Leaked source code of windows server 2003
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//+-------------------------------------------------------------------------
//
// Microsoft Windows
// Copyright (C) Microsoft Corporation, 1992 - 1999.
//
// File: alocdbg.cxx
//
// Contents: This file implements an arena that tracks memory allocations
// and frees.
//
// History: 28-Oct-92 IsaacHe Created
//
//--------------------------------------------------------------------------
#include <pch.cxx>
#pragma hdrstop
#include <alocdbg.hxx>
#include <basetyps.h>
#include <tracheap.h>
#include <wtypes.h>
extern "C"
{
#include <imagehlp.h>
#define MAX_TRANSLATED_LEN 80
}
#include "snapimg.hxx"
//+---------------------------------------------------------------------------
//
// Function: RecordStack functions(s) below...per processor type
//
// Synopsis: Record a stack backtrace into fTrace
//
// Arguments: [cFrameSkipped] -- How many stack frames to skip over and
// not record
// [fTrace] -- The recorded frames are put in here
//
// Returns: A checksum of the stack frames for fast initial lookups
//
// Notes: If we can do stack backtracing for whatever processor we're
// compiling for, the #define CANDOSTACK
//
//----------------------------------------------------------------------------
#if defined (_X86_)
static inline DWORD
RecordStack( int cFrameSkipped, void *fTrace[ DEPTHTRACE ] )
{
#define CANDOSTACK
ULONG sum;
USHORT cStack;
// NOTE: RtlCaptureStackBackTrace does not understand FPOs, so routines
// that have FPOs will be skipped in the backtrace. Also, there is
// a chance of an access violation for inter-module calls from an
// FPO routine, so enclose the call to RtlCaptureStackBackTrace
// in a TRY/CATCH.
__try
{
sum = 0;
cStack = RtlCaptureStackBackTrace(cFrameSkipped + 1,
DEPTHTRACE, fTrace, &sum );
}
__except ( EXCEPTION_EXECUTE_HANDLER )
{
//
// Checksum any addresses that may have been collected in the buffer
//
for ( cStack = 0, sum = 0; cStack < DEPTHTRACE; cStack++ )
{
sum += (ULONG) (fTrace[cStack]);
}
}
return sum;
}
#elif defined( _AMD64_ )
DWORD
RecordStack(
int cFrameSkipped,
void *fTrace[DEPTHTRACE]
)
{
#define CANDOSTACK
ULONG sum;
USHORT cStack;
__try
{
sum = 0;
cStack = RtlCaptureStackBackTrace(cFrameSkipped + 1,
DEPTHTRACE,
&fTrace[0],
&sum);
} __except ( EXCEPTION_EXECUTE_HANDLER ) {
//
// Checksum any addresses that may have been collected in the buffer.
//
for (cStack = 0, sum = 0; cStack < DEPTHTRACE; cStack++) {
sum += (ULONG)((ULONG64)(fTrace[cStack]));
}
}
return sum;
}
#endif // machine-specific RecordStack implementations
#if CIDBG
#pragma optimize( "y", off )
DECLARE_INFOLEVEL( heap );
DECLARE_DEBUG( heap );
#define heapDebugOut(x) heapInlineDebugOut x
DECLARE_INFOLEVEL(Cn);
/*
* The maximum number of AllocArenaCreate's we expect
*/
static const MAXARENAS = 5;
/*
* When printing leak dumps, the max number we will print out. Note, we keep
* track of all of them, we just don't want to take forever to terminate a
* process
*/
static const MAXDUMP = 500;
/*
* The maximum size we'll let any single debug arena get
*/
static const ULONG ARENASIZE = 2048*1024;
/*
* The unit of growth for the arena holding the AllocArena data.
