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1365 lines
29 KiB
1365 lines
29 KiB
/*++
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cintrnl.h
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This file contains internal definitions for the cache library -
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this stuff should not be of interest for most users.
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--*/
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#ifndef _CINTRNL_H_
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#define _CINTRNL_H_
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class CScheduleThread {
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/*++
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Class Description :
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This is a base class for those objects which wish to be
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called on a regularily scheduled basis.
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The constructors for this class will automatically
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put the object in a doubly linked list walked by a
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background thread which periodically executes a virtual function.
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--*/
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private :
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//
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// Special constructor for the 'Head' element of the
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// doubly linked list this class maintains.
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//
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CScheduleThread( BOOL fSpecial ) ;
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protected :
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//
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// Has the scheduler been initialized ?
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//
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static BOOL s_fInitialized ;
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//
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// Crit sect protecting doubly linked list.
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//
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static CRITICAL_SECTION s_critScheduleList ;
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//
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// Handle to event used to terminate background thread.
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//
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static HANDLE s_hShutdown ;
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//
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// Handle to background thread.
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//
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static HANDLE s_hThread ;
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//
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// The head element of the doubly linked list.
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//
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static CScheduleThread s_Head ;
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//
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// The thread which calls our virtual functions
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//
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static DWORD WINAPI ScheduleThread( LPVOID lpv ) ;
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//
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// Previous and Next pointers which maintain doubly linked
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// list of scheduled itesm.
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//
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class CScheduleThread* m_pPrev ;
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class CScheduleThread* m_pNext ;
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protected :
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//
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// Derived classes should override this function -
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// it will be called on a regular basis by the scheduler thread.
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//
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virtual void Schedule( void ) {}
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//
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// Constructor and Destructor automagically manage
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// insertion into doubly linked list of other scheduled items.
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// These are protected as we want people to buid only
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// derived objects which use this.
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//
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CScheduleThread() ;
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//
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// Member functions which put us into the regular schedule !
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//
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void AddToSchedule() ;
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void RemoveFromSchedule() ;
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public :
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//
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// Initialize the class - don't construct
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// any derived objects before this is called.
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//
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static BOOL Init() ;
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//
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// Terminate class and background thread !
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//
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static void Term() ;
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//
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// Global which tells clients how frequently they
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// will be called !
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//
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static DWORD dwNotificationSeconds ;
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//
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// Destructor is protected - we should only be invoked
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// by derived class constructors
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//
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virtual ~CScheduleThread() ;
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} ;
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class CacheState : public ICacheRefInterface {
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/*++
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Class Description :
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This class will provide the base support for LRU
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removal of items in the cache !
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Base Class :
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CQElement - we put these objects into
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a TLockQueue to amortize LRU operations !
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--*/
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private :
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//
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// The following operations are not allowed !
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//
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CacheState() ;
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CacheState( CacheState& ) ;
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CacheState& operator=( CacheState& ) ;
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//
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// Tell us if this entry is older than the specified time !
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//
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BOOL
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OlderThan( FILETIME& filetime ) {
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return CompareFileTime( &m_LastAccess, &filetime ) <= 0 ;
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}
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protected :
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//
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// The LRU List which holds all of these items gets to
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// know are innards !
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//
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friend class CLRUList ;
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//
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// For debug purposes - make the memory recognizable !
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//
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DWORD m_dwSignature ;
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//
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// The lock used to protect operations within the derived
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// classes of this object - most operations within this class
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// don't require locking, however all derived classes need
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// various locking services, so we provide one lock for all users !
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//
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CACHELOCK m_lock ;
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//
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// Our signaure, and constants for supporting us implementing two
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// kinds of reference counts !
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//
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enum CACHESTATE_CONSTANTS {
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CACHESTATE_SIGNATURE = 'hcaC',
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CLIENT_REF = 0x10000,
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CLIENT_BITS = 0xFFFF0000
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} ;
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//
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// Keep a reference count - number of references holding
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// this in memory !
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// NOTE : we hold two types of references in here -
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// regular references added by AddRef() and Release()
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// which are references from other caches
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// As well as client references. To Add a client reference
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// add CLIENT_REF atomically to this !
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//
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volatile long m_cRefs ;
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//
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// a long that we use as a lock for calls to LRUReference
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//
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volatile long m_lLRULock ;
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//
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// The last time this was touched - helps LRU algorithm !
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//
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FILETIME m_LastAccess ;
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//
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// The LRU List that owns this object !
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//
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public: class CLRUList* m_pOwner ;
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//
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// Pointers to maintain doubly linked list of
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// items in the LRU chain !
