Leaked source code of windows server 2003
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/*++
Cache2.h
This header file defines an LRU0 cache template that
can be used to hold arbitrary objects !
Items in the Cache must have the following format :
class DataItem {
ICacheRefInterface* m_pCacheRefInterface ;
} ;
class Constructor {
DATA*
Create( KEY&, PERCACHEDATA& )
void
Release( DATA*, PERCACHEDATA* )
void
StaticRelease( DATA*, PERCACHEDATA* )
}
--*/
#ifndef _CACHE2_H_
#define _CACHE2_H_
#include "randfail.h"
#include "fdlhash.h"
#include "lockq.h"
#include "tfdlist.h"
#include "rwnew.h"
#include "refptr2.h"
typedef CShareLockNH CACHELOCK ;
class CAllocatorCache {
/*++
Class Description :
This class provides a Memory Allocation cache - we work with
an operator new provide below. We exist to provide some
optimizations for allocations of the elements of the caches
specified in this module.
NOTE :
We assume the caller provides all locking !
--*/
private :
//
// The structurure we use to keep our free list !
//
struct FreeSpace {
struct FreeSpace* m_pNext ;
} ;
//
// Size of each element - clients must not ask for something bigger !
//
DWORD m_cbSize ;
//
// Number of elements in our list at this moment !
//
DWORD m_cElements ;
//
// The maximum number of elements we should hold !
//
DWORD m_cMaxElements ;
//
// Top of the stack !
//
struct FreeSpace* m_pHead ;
//
// Make the following private - nobody is allowed to use these !
//
CAllocatorCache( CAllocatorCache& ) ;
CAllocatorCache& operator=( CAllocatorCache& ) ;
public :
//
// Initialize the Allocation Cache !
//
CAllocatorCache( DWORD cbSize,
DWORD cMaxElements = 512
) ;
//
// Destroy the Allocation Cache - release extra memory back to system !
//
~CAllocatorCache() ;
//
// Allocate a block of memory
// returns NULL if Out of Memory !
//
void*
Allocate( size_t cb ) ;
//
// Return some memory back to the system heap !
//
void
Free( void* pv ) ;
} ;
class ICacheRefInterface : public CQElement {
/*++
Class Description :
This class defines the interface for Cache References -
the mechanism that allows multiple caches to reference
a single data item.
--*/
protected :
//
// Add an item to the list of caches referencing
// this cache item !
//
virtual BOOL
AddCacheReference( class ICacheRefInterface*, void* pv, BOOL ) = 0 ;
//
// Remove an item from the list of caches referencing
// this cache item !
//
virtual BOOL
RemoveCacheReference( BOOL fQueue ) = 0 ;
//
// Remove all references to the cache item !
//
virtual BOOL
RemoveAllReferences( ) = 0 ;
} ;
#include "cintrnl.h"
// This callback function is used to issue a stop hint during a
// long spin while shutting down so that the shutdown won't time
// out.
typedef void (*PSTOPHINT_FN)();
extern CRITICAL_SECTION g_CacheShutdown ;
//
// Call these functions to initialize the Cache Library
//
extern BOOL __stdcall CacheLibraryInit() ;
extern BOOL __stdcall CacheLibraryTerm() ;
template < class Data,
class Key
>
class CacheExpungeObject {
public :
//
// This function is called to determine whether we should remove
// the item from the cache.
//
// pKey - Pointer to the Key of the item in the cache
// pData - Pointer to the data for the item in the cache
// cOutstandingReferences - The number of times of outstanding check-outs on the item !
// fMultipleReferenced - TRUE if there is more than one cache that contains
// this item !
//
virtual
BOOL
fRemoveCacheItem( Key* pKey,
Data* pData
) = 0 ;
} ;
template < class Data >
class CacheCallback {
public :
virtual BOOL fRemoveCacheItem( Data& d ) {
return FALSE ;
}
} ;
class CacheStats : public CHashStats {
public :
enum COUNTER {
ITEMS, // Number of items in the cache
CLRU, // Number of items in the LRU List
EXPIRED, // Number of items that have been expired !
INSERTS, // Number of items inserted over time
READHITS, // Number of times we've had a cache hit needing only readlocks during FindOrCreate()!
SUCCESSSEARCH, // Number of times we've successfully searched for an item !
FAILSEARCH, // Number of times we've failed to find an item !
