Leaked source code of windows server 2003
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/*===================================================================
Microsoft Denali
Microsoft Confidential.
Copyright 1996 Microsoft Corporation. All Rights Reserved.
Component: Session Object Manager
File: Sessmgr.cpp
Owner: PramodD
This is the Session Manager source file.
===================================================================*/
#include "denpre.h"
#pragma hdrstop
#include "idgener.h"
#include "perfdata.h"
#include "randgen.h"
// ATQ Scheduler
#include "issched.hxx"
#include "MemChk.h"
#pragma warning (disable: 4355) // ignore: "'this' used in base member init
/*===================================================================
G l o b a l s
===================================================================*/
PTRACE_LOG CSession::gm_pTraceLog = NULL;
unsigned long g_nSessions = 0;
CIdGenerator g_SessionIdGenerator;
CIdGenerator g_ExposedSessionIdGenerator;
LONG g_nSessionObjectsActive = 0;
// On app restart post session cleanup requests so many at a time
#define SUGGESTED_SESSION_CLEANUP_REQUESTS_MAX 500
/*===================================================================
C S e s s i o n V a r i a n t s
===================================================================*/
/*===================================================================
CSessionVariants::CSessionVariants
Constructor
Parameters:
Returns:
===================================================================*/
CSessionVariants::CSessionVariants()
:
m_cRefs(1),
m_pSession(NULL),
m_ctColType(ctUnknown),
m_ISupportErrImp(this, this, IID_IVariantDictionary)
{
CDispatch::Init(IID_IVariantDictionary);
}
/*===================================================================
CSessionVariants::~CSessionVariants
Destructor
Parameters:
Returns:
===================================================================*/
CSessionVariants::~CSessionVariants()
{
Assert(!m_pSession);
}
/*===================================================================
CSessionVariants::Init
Initialize object
Parameters:
pSession Session
ctColType Type of variables to expose in the collection
e.g. Tagged objects or Properties
Returns:
HRESULT
===================================================================*/
HRESULT CSessionVariants::Init
(
CSession *pSession,
CompType ctColType
)
{
Assert(pSession);
pSession->AddRef();
Assert(!m_pSession);
m_pSession = pSession;
m_ctColType = ctColType;
return S_OK;
}
/*===================================================================
CSessionVariants::UnInit
UnInitialize object
Parameters:
Returns:
HRESULT
===================================================================*/
HRESULT CSessionVariants::UnInit()
{
if (m_pSession)
{
m_pSession->Release();
m_pSession = NULL;
}
return S_OK;
}
/*===================================================================
CSessionVariants::QueryInterface
CSessionVariants::AddRef
CSessionVariants::Release
IUnknown members for CSessionVariables object.
===================================================================*/
STDMETHODIMP CSessionVariants::QueryInterface
(
REFIID iid,
void **ppvObj
)
{
if (iid == IID_IUnknown || iid == IID_IDispatch ||
iid == IID_IVariantDictionary)
{
AddRef();
*ppvObj = this;
return S_OK;
}
else if (iid == IID_ISupportErrorInfo)
{
m_ISupportErrImp.AddRef();
*ppvObj = &m_ISupportErrImp;
return S_OK;
}
*ppvObj = NULL;
return E_NOINTERFACE;
}
STDMETHODIMP_(ULONG) CSessionVariants::AddRef()
{
return InterlockedIncrement((LPLONG)&m_cRefs);
}
STDMETHODIMP_(ULONG) CSessionVariants::Release()
{
LONG cRefs = InterlockedDecrement((LPLONG)&m_cRefs);
if (cRefs)
return cRefs;
delete this;
return 0;
}
/*===================================================================
CSessionVariants::ObjectNameFromVariant
Gets name from variant. Resolves operations by index.
Allocates memory for name.
Parameters:
vKey VARIANT
ppwszName [out] allocated name
fVerify flag - check existance if named
Returns:
HRESULT
===================================================================*/
HRESULT CSessionVariants::ObjectNameFromVariant
(
VARIANT &vKey,
WCHAR **ppwszName,
BOOL fVerify
)
{
HRESULT hr = S_OK;
*ppwszName = NULL;
VARIANT *pvarKey = &vKey;
VARIANT varKeyCopy;
VariantInit(&varKeyCopy);
if (V_VT(pvarKey) != VT_BSTR && V_VT(pvarKey) != VT_I2 && V_VT(pvarKey) != VT_I4)
{
if (FAILED(VariantResolveDispatch(&varKeyCopy, &vKey, IID_IVariantDictionary, IDE_SESSION)))
{
ExceptionId(IID_IVariantDictionary, IDE_SESSION, IDE_EXPECTING_STR);
VariantClear(&varKeyCopy);
return E_FAIL;
}
pvarKey = &varKeyCopy;
}
LPWSTR pwszName = NULL;
switch (V_VT(pvarKey))
{
case VT_BSTR:
{
pwszName = V_BSTR(pvarKey);
if (fVerify && pwszName)
{
CComponentObject *pObj = NULL;
Assert(m_pSession);
Assert(m_pSession->PCompCol());
if (m_ctColType == ctTagged)
m_pSession->PCompCol()->GetTagged(pwszName, &pObj);
else
m_pSession->PCompCol()->GetProperty(pwszName, &pObj);
if (!pObj || pObj->GetType() != m_ctColType)
pwszName = NULL; // as if not found
}
break;
}
case VT_I1: case VT_I2: case VT_I8:
case VT_UI1: case VT_UI2: case VT_UI4: case VT_UI8:
case VT_R4: case VT_R8:
// Coerce all integral types to VT_I4
if (FAILED(VariantChangeType(pvarKey, pvarKey, 0, VT_I4)))
return E_FAIL;
// fallthru to VT_I4
case VT_I4:
{
int i;
// Look up the object by index
i = V_I4(pvarKey);
if (i > 0)
{
Assert(m_pSession);
Assert(m_pSession->PCompCol());
hr = m_pSession->PCompCol()->GetNameByIndex
(
m_ctColType,
i,
&pwszName
);
if (FAILED(hr))
return DISP_E_BADINDEX;
}
else
{
ExceptionId(IID_IVariantDictionary, IDE_SESSION, IDE_BAD_ARRAY_INDEX);
return E_FAIL;
}
break;
}
}
if (pwszName)
{
*ppwszName = StringDupW(pwszName);
if (*ppwszName == NULL)
hr = E_OUTOFMEMORY;
}
VariantClear(&varKeyCopy);
return hr;
}
/*===================================================================
CSessionVariants::get_Item
Function called from DispInvoke to get values from the
SessionVariables collection.
Parameters:
vKey VARIANT [in], which parameter to get the value of
- integers access collection as an array
pvarReturn VARIANT *, [out] value of the requested parameter
Returns:
S_OK on success, E_FAIL on failure.