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//
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protected: DLIST_ENTRY m_LRUList ;
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//
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// structure to keep track of all the References to a
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// particular item ! - note m_lock is used to protect
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// access to this list
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//
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DLIST_ENTRY m_ReferencesList ;
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//
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// The field used to chain in Hash Table buckets
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//
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DLIST_ENTRY m_HashList ;
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//
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// This Constructor is protected as we only ever want to see
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// classes derived from this thing created !
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//
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CacheState( class CLRUList*,
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long cClientRefs = 1
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) ;
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//
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// Destructor must be virtual - lots of derived classes !
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//
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virtual ~CacheState() ;
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//
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// Touch the structure in a fashion so that the LRU state
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// is updated !
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//
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void
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LRUReference( class CLRUList* pLRU ) ;
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//
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// calling this function insures that the correct Destructor is called !
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//
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void virtual
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Destroy( void* pv ) = 0 ;
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//
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// Reference counting support - Add a reference
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//
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long
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AddRef() ;
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//
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// Keeping track of clients - remove a client ref !
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//
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long
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CheckIn( class CAllocatorCache* pAlloc = 0
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) ;
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//
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// Keeping track of clients - remove a client ref !
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//
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long
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CheckInNoLocks( class CAllocatorCache* pAlloc = 0
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) ;
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virtual
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BOOL
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IsMasterReference() {
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return TRUE ;
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}
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virtual
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CacheState*
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GetMasterReference() {
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return this ;
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}
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CacheState*
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AddRefMaster( ) {
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TraceFunctEnter( "CacheState::AddRefMaster()" ) ;
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m_lock.ShareLock() ;
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CacheState* pReturn = GetMasterReference() ;
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if( pReturn ) {
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long l = pReturn->AddRef() ;
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DebugTrace( DWORD_PTR(pReturn), "Added a reference to %x this %x", pReturn, this ) ;
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}
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m_lock.ShareUnlock() ;
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return pReturn ;
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}
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public :
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#ifdef DEBUG
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//
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// The number of these things that have been allocated !
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//
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static long g_cCacheState ;
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#endif
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//
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// Remove a reference - when we return 0 we're destroyed !
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//
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long
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Release( class CAllocatorCache *pAlloc,
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void* pv
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) ;
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//
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// Provided to deal with failures during initialization of items
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// being insert into the cache - this function ensures that the
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// cache item ends up on the list for destruction !
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//
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void
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FailedCheckOut( class CLRUList* p,
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long cClientRefs,
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CAllocatorCache* pAllocator,
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void* pv
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) ;
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//
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// For allocating these we use this special operator new
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// which goes through our allocation cache !
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//
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// NOTE : We take a reference because the cache MUST be provided !
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//
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void*
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operator new( size_t size,
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class CAllocatorCache& cache
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) {
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return cache.Allocate( size ) ;
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}
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//
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// Exclusive Lock ourselves !
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//
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void
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ExclusiveLock() {
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m_lock.ExclusiveLock() ;
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}
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//
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// Unlock ourselves
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//
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void
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ExclusiveUnlock() {
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m_lock.ExclusiveUnlock() ;
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}
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//
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// Keeping track of clients - Add a client ref !
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//
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long
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CheckOut( class CLRUList* p,
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long cClientRefs = 1
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) ;
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long
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ExternalCheckIn( ) ;
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long
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ExternalCheckInNoLocks( ) ;
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//
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// Check to see whether this element is still referenced
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// by the hash table containing the cache !
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//
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BOOL
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InCache() {
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return !m_HashList.IsEmpty() ;
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}
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//
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// Check to see whether any Cache clients have a
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// reference to this item !
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// Return TRUE if any clients have added a reference !
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//
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BOOL
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IsCheckedOut() {
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_ASSERT( m_dwSignature == CACHESTATE_SIGNATURE ) ;
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return (m_cRefs & CLIENT_BITS) != 0 ;
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}
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//
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// Return TRUE if this item is in our LRU list !
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//
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BOOL
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IsInLRUList() {
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_ASSERT( m_dwSignature == CACHESTATE_SIGNATURE ) ;
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// return whether we are in the LRU List !
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return !m_LRUList.IsEmpty() ;
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}
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#ifdef DEBUG
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//
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// This is used in _ASSERT's and stuff to check that the cache is correctly ordered
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// by time !
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//
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BOOL
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IsOlder( FILETIME filetimeIn,
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FILETIME& filetimeOut
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) ;
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#endif
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//
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// The following support functions are used to support manipulating
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// these objects in the various kinds of doubly linked lists we may reside in
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//
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//
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BOOL
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FLockCandidate( BOOL fExpireChecks,
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FILETIME& filetime,
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BOOL& fToYoung
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) ;
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//
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// The following function locks an element of the cache.
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// If this is the master cache entry, we will also look all associated items and return TRUE.
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// If this is not the master, we lock only the one entry !