* Must be a power of 2
*/
static const ALLOCRECINCR = 128;
AllocArena *AllocArenas[ MAXARENAS + 1 ];
//
// Create an arena for recording allocation statistics. Return the arena
// pointer to the caller
//
STDAPI_( AllocArena * )
AllocArenaCreate( DWORD memctx, char FAR *comment )
{
// the first time through, we set up the symbol handler
static int FirstTime = TRUE;
if ( FirstTime )
{
//
// Snap to imagehlp dll
//
if (!SnapToImageHlp( ))
{
heapDebugOut(( DEB_WARN, "ci heap unable to load imagehlp!\n" ));
return FALSE;
}
LocalSymSetOptions( SYMOPT_DEFERRED_LOADS );
LocalSymInitialize( GetCurrentProcess(), NULL, TRUE );
FirstTime = FALSE;
}
struct AllocArena *paa = NULL;
if( memctx == MEMCTX_TASK ) {
#if defined( CANDOSTACK )
if( heapInfoLevel & DEB_WARN ) {
paa = (struct AllocArena *)VirtualAlloc(
NULL, ARENASIZE, MEM_RESERVE, PAGE_NOACCESS );
if( paa == NULL )
return NULL;
paa = (AllocArena *)VirtualAlloc( paa,
sizeof(*paa)+(ALLOCRECINCR-1)*sizeof(HeapAllocRec),
MEM_COMMIT, PAGE_READWRITE );
}
else
#endif
{
paa = (struct AllocArena *)calloc( 1, sizeof(*paa) );
}
}
if( paa == NULL )
return NULL;
memcpy( paa->Signature,HEAPSIG,sizeof(HEAPSIG));
if( comment )
strncpy(paa->comment, comment, sizeof(paa->comment) );
InitializeCriticalSection( &paa->csExclusive );
for( int i=0; i < MAXARENAS; i++ )
if( AllocArenas[i] == 0 ) {
AllocArenas[i] = paa;
break;
}
#if defined( CANDOSTACK )
if( (heapInfoLevel & DEB_WARN) == 0 )
#endif
{
paa->flags.KeepStackTrace = 0;
paa->AllocRec[0].paa = paa;
return paa;
}
#if defined( CANDOSTACK )
paa->cRecords = ALLOCRECINCR;
paa->cTotalRecords = ALLOCRECINCR;
paa->flags.KeepStackTrace = 1;
return paa;
#endif
}
//+---------------------------------------------------------------------------
//
// Function: AllocArenaRecordAlloc
//
// Synopsis: Keep a hash table of the stack backtraces of the allocations
// we've done.
//
// Arguments: [paa] -- Return value from AllocArenaCreate() above
// [bytes] -- the number of bytes being allocated by the caller.
// This value is recorded in the stack backtrace entry.
//
// Algorithm: The arena for the AllocArena is created with VirtualAlloc.
// pAllocArena->cRecords is the index of the next
// free record. The first ALLOCRECINCR records are heads
// of separate lists of the records.
//
// Returns: A pointer to the AllocRec structure recording the entry.
// Can return NULL if we can't record the allocation.
//
//----------------------------------------------------------------------------
STDAPI_( HeapAllocRec FAR * )
AllocArenaRecordAlloc( AllocArena *paa, size_t bytes )
{
if( paa == NULL )
return NULL;
EnterCriticalSection( &paa->csExclusive );
if( bytes ) {
paa->cAllocs++;
paa->cBytesNow += bytes;
paa->cBytesTotal += bytes;
} else {
paa->czAllocs++;
}
//
// Record 'size' in the histogram of requests
//
for( int i=31; i>=0; i-- )
if( bytes & (1<<i) ) {
++(paa->Histogram.total[i]);
if( paa->Histogram.simul[i] < ++(paa->Histogram.now[i]))
paa->Histogram.simul[i] = paa->Histogram.now[i];
break;
}
LeaveCriticalSection( &paa->csExclusive );
#if defined( CANDOSTACK )
if( paa->flags.KeepStackTrace == 0 )
#endif
return &paa->AllocRec[0];
#if defined( CANDOSTACK )
DWORD sum;
struct HeapAllocRec *phar,*hp;
void *fTrace[ DEPTHTRACE ];
//
// See if we find an existing record of this stack backtrace
//
memset( fTrace, '\0', sizeof( fTrace ) );
sum = RecordStack( 2, fTrace );
hp = &paa->AllocRec[ sum & (ALLOCRECINCR-1) ];
EnterCriticalSection( &paa->csExclusive );
for( phar = hp; phar != NULL; phar = phar->u.next )
if( phar->sum == sum && RtlEqualMemory(phar->fTrace,fTrace,sizeof(fTrace)))
{
phar->count++;
phar->bytes += bytes;
phar->total.bytes += bytes;
phar->total.count++;
phar->paa = paa;
LeaveCriticalSection( &paa->csExclusive );
return phar;
}
//
// We have no record of this allocation. Make one!