===================================================================*/
HRESULT CSessionVariants::get_Item
(
VARIANT varKey,
VARIANT *pVar
)
{
if (!m_pSession || FAILED(m_pSession->CheckForTombstone()))
return E_FAIL;
// Initialize return value
VariantInit(pVar);
if (!m_pSession->PHitObj() || !m_pSession->PCompCol())
return S_OK; // return empty variant
CHitObj *pHitObj = m_pSession->PHitObj();
// Get name
WCHAR *pwszName = NULL;
HRESULT hr = ObjectNameFromVariant(varKey, &pwszName);
if (!pwszName)
return S_OK; // bogus index - no error
// Find object by name
CComponentObject *pObj = NULL;
if (m_ctColType == ctTagged)
{
pHitObj->GetComponent(csSession, pwszName, CbWStr(pwszName), &pObj);
if (pObj && (pObj->GetType() != ctTagged))
pObj = NULL;
}
else
{
pHitObj->GetPropertyComponent(csSession, pwszName, &pObj);
}
free(pwszName);
if (!pObj)
return S_OK;
// return the variant
return pObj->GetVariant(pVar);
}
/*===================================================================
CSessionVariants::put_Item
IVariantsDictionary implementation.
Implement property put by dereferencing variants before
calling putref.
Parameters:
VARIANT varKey Name of the variable to set
VARIANT Var Value/object to set for the variable
Returns:
HRESULT S_OK on success
===================================================================*/
STDMETHODIMP CSessionVariants::put_Item
(
VARIANT varKey,
VARIANT Var
)
{
if (!m_pSession || FAILED(m_pSession->CheckForTombstone()))
return E_FAIL;
if (m_ctColType == ctTagged)
{
ExceptionId(IID_IVariantDictionary, IDE_SESSION,
IDE_CANT_MOD_STATICOBJECTS);
return E_FAIL;
}
if (!m_pSession->PHitObj())
return E_FAIL;
Assert(m_ctColType == ctProperty);
// Resolve the variant
VARIANT varResolved;
HRESULT hr = VariantResolveDispatch
(
&varResolved,
&Var,
IID_ISessionObject,
IDE_SESSION
);
if (FAILED(hr))
return hr; // exception already raised
// Get name
WCHAR *pwszName = NULL;
hr = ObjectNameFromVariant(varKey, &pwszName);
if (!pwszName)
return hr;
hr = m_pSession->PHitObj()->SetPropertyComponent
(
csSession,
pwszName,
&varResolved
);
free(pwszName);
VariantClear(&varResolved);
return hr;
}
/*===================================================================
CSessionVariants::putref_Item
IVariantsDictionary implementation.
Implement property put be reference.
Parameters:
VARIANT varKey Name of the variable to set
VARIANT Var Value/object to set for the variable
Returns:
HRESULT S_OK on success
===================================================================*/
STDMETHODIMP CSessionVariants::putref_Item
(
VARIANT varKey,
VARIANT Var
)
{
if (!m_pSession || FAILED(m_pSession->CheckForTombstone()))
return E_FAIL;
if (m_ctColType == ctTagged)
{
ExceptionId(IID_IVariantDictionary, IDE_SESSION,
IDE_CANT_MOD_STATICOBJECTS);
return E_FAIL;
}
if (FIsIntrinsic(&Var))
{
ExceptionId(IID_IVariantDictionary, IDE_SESSION,
IDE_SESSION_CANT_STORE_INTRINSIC);
return E_FAIL;
}
if (!m_pSession->PHitObj())
return E_FAIL;
Assert(m_ctColType == ctProperty);
// Get name
WCHAR *pwszName = NULL;
HRESULT hr = ObjectNameFromVariant(varKey, &pwszName);
if (!pwszName)
return hr;
hr = m_pSession->PHitObj()->SetPropertyComponent
(
csSession,
pwszName,
&Var
);
free(pwszName);
return hr;
}
/*===================================================================
CSessionVariants::get_Key
Function called from DispInvoke to get Keys from the SessionVariables collection.
Parameters:
vKey VARIANT [in], which parameter to get the value of - integers access collection as an array
pvarReturn VARIANT *, [out] value of the requested parameter
Returns:
S_OK on success, E_FAIL on failure.
===================================================================*/
HRESULT CSessionVariants::get_Key
(
VARIANT varKey,
VARIANT *pVar
)
{
if (!m_pSession || FAILED(m_pSession->CheckForTombstone()))
return E_FAIL;
VariantInit(pVar);
if (!m_pSession->PHitObj() || !m_pSession->PCompCol())
return S_OK;
// Get name
WCHAR *pwszName = NULL;
HRESULT hr = ObjectNameFromVariant(varKey, &pwszName, TRUE);
if (!pwszName)
return S_OK; // no error if bogus index
// Return BSTr
BSTR bstrT = SysAllocString(pwszName);
free(pwszName);
if (!bstrT)
return E_OUTOFMEMORY;
V_VT(pVar) = VT_BSTR;
V_BSTR(pVar) = bstrT;
return S_OK;
}
/*===================================================================
CSessionVariants::get_Count
Parameters:
pcValues - count is stored in *pcValues
===================================================================*/
STDMETHODIMP CSessionVariants::get_Count
(
int *pcValues
)
{
*pcValues = 0;
if (!m_pSession || FAILED(m_pSession->CheckForTombstone()))
return E_FAIL;
if (m_pSession->PCompCol())
{
if (m_ctColType == ctTagged)
*pcValues = m_pSession->PCompCol()->GetTaggedObjectCount();
else
*pcValues = m_pSession->PCompCol()->GetPropertyCount();
}
return S_OK;
}
/*===================================================================
CSessionVariants::get__NewEnum
Return a new enumerator
===================================================================*/
HRESULT CSessionVariants::get__NewEnum
(
IUnknown **ppEnumReturn
)
{
*ppEnumReturn = NULL;
if (!m_pSession || FAILED(m_pSession->CheckForTombstone()))
return E_FAIL;
CVariantsIterator *pIterator = new CVariantsIterator
(
m_pSession,
m_ctColType
);
if (pIterator == NULL)
{
ExceptionId(IID_IVariantDictionary, IDE_SESSION, IDE_OOM);
return E_OUTOFMEMORY;
}
*ppEnumReturn = pIterator;
return S_OK;
}
/*===================================================================
CSessionVariants::Remove
Remove item from the collection
Parameters:
varKey VARIANT [in]
Returns:
S_OK on success, E_FAIL on failure.
===================================================================*/
STDMETHODIMP CSessionVariants::Remove
(
VARIANT varKey
)
{
if (!m_pSession || FAILED(m_pSession->CheckForTombstone()))
return E_FAIL;
if (m_ctColType == ctTagged)
{
ExceptionId(IID_IVariantDictionary, IDE_SESSION,
IDE_CANT_MOD_STATICOBJECTS);
return E_FAIL;
}
Assert(m_ctColType == ctProperty);
// Get name
WCHAR *pwszName = NULL;
ObjectNameFromVariant(varKey, &pwszName);
if (!pwszName)
return S_OK;
CComponentCollection *pCompCol = m_pSession->PCompCol();
if (pCompCol)
pCompCol->RemoveProperty(pwszName);
free(pwszName);
return S_OK;
}
/*===================================================================
CSessionVariants::RemoveAll
Remove all items from the collection
Parameters:
Returns:
S_OK on success, E_FAIL on failure.