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//
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BOOL
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FLockExpungeCandidate( CacheState*& pMaster ) ;
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//
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// This function pairs with FLockExpungeCandidate()
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//
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void
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ReleaseLocks( CacheState* pMaster ) ;
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//
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// This is the other half of FLockExpungeCandidate -
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// we ensure the destruction of the selected item !
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//
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void
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FinishCandidate( CacheState* pMaster ) ;
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//
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// The following is not thread safe and is only for use during
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// shutdown, where there should be no thread issues !
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//
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void
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IsolateCandidate() ;
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//
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// This removes the item from the LRU List - Cache lock must be held exclusive or partially !
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//
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void
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RemoveFromLRU() ;
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//
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// Define the Pointer to Function type that is so usefull
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// for using the DLIST templates !
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//
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typedef DLIST_ENTRY* (*PFNDLIST)( class CacheState* pState ) ;
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//
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// Helper function for Doubly linked lists of these items in the
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// Cache's hash tables !
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//
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inline static
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DLIST_ENTRY*
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HashDLIST( CacheState* p ) {
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return &p->m_HashList ;
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}
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//
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// Helper function for Doubly linked lists of these items in the
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// LRU lists
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//
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inline static
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DLIST_ENTRY*
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LRUDLIST( CacheState* p ) {
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return &p->m_LRUList ;
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}
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//
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// Helper function for Doubly linked lists of these items in
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// the reference lists - the list of items referencing the same
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// cache item !
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//
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inline static
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DLIST_ENTRY*
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REFSDLIST( CacheState* p ) {
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return &p->m_ReferencesList ;
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}
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} ;
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//
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// Now Define some Doubly Linked Lists that we can use to manipulate the
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// items in the cache in various ways !
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//
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typedef TDListHead< CacheState, &CacheState::LRUDLIST > LRULIST ;
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typedef TDListHead< CacheState, &CacheState::REFSDLIST > REFSLIST ;
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typedef TDListIterator< REFSLIST > REFSITER ;
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class CacheTable : public CScheduleThread {
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/*++
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Class Description :
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This class defines a call back interface which we hand to
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the LRU List to manipulate the items in the cache !
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--*/
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public :
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//
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// Get the lock we use for manipulating the lock state of the table !
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//
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virtual CACHELOCK&
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GetLock() = 0 ;
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//
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// Remove an item from the Cache's hash table !
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//
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virtual BOOL
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RemoveEntry(
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CacheState* pEntry
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) = 0 ;
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//
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// Ask if we want to remove this particular item !
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//
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virtual BOOL
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QueryRemoveEntry(
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CacheState* pEntry
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) = 0 ;
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} ;
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|
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class CLRUList {
|
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/*++
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|
|
|
Class Description :
|
|
|
|
This class implements our LRU algorithms and selects
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the elements that are to be deleted from the cache !
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|
|
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--*/
|
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private :
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|
|
//
|
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// The head of the LRU List !
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//
|
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LRULIST m_LRUList ;
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|
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//
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// A list of items that have been touched in the LRU List !
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//
|
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TLockQueue< CacheState > m_lqModify ;
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|
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//
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// Maximum number of elements we should hold in this cache !
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//
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DWORD m_cMaxElements ;
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|
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//
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// Number of items we inserted !
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//
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DWORD m_dwAverageInserts ;
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|
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//
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// Number of items NOT in the LRU List !
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//
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DWORD m_cCheckedOut ;
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|
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//
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// The number of subtract from the current time to
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// determine our expire date !
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//
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ULARGE_INTEGER m_qwExpire ;
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|
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//
|
|
// This function actually selects the items that will be expired
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//
|
|
void
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SelectExpirations( DLIST_ENTRY& expireList ) ;
|
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|
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//
|
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// Do the expires !
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//
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DWORD
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DoExpirations( DLIST_ENTRY& expireList ) ;
|
|
|
|
//
|
|
// Don't allow copies!
|
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//
|
|
CLRUList( CLRUList& ) ;
|
|
CLRUList& operator=( CLRUList& ) ;
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|
|
|
|
public :
|
|
|
|
//
|
|
// Number of items in the cache !
|
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//
|
|
long m_cItems ;
|
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|
|
//CLRUList( ULARGE_INTEGER qwExpire ) ;
|
|
CLRUList() ;
|
|
|
|
//
|
|
// Initialize the LRU List with the parameters
|
|
// controlling the maximum number of elements and the time to live !
|
|
//
|
|
void
|
|
Init( DWORD cMaxInstances,
|
|
DWORD cLifeTimeSeconds
|
|
) ;
|
|
|
|
//
|
|
// Something has changed - put it in the list of items needing
|
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// to be examined !
|
|
//
|
|
// This function should only be called when the containing cache has
|
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// a lock on the cache !
|
|
//
|
|
void
|
|
AddWorkQueue( CacheState* pbase ) ;
|
|
|
|
//
|
|
// This function examines each item in the Work Queue and does
|
|
// appropriate processing !
