Leaked source code of windows server 2003
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/*==========================================================================
*
* Copyright (C) 1996 Microsoft Corporation. All Rights Reserved.
*
* File: dinputv.h
* Content: private DirectInput VxD include file
*
***************************************************************************/
#ifndef __DINPUTV_INCLUDED__
#define __DINPUTV_INCLUDED__
/* XLATOFF */
#ifdef __cplusplus
extern "C" {
#endif
/* XLATON */
/****************************************************************************
*
* DeviceIOCtl codes for DINPUT.VXD
*
* IOCTL_FIRST is where DINPUT keeps its IOCTL codes. Modify it
* if necessary to move DINPUT's IOCTLs to a new location.
*
* All DINPUT IOCTLs are private between DINPUT.DLL and DINPUT.VXD.
* You can change them with impunity.
*
***************************************************************************/
#define IOCTL_FIRST 0x0100
/* H2INCSWITCHES -t -f */
#if 0
/* Declare some types so h2inc will get them */
typedef LONG HWND;
typedef LONG DWORD;
#endif
/* Declare some more types for Win9x builds and h2inc */
#ifndef MAXULONG_PTR
typedef DWORD ULONG_PTR;
typedef DWORD *PULONG_PTR;
typedef DWORD UINT_PTR;
typedef DWORD *PULONG_PTR;
#endif //MAXULONG_PTR
/****************************************************************************
*
* The shared portion of the VXDINSTANCE structure.
*
* Instance "handles" are really pointers to a VXDINSTANCE structure.
*
***************************************************************************/
typedef struct VXDINSTANCE { /* vi */
ULONG fl; /* Flags */
void * pState; /* Instantaneous device state */
DIDEVICEOBJECTDATA *pBuffer; /* Device object data buffer */
DIDEVICEOBJECTDATA *pEnd; /* End of buffer */
DIDEVICEOBJECTDATA *pHead; /* Where new data appears */
DIDEVICEOBJECTDATA *pTail; /* Oldest object data */
ULONG fOverflow; /* Did the buffer overflow? */
/* (exactly 0 or 1) */
struct CDIDev *pdd; /* For misc communication */
HWND hwnd; /* The cooperative window */
} VXDINSTANCE, *PVXDINSTANCE;
#define VIFL_CAPTURED_BIT 0
#define VIFL_CAPTURED 0x00000001 /* Device is captured (exclusive) */
#define VIFL_ACQUIRED_BIT 1
#define VIFL_ACQUIRED 0x00000002 /* Device is acquired */
#define VIFL_RELATIVE_BIT 2
#define VIFL_RELATIVE 0x00000004 /* Device wants relative data */
#define VIFL_EMULATED_BIT 3
#define VIFL_EMULATED 0x00000008 /* Device uses emulation */
#define VIFL_UNPLUGGED_BIT 4
#define VIFL_UNPLUGGED 0x00000010 /* Device is disconnected */
#define VIFL_NOWINKEY_BIT 5
#define VIFL_NOWINKEY 0x00000020 /* The Window Key are disabled */
#define VIFL_MODECOMPAT_BIT 6
#define VIFL_MODECOMPAT 0x00000040 /* Set if this application needs
buggy DX7 axis mode behavior */
#ifdef WANT_TO_FIX_MANBUG43879
#define VIFL_FOREGROUND_BIT 7
#define VIFL_FOREGROUND 0x00000080 /* Device is foreground */
#endif
#define VIFL_INITIALIZE_BIT 8
#define VIFL_INITIALIZE 0x00000100 /* This flag is set during the acquisition
of a HID device so that we can get the
initial device state successfully. */
/*
* The high word of fl contains device-specific flags. They are
* currently used to record emulation information, and they aren't
* really device-specific because we have so few emulation flags.
*
* The high word is just the emulation flags shifted upwards.
*/
#define DIGETEMFL(fl) ((fl) >> 16)
#define DIMAKEEMFL(fl) ((fl) << 16)
/****************************************************************************
*
* System-defined IOCTL codes
*
***************************************************************************/
#define IOCTL_GETVERSION 0x0000
/****************************************************************************
*
* DINPUT-class IOCTLs
*
***************************************************************************/
/*
* IN: None
*
* OUT: None
*
* The foreground window has lost activation. Force all exclusively
* acquired devices to be unacquired.
*
* This IOCTL is no longer used. (Actually, it was never used.)
*
*/
#define IOCTL_INPUTLOST (IOCTL_FIRST + 0)
typedef struct VXDDEVICEFORMAT { /* devf */
ULONG cbData; /* Size of device data */
ULONG cObj; /* Number of objects in data format */
DIOBJECTDATAFORMAT *rgodf; /* Array of descriptions */
ULONG_PTR dwExtra; /* Extra dword for private communication */
DWORD dwEmulation; /* Flags controlling emulation */
} VXDDEVICEFORMAT, *PVXDDEVICEFORMAT;
/*
* IN: An instance handle that needs to be cleaned up.