===================================================================*/
STDMETHODIMP CSessionVariants::RemoveAll()
{
if (!m_pSession || FAILED(m_pSession->CheckForTombstone()))
return E_FAIL;
if (m_ctColType == ctTagged)
{
ExceptionId(IID_IVariantDictionary, IDE_SESSION,
IDE_CANT_MOD_STATICOBJECTS);
return E_FAIL;
}
Assert(m_ctColType == ctProperty);
CComponentCollection *pCompCol = m_pSession->PCompCol();
if (pCompCol)
{
pCompCol->RemoveAllProperties();
}
return S_OK;
}
/*===================================================================
C S e s s i o n
===================================================================*/
/*===================================================================
CSession::CSession
Constructor
Parameters:
Returns:
===================================================================*/
CSession::CSession()
:
m_fInited(FALSE),
m_fLightWeight(FALSE),
m_fOnStartFailed(FALSE),
m_fOnStartInvoked(FALSE),
m_fOnEndPresent(FALSE),
m_fTimedOut(FALSE),
m_fStateAcquired(FALSE),
m_fCustomTimeout(FALSE),
m_fAbandoned(FALSE),
m_fTombstone(FALSE),
m_fInTOBucket(FALSE),
m_fSessCompCol(FALSE),
m_fCodePageSet(FALSE),
m_fLCIDSet(FALSE),
m_Request(static_cast<ISessionObject *>(this)),
m_Response(static_cast<ISessionObject *>(this)),
m_Server(static_cast<ISessionObject *>(this)),
m_pAppln(NULL),
m_pHitObj(NULL),
m_pTaggedObjects(NULL),
m_pUnkFTM(NULL),
m_pProperties(NULL),
m_Id(INVALID_ID, 0, 0),
m_dwExternId(INVALID_ID),
m_cRefs(1),
m_cRequests(0),
m_dwmTimeoutTime(0),
m_nTimeout(0),
#ifndef PERF_DISABLE
m_dwtInitTimestamp(0),
#endif
m_lCodePage(0),
m_lcid(LOCALE_SYSTEM_DEFAULT),
m_fSecureSession(FALSE)
{
m_lCodePage = GetACP();
m_ISuppErrImp.Init(static_cast<ISessionObject *>(this),
static_cast<ISessionObject *>(this),
IID_ISessionObject);
CDispatch::Init(IID_ISessionObject);
InterlockedIncrement(&g_nSessionObjectsActive);
IF_DEBUG(SESSION)
WriteRefTraceLog(gm_pTraceLog, m_cRefs, this);
}
/*===================================================================
CSession::~CSession
Destructor
Parameters:
Returns:
===================================================================*/
CSession::~CSession()
{
Assert(m_fTombstone); // must be tombstoned before destructor
Assert(m_cRefs == 0); // must have 0 ref count
if ( m_pUnkFTM != NULL )
{
m_pUnkFTM->Release();
m_pUnkFTM = NULL;
}
}
/*===================================================================
CSession::Init
Initialize CSession object
Parameters:
pAppln session's application to remember
Id session id
Returns:
HRESULT
===================================================================*/
HRESULT CSession::Init
(
CAppln *pAppln,
const CSessionId &Id
)
{
HRESULT hr = S_OK;
// Update global sessions counter
InterlockedIncrement((LPLONG)&g_nSessions);
#ifndef PERF_DISABLE
g_PerfData.Incr_SESSIONCURRENT();
g_PerfData.Incr_SESSIONSTOTAL();
m_dwtInitTimestamp = GetTickCount();
#endif
// Create the FTM
if (m_pUnkFTM == NULL)
{
hr = CoCreateFreeThreadedMarshaler( (IUnknown*)this, &m_pUnkFTM );
if ( FAILED(hr) )
{
Assert( m_pUnkFTM == NULL );
return (hr);
}
}
Assert( m_pUnkFTM != NULL );
// Setup the object
m_pAppln = pAppln;
m_Id = Id;
m_dwExternId = g_ExposedSessionIdGenerator.NewId();
// Update application's session count
m_pAppln->IncrementSessionCount();
// default to system's ansi code page
m_lCodePage = pAppln->QueryAppConfig()->uCodePage();
m_lcid = pAppln->QueryAppConfig()->uLCID();
// default session timeout
m_nTimeout = pAppln->QueryAppConfig()->dwSessionTimeout();
// initialize Viper activity
if (SUCCEEDED(hr))
hr = m_Activity.Init(pAppln->PServicesConfig());
// mark as Inited and update timestamp
if (SUCCEEDED(hr))
m_fInited = TRUE;
return hr;
}
/*===================================================================
CSession::UnInit
UnInitialize CSession object. Convert to tombstone state.
Parameters:
Returns:
HRESULT (S_OK)
===================================================================*/
HRESULT CSession::UnInit()
{
Assert(!m_fTombstone); // don't do it twice
// Remove from timeout bucket if any
if (m_fInTOBucket)
m_pAppln->PSessionMgr()->RemoveSessionFromTOBucket(this);
// Cleanup the object
RemoveComponentCollection();
// Get rid of the intrinsics
m_Request.UnInit();
m_Response.UnInit();
m_Server.UnInit();
// Get rid of Viper activity
m_Activity.UnInit();
// Update global counters
#ifndef PERF_DISABLE
if (m_fTimedOut)
g_PerfData.Incr_SESSIONTIMEOUT();
g_PerfData.Decr_SESSIONCURRENT();
DWORD dwt = GetTickCount();
if (dwt >= m_dwtInitTimestamp)
dwt = dwt - m_dwtInitTimestamp;
else
dwt = (DWT_MAX - m_dwtInitTimestamp) + dwt;
g_PerfData.Set_SESSIONLIFETIME(dwt);
#endif
m_pAppln->DecrementSessionCount();
InterlockedDecrement((LPLONG)&g_nSessions);
m_pAppln = NULL;
m_pHitObj = NULL;
// Mark this session as Tombstone
m_fTombstone = TRUE;
// Disconnect proxies NOW (in case we are in shutdown, or enter shutdown later & a proxy has a ref.)
CoDisconnectObject(static_cast<ISessionObject *>(this), 0);
return S_OK;
}
/*===================================================================
CSession::MakeLightWeight
Convert to 'light-weight' state if possible
Parameters:
Returns:
HRESULT
===================================================================*/
HRESULT CSession::MakeLightWeight()
{
Assert(m_fInited);
if (m_fLightWeight)
return S_OK;
if (m_cRequests > 1) // requests pending for this session?
return S_OK;
if (m_fSessCompCol && !m_SessCompCol.FHasStateInfo())
{
// don't remove component collection from under enumerators
if (!m_pTaggedObjects && !m_pProperties)
RemoveComponentCollection();
}
m_fLightWeight = TRUE;
return S_OK;
}
/*===================================================================
CSession::CreateComponentCollection
Create and Init Session's component collection.
