Leaked source code of windows server 2003
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/**********************************************************************/
/** Microsoft Windows NT **/
/** Copyright(c) Microsoft Corp., 1997 **/
/**********************************************************************/
/*
main.cxx
Library initialization for rpcref.dll --
This Dll adds a ref count around the RPC runtime call -
RpcServerListen(). This enables multiple services in
the inetinfo process to do a RpcServerListen() without
stomping over each other.
This Dll will maintain a ref count on calls to RpcServerListen()
and call RpcMgmtStopServerListening() when the ref count goes to 0.
FILE HISTORY:
RajeevR 18-Aug-1997 Created.
*/
#include <windows.h>
#include <stdio.h>
extern "C" {
#include <rpc.h>
};
#include <dbgutil.h>
DWORD cRefs = 0;
CRITICAL_SECTION csCritRef;
extern "C"
BOOL WINAPI DLLEntry( HINSTANCE hDll, DWORD dwReason, LPVOID lpvReserved )
{
BOOL fReturn = TRUE;
switch ( dwReason )
{
case DLL_PROCESS_ATTACH:
cRefs = 0;
INITIALIZE_CRITICAL_SECTION( &csCritRef );
break;
case DLL_PROCESS_DETACH:
DeleteCriticalSection( &csCritRef );
break;
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
default:
break ;
}
return ( fReturn);
} // main()
DWORD
InetinfoStartRpcServerListen(
VOID
)
/*++
Routine Description:
This function starts RpcServerListen for this process. The first
service that is calling this function will actually start the
RpcServerListen, subsequent calls just bump a ref count
Arguments:
None.
Return Value:
None.
--*/
{
RPC_STATUS Status = RPC_S_OK;
EnterCriticalSection( &csCritRef );
if( cRefs++ == 0 ) {
Status = RpcServerListen(
1, // minimum num threads.
RPC_C_LISTEN_MAX_CALLS_DEFAULT, // max concurrent calls.
TRUE ); // don't wait
}
LeaveCriticalSection( &csCritRef );
return( Status );
}
DWORD
InetinfoStopRpcServerListen(
VOID
)
/*++
Routine Description:
Bump ref count down. Last caller will do actual cleanup.
Arguments:
None.
Return Value:
None.
--*/
{
RPC_STATUS Status = RPC_S_OK;
EnterCriticalSection( &csCritRef );
if( --cRefs == 0 ) {
Status = RpcMgmtStopServerListening(0);
//
// wait for all RPC threads to go away.
//
if( Status == RPC_S_OK) {
Status = RpcMgmtWaitServerListen();
}
}
LeaveCriticalSection( &csCritRef );
return( Status );
}