*
* OUT: None.
*
*/
#define IOCTL_DESTROYINSTANCE (IOCTL_FIRST + 1)
/*
* pDfOfs is an array of DWORDs. Each entry corresponds to a byte in the
* device data format, indicating the offset in the *client* data format
* which records the data. Or it is -1 if the client isn't tracking this
* object.
*
* For example, if the object at device offset 4 is to be reported at
* client data offset 12, then pDfOfs[4] = 12.
*/
typedef struct VXDDATAFORMAT { /* vdf */
VXDINSTANCE *pvi; /* Instance identifier */
ULONG cbData; /* Size of device data */
DWORD * pDfOfs; /* Array of data format offsets */
} VXDDATAFORMAT, *PVXDDATAFORMAT;
/*
* IN: PVXDDATAFORMAT.
*
* OUT: None
*
* The application has changed the data format. Notify the VxD so that
* data can be collected appropriately.
*
*/
#define IOCTL_SETDATAFORMAT (IOCTL_FIRST + 2)
/*
* IN: An instance handle to be acquired.
*
* OUT: None.
*
*/
#define IOCTL_ACQUIREINSTANCE (IOCTL_FIRST + 3)
/*
* IN: An instance handle to be unacquired.
*
* OUT: None.
*
*/
#define IOCTL_UNACQUIREINSTANCE (IOCTL_FIRST + 4)
typedef struct VXDDWORDDATA { /* vdd */
VXDINSTANCE *pvi; /* Instance identifier */
ULONG dw; /* Some dword */
} VXDDWORDDATA, *PVXDDWORDDATA;
/*
* IN: VXDDWORDDATA (dw = ring 0 handle)
*
* OUT: None.
*
*/
#define IOCTL_SETNOTIFYHANDLE (IOCTL_FIRST + 5)
/*
* IN: VXDDWORDDATA (dw = buffer size)
*
* OUT: None.
*
*/
#define IOCTL_SETBUFFERSIZE (IOCTL_FIRST + 6)
/****************************************************************************
*
* Mouse class IOCTLs
*
***************************************************************************/
/*
* IN: VXDDEVICEFORMAT (dwExtra = number of axes)
*
* OUT: Instance handle
*/
#define IOCTL_MOUSE_CREATEINSTANCE (IOCTL_FIRST + 7)
/*
* IN: VXDDWORDDATA; dw is a BYTE[4] of initial mouse button states
*
* OUT: None
*/
#define IOCTL_MOUSE_INITBUTTONS (IOCTL_FIRST + 8)
/****************************************************************************
*
* Keyboard class IOCTLs
*
***************************************************************************/
/*
* IN: VXDDEVICEFORMAT (dwExtra = keyboard type translation table)
*
* OUT: Instance handle
*/
#define IOCTL_KBD_CREATEINSTANCE (IOCTL_FIRST + 9)
/*
* IN: VXDDWORDDATA; dw is a bitmask
* 1 = KANA key is down, 2 = CAPITAL key is down
*
* OUT: None
*/
#define IOCTL_KBD_INITKEYS (IOCTL_FIRST + 10)
/****************************************************************************
*
* Joystick class IOCTLs
*
***************************************************************************/
/*
* IN: VXDDEVICEFORMAT (dwExtra = joystick id number)
*
* OUT: Instance handle
*/
#define IOCTL_JOY_CREATEINSTANCE (IOCTL_FIRST + 11)
/*
* IN: An instance handle to be pinged
*
* OUT: Instance handle
*/
#define IOCTL_JOY_PING (IOCTL_FIRST + 12)
/*
* IN: DWORD external joystick ID
*
* OUT: VXDINITPARMS containing goo we get from VJOYD.
*
*/
typedef struct VXDINITPARMS { /* vip */
ULONG hres; /* result */
ULONG dwSize; /* Which version of VJOYD are we? */
ULONG dwFlags; /* Describes the device */
ULONG dwId; /* Internal joystick ID */
ULONG dwFirmwareRevision;
ULONG dwHardwareRevision;
ULONG dwFFDriverVersion;
ULONG dwFilenameLengths;
void * pFilenameBuffer;
DWORD Usages[6]; /* X, Y, Z, R, U, V */
DWORD dwPOV0usage;
DWORD dwPOV1usage;
DWORD dwPOV2usage;
DWORD dwPOV3usage;
} VXDINITPARMS, *PVXDINITPARMS;
/*
* Flags returned in VXDINITPARMS
*/
#define VIP_UNIT_ID 0x00000001L /* unit id is valid */
#define VIP_ISHID 0x00000002L /* This is a HID device */
#define VIP_SENDSNOTIFY 0x00000004L /* Driver will notify */
#define IOCTL_JOY_GETINITPARMS (IOCTL_FIRST + 13)
/*
* IN: VXDFFIO describing FF I/O request
*
* pvArgs points to an array of arguments. We rely on several
* quirks of fate for this to work.