The actual object is aggregated by the session. Its state
is controlled be m_fSessCompCol flag.
Parameters:
Returns:
HRESULT
===================================================================*/
HRESULT CSession::CreateComponentCollection()
{
Assert(!m_fSessCompCol);
HRESULT hr = m_SessCompCol.Init(csSession, m_pAppln->QueryAppConfig()->fExecuteInMTA());
if (SUCCEEDED(hr))
{
m_fSessCompCol = TRUE;
}
else
{
RemoveComponentCollection();
}
return hr;
}
/*===================================================================
CSession::RemoveComponentCollection
Remove Session's component collection
The actual object is aggregated by the session. Its state
is controlled be m_fSessCompCol flag.
Parameters:
Returns:
HRESULT
===================================================================*/
HRESULT CSession::RemoveComponentCollection()
{
if (m_pTaggedObjects)
{
m_pTaggedObjects->UnInit();
m_pTaggedObjects->Release();
m_pTaggedObjects = NULL;
}
if (m_pProperties)
{
m_pProperties->UnInit();
m_pProperties->Release();
m_pProperties = NULL;
}
if (m_fSessCompCol)
{
m_SessCompCol.UnInit();
m_fSessCompCol = FALSE;
}
return S_OK;
}
/*===================================================================
CSession::FShouldBeDeletedNow
Tests if the session should be deleted
Parameters:
BOOL fAtEndOfRequest TRUE if at the end of a request
Returns:
BOOL TRUE (should be deleted) or FALSE (shouldn't)
===================================================================*/
BOOL CSession::FShouldBeDeletedNow
(
BOOL fAtEndOfRequest
)
{
if (fAtEndOfRequest)
{
// Any OTHER requests pending -> don't delete
if (m_cRequests > 1)
return FALSE;
}
else
{
// Any requests pending -> don't delete
if (m_cRequests > 0)
return FALSE;
}
// GLOBAL.ASA changed - delete
if (m_pAppln->FGlobalChanged())
return TRUE;
// Failed to start or abandoned - delete
if (m_fOnStartFailed || m_fAbandoned)
return TRUE;
// Is stateless session? No need for Session_OnEnd?
if (!m_fSessCompCol && // CompCol gone in MakeLightWeight()
!m_fStateAcquired && // no other properties set
!m_fOnStartInvoked && // on start was never invoked
!m_fOnEndPresent) // on end is not present
return TRUE; // -> delete this session
// don't check timeout here
return FALSE;
}
/*===================================================================
CSession::QueryInterface
QueryInterface() -- IUnknown implementation.
Parameters:
REFIID riid
void **ppv
Returns:
HRESULT
===================================================================*/
STDMETHODIMP CSession::QueryInterface
(
REFIID riid,
void **ppv
)
{
*ppv = NULL;
if (IID_IUnknown == riid ||
IID_IDispatch == riid ||
IID_ISessionObject == riid ||
IID_IDenaliIntrinsic == riid)
{
*ppv = static_cast<ISessionObject *>(this);
((IUnknown *)*ppv)->AddRef();
return S_OK;
}
else if (IID_ISupportErrorInfo == riid)
{
m_ISuppErrImp.AddRef();
*ppv = &m_ISuppErrImp;
return S_OK;
}
else if (IID_IMarshal == riid)
{
Assert( m_pUnkFTM != NULL );
if (m_pUnkFTM == NULL )
{
return E_UNEXPECTED;
}
return m_pUnkFTM->QueryInterface( riid, ppv );
}
else
{
return E_NOINTERFACE;
}
}
/*===================================================================
CSession::AddRef
AddRef() -- IUnknown implementation.
Parameters:
Returns:
Ref count
===================================================================*/
STDMETHODIMP_(ULONG) CSession::AddRef()
{
DWORD cRefs = InterlockedIncrement((LPLONG)&m_cRefs);
IF_DEBUG(SESSION)
WriteRefTraceLog(gm_pTraceLog, m_cRefs, this);
return cRefs;
}
/*===================================================================
CSession::Release
Release() -- IUnknown implementation.
Parameters:
Returns:
Ref count
===================================================================*/
STDMETHODIMP_(ULONG) CSession::Release()
{
DWORD cRefs = InterlockedDecrement((LPLONG)&m_cRefs);
IF_DEBUG(SESSION)
WriteRefTraceLog(gm_pTraceLog, m_cRefs, this);
if (cRefs)
return cRefs;
delete this;
InterlockedDecrement(&g_nSessionObjectsActive);
return 0;
}
/*===================================================================
CSession::CheckForTombstone
Tombstone stub for ISessionObject methods. If the object is
tombstone, does ExceptionId and fails.
Parameters:
Returns:
HRESULT E_FAIL if Tombstone
S_OK if not
===================================================================*/
HRESULT CSession::CheckForTombstone()
{
if (!m_fTombstone)
return S_OK;
ExceptionId
(
IID_ISessionObject,
IDE_SESSION,
IDE_INTRINSIC_OUT_OF_SCOPE
);
return E_FAIL;
}
/*===================================================================
CSession::get_SessionID
ISessionObject implementation.
Return the session ID to the caller
Parameters:
BSTR *pbstrRet [out] session id value
Returns:
HRESULT
===================================================================*/
STDMETHODIMP CSession::get_SessionID
(
BSTR *pbstrRet
)
{
if (FAILED(CheckForTombstone()))
return E_FAIL;
HRESULT hr = S_OK;
wchar_t wszId[15];
_ultow(m_dwExternId, wszId, 10);
*pbstrRet = SysAllocString(wszId);
if (*pbstrRet == NULL)
{
ExceptionId
(
IID_ISessionObject,
IDE_SESSION_ID,
IDE_SESSION_MAP_FAILED
);
hr = E_FAIL;
}
m_fStateAcquired = TRUE;
return hr;
}
/*===================================================================
CSession::get_Timeout
ISessionObject implementation.
Return the default or user set timeout interval (in minutes)
Parameters:
long *plVar [out] timeout value (in minutes)
Returns:
HRESULT
===================================================================*/
STDMETHODIMP CSession::get_Timeout
(
long *plVar
)
{
if (FAILED(CheckForTombstone()))
return E_FAIL;
*plVar = m_nTimeout;
return S_OK;
}
/*===================================================================
CSession::put_Timeout
ISessionObject implementation.
Allows the user to set the timeout interval (in minutes)
Parameters:
long lVar timeout value (in minutes)
Returns:
HRESULT
===================================================================*/
STDMETHODIMP CSession::put_Timeout
(
long lVar
)
{
if (FAILED(CheckForTombstone()))
return E_FAIL;
if (lVar < SESSION_TIMEOUT_MIN || lVar > SESSION_TIMEOUT_MAX)
{
ExceptionId
(
IID_ISessionObject,
IDE_SESSION_ID,
IDE_SESSION_INVALID_TIMEOUT
);
return E_FAIL;
}
m_fStateAcquired = TRUE;
m_fCustomTimeout = TRUE;
m_nTimeout = lVar;
return S_OK;
}
/*===================================================================
CSession::get_CodePage
ISessionObject implementation.
