Leaked source code of windows server 2003
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#============================================================================
# SOURCES - DIMapTst
#
# Builds DDK DirectInput Mapper Test Application (DIMAPCFG)
#
#============================================================================
#!include $(MMTESTROOT)\sources.inc
#
# project specific constants
#
#
# makefile.def used constants
#
TARGETNAME=dimapcfg
TARGETTYPE=PROGRAM
TARGETPATH=obj
TARGETLIBS= $(TARGETLIBS) \
$(SDK_LIB_PATH)\comctl32.lib \
$(SDK_LIB_PATH)\comdlg32.lib \
$(SDK_LIB_PATH)\ole32.lib \
$(SDK_LIB_PATH)\uuid.lib \
$(SDK_LIB_PATH)\shell32.lib \
$(SDK_LIB_PATH)\version.lib \
$(SDK_LIB_PATH)\ntdll.lib \
$(SDK_LIB_PATH)\dinput8.lib
#public\sdk\lib\*\
UMTYPE=windows
UMENTRY=winmain
#
# target files
#
#NTTARGETFILES= \
# ..\bin\apmantst.exe
#
# project specific environment settings
#
#INCLUDES=$(MMTESTROOT)\inc;$(INCLUDES)
#
# source files
#
SOURCES= \
dimaptst.rc \
dimaptst.cpp \
dmtabout.cpp \
dmtinput.cpp \
dmtcfg.cpp \
dmttest.cpp \
dmtstress.cpp \
dmtfail.cpp \
dmtxlat.cpp \
dmtwrite.cpp \
debug.c
#
# project settings
#
C_DEFINES=-DWIN32 -DWINVER=0x400 -D_WIN32_WINNT=0x400 -DDDKAPP $(C_DEFINES)
RC_DEFINES=-DDDKAPP $(RC_DEFINES)
#USER_C_FLAGS=-Fc$*.cod
USE_MAPSYM=1