|
|
//
|
|
void
|
|
ProcessWorkQueue( CAllocatorCache* pAllocCache,
|
|
LPVOID lpv
|
|
) ;
|
|
|
|
//
|
|
// This function drains each item out of the Work Queue and releases
|
|
// them - called during shutdown/destruction of a cache !
|
|
//
|
|
void
|
|
DrainWorkQueue() ;
|
|
|
|
//
|
|
// Bump the number of items in the cache !
|
|
//
|
|
long
|
|
IncrementItems() {
|
|
return InterlockedIncrement( &m_cItems ) ;
|
|
}
|
|
|
|
//
|
|
// Decrease the number of items in the cache !
|
|
//
|
|
long
|
|
DecrementItems() {
|
|
return InterlockedDecrement( &m_cItems ) ;
|
|
}
|
|
|
|
//
|
|
// Do the work required to expire an item !
|
|
//
|
|
void
|
|
Expire( CacheTable* pTable,
|
|
CAllocatorCache* pCache,
|
|
DWORD& countExpired,
|
|
void* pv //per cache data !
|
|
) ;
|
|
|
|
BOOL
|
|
Empty( CacheTable* pTable,
|
|
CAllocatorCache* pCache,
|
|
void* pv
|
|
) ;
|
|
|
|
|
|
//
|
|
// Remove a random set of elements in the table !
|
|
//
|
|
void
|
|
ExpungeItems(
|
|
CacheTable* pTable,
|
|
DWORD& countExpunged
|
|
) ;
|
|
|
|
} ;
|
|
|
|
|
|
|
|
template< class Data
|
|
>
|
|
class CCacheItemBase : public CacheState {
|
|
/*++
|
|
|
|
Class Desceription :
|
|
|
|
This class provides the interface defination for
|
|
items in the cache which may or may not hold the
|
|
key as well within the cache !
|
|
|
|
Arguments :
|
|
|
|
Data - the item we will hold within the Cache
|
|
|
|
--*/
|
|
protected:
|
|
|
|
//
|
|
// Constructor - initialize stuff to zero !
|
|
//
|
|
CCacheItemBase( class CLRUList* p,
|
|
Data* pData,
|
|
BOOL fClientRef
|
|
) :
|
|
CacheState( p, fClientRef ),
|
|
m_pData( pData ) {
|
|
}
|
|
|
|
~CCacheItemBase() {
|
|
//
|
|
// Somebody else must free our data elements !
|
|
//
|
|
_ASSERT(m_pData == 0 ) ;
|
|
}
|
|
|
|
BOOL
|
|
IsMasterReference() {
|
|
|
|
return
|
|
m_pData == 0 ||
|
|
m_pData->m_pCacheRefInterface == this ;
|
|
}
|
|
|
|
CacheState*
|
|
GetMasterReference( ) {
|
|
if( m_pData == 0 ) {
|
|
return this ;
|
|
}
|
|
return (CacheState*)m_pData->m_pCacheRefInterface ;
|
|
}
|
|
|
|
public :
|
|
|
|
//
|
|
// The actual item we are holding within the Cache !
|
|
//
|
|
Data* m_pData ;
|
|
|
|
//
|
|
// Check that our data items match !
|
|
// used for _ASSERT's
|
|
//
|
|
BOOL
|
|
IsMatch( Data* p ) {
|
|
return p == m_pData ;
|
|
}
|
|
|
|
//
|
|
// Must be able extract the Data Item !
|
|
//
|
|
Data*
|
|
PublicData( class CLRUList* p ) {
|
|
/*++
|
|
|
|
Routine Description :
|
|
|
|
This function adds a client reference to an item in the cache,
|
|
and sets up the necessary LRU Manipulations!
|
|
We also return the data pointer to the client, and add a reference
|
|
to ourselves to keep track of !
|
|
|
|
Arguments :
|
|
|
|
p - the LRUList that owns us !
|
|
|
|
Return Value :
|
|
|
|
Pointer to the Data item we contain - can be NULL !
|
|
|
|
--*/
|
|
TraceFunctEnter( "CCacheItemBase::PublicData" ) ;
|
|
|
|
_ASSERT( p != 0 ) ;
|
|
_ASSERT( p == m_pOwner ) ;
|
|
|
|
Data* pReturn = 0 ;
|
|
m_lock.ShareLock() ;
|
|
|
|
DebugTrace( (DWORD_PTR)this, "m_pData %x m_pCacheRef %x",
|
|
m_pData, m_pData ? m_pData->m_pCacheRefInterface : 0 ) ;
|
|
|
|
if( m_pData ) {
|
|
CacheState* pState = (CacheState*)m_pData->m_pCacheRefInterface ;
|
|
pState->CheckOut( p ) ;
|
|
pReturn = m_pData ;
|
|
}
|
|
|
|
//
|
|
// If there's no data in this item - it must not be checked out !