//
if( hp->total.count && paa->cRecords == paa->cTotalRecords ) {
//
// The arena is currently full. Grow it by ALLOCRECINCR
//
AllocArena *npHeap;
npHeap = (AllocArena *)VirtualAlloc(
paa,
sizeof(AllocArena)+
((paa->cTotalRecords + ALLOCRECINCR) *
sizeof(HeapAllocRec) ),
MEM_COMMIT, PAGE_READWRITE );
if( npHeap != paa )
{
if ( 0 == (paa->cMissed % 1000) )
{
heapDebugOut(( DEB_WARN,
"ci: Missed recording alloc -- couldn't grow arena 0x%x to %u bytes. Error %d\n",
paa,
((paa->cTotalRecords + ALLOCRECINCR) * sizeof(HeapAllocRec)),
GetLastError() ));
}
paa->cMissed++;
LeaveCriticalSection( &paa->csExclusive );
return NULL;
}
paa->cTotalRecords += ALLOCRECINCR;
}
if( hp->total.count == 0 ) {
phar = hp;
} else {
phar = &paa->AllocRec[ paa->cRecords++ ];
phar->u.next = hp->u.next;
hp->u.next = phar;
}
paa->cPaths++;
memcpy( phar->fTrace, fTrace, sizeof( fTrace ) );
phar->count = phar->total.count = 1;
phar->bytes = phar->total.bytes = bytes;
phar->sum = sum;
phar->paa = paa;
LeaveCriticalSection( &paa->csExclusive );
return phar;
#endif
}
//+---------------------------------------------------------------------------
//
// Function: AllocArenaRecordReAlloc
//
// Synopsis: Update the record to reflect the fact that we've ReAlloc'd
// the memory chunk.
//
// Arguments: [vp] -- Return value from AllocArenaRecordAlloc() above
// [oldbytes] -- size of the memory before ReAllocation
// [newbytes] -- new size of the memory
//
//----------------------------------------------------------------------------
STDAPI_( void )
AllocArenaRecordReAlloc( HeapAllocRec FAR *vp, size_t oldbytes, size_t newbytes)
{
if( vp == NULL )
return;
struct AllocArena *paa = vp->paa;
EnterCriticalSection( &paa->csExclusive );
paa->cReAllocs++;
paa->cBytesNow -= oldbytes;
paa->cBytesNow += newbytes;
if( newbytes > oldbytes )
paa->cBytesTotal += newbytes - oldbytes;
//
// Take 'oldbytes' out of the histogram of requests
//
for( int i=31; i>=0; i-- )
if( oldbytes & (1<<i) ) {
--(paa->Histogram.now[i]);
break;
}
//
// Record 'newbytes' in the histogram of requests
//
for( i=31; i>=0; i-- )
if( newbytes & (1<<i) ) {
++(paa->Histogram.total[i]);
if( paa->Histogram.simul[i] < ++(paa->Histogram.now[i]))
paa->Histogram.simul[i] = paa->Histogram.now[i];
break;
}
#if defined( CANDOSTACK )
if( paa->flags.KeepStackTrace ) {
vp->bytes -= oldbytes;
vp->bytes += newbytes;
vp->total.count++;
if( newbytes > oldbytes )
vp->total.bytes += newbytes;
}
#endif
LeaveCriticalSection( &paa->csExclusive );
}
//+---------------------------------------------------------------------------
//
// Function: AllocArenaRecordFree
//
// Synopsis: Caller has freed memory -- keep accounting up to date
//
// Arguments: [vp] -- Value returned by AllocArenaRecordAlloc() above
// [bytes] -- The number of bytes being freed
//
// Algorithm: AllocRec structures, once allocated, are never actually
// freed back to the Hash memory arena. This helps us
// understand historical use of the heap.