Returns the current code page value for the request
Parameters:
long *plVar [out] code page value
Returns:
HRESULT S_OK on success
===================================================================*/
STDMETHODIMP CSession::get_CodePage
(
long *plVar
)
{
if (FAILED(CheckForTombstone()))
return E_FAIL;
Assert(m_pHitObj);
*plVar = m_lCodePage;
// If code page is 0, look up default ANSI code page
if (*plVar == 0)
{
*plVar = (long) GetACP();
}
return S_OK;
}
/*===================================================================
CSession::put_CodePage
ISessionObject implementation.
Sets the current code page value for the request
Parameters:
long lVar code page to assign to this session
Returns:
HRESULT S_OK on success
===================================================================*/
STDMETHODIMP CSession::put_CodePage
(
long lVar
)
{
if (FAILED(CheckForTombstone()))
return E_FAIL;
// set code page member variable
Assert(m_pHitObj);
HRESULT hr = m_pHitObj->SetCodePage(lVar);
if (FAILED(hr))
{
ExceptionId
(
IID_ISessionObject,
IDE_SESSION_ID,
IDE_SESSION_INVALID_CODEPAGE
);
return E_FAIL;
}
m_fCodePageSet = TRUE;
m_lCodePage = lVar;
// we need to preserve session since the user has set
// its code page member variable
m_fStateAcquired = TRUE;
return S_OK;
}
/*===================================================================
CSession::get_LCID
ISessionObject implementation.
Returns the current lcid value for the request
Parameters:
long *plVar [out] code page value
Returns:
HRESULT S_OK on success
===================================================================*/
STDMETHODIMP CSession::get_LCID
(
long *plVar
)
{
if (FAILED(CheckForTombstone()))
return E_FAIL;
Assert(m_pHitObj);
*plVar = m_lcid;
if (*plVar == LOCALE_SYSTEM_DEFAULT) {
*plVar = GetSystemDefaultLCID();
}
return S_OK;
}
/*===================================================================
CSession::put_LCID
ISessionObject implementation.
Sets the current LCID value for the request
Parameters:
long lVar LCID to assign to this session
Returns:
HRESULT S_OK on success
===================================================================*/
STDMETHODIMP CSession::put_LCID
(
long lVar
)
{
if (FAILED(CheckForTombstone()))
return E_FAIL;
// set code page member variable
Assert(m_pHitObj);
HRESULT hr = m_pHitObj->SetLCID(lVar);
if (FAILED(hr))
{
ExceptionId
(
IID_ISessionObject,
IDE_SESSION_ID,
IDE_TEMPLATE_BAD_LCID
);
return E_FAIL;
}
m_fLCIDSet = TRUE;
m_lcid = lVar;
// we need to preserve session since the user has set
// its lcid member variable
m_fStateAcquired = TRUE;
return S_OK;
}
/*===================================================================
CSession::get_Value
ISessionObject implementation.
Will allow the user to retreive a session state variable,
the variable will come as a named pair, bstr is the name and
var is the value or object to be returned for that name
Parameters:
BSTR bstrName Name of the variable to get
VARIANT *pVar Value/object to get for the variable
Returns:
HRESULT S_OK on success
===================================================================*/
STDMETHODIMP CSession::get_Value
(
BSTR bstrName,
VARIANT *pVar
)
{
if (FAILED(CheckForTombstone()))
return E_FAIL;
if (bstrName == NULL)
{
ExceptionId(IID_ISessionObject, IDE_SESSION, IDE_EXPECTING_STR);
return E_FAIL;
}
VariantInit(pVar); // default variant empty
WCHAR *pwszName;
STACK_BUFFER(rgbName, 42);
WSTR_STACK_DUP(bstrName, &rgbName, &pwszName);
if (pwszName == NULL)
return S_OK; // no name - no value - no error
//_wcsupr(pwszName);
CComponentObject *pObj = NULL;
HRESULT hr = S_OK;
Assert(m_pHitObj);
m_pHitObj->AssertValid();
hr = m_pHitObj->GetPropertyComponent(csSession, pwszName, &pObj);
if (SUCCEEDED(hr) && pObj)
hr = pObj->GetVariant(pVar);
return S_OK;
}
/*===================================================================
CSession::putref_Value
ISessionObject implementation.
Will allow the user to assign a session state variable to be saved
the variable will come as a named pair, bstr is the name and
var is the value or object to be stored for that name
Parameters:
BSTR bstrName Name of the variable to set
VARIANT Var Value/object to set for the variable
Returns:
HRESULT S_OK on success
===================================================================*/
STDMETHODIMP CSession::putref_Value
(
BSTR bstrName,
VARIANT Var
)
{
if (FAILED(CheckForTombstone()))
return E_FAIL;
if (FIsIntrinsic(&Var))
{
ExceptionId(IID_ISessionObject, IDE_SESSION,
IDE_SESSION_CANT_STORE_INTRINSIC);
return E_FAIL;
}
if (bstrName == NULL)
{
ExceptionId(IID_ISessionObject, IDE_SESSION, IDE_EXPECTING_STR);
return E_FAIL;
}
HRESULT hr;
Assert(m_pHitObj);
m_pHitObj->AssertValid();
WCHAR *pwszName;
STACK_BUFFER(rgbName, 42);
WSTR_STACK_DUP(bstrName, &rgbName, &pwszName);
if (pwszName == NULL)
{
ExceptionId
(
IID_ISessionObject,
IDE_SESSION,
IDE_EXPECTING_STR
);
return E_FAIL;
}
//_wcsupr(pwszName);
hr = m_pHitObj->SetPropertyComponent(csSession, pwszName, &Var);
return hr;
}
/*===================================================================
CSession::put_Value
ISessionObject implementation.
Implement property put by dereferencing variants before
calling putref.
Parameters:
BSTR bstrName Name of the variable to set
VARIANT Var Value/object to set for the variable
Returns:
HRESULT S_OK on success
===================================================================*/
STDMETHODIMP CSession::put_Value
(
BSTR bstrName,
VARIANT Var
)
{
if (FAILED(CheckForTombstone()))
return E_FAIL;
if (bstrName == NULL)
{
ExceptionId(IID_ISessionObject, IDE_SESSION, IDE_EXPECTING_STR);
return E_FAIL;
}
HRESULT hr;
VARIANT varResolved;
hr = VariantResolveDispatch
(
&varResolved,
&Var,
IID_ISessionObject,
IDE_SESSION
);
if (FAILED(hr))
return hr; // exception already raised
Assert(m_pHitObj);
m_pHitObj->AssertValid();
WCHAR *pwszName;
STACK_BUFFER(rgbName, 42);
WSTR_STACK_DUP(bstrName, &rgbName, &pwszName);
if (pwszName == NULL)
{
ExceptionId
(
IID_ISessionObject,
IDE_SESSION,
IDE_EXPECTING_STR
);
VariantClear( &varResolved );
return E_FAIL;
}
//_wcsupr(pwszName);
hr = m_pHitObj->SetPropertyComponent
(
csSession,
pwszName,
&varResolved
);
VariantClear( &varResolved );
return hr;
}
/*===================================================================
CSession::Abandon
ISessionObject implementation.