|
|
//
|
|
_ASSERT( pReturn || !IsCheckedOut() ) ;
|
|
|
|
m_lock.ShareUnlock() ;
|
|
return pReturn ;
|
|
}
|
|
|
|
//
|
|
// This is called when the locks are NOT held -
|
|
// do all the correct logic for setting this item up !
|
|
//
|
|
BOOL
|
|
SetData( Data* pData,
|
|
CLRUList* pList,
|
|
long cClientRefs
|
|
) {
|
|
/*++
|
|
|
|
Routine Description :
|
|
|
|
Make this Cache Element point to some piece of data that was provided
|
|
by the end user.
|
|
|
|
NOTE :
|
|
The piece of data may be referenced by another cache - in which case
|
|
we must work well with it !!!!
|
|
|
|
Arguments :
|
|
|
|
pData - the Item the client wants us to refer to with our key
|
|
pList - the LRU List containing us !
|
|
|
|
fReference - Is the client putting the item in the cache and not keeping
|
|
his reference, this is TRUE if
|
|
|
|
|
|
--*/
|
|
|
|
TraceFunctEnter( "CCacheItemBase::SetData" ) ;
|
|
|
|
BOOL fReturn = FALSE ;
|
|
|
|
_ASSERT( pData != 0 ) ;
|
|
_ASSERT( pList != 0 ) ;
|
|
_ASSERT( pList == m_pOwner ) ;
|
|
|
|
DebugTrace( (DWORD_PTR)this, "pData %x pList %x cClientRefs %x", pData, pList, cClientRefs ) ;
|
|
|
|
//
|
|
// Is this an item referenced by another cache -
|
|
// NOTE : IF it is an item from another Cache it MUST be checked out with a
|
|
// client reference ! The m_pCacheRefInterface of an item MUST NEVER CHANGED
|
|
// as long as an item is checked out by clients, so the following dereference
|
|
// is safe !
|
|
//
|
|
CCacheItemBase* p = (CCacheItemBase*)pData->m_pCacheRefInterface ;
|
|
|
|
DebugTrace( (DWORD_PTR)this, "Examined Item - m_pCacheRefInterface %x", p ) ;
|
|
|
|
if( p != 0 ) {
|
|
//
|
|
// In this scenario it is meaningless to access for a client reference -
|
|
// the client MUST have gotten one from the other cache !
|
|
//
|
|
_ASSERT( cClientRefs == 0 ) ;
|
|
_ASSERT( p->IsCheckedOut() ) ;
|
|
|
|
//
|
|
// Ok make our cache reference the same item !
|
|
//
|
|
fReturn = p->AddCacheReference( this, pData ) ;
|
|
//
|
|
// This can fail if the user tries to insert the same name twice !
|
|
//
|
|
//_ASSERT( fReturn ) ;
|
|
} else {
|
|
m_lock.ExclusiveLock() ;
|
|
if( !m_pData ) {
|
|
//
|
|
// The Cache should never have refences outstanding with
|
|
// the data pointer equal to NULL - so _ASSERT that we're
|
|
// not checked out by a client !
|
|
//
|
|
_ASSERT( !IsCheckedOut() ) ;
|
|
//
|
|
// Now point to the data the client wants us to point at !
|
|
//
|
|
m_pData = pData ;
|
|
pData->m_pCacheRefInterface = this ;
|
|
//
|
|
// It worked - return TRUE !
|
|
//
|
|
fReturn = TRUE ;
|
|
//
|
|
// Now we are checked out by a client !
|
|
//
|
|
if( cClientRefs )
|
|
CheckOut( pList, cClientRefs ) ;
|
|
}
|
|
m_lock.ExclusiveUnlock() ;
|
|
}
|
|
return fReturn ;
|
|
}
|
|
|
|
|
|
//
|
|
// Add an item to the list of caches referencing
|
|
// this cache item !
|
|
//
|
|
BOOL
|
|
InsertRef( CCacheItemBase<Data>* p,
|
|
Data* pData,
|
|
long cClientRefs = 0
|
|
) {
|
|
/*++
|
|
|
|
Routine Description :
|
|
|
|
|
|
|
|
|
|
--*/
|
|
|
|
TraceFunctEnter( "CCacheItemBase::InsertRef" ) ;
|
|
|
|
_ASSERT( p != 0 ) ;
|
|
_ASSERT( pData != 0 ) ;
|
|
_ASSERT( IsCheckedOut() ) ;
|
|
_ASSERT( pData->m_pCacheRefInterface == this ) ;
|
|
|
|
|
|
BOOL fReturn = FALSE ;
|
|
|
|
REFSITER refsiter( &m_ReferencesList ) ;
|
|
|
|
DebugTrace( (DWORD_PTR)this, "m_pData %x p %x p->m_pData %x cClientRefs %x",
|
|
m_pData, p, p->m_pData, cClientRefs ) ;
|
|
|
|
if( m_pData != 0 ) {
|
|
//
|
|
// Now grab the second lock !