RESEARCH, // Number of times we've had to search a second time for an item
WRITEHITS, // Number of times we've had a cache hit requiring a PartialLock()
PARTIALCREATES, // Number of times we've created an item with only a PartialLock
EXCLUSIVECREATES, // Number of times we've created an item with an Exclusive Lock !
CEFAILS, // Number of times we've failed to allocate a CACHEENTRY structure
CLIENTALLOCFAILS, // Number of times we've failed to allocate a Data object
CLIENTINITFAILS, // Number of times a client object has failed to initialize !
MAXCOUNTER // A Invalid Counter - all values smaller than this !
} ;
//
// Array of longs to hold different values !
//
long m_cCounters[MAXCOUNTER] ;
CacheStats() {
ZeroMemory( m_cCounters, sizeof(m_cCounters) ) ;
}
} ;
typedef CacheStats CACHESTATS ;
inline void
IncrementStat( CacheStats* p, CACHESTATS::COUNTER c ) {
_ASSERT( c < CACHESTATS::MAXCOUNTER ) ;
if( p != 0 ) {
InterlockedIncrement( &p->m_cCounters[c] ) ;
}
}
inline void
AddStat( CacheStats*p, CACHESTATS::COUNTER c, long l ) {
_ASSERT( c < CACHESTATS::MAXCOUNTER ) ;
if( p != 0 ) {
InterlockedExchangeAdd( &p->m_cCounters[c], l ) ;
}
}
inline void
DecrementStat( CacheStats* p, CACHESTATS::COUNTER c ) {
_ASSERT( c < CACHESTATS::MAXCOUNTER ) ;
if( p != 0 ) {
InterlockedDecrement( &p->m_cCounters[c] ) ;
}
}
template < class Data,
class Key,
class Constructor,
class PerCacheData = LPVOID
>
class CacheEx : public CacheTable {
public :
//
// For compare, hash functions etc.... we will use this type !
//
typedef Data DATA ;
typedef Key KEY ;
typedef Key* PKEY ;
//
// Hash Computation function
//
typedef DWORD (*PFNHASH)( PKEY ) ;
//
// Key Comparison function - to be provided by caller !
//
typedef int (*PKEYCOMPARE)(PKEY, PKEY) ;
//
// Callback objects for Expunge Operations !
//
typedef CacheCallback< DATA > CALLBACKOBJ ;
//
// Objects that the user can give to the cache to manage the removal of items !
//
typedef CacheExpungeObject< DATA, KEY > EXPUNGEOBJECT ;
private :
//
// Define a 'CACHEENTRY' object which holds all the
// necessary data for each object which is placed in the cache !
//
typedef CCacheItemKey< DATA, KEY, Constructor, PerCacheData > CACHEENTRY ;
//
// Define the helper class for Hash Tables
//
typedef TFDLHash< CACHEENTRY, PKEY, &CacheState::HashDLIST > HASHTABLE ;
//
// An iterator that lets us walk everything in the hash table !
//
typedef TFDLHashIterator< HASHTABLE > HASHITER ;
//
// Is the 'Cache' initialized and in a valid state !
//
BOOL m_fValid ;
//
// An object to collect statistics about cache operations !
// This may be NULL !
//
class CacheStats* m_pStats ;
//
// A list of everything in the Cache, used for TTL processing
//
CLRUList m_ExpireList ;
//
// A hash table we use to find things within the Cache
//
HASHTABLE m_Lookup ;
//
// Pointer to a runtime-user provided function which is used
// to determine what things should be removed from the Cache
//
// BOOL (* m_pfnExpungeSpecific )( Data & ) ;
//
// Pointer to a runtime-user provided object derived from CacheCallback< Data >
// which lets the user invoke some function for each item in the Cache !
//
CALLBACKOBJ* m_pCallbackObject ;
//
// Reader writer lock which protects all these data structures !
//
CACHELOCK m_Lock ;
//
// The initial TTL we should assign to all newly cached objects !
//
DWORD m_TTL ;
//
// The cache used for creation/deletion of our CACHEENTRY objects !
//
CAllocatorCache m_Cache ;
protected :
//
// Virtual function called by CScheduleThread's thread which
// we use to bump TTL counters
//
void
Schedule();
//
// Function which removes an Entry from the Cache !