*
* 1. STDCALL pushes arguments on the stack from right to left,
* so the address of the first argument can be used as a
* structure pointer.
*
* 2. All the VJOYD interfaces pass arguments in registers.
*
* 3. The registers used by VJOYD interfaces are always in the
* order eax, ecx, edx, esi, edi, matching the order in which
* the arguments are passed to IDirectInputEffectDriver.
*
* OUT: HRESULT containing result code
*
*/
/* XLATOFF */
#include <pshpack4.h>
/* XLATON */
typedef struct VXDFFIO { /* ffio */
DWORD dwIOCode; /* I/O code */
void * pvArgs; /* Array of arguments */
} VXDFFIO, *PVXDFFIO;
/* XLATOFF */
#include <poppack.h>
/* XLATON */
#define FFIO_ESCAPE 0
#define FFIO_SETGAIN 1
#define FFIO_SETFFSTATE 2
#define FFIO_GETFFSTATE 3
#define FFIO_DOWNLOADEFFECT 4
#define FFIO_DESTROYEFFECT 5
#define FFIO_STARTEFFECT 6
#define FFIO_STOPEFFECT 7
#define FFIO_GETEFFECTSTATUS 8
#define FFIO_MAX 9
#define IOCTL_JOY_FFIO (IOCTL_FIRST + 14)
/****************************************************************************
*
* Misc services
*
***************************************************************************/
/*
* IN: Nothing
*
* OUT: Pointer to dword sequence pointer
*/
#define IOCTL_GETSEQUENCEPTR (IOCTL_FIRST + 15)
/****************************************************************************
*
* Back to Joystick
*
***************************************************************************/
/*
* Define these again, because NT doesn't have vjoyd
* and because vjoyd.inc doesn't define them.
*/
#define JOYPF_X 0x00000001
#define JOYPF_Y 0x00000002
#define JOYPF_Z 0x00000004
#define JOYPF_R 0x00000008
#define JOYPF_U 0x00000010
#define JOYPF_V 0x00000020
#define JOYPF_POV0 0x00000040
#define JOYPF_POV1 0x00000080
#define JOYPF_POV2 0x00000100
#define JOYPF_POV3 0x00000200
#define JOYPF_POV(n) (JOYPF_POV0 << (n))
#define JOYPF_BTN0 0x00000400
#define JOYPF_BTN1 0x00000800
#define JOYPF_BTN2 0x00001000
#define JOYPF_BTN3 0x00002000
#define JOYPF_ALLAXES 0x0000003F
#define JOYPF_ALLCAPS 0x00003FFF
#define JOYPF_POSITION 0x00010000
#define JOYPF_VELOCITY 0x00020000
#define JOYPF_ACCELERATION 0x00040000
#define JOYPF_FORCE 0x00080000
#define JOYPF_ALLMODES 0x000F0000
#define JOYPF_NUMMODES 4
/*
* IN: DWORD external joystick ID
*
* OUT: array of DWORDs listing which axes are valid where
*
*/
typedef struct VXDAXISCAPS { /* vac */
DWORD dwPos; /* Axis positions */
DWORD dwVel; /* Axis velocities */
DWORD dwAccel; /* Axis accelerations */
DWORD dwForce; /* Axis forces */
} VXDAXISCAPS, *PVXDAXISCAPS;
#define IOCTL_JOY_GETAXES (IOCTL_FIRST + 16)
/****************************************************************************
*
* Mouse random
*
***************************************************************************/
/*
* IN: Nothing
*
* OUT: Pointer to dword wheel granularity.
*/
#define IOCTL_MOUSE_GETWHEEL (IOCTL_FIRST + 17)
/****************************************************************************
*
* New IOCTLs for DX8, stuck on the end to improve chances of cross
* version compatibility.
*
***************************************************************************/
/*
* IN: Nothing
*
* OUT: Nothing
*/
#define IOCTL_JOY_CONFIGCHANGED (IOCTL_FIRST + 18)
/*
* IN: An instance handle to be pinged
*
* OUT: Instance handle
*
* This is used by the post dinput.dll versions of the DLL to avoid
* unacquiring all instances of a device on a poll failure.
* It is used by dinput.dll to implement the NoPollUnacquire app compat fix.
*/
#define IOCTL_JOY_PING8 (IOCTL_FIRST + 19)
/****************************************************************************
*
* End of IOCTL table
*
***************************************************************************/
#define IOCTL_MAX (IOCTL_FIRST + 20)
/* XLATOFF */
#ifdef __cplusplus
};
#endif
/* XLATON */
#endif /* __DINPUTV_INCLUDED__ */