Abandon reassignes session id to avoid hitting this session
with incoming requests. Abandoned sessions get deleted ASAP.
Parameters:
None
Returns:
HRESULT S_OK on success
===================================================================*/
STDMETHODIMP CSession::Abandon()
{
if (FAILED(CheckForTombstone()))
return E_FAIL;
m_fAbandoned = TRUE;
// The new session logic allows only one session id per
// client need to disassociate session from client
// (good idea when abandoning anyway)
Assert(m_pHitObj);
// If execution Session_OnEnd (not a browser request), do nothing
if (!m_pHitObj->FIsBrowserRequest())
return S_OK;
return m_pHitObj->ReassignAbandonedSession();
}
/*===================================================================
CSession::get_StaticObjects
Return the session static objects dictionary
===================================================================*/
STDMETHODIMP CSession::get_StaticObjects
(
IVariantDictionary **ppDictReturn
)
{
if (FAILED(CheckForTombstone()))
return E_FAIL;
if (!m_pTaggedObjects)
{
m_pTaggedObjects = new CSessionVariants;
if (!m_pTaggedObjects)
return E_OUTOFMEMORY;
HRESULT hr = m_pTaggedObjects->Init(this, ctTagged);
if (FAILED(hr))
{
m_pTaggedObjects->UnInit();
m_pTaggedObjects->Release();
m_pTaggedObjects = NULL;
}
}
Assert(m_pTaggedObjects);
return m_pTaggedObjects->QueryInterface(IID_IVariantDictionary, reinterpret_cast<void **>(ppDictReturn));
}
/*===================================================================
CSession::get_Contents
Return the session contents dictionary
===================================================================*/
STDMETHODIMP CSession::get_Contents
(
IVariantDictionary **ppDictReturn
)
{
if (FAILED(CheckForTombstone()))
return E_FAIL;
if (!m_pProperties)
{
m_pProperties = new CSessionVariants;
if (!m_pProperties)
return E_OUTOFMEMORY;
HRESULT hr = m_pProperties->Init(this, ctProperty);
if (FAILED(hr))
{
m_pProperties->UnInit();
m_pProperties->Release();
m_pProperties = NULL;
}
}
Assert(m_pProperties);
return m_pProperties->QueryInterface(IID_IVariantDictionary, reinterpret_cast<void **>(ppDictReturn));
}
#ifdef DBG
/*===================================================================
CSession::AssertValid
Test to make sure that the CSession object is currently
correctly formed and assert if it is not.
Returns:
None
Side effects:
None.
===================================================================*/
VOID CSession::AssertValid() const
{
Assert(m_fInited);
if (!m_fTombstone)
Assert(m_pAppln);
}
#endif // DBG
/*===================================================================
C S e s s i o n M g r
===================================================================*/
/*===================================================================
CSessionMgr::CSessionMgr
CSessionMgr constructor.
Parameters:
NONE
Returns:
===================================================================*/
CSessionMgr::CSessionMgr()
:
m_fInited(FALSE),
m_pAppln(NULL),
m_cSessionCleanupRequests(0),
m_cTimeoutBuckets(0),
m_rgolTOBuckets(NULL),
m_idSessionKiller(0),
m_dwmCurrentTime(0),
m_dwtNextSessionKillerTime(0)
{
}
/*===================================================================
CSessionMgr::~CSessionMgr
CSessionMgr destructor.
Parameters:
NONE
Returns:
===================================================================*/
CSessionMgr::~CSessionMgr()
{
UnInit();
}
/*===================================================================
HRESULT CSessionMgr::Init
Initializes the Session Manager.
Initializes hash tables.
Schedules session killer.
Parameters:
pAppln Application
Returns:
HRESULT
===================================================================*/
HRESULT CSessionMgr::Init
(
CAppln *pAppln
)
{
Assert(!m_fInited);
HRESULT hr;
m_pAppln = pAppln;
// Master hash table
hr = m_htidMaster.Init
(
SESSION_MASTERHASH_SIZE1_MAX,
SESSION_MASTERHASH_SIZE2_MAX,
SESSION_MASTERHASH_SIZE3_MAX
);
if (FAILED(hr))
return hr;
// Number of timeout buckets = session timeout in minutes + 1
m_cTimeoutBuckets =
m_pAppln->QueryAppConfig()->dwSessionTimeout() + 1;
if (m_cTimeoutBuckets < SESSION_TIMEOUTBUCKETS_MIN)
m_cTimeoutBuckets = SESSION_TIMEOUTBUCKETS_MIN;
else if (m_cTimeoutBuckets > SESSION_TIMEOUTBUCKETS_MAX)
m_cTimeoutBuckets = SESSION_TIMEOUTBUCKETS_MAX;
// Timeout buckets hash tables array
m_rgolTOBuckets = new CObjectListWithLock[m_cTimeoutBuckets];
if (!m_rgolTOBuckets)
return E_OUTOFMEMORY;
// Each timeout bucket hash table
for (DWORD i = 0; i < m_cTimeoutBuckets; i++)
{
hr = m_rgolTOBuckets[i].Init
(
OBJECT_LIST_ELEM_FIELD_OFFSET(CSession, m_TOBucketElem)
);
if (FAILED(hr))
return hr;
}
// Schedule session killer
hr = ScheduleSessionKiller();
if (FAILED(hr))
return hr;
// Start counting time
m_dwmCurrentTime = 0;
// Remember the time of the next session killer
m_dwtNextSessionKillerTime = ::GetTickCount() + MSEC_ONE_MINUTE;
m_fInited = TRUE;
return S_OK;
}
/*===================================================================
HRESULT CSessionMgr::UnInit
UnInitializes the Session Manager.