//
BOOL
RemoveEntry(
CacheState* pEntry
) ;
//
// Virtual Function called by CacheList when we pass call
// CacheList::ExpungeSpecific
//
BOOL
QueryRemoveEntry(
CacheState* pEntry
) ;
//
// Virtual Function part of CacheTable interface - used
// by LRUList to do appropriate locking !
//
CACHELOCK&
GetLock() {
return m_Lock ;
}
public :
//
// This is the users extra data - we will provide it on calls
// to constructor objects so that they can track some state sync'd
// with the cache locks !
//
PerCacheData m_PerCacheData ;
//
// This function is used to return an item to the cache -
// it will bump down a ref count for the number of clients
// currently using the item !
//
static void
CheckIn( DATA* ) ;
//
// This function is provided for cases when the client needs
// to check-in an item from a Cache Callback function (i.e. Expunge)
//
//
static void
CheckInNoLocks( DATA* ) ;
//
// This function is used to add a client reference to an item in the cache !
//
static void
CheckOut( DATA*,
long cClientRefs = 1
) ;
//
// Constructor - cMax specifies the maximum number of entries
// we should hold in the cache.
//
CacheEx( ) ;
//
// Destructor - remove ourselves from schedule list before continuing !
//
~CacheEx() ;
//
// Initialization function - take pointer to function
// which should be used to compute hash values on Key's
// Also takes the number of seconds objects should live in
// the cache !
//
BOOL
Init(
PFNHASH pfnHash,
PKEYCOMPARE pKeyCompare,
DWORD dwLifetimeSeconds,
DWORD cMaxInstances,
CACHESTATS* pStats,
PSTOPHINT_FN pfnStopHint = NULL
) {
/*++
Routine Description :
This function initializes the cache so that it is ready
to take entries.
Arguments :
pfnHash - function to be used to compute hash values on keys
dwLifetimeSeconds - The number of seconds objects should live in the Cache
pfnStopHint - function to be used to send stop hints during
long spins so shutdown's don't time out.
Return Value :
TRUE if successfull
--*/
m_pStats = pStats ;
m_ExpireList.Init( cMaxInstances,
dwLifetimeSeconds
) ;
return m_fValid = m_Lookup.Init(
256,
128,
4,
pfnHash,
&CACHEENTRY::GetKey,
pKeyCompare,
0,
pStats
) ;
}
void
Expire() {
EnterCriticalSection( &g_CacheShutdown ) ;
DWORD c = 0 ;
m_ExpireList.Expire( this, &m_Cache, c, &m_PerCacheData ) ;
LeaveCriticalSection( &g_CacheShutdown ) ;
}
//
// Called to remove all items from the cache !
//
BOOL
EmptyCache() ;
BOOL
ExpungeItems(
EXPUNGEOBJECT* pExpunge
) ;
//
// Function which can be used to remove items from the Cache
// If default args are used we pick an expired item in the Cache
// to remove
//
BOOL
ExpungeKey(
DWORD dwHash,
PKEY key
) ;
//
// Either find an item in the cache or Construct a new item
// and place it in the Cache.
// return the result through pDataOut no matter what !
//
//
// INTERNAL API's - These are public for convenience - not intended
// for Use outside of cachelib !!
//
//
// Either find an item in the cache or Construct a new item
// and place it in the Cache.
// return the result !
//
//
//
BOOL
FindOrCreateInternal(
DWORD dwHash,
KEY& key,
Constructor& constructor,
DATA* &pData,
BOOL fEarlyCreate = FALSE /* Best Perf if this is FALSE - but required by some users !*/
) ;
//
// Find the item if it is in the cache !
//
DATA*
FindInternal(
DWORD dwHash,
KEY& key
) ;
//
// Insert a new item into the cache -
// We get to specify whether and what kind of reference
// we will hold outside of the cache !
//
BOOL
InsertInternal(
DWORD dwHash,
KEY& key,
DATA* pData,
long cClientRefs = 0
) ;
#ifdef DEBUG
static long s_cCreated ;
#endif
} ;
template < class Data,
class Key,
class Constructor,
class PerCacheData = LPVOID
>
class MultiCacheEx {
public:
typedef Data DATA ;
typedef Key KEY ;
typedef Key* PKEY ;
//
// Hash Computation function
//
typedef DWORD (*PFNHASH)( PKEY ) ;
//
// Key Comparison function - to be provided by caller !