//
//----------------------------------------------------------------------------
STDAPI_( void )
AllocArenaRecordFree( HeapAllocRec FAR *vp, size_t bytes )
{
if( vp == NULL )
return;
struct AllocArena *paa = vp->paa;
EnterCriticalSection( &paa->csExclusive );
//
// Record this free in the histogram
//
for( int i=31; i>=0; i-- )
if( bytes & (1<<i) ) {
--(paa->Histogram.now[i]);
break;
}
paa->cFrees++;
paa->cBytesNow -= bytes;
#if defined( CANDOSTACK )
if( paa->flags.KeepStackTrace ) {
vp->count--;
vp->bytes -= bytes;
}
#endif
LeaveCriticalSection( &paa->csExclusive );
}
STDAPI_( void )
AllocArenaDumpRecord( HeapAllocRec FAR *bp )
{
#if defined( CANDOSTACK )
char achBuffer[ MAX_TRANSLATED_LEN ], *p;
static int FirstTime = TRUE;
// make sure we print the nice undecorated names
if ( FirstTime )
{
LocalSymSetOptions( SYMOPT_UNDNAME | SYMOPT_DEFERRED_LOADS );
FirstTime = FALSE;
}
heapDebugOut((DEB_WARN, "*** %d allocs, %u bytes:\n",
bp->count, bp->bytes ));
HANDLE hProcess = GetCurrentProcess();
for( int j=0; j<DEPTHTRACE && bp->fTrace[j]; j++ )
{
BYTE symbolInfo[sizeof(IMAGEHLP_SYMBOL) + MAX_TRANSLATED_LEN];
PIMAGEHLP_SYMBOL psym = (PIMAGEHLP_SYMBOL) &symbolInfo;
DWORD_PTR dwDisplacement;
psym->SizeOfStruct = sizeof(IMAGEHLP_SYMBOL);
psym->MaxNameLength = MAX_TRANSLATED_LEN;
if ( LocalSymGetSymFromAddr( hProcess,
(ULONG_PTR)(bp->fTrace[j]),
&dwDisplacement,
psym ) )
{
if ( LocalSymUnDName( psym, achBuffer, MAX_TRANSLATED_LEN ) )
{
heapDebugOut((DEB_WARN,
" %s+0x%p (0x%p)\n",
achBuffer,
dwDisplacement,
(ULONG_PTR)(bp->fTrace[j]) ));
}
else
{
heapDebugOut(( DEB_WARN,
" %s+%#x (%#x)\n",
psym->Name,
dwDisplacement,
bp->fTrace[j] ));
}
}
else
{
heapDebugOut(( DEB_WARN,
" 0x%x (symbolic name unavailable)\n",
(ULONG_PTR)bp->fTrace[j] ));
}
}
#endif
}
extern "C" ULONG DbgPrint( PCH Format, ... );
STDAPI_( void )
AllocArenaDump( AllocArena *paa )
{
if( paa == NULL ) {
for( int i = 0; i < MAXARENAS && AllocArenas[i]; i++ )
AllocArenaDump( AllocArenas[i] );
return;
}
EnterCriticalSection( &paa->csExclusive );
char *cmdline = GetCommandLineA();
if( cmdline == NULL )
cmdline = "???";
HeapAllocRec *bp = paa->AllocRec;
HeapAllocRec *ep = bp + paa->cRecords;
if( paa->cBytesNow )
heapDebugOut((DEB_WARN, "***** CiExcept.Lib: %u bytes leaked mem for %s in '%s'\n", paa->cBytesNow, paa->comment, cmdline ));
// always dump leaks
ULONG oldLevel = heapInfoLevel;
heapInfoLevel |= DEB_TRACE;
#if defined( CANDOSTACK )
if( paa->cBytesNow && paa->flags.KeepStackTrace )
{
int cleaks = 0;
for( ; bp < ep; bp++) {
if( bp->count )
++cleaks;
}
if( cleaks ) {
heapDebugOut((DEB_WARN, "***** %s %u MEM LEAKS\n",
paa->comment, cleaks ));
if( heapInfoLevel & DEB_TRACE ) {
HeapAllocRec *bp;
UINT maxdump = MAXDUMP;