|
|
//
|
|
// This _ASSERT isn't valid, the user can insert names that are already in use !
|
|
//
|
|
//_ASSERT( p->m_pData == 0 || p->m_pData == m_pData ) ;
|
|
if( p->m_pData == 0 ) {
|
|
//
|
|
// Insert p into the list of item in the list !
|
|
//
|
|
refsiter.InsertBefore( p ) ;
|
|
|
|
//
|
|
// We've added another reference to ourself !
|
|
// This comes from another Cache item, so count it specially !
|
|
//
|
|
long l = AddRef() ;
|
|
|
|
DebugTrace( (DWORD_PTR)this, "AddRef result %x this %x p %x", l, this, p ) ;
|
|
|
|
//
|
|
// Give a reference to the data we are holding !
|
|
//
|
|
p->m_pData = m_pData ;
|
|
fReturn = TRUE ;
|
|
} else if( p->m_pData == m_pData ) {
|
|
fReturn = TRUE ;
|
|
}
|
|
// This _ASSERT isn't valid, the user can insert names that are already in use !
|
|
//
|
|
//_ASSERT( p->m_pData == m_pData ) ;
|
|
}
|
|
|
|
if( fReturn && cClientRefs ) {
|
|
CheckOut( m_pOwner, cClientRefs ) ;
|
|
}
|
|
return fReturn ;
|
|
}
|
|
|
|
|
|
|
|
//
|
|
// Add an item to the list of caches referencing
|
|
// this cache item !
|
|
//
|
|
virtual BOOL
|
|
AddCacheReference( class ICacheRefInterface* pInterface,
|
|
void* pv,
|
|
BOOL fReference = FALSE
|
|
) {
|
|
/*++
|
|
|
|
Routine Description :
|
|
|
|
|
|
|
|
|
|
--*/
|
|
|
|
TraceFunctEnter( "CCacheItemBase::AddCacheReference" ) ;
|
|
|
|
Data* pData = (Data*)pv ;
|
|
CCacheItemBase<Data>* p = (CCacheItemBase<Data>*)pInterface ;
|
|
BOOL fReturn = TRUE ;
|
|
|
|
_ASSERT( pData != 0 ) ;
|
|
_ASSERT( p != 0 ) ;
|
|
|
|
REFSITER refsiter( &m_ReferencesList ) ;
|
|
|
|
DebugTrace( (DWORD_PTR)this, "pInterface %x pv %x fReference %x", pInterface, pv, fReference ) ;
|
|
|
|
m_lock.ExclusiveLock() ;
|
|
p->m_lock.ExclusiveLock() ;
|
|
|
|
fReturn = InsertRef( p,
|
|
pData,
|
|
fReference
|
|
) ;
|
|
|
|
p->m_lock.ExclusiveUnlock() ;
|
|
_ASSERT( m_pData == pData ) ;
|
|
m_lock.ExclusiveUnlock() ;
|
|
|
|
return fReturn ;
|
|
}
|
|
|
|
//
|
|
// Remove an item from the list of caches referencing
|
|
// this cache item !
|
|
//
|
|
virtual BOOL
|
|
RemoveCacheReference( BOOL fQueue ) {
|
|
|
|
TraceFunctEnter( "CCacheItemBase::RemoveCacheReference" ) ;
|
|
|
|
DebugTrace( (DWORD_PTR)this, "m_pData %x m_pData->m_pCacheRefInterface %x",
|
|
m_pData, m_pData ? m_pData->m_pCacheRefInterface: 0 ) ;
|
|
|
|
m_pData = 0 ;
|
|
|
|
//
|
|
// Well now - we're on our own - we should be expired !
|
|
//
|
|
if( fQueue )
|
|
LRUReference( m_pOwner ) ;
|
|
|
|
//
|
|
// p no longer has a reference - you can remove it !
|
|
//
|
|
return FALSE ;
|
|
}
|
|
|
|
//
|
|
// Remove all references to the cache item !
|
|
//
|
|
virtual BOOL
|
|
RemoveAllReferences( ) {
|
|
|
|
return FALSE ;
|
|
}
|
|
|
|
} ;
|
|
|
|
|
|
template< class Data,
|
|
class Key,
|
|
class Constructor,
|
|
class PerCacheData
|
|
>
|
|
class CCacheItemKey : public CCacheItemBase< Data > {
|
|
/*++
|
|
|
|
Class Description :
|
|
|
|
This class item holds the key of the item we are
|
|
referencing within the cache !