//
typedef int (*PKEYCOMPARE)(PKEY, PKEY) ;
//
// Callback objects for Expunge Operations !
//
typedef CacheCallback< DATA > CALLBACKOBJ ;
//
// Objects that the user can give to the cache to manage the removal of items !
//
typedef CacheExpungeObject< DATA, KEY > EXPUNGEOBJECT ;
private :
//
// Define a 'CACHEENTRY' object which holds all the
// necessary data for each object which is placed in the cache !
//
typedef CCacheItemKey< DATA, KEY, Constructor, PerCacheData > CACHEENTRY ;
//
// Define the type for a single instance !
//
typedef CacheEx< Data, Key, Constructor, PerCacheData > CACHEINSTANCE ;
//
// Is the 'Cache' initialized and in a valid state !
//
BOOL m_fValid ;
//
// Pointer to the various Cache's we subdivide our work into
//
CACHEINSTANCE *m_pCaches ;
//
// Number of sub cache's we use to split up the work !
//
DWORD m_cSubCaches ;
//
// We use the hash function to choose which of our subcaches to work with !
//
typename CACHEINSTANCE::PFNHASH m_pfnHash ;
//
// Return the correct cache instance to hold the selected piece of data !
//
DWORD ChooseInstance( DWORD dwHash ) ;
public :
//
// Constructor - cMax specifies the maximum number of entries
// we should hold in the cache.
//
MultiCacheEx( ) ;
//
// Destructor - destroys are various sub cache's
//
~MultiCacheEx() ;
//
// Initialization function - take pointer to function
// which should be used to compute hash values on Key's
// Also takes the number of seconds objects should live in
// the cache !
//
BOOL
Init(
PFNHASH pfnHash,
PKEYCOMPARE pfnCompare,
DWORD dwLifetimeSeconds,
DWORD cMaxElements,
DWORD cSubCaches,
CACHESTATS* pStats,
PSTOPHINT_FN pfnStopHint = NULL
) ;
//
// Expire items in the cache !
//
void
Expire() ;
//
// Called to remove all items from the cache !
//
BOOL
EmptyCache() ;
//
// The user wants to remove a large set of items from the cache !
//
BOOL
ExpungeItems(
EXPUNGEOBJECT* pExpunge
) ;
//
// Function which can be used to remove items from the Cache
// If default args are used we pick an expired item in the Cache
// to remove
//
BOOL
ExpungeKey(
PKEY key
) ;
//
// Either find an item in the cache or Construct a new item
// and place it in the Cache.
// return the result through pDataOut no matter what !
//
Data*
FindOrCreate(
Key& key,
Constructor& constructor,
BOOL fEarlyCreate = FALSE
) ;
//
// Either find an item in the cache or Construct a new item
// and place it in the Cache.
// return the result through pDataOut no matter what !
// NOTE : This is for use when the caller has a cheaper
// way to compute the hash value then us - in debug we
// need to assure that the caller correctly computes this !
//
Data*
FindOrCreate(
DWORD dwHash,
Key& key,
Constructor& constructor,
BOOL fEarlyCreate = FALSE
) ;
//
// Find an item in the cache - hash of key is precomputed !
//
Data*
Find( DWORD dwHash,
KEY& key
) ;
//
// Find an item in the cache
//
Data*
Find( KEY& key ) ;
//
// Insert a new item into the cache -
// We get to specify whether and what kind of reference
// we will hold outside of the cache !
//
BOOL
Insert( DWORD dwHash,
KEY& key,
Data* pData,
long cClientRefs = 0
) ;
//
// Insert a new item into the cache -
// We get to specify whether and what kind of reference
// we will hold outside of the cache !
//
BOOL
Insert( KEY& key,
Data* pData,
long cClientRefs = 0
) ;
//
// This function is used to return an item to the cache -
// it will bump down a ref count for the number of clients
// currently using the item !
//
static void
CheckIn( DATA* ) ;
//
// This function is provided for cases when the client needs
// to check-in an item from a Cache Callback function (i.e. Expunge)
//
//
static void
CheckInNoLocks( DATA* ) ;
//
// This function is used to add a client reference to an item in the cache !
//
static void
CheckOut( DATA*,
long cClientRefs = 1
) ;
} ;
#include "cache2i.h"
#endif // _CACHE2_H_