to override
//something, but do not change the name of _Module
extern CComModule _Module;
#include <atlcom.h>
#include <comdef.h>
#include <xenroll.h>
#define _WTL_NO_CSTRING
//#include <atlwin.h>
//#include <atlapp.h>
//#include <atldlgs.h>
//#include <atlmisc.h>
//#include <atlctrls.h>
//#include <atlddx.h>
//#include <atlcrack.h>
#define _FILE_CHOOSER_H
#include <list>
#include <map>
#include <stack>
//#include <set>
//#include <memory>
//#include <shlwapi.h>
#include "iisdebug.h"
#include "resource.h"
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(_STDAFX)