|
|
We don't assume that the data objects hold the
|
|
keys for us - we do this ourselves.
|
|
|
|
--*/
|
|
private :
|
|
|
|
//
|
|
// This is the type of the key we are going to be holding !
|
|
//
|
|
Key m_key ;
|
|
|
|
//
|
|
// Make all these constructors and copiers private !
|
|
//
|
|
CCacheItemKey() ;
|
|
CCacheItemKey& operator=( CCacheItemKey& ) ;
|
|
|
|
protected :
|
|
//
|
|
// Destroy ourselves
|
|
//
|
|
void
|
|
Destroy( void* pv ) {
|
|
TraceFunctEnter( "CCacheItemKey::Destroy" ) ;
|
|
DebugTrace( (DWORD_PTR)this, "m_pData %x pv %x", m_pData, pv ) ;
|
|
PerCacheData* p = (PerCacheData*)pv ;
|
|
if( m_pData )
|
|
Constructor::StaticRelease( m_pData, pv ) ;
|
|
m_pData = 0 ;
|
|
CCacheItemKey::~CCacheItemKey() ;
|
|
}
|
|
|
|
public :
|
|
|
|
~CCacheItemKey() {
|
|
if( m_pData ) {
|
|
Constructor::StaticRelease( m_pData, 0 ) ;
|
|
m_pData = 0 ;
|
|
}
|
|
}
|
|
|
|
//
|
|
// Can only create by initializing the key !
|
|
//
|
|
CCacheItemKey( class CLRUList* p,
|
|
Key& k,
|
|
Data* pData,
|
|
long cClientRefs
|
|
) :
|
|
CCacheItemBase<Data>( p, pData, cClientRefs ),
|
|
m_key( k ) {
|
|
}
|
|
|
|
Key* GetKey() {
|
|
return &m_key ;
|
|
}
|
|
|
|
|
|
//
|
|
// This is called when no locks are held - assumes
|
|
// that we may find that data is in the item, or that
|
|
// we need to build it !
|
|
//
|
|
Data*
|
|
FindOrCreate(
|
|
CACHELOCK& cachelock,
|
|
Constructor& constructor,
|
|
PerCacheData& cachedata,
|
|
CLRUList* plrulist,
|
|
class CacheStats* pStats
|
|
) {
|
|
/*++
|
|
|
|
Routine Description :
|
|
|
|
This function executes our creation protocol with the client.
|
|
|
|
The constructor.Create() function is called to create a partially
|
|
constructed Item for the cache. We will check if the returned item
|
|
is referenced in another cache - if it is we will build the list
|
|
of CacheState objects referencing the same cache item.
|
|
|
|
The caller assumes that cachelock is released by the time we return !
|
|
|
|
Arguments :
|
|
|
|
cachelock - The lock for the containing cache, we get this so that
|
|
we can minimize the time it is held !
|
|
constructor -
|
|
The object that can build an item for the cache !
|
|
cachedata -
|
|
Some client data that they get for free !
|
|
plrulist -
|
|
The LRU list that we should use !
|
|
|
|
Return Value :
|
|
|
|
Pointer to a Data item if successfull !
|
|
|
|
--*/
|
|
|
|
TraceFunctEnter( "CCacheItemKey::FindOrCreate" ) ;
|
|
|
|
_ASSERT( plrulist == m_pOwner || plrulist == 0 ) ;
|
|
|
|
DebugTrace( (DWORD_PTR)this, "plrulist %x", plrulist ) ;
|
|
|
|
Data* pReturn = 0 ;
|
|
//
|
|
// First look to see if there happens to be something here already !
|
|
//
|
|
m_lock.ShareLock() ;
|
|
if( m_pData ) {
|
|
|
|
DebugTrace( (DWORD_PTR)this, "m_pData %x m_pData->m_pCacheRefInterface %x",
|
|
m_pData, m_pData->m_pCacheRefInterface ) ;
|
|
//
|
|
// We've found this item constructed in the cache -
|
|
// so check it out, AND put on the LRU work list !
|
|
//
|
|
CacheState* pState = (CacheState*)m_pData->m_pCacheRefInterface ;
|
|
pState->CheckOut( plrulist ) ;
|
|
pReturn = m_pData ;
|
|
}
|
|
m_lock.ShareUnlock() ;
|
|
|
|
DebugTrace( (DWORD_PTR)this, "pReturn %x", pReturn ) ;
|
|
|
|
//
|
|
// Did we find something !
|
|
//
|
|
if( pReturn ) {
|
|
//
|
|
// Because caller assumes this is unlocked - do so now !
|
|
//
|
|
cachelock.PartialUnlock() ;
|
|
} else {
|
|
//
|
|
// An item with no data - Must not be checked out !
