Leaked source code of windows server 2003
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/*==========================================================================
*
* Copyright (C) 1997 Microsoft Corporation. All Rights Reserved.
*
* File: ddraw3i.h
* Content: DirectDraw 3 internal data structures
* History:
* Date By Reason
* ==== == ======
* 27-feb-97 craige initial implementation
*
***************************************************************************/
#define DDRAWISURFGBL_MEMFREE 0x00000001L // memory has been freed
#define DDRAWISURFGBL_SYSMEMREQUESTED 0x00000002L // surface is in system memory at request of user
#define DDRAWISURF_HASPIXELFORMAT 0x00002000L // surface structure has pixel format data
typedef ULONG_PTR FLATPTR;
typedef struct _DDRAWI_DDRAWSURFACE_GBL FAR *LPDDRAWI_DDRAWSURFACE_GBL;
typedef struct _DDRAWI_DDRAWSURFACE_MORE FAR *LPDDRAWI_DDRAWSURFACE_MORE;
typedef struct _DDRAWI_DDRAWSURFACE_LCL FAR *LPDDRAWI_DDRAWSURFACE_LCL;
typedef struct _DDRAWI_DDRAWSURFACE_INT FAR *LPDDRAWI_DDRAWSURFACE_INT;
/*
* DBLNODE - a node in a doubly-linked list of surface interfaces
*/
typedef struct _DBLNODE
{
struct _DBLNODE FAR *next; // link to next node
struct _DBLNODE FAR *prev; // link to previous node
LPDDRAWI_DDRAWSURFACE_LCL object; // link to object
LPDDRAWI_DDRAWSURFACE_INT object_int; // object interface
} DBLNODE;
typedef DBLNODE FAR *LPDBLNODE;
/*
* DDRAW surface interface struct
*/
typedef struct _DDRAWI_DDRAWSURFACE_INT
{
LPVOID lpVtbl; // pointer to array of interface methods
LPDDRAWI_DDRAWSURFACE_LCL lpLcl; // pointer to interface data
LPDDRAWI_DDRAWSURFACE_INT lpLink; // link to next interface
DWORD dwIntRefCnt; // interface reference count
} DDRAWI_DDRAWSURFACE_INT;
/*
* DDRAW internal version of DIRECTDRAWSURFACE struct
*
* the GBL structure is global data for all duplicate objects
*/
typedef struct _DDRAWI_DDRAWSURFACE_GBL
{
DWORD dwRefCnt; // reference count
DWORD dwGlobalFlags; // global flags
union
{
LPVOID lpRectList; // list of accesses
DWORD dwBlockSizeY; // block size that display driver requested (return)
};
union
{
LPVOID lpVidMemHeap; // heap vidmem was alloc'ed from
DWORD dwBlockSizeX; // block size that display driver requested (return)
};
union
{
LPVOID lpDD; // internal DIRECTDRAW object
LPVOID lpDDHandle; // handle to internal DIRECTDRAW object
// for use by display driver
// when calling fns in DDRAW16.DLL
};
FLATPTR fpVidMem; // pointer to video memory
union
{
LONG lPitch; // pitch of surface
DWORD dwLinearSize; // linear size of non-rectangular surface
};
WORD wHeight; // height of surface
WORD wWidth; // width of surface
DWORD dwUsageCount; // number of access to this surface
DWORD dwReserved1; // reserved for use by display driver
//
// NOTE: this part of the structure is ONLY allocated if the pixel
// format differs from that of the primary display
//
DDPIXELFORMAT ddpfSurface; // pixel format of surface
} DDRAWI_DDRAWSURFACE_GBL;
/*
* a structure holding additional LCL surface information (can't simply be appended
* to the LCL structure as that structure is of variable size).
*/
typedef struct _DDRAWI_DDRAWSURFACE_MORE
{
DWORD dwSize;
VOID FAR *lpIUnknowns; // IUnknowns aggregated by this surface
LPVOID lpDD_lcl; // Pointer to the DirectDraw local object
DWORD dwPageLockCount; // count of pagelocks
DWORD dwBytesAllocated; // size of sys mem allocated
LPVOID lpDD_int; // Pointer to the DirectDraw interface
DWORD dwMipMapCount; // Number of mip-map levels in the chain
LPVOID lpDDIClipper; // Interface to attached clipper object
} DDRAWI_DDRAWSURFACE_MORE;
/*
* the LCL structure is local data for each individual surface object
*/
struct _DDRAWI_DDRAWSURFACE_LCL
{
LPDDRAWI_DDRAWSURFACE_MORE lpSurfMore; // pointer to additional local data
LPDDRAWI_DDRAWSURFACE_GBL lpGbl; // pointer to surface shared data
DWORD hDDSurface; // NT Kernel-mode handle was dwUnused0
LPVOID lpAttachList; // link to surfaces we attached to
LPVOID lpAttachListFrom;// link to surfaces that attached to this one
DWORD dwLocalRefCnt; // object refcnt
DWORD dwProcessId; // owning process
DWORD dwFlags; // flags
DDSCAPS ddsCaps; // capabilities of surface
union
{
LPVOID lpDDPalette; // associated palette
LPVOID lp16DDPalette; // 16-bit ptr to associated palette
};
union
{
LPVOID lpDDClipper; // associated clipper
LPVOID lp16DDClipper; // 16-bit ptr to associated clipper
};
DWORD dwModeCreatedIn;
DWORD dwBackBufferCount; // number of back buffers created
DDCOLORKEY ddckCKDestBlt; // color key for destination blt use
DDCOLORKEY ddckCKSrcBlt; // color key for source blt use
// IUnknown FAR *pUnkOuter; // outer IUnknown
DWORD hDC; // owned dc
DWORD dwReserved1; // reserved for use by display driver
/*
* NOTE: this part of the structure is ONLY allocated if the surface
* can be used for overlays. ddckCKSrcOverlay MUST NOT BE MOVED
* from the start of this area.
*/
DDCOLORKEY ddckCKSrcOverlay;// color key for source overlay use
DDCOLORKEY ddckCKDestOverlay;// color key for destination overlay use
LPDDRAWI_DDRAWSURFACE_INT lpSurfaceOverlaying; // surface we are overlaying
DBLNODE dbnOverlayNode;
/*
* overlay rectangle, used by DDHEL
*/
RECT rcOverlaySrc;
RECT rcOverlayDest;
/*
* the below values are kept here for ddhel. they're set by UpdateOverlay,
* they're used whenever the overlays are redrawn.
*/
DWORD dwClrXparent; // the *actual* color key (override, colorkey, or CLR_INVALID)
DWORD dwAlpha; // the per surface alpha
/*
* overlay position
*/
LONG lOverlayX; // current x position
LONG lOverlayY; // current y position
};
typedef struct _DDRAWI_DDRAWSURFACE_LCL DDRAWI_DDRAWSURFACE_LCL;