Leaked source code of windows server 2003
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140 lines
3.8 KiB

//+-------------------------------------------------------------------------
//
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE.
//
// Copyright 1998 - 2001 Microsoft Corporation. All Rights Reserved.
//
// File: minici.hxx
//
// PURPOSE: Helper classes for sample programs
//
// PLATFORM: Windows 2000 and later
//
//--------------------------------------------------------------------------
#pragma once
#include <eh.h>
#include <limits.h>
inline void * __cdecl operator new( size_t st )
{
return (void *) LocalAlloc( LMEM_FIXED, st );
} //new
inline void __cdecl operator delete( void *pv )
{
if ( 0 != pv )
LocalFree( (HLOCAL) pv );
} //delete
//+-------------------------------------------------------------------------
//
// Template: XPtr
//
// Synopsis: Template for managing ownership of memory
//
//--------------------------------------------------------------------------
template<class T> class XPtr
{
public:
XPtr( unsigned c = 0 ) : _p(0) { if ( 0 != c ) _p = new T [ c ]; }
XPtr( T * p ) : _p( p ) {}
~XPtr() { Free(); }
void SetSize( unsigned c ) { Free(); _p = new T [ c ]; }
void Set ( T * p ) { _p = p; }
T * Get() const { return _p ; }
void Free() { delete [] Acquire(); }
T & operator[]( unsigned i ) { return _p[i]; }
T const & operator[]( unsigned i ) const { return _p[i]; }
T * Acquire() { T * p = _p; _p = 0; return p; }
BOOL IsNull() const { return ( 0 == _p ); }
private:
T * _p;
};
//+-------------------------------------------------------------------------
//
// Template: XInterface
//
// Synopsis: Template for managing ownership of interfaces
//
//--------------------------------------------------------------------------
template<class T> class XInterface
{
public:
XInterface( T * p = 0 ) : _p( p ) {}
~XInterface() { if ( 0 != _p ) _p->Release(); }
T * operator->() { return _p; }
T * GetPointer() const { return _p; }
IUnknown ** GetIUPointer() { return (IUnknown **) &_p; }
T ** GetPPointer() { return &_p; }
void ** GetQIPointer() { return (void **) &_p; }
T * Acquire() { T * p = _p; _p = 0; return p; }
BOOL IsNull() { return ( 0 == _p ); }
void Free() { T * p = Acquire(); if ( 0 != p ) p->Release(); }
void Set( T * p ) { _p = p; }
T & GetReference() { return *_p; }
private:
T * _p;
};
//+-------------------------------------------------------------------------
//
// Class: XBStr
//
// Synopsis: Class for managing ownership of BSTRings
//
//--------------------------------------------------------------------------
class XBStr
{
public:
XBStr( BSTR p = 0 ) : _p( p ) {}
XBStr( XBStr & x ): _p( x.Acquire() ) {}
~XBStr() { Free(); }
BOOL IsNull() const { return (0 == _p); }
BSTR SetText( WCHAR const * pStr )
{
_p = SysAllocString( pStr );
return _p;
}
void Set( BSTR pOleStr ) { _p = pOleStr; }
BSTR Acquire() { BSTR p = _p; _p = 0; return p; }
BSTR GetPointer() const { return _p; }
void Free() { SysFreeString(Acquire()); }
private:
BSTR _p;
};
class XWindow
{
public:
XWindow( HWND h = 0 ) : _h( h ) {}
~XWindow() { Free(); }
void Free() { if ( 0 != _h ) { DestroyWindow( _h ); _h = 0; } }
void Set( HWND h ) { _h = 0; }
HWND Get() { return _h; }
private:
HWND _h;
};
inline ULONG CiPtrToUlong( ULONG_PTR p )
{
return PtrToUlong( (PVOID)p );
}
#define CiPtrToUint( p ) CiPtrToUlong( p )
#define ArraySize( x ) ( sizeof( x ) / sizeof( x[0] ) )