Leaked source code of windows server 2003
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#ifndef _EVTLOG_H_
#define _EVTLOG_H_
// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
//
// EVTLOG.H
//
// Header for event log cache class.
// This cache is meant to serve as a map. indexes on the event key.
// we really don't care the concrete value, but only it is NULL or not
//
// Copyright 1997 Microsoft Corporation, All Rights Reserved
//
// ========================================================================
//
// CLASS CEventLogCache
//
#include "gencache.h"
class CEventLogCache
{
typedef CCache<CRCSzi, LPCSTR> CHdrCache;
// String data storage area.
//
ChainedStringBuffer<char> m_sb;
// Cache of header values, keyed by CRC'd name
//
CHdrCache m_cache;
// NOT IMPLEMENTED
//
CEventLogCache& operator=( const CEventLogCache& );
CEventLogCache( const CEventLogCache& );
public:
// CREATORS
//
CEventLogCache()
{
// If this fails, our allocators will throw for us.
(void)m_cache.FInit();
}
// ACCESSORS
//
BOOL FExist( LPCSTR lpszName );
// MANIPULATORS
void AddKey (LPCSTR lpszName);
};
#endif // !_EVTLOG_H_