Parameters:
Returns:
S_OK
===================================================================*/
HRESULT CSessionMgr::UnInit( void )
{
// Un-schedule session killer
if (m_idSessionKiller)
UnScheduleSessionKiller();
// Timeout buckets
if (m_rgolTOBuckets)
{
for (DWORD i = 0; i < m_cTimeoutBuckets; i++)
m_rgolTOBuckets[i].UnInit();
delete [] m_rgolTOBuckets;
m_rgolTOBuckets = NULL;
}
m_cTimeoutBuckets = 0;
// Master hash
m_htidMaster.UnInit();
m_fInited = FALSE;
return S_OK;
}
/*===================================================================
CSessionMgr::ScheduleSessionKiller
Sets up the session killer workitem for ATQ scheduler
Parameters:
Returns:
HRESULT
===================================================================*/
HRESULT CSessionMgr::ScheduleSessionKiller()
{
Assert(!m_idSessionKiller);
m_idSessionKiller = ScheduleWorkItem
(
CSessionMgr::SessionKillerSchedulerCallback, // callback
this, // context
MSEC_ONE_MINUTE, // timeout
TRUE // periodic
);
return m_idSessionKiller ? S_OK : E_FAIL;
}
/*===================================================================
CSessionMgr::UnScheduleSessionKiller
Removes the session killer workitem for ATQ scheduler
Parameters:
Returns:
S_OK
===================================================================*/
HRESULT CSessionMgr::UnScheduleSessionKiller()
{
if (m_idSessionKiller)
{
RemoveWorkItem(m_idSessionKiller);
m_idSessionKiller = 0;
}
return S_OK;
}
/*===================================================================
CSessionMgr::GenerateIdAndCookie
Generate new ID and cookie to be used create new session
or reassign the session ID for an existing session.
Parameters:
pId [out] ID
pszNewCookie [out] Cookie (buf must be long enough)
Returns:
S_OK
===================================================================*/
HRESULT CSessionMgr::GenerateIdAndCookie
(
CSessionId *pId,
char *pszNewCookie
)
{
pId->m_dwId = g_SessionIdGenerator.NewId();
GenerateRandomDwords(&pId->m_dwR1, 2);
EncodeSessionIdCookie
(
pId->m_dwId,
pId->m_dwR1,
pId->m_dwR2,
pszNewCookie
);
return S_OK;
}
/*===================================================================
CSessionMgr::NewSession
Creates and Inits a new CSession object
Parameters:
Id session id
ppSession [out] session created
Returns:
HRESULT
===================================================================*/
HRESULT CSessionMgr::NewSession
(
const CSessionId &Id,
CSession **ppSession
)
{
Assert(m_fInited);
HRESULT hr = S_OK;
CSession *pSession = new CSession;
if (!pSession)
hr = E_OUTOFMEMORY;
if (SUCCEEDED(hr))
hr = pSession->Init(m_pAppln, Id);
if (SUCCEEDED(hr))
{
Assert(pSession);
*ppSession = pSession;
}
else
{
// failed - do cleanup
if (pSession)
{
pSession->UnInit();
pSession->Release();
}
*ppSession = NULL;
}
return hr;
}
/*===================================================================
CSessionMgr::ChangeSessionId
Reassigns different session Id to a session.
Updates the master hash.
This method is called when abandoning a session
to disassociate it from the client.
Parameters:
pSession session to change id on
Id new session id to assign
Returns:
S_OK on success
E_FAIL on failure
===================================================================*/
HRESULT CSessionMgr::ChangeSessionId
(
CSession *pSession,
const CSessionId &Id
)
{
HRESULT hr;
// During request processing session's not supposed to be
// in any timeout bucket
Assert(!pSession->m_fInTOBucket);
LockMaster();
// Remove from master hash by Id
hr = RemoveFromMasterHash(pSession);
if (SUCCEEDED(hr))
{
// Assign new id
pSession->AssignNewId(Id);
// Reinsert into master hash by id
hr = AddToMasterHash(pSession);
}
UnLockMaster();
return hr;
}
/*===================================================================
CSessionMgr::FindInMasterHash
Finds Session in master hash session id.
Doesn't Lock.
Parameters:
Id session id to find
**ppSession [out] session found
Returns:
S_OK good session found
S_FALSE session not found or bad session found
===================================================================*/
HRESULT CSessionMgr::FindInMasterHash
(
const CSessionId &Id,
CSession **ppSession
)
{
Assert(m_fInited);
// Find in the hash table
HRESULT hr = m_htidMaster.FindObject(Id.m_dwId, (void **)ppSession);
if (hr != S_OK)
{
// Not found
*ppSession = NULL;
return hr;
}
// Session found, check if valid
if ((*ppSession)->m_fAbandoned ||
(*ppSession)->m_fTombstone ||
!(*ppSession)->FPassesIdSecurityCheck(Id.m_dwR1, Id.m_dwR2))
{
// Bad session
hr = S_FALSE;
}
return hr;
}
/*===================================================================
CSessionMgr::AddSessionToTOBucket
Adds session to the correct timeout bucket.
Locks the timeout bucket.
Parameters:
pSession - session to add
Returns:
HRESULT
===================================================================*/
HRESULT CSessionMgr::AddSessionToTOBucket
(
CSession *pSession
)
{
HRESULT hr;
// Should not be already in a timeout bucket
Assert(!pSession->m_fInTOBucket);
DWORD iBucket = GetSessionTOBucket(pSession);
LockTOBucket(iBucket);
hr = m_rgolTOBuckets[iBucket].AddObject(pSession);
if (SUCCEEDED(hr))
pSession->m_fInTOBucket = TRUE;
UnLockTOBucket(iBucket);
return hr;
}
/*===================================================================
CSessionMgr::RemoveSessionToTOBucket
Removes from its timeout bucket if any.
Locks the timeout bucket.
Parameters:
pSession - session to remove
fLock - lock bucket? (not needed during shutdown)
Returns:
HRESULT
===================================================================*/
HRESULT CSessionMgr::RemoveSessionFromTOBucket
(
CSession *pSession,
BOOL fLock
)
{
HRESULT hr;
Assert(m_fInited);
Assert(pSession->m_fInited);
if (!pSession->m_fInTOBucket) // not there - no error
return S_OK;
DWORD iBucket = GetSessionTOBucket(pSession);
if (fLock)
LockTOBucket(iBucket);
if (pSession->m_fInTOBucket) // recheck after locking
hr = m_rgolTOBuckets[iBucket].RemoveObject(pSession);
else
hr = S_OK;
if (SUCCEEDED(hr))
pSession->m_fInTOBucket = FALSE;
if (fLock)
UnLockTOBucket(iBucket);
return hr;
}
/*===================================================================
CSessionMgr::DeleteSession
Delete now or post for deletion.