for( bp = paa->AllocRec; maxdump && bp<ep; bp++)
if( bp->count ) {
heapDebugOut((DEB_TRACE, "\n"));
AllocArenaDumpRecord( bp );
maxdump--;
}
} else if( cleaks )
heapDebugOut((DEB_WARN, "** Set query!heapInfoLevel to x707 for leak backtrace\n"));
}
}
#endif
heapInfoLevel = oldLevel;
if( (heapInfoLevel & DEB_TRACE) && paa->cBytesTotal )
{
heapDebugOut((DEB_TRACE,"\n"));
heapDebugOut((DEB_TRACE,
"'%s' Memory Stats: %u allocations, %u frees, %u missed\n",
cmdline, paa->cAllocs, paa->cFrees, paa->cMissed ));
if( paa->czAllocs )
heapDebugOut((DEB_TRACE,
"\t%u zero allocs\n", paa->czAllocs ));
// i64s are not handled by debugout
char acBuf[100];
sprintf( acBuf, "\t%I64u bytes allocated\n", paa->cBytesTotal );
heapDebugOut((DEB_TRACE, acBuf ));
heapDebugOut((DEB_TRACE,
"*** Histogram of Allocated Mem Sizes ***\n"));
heapDebugOut((DEB_TRACE,
" Min Max Tot Simul\n" ));
for( int i=0; i < 32; i++ )
{
if( paa->Histogram.total[i] )
{
heapDebugOut((DEB_TRACE,
"%9u -> %9u\t%9u\t%9u\n",
1<<i, (1<<(i+1))-1,
paa->Histogram.total[i],
paa->Histogram.simul[i] ));
}
}
}
LeaveCriticalSection( &paa->csExclusive );
}
#endif // CIDBG
CStaticMutexSem g_mtxGetStackTrace;
void GetStackTrace( char * pszBuf, ULONG ccMax )
{
// Trial and error shows that Imagehlp isn't thread-safe
CLock lock( g_mtxGetStackTrace );
if ( 0 == pszBuf || ccMax == 0 )
return;
*pszBuf = 0;
// If we cannot get to IMAGEHLP then no stack traces are available
if (!SnapToImageHlp( ))
return;
char * pszCurrent = pszBuf;
TRY
{
#if defined( CANDOSTACK )
static int FirstTime = TRUE;
// make sure we print the nice undecorated names
if ( FirstTime )
{
LocalSymSetOptions( SYMOPT_UNDNAME | SYMOPT_DEFERRED_LOADS );
FirstTime = FALSE;
}
//
// Determine the current stack.
//
void *fTrace[ DEPTHTRACE ];
//
// See if we find an existing record of this stack backtrace
//
memset( fTrace, '\0', sizeof( fTrace ) );
DWORD sum = RecordStack( 2, fTrace );
if ( 0 == sum )
return;
HANDLE hProcess = GetCurrentProcess();
for( int j=0; j<DEPTHTRACE && fTrace[j]; j++ )
{
BYTE symbolInfo[sizeof(IMAGEHLP_SYMBOL) + MAX_TRANSLATED_LEN];
PIMAGEHLP_SYMBOL psym = (PIMAGEHLP_SYMBOL) &symbolInfo;
DWORD_PTR dwDisplacement;
psym->SizeOfStruct = sizeof(IMAGEHLP_SYMBOL);
psym->MaxNameLength = MAX_TRANSLATED_LEN;
char szTempBuf[MAX_TRANSLATED_LEN+256];
if ( LocalSymGetSymFromAddr( hProcess,
(ULONG_PTR)fTrace[j],
&dwDisplacement,
psym ) )
sprintf( szTempBuf, " %s+0x%p (0x%p)\n",
psym->Name, dwDisplacement, fTrace[j] );
else
sprintf( szTempBuf, " 0x%p\n", (ULONG_PTR)fTrace[j] );
ULONG cc = strlen(szTempBuf);
if ( cc+pszCurrent >= pszBuf+ccMax )
break;
RtlCopyMemory( pszCurrent, szTempBuf, cc );
pszCurrent += cc;
}
#endif
}
CATCH( CException, e )
{
pszBuf[0] = 0;
}
END_CATCH
*pszCurrent = 0;
}