|
|
//
|
|
_ASSERT( !IsCheckedOut() ) ;
|
|
_ASSERT( m_pData == 0 ) ;
|
|
|
|
//
|
|
// Partially build the data object we want to hold !
|
|
//
|
|
Data* pData = constructor.Create( m_key, cachedata ) ;
|
|
|
|
DebugTrace( (DWORD_PTR)this, "Created pData %x", pData ) ;
|
|
|
|
if( !pData ) {
|
|
//
|
|
// We failed - release our locks and go away !
|
|
//
|
|
cachelock.PartialUnlock() ;
|
|
|
|
} else {
|
|
|
|
//
|
|
// Figure out if we got a reference to an item already in the cache !
|
|
//
|
|
CCacheItemBase<Data>* p = (CCacheItemBase<Data>*)pData->m_pCacheRefInterface ;
|
|
|
|
//
|
|
// Grab the locks in the correct order for what we might need !
|
|
//
|
|
if( p ) {
|
|
p->ExclusiveLock() ;
|
|
//
|
|
// If he gave us an item, it must be checked out of whatever cache
|
|
// it came from - this ensures that it will not be destroyed while we
|
|
// access it, because we are not at the point of adding our own reference
|
|
// yet !
|
|
//
|
|
_ASSERT( p->IsCheckedOut() ) ;
|
|
_ASSERT( p->IsMatch( pData ) ) ;
|
|
}
|
|
m_lock.ExclusiveLock() ;
|
|
|
|
//
|
|
// Don't need to hold onto the cache anymore !
|
|
//
|
|
cachelock.PartialUnlock() ;
|
|
|
|
DebugTrace( (DWORD_PTR)this, "Create path - pData %x p %x m_pData %x", pData, p, m_pData ) ;
|
|
|
|
//
|
|
// Now do whatever is necessary to finish initialization ! -
|
|
// must always call Init() unless we're going to give up on this thing !
|
|
//
|
|
|
|
//
|
|
// We should not change state as long as we've been holding either
|
|
// the cachelock or our item lock up until this point - which is the case !
|
|
//
|
|
_ASSERT( m_pData == 0 ) ;
|
|
|
|
|
|
if( pData->Init( m_key,
|
|
constructor,
|
|
cachedata ) ) {
|
|
if( !p ) {
|
|
m_pData = pData ;
|
|
pData->m_pCacheRefInterface = this ;
|
|
pReturn = m_pData ;
|
|
CheckOut( m_pOwner ) ;
|
|
} else {
|
|
//
|
|
// NOTE : If the client's constructor gave us an object from another
|
|
// cache they MUST add the client's reference for us - so we pass 0 to
|
|
// InsertRef(), so that we don't add yet another reference.
|
|
//
|
|
if( p->InsertRef( this, pData, 0 ) ) {
|
|
//
|
|
// Insert Ref should setup our m_pData pointer !
|
|
//
|
|
_ASSERT( m_pData == pData ) ;
|
|
pReturn = m_pData ;
|
|
}
|
|
}
|
|
}
|
|
|
|
DebugTrace( (DWORD_PTR)this, "Create path - pReturn %x", pReturn ) ;
|
|
|
|
//
|
|
// NOTE :
|
|
// If pReturn==0 indicating some kind of error, than there should
|
|
// have been no client refs added at this point !
|
|
//
|
|
_ASSERT( pReturn || !IsCheckedOut() ) ;
|
|
_ASSERT( pReturn == m_pData ) ;
|
|
|
|
if( p ) {
|
|
//
|
|
// If he gave us an item, it must be checked out of whatever cache
|
|
// it came from - this ensures that it will not be destroyed while we
|
|
// access it, because we are not at the point of adding our own reference
|
|
// yet !
|
|
//
|
|
_ASSERT( p->IsCheckedOut() ) ;
|
|
p->ExclusiveUnlock() ;
|
|
}
|
|
|
|
if( pReturn ) {
|
|
IncrementStat( pStats, CACHESTATS::ITEMS ) ;
|
|
} else {
|
|
//
|
|
// Release the data item back to the user
|
|
// NOTE - Don't have the cachelock so can't give them
|
|
// the cachedata at this point !
|
|
//
|
|
constructor.Release( pData, 0 ) ;
|
|
|
|
//
|
|
// Insure that we get onto the expiration list - this CACHEENTRY
|
|
// should be removed at some point !
|
|
//
|
|
FailedCheckOut( plrulist, FALSE, 0, 0 ) ;
|
|
}
|
|
//
|
|
// Release the locks - this can be done before we go down the
|
|
// error path because we know that we won't get destroyed !
|
|
//
|
|
m_lock.ExclusiveUnlock() ;
|
|
}
|
|
}
|
|
return pReturn ;
|
|
}
|
|
} ;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#endif // _CINTRNL_H_
|