Should be called after the session is gone from the hash table
Parameters:
CSession *pSession - session to release
BOOL fInSessionActivity - TRUE when deleting HitObj's session
at the end of request (no Async
calls needed)
Returns:
HRESULT (S_OK)
===================================================================*/
HRESULT CSessionMgr::DeleteSession
(
CSession *pSession,
BOOL fInSessionActivity
)
{
Assert(pSession);
pSession->AssertValid();
// Take care of DELETE NOW case
BOOL fDeleteNow = pSession->FCanDeleteWithoutExec();
// If called not from the session's activity and session
// has objects then need to switch to the right activity
// to remove the session level objects
if (!fInSessionActivity && pSession->FHasObjects())
fDeleteNow = FALSE;
if (fDeleteNow)
{
pSession->UnInit();
pSession->Release();
return S_OK;
}
// THE ASYNC DELETE LOGIC
HRESULT hr = S_OK;
// Make sure session object exists after AsyncCall
pSession->AddRef();
// Create new HitObj and init it for session delete
CHitObj *pHitObj = new CHitObj;
if (pHitObj)
{
pHitObj->SessionCleanupInit(pSession);
if (fInSessionActivity)
{
// Already inside the correct activity no need to
// push the call through Viper
BOOL fRequestReposted = FALSE;
pHitObj->ViperAsyncCallback(&fRequestReposted);
Assert(!fRequestReposted); // this better not happen
delete pHitObj;
}
else
{
// Ask Viper to post the request
hr = pHitObj->PostViperAsyncCall();
if (FAILED(hr))
delete pHitObj;
}
}
else
{
hr = E_OUTOFMEMORY;
}
if (FAILED(hr))
{
// Out of memery or Viper failed to post a request
// Force the issue inside TRY CATCH
// (not always safe to delete in the wrong thread)
TRY
hr = pSession->UnInit();
CATCH(nExcept)
pSession->m_fTombstone = TRUE;
CoDisconnectObject(static_cast<ISessionObject *>(pSession), 0);
hr = E_UNEXPECTED;
END_TRY
pSession->Release();
}
pSession->Release(); // Undo AddRef()
return S_OK;
}
/*===================================================================
CSessionMgr::DeleteExpiredSessions
Removes expired Sessions from a given timeout bucket
Parameters:
iBucket timeout bucket #
Returns:
HRESULT (S_OK)
===================================================================*/
HRESULT CSessionMgr::DeleteExpiredSessions
(
DWORD iBucket
)
{
LockMaster();
LockTOBucket(iBucket);
void *pvSession = m_rgolTOBuckets[iBucket].PFirstObject();
while (pvSession && !IsShutDownInProgress())
{
CSession *pSession = reinterpret_cast<CSession *>(pvSession);
pvSession = m_rgolTOBuckets[iBucket].PNextObject(pvSession);
if (pSession->GetRequestsCount() == 0)
{
BOOL fTimedOut = pSession->GetTimeoutTime() <= GetCurrentTime();
BOOL fRemovedFromMasterHash = FALSE;
if (fTimedOut || pSession->FShouldBeDeletedNow(FALSE))
{
if (pSession->GetRequestsCount() == 0) // recheck after lock
{
RemoveFromMasterHash(pSession);
fRemovedFromMasterHash = TRUE;
}
}
if (fRemovedFromMasterHash)
{
if (fTimedOut)
pSession->m_fTimedOut = TRUE;
// delete from timeout bucket
m_rgolTOBuckets[iBucket].RemoveObject(pSession);
pSession->m_fInTOBucket = FALSE;
// delete session object itself (or schedule for deletion)
DeleteSession(pSession);
}
}
}
UnLockTOBucket(iBucket);
UnLockMaster();
return S_OK;
}
/*===================================================================
CSessionMgr::DeleteAllSessions
Application shutdown code.
Parameters:
fForce flag - force delete?
Returns:
HRESULT (S_OK)
===================================================================*/
HRESULT CSessionMgr::DeleteAllSessions
(
BOOL fForce
)
{
// Remove session killer so that it wouldn't interfere
UnScheduleSessionKiller();
LockMaster();
HRESULT hr = m_htidMaster.IterateObjects
(
DeleteAllSessionsCB,
this,
&fForce
);
if (fForce)
m_htidMaster.RemoveAllObjects();
UnLockMaster();
return hr;
}
/*===================================================================
CSessionMgr::DeleteAllSessionsCB
Static iterator callback.
Removes Session regardless.
Parameters:
pvSession session passed as void*
pvSessionMgr session manager passed as void*
pvfForce flag if TRUE - force the issue
Returns:
IteratorCallbackCode
===================================================================*/
IteratorCallbackCode CSessionMgr::DeleteAllSessionsCB
(
void *pvSession,
void *pvSessionMgr,
void *pvfForce
)
{
IteratorCallbackCode rc = iccContinue;
CSession *pSession = reinterpret_cast<CSession *>(pvSession);
CSessionMgr *pMgr = reinterpret_cast<CSessionMgr *>(pvSessionMgr);
BOOL fForce = *(reinterpret_cast<BOOL *>(pvfForce));
// Try for 5 seconds to post delete for each session
for (int iT = 0; iT < 10; iT++)
{
if (pSession->GetRequestsCount() == 0)
{
if (fForce)
{
// When forcing delete and there are too many
// session cleanup requests quequed
// wait for the queue to drain
while (pMgr->GetNumSessionCleanupRequests() >= SUGGESTED_SESSION_CLEANUP_REQUESTS_MAX)
Sleep(100);
}
else // if (!fForce)
{
// When not forcing delete (on application restart)
// don't queue too many sessions at one time
if (pMgr->GetNumSessionCleanupRequests() < SUGGESTED_SESSION_CLEANUP_REQUESTS_MAX)
rc = iccRemoveAndContinue;
else
rc = iccRemoveAndStop;
}
if (pSession->FInTOBucket())
pMgr->RemoveSessionFromTOBucket(pSession, !fForce);
pMgr->DeleteSession(pSession);
break;
}
if (!fForce)
break;
Sleep(500);
}
return rc;
}
/*===================================================================
CSessionMgr::SessionKillerSchedulerCallback
Static method implements ATQ scheduler callback functions.
Replaces session killer thread
Parameters:
void *pv context pointer (points to appl)
Returns:
Side effects:
None.
===================================================================*/
void WINAPI CSessionMgr::SessionKillerSchedulerCallback
(
void *pv
)
{
if (IsShutDownInProgress())
return;
Assert(pv);
CSessionMgr *pMgr = reinterpret_cast<CSessionMgr *>(pv);
// Advance session killer time by 1 [minute]
pMgr->m_dwmCurrentTime++;
// Choose the bucket
DWORD iBucket = pMgr->m_dwmCurrentTime % pMgr->m_cTimeoutBuckets;
// Kill the sessions
pMgr->DeleteExpiredSessions(iBucket);
// Adjust the timeout to stay on the minute boundary
pMgr->m_dwtNextSessionKillerTime += MSEC_ONE_MINUTE;
// Calculate wait till next callback wakes up
DWORD dwtCur = ::GetTickCount();
DWORD dwtWait = 5000; // 5 sec if we are already late
// if (dwtCur < pMgr->m_dwtNextSessionKillerTime)
// {
dwtWait = pMgr->m_dwtNextSessionKillerTime - dwtCur;
if (dwtWait > MSEC_ONE_MINUTE)
dwtWait = MSEC_ONE_MINUTE; // in case of wrap-around
// }
ScheduleAdjustTime(pMgr->m_idSessionKiller, dwtWait);
}
#ifdef DBG
/*===================================================================
CSessionMgr::AssertValid
Test to make sure that this is currently correctly formed
and assert if it is not.
Returns:
===================================================================*/
void CSessionMgr::AssertValid() const
{
Assert(m_fInited);
}
#endif