Leaked source code of windows server 2003
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153 lines
2.3 KiB

#include <windows.h>
#include <mmsystem.h>
#include "waveutil.h"
void CopyFormat
(
LPWAVEFORMATEX pwfxDst,
LPWAVEFORMATEX pwfxSrc
)
{
DWORD cbSize;
cbSize = SIZEOFFORMAT(pwfxSrc);
CopyMemory(pwfxDst, pwfxSrc, cbSize);
}
void CopyFormatEx
(
LPWAVEFORMATEX pwfxDst,
LPWAVEFORMATEX pwfxSrc
)
{
DWORD cbSize;
cbSize = SIZEOFFORMATEX(pwfxSrc);
CopyMemory(pwfxDst, pwfxSrc, cbSize);
if (WAVE_FORMAT_PCM == pwfxDst->wFormatTag)
{
pwfxDst->cbSize = 0;
}
}
BOOL FormatCmp
(
LPWAVEFORMATEX pwfx1,
LPWAVEFORMATEX pwfx2
)
{
DWORD cbSize;
cbSize = SIZEOFFORMAT(pwfx1);
if (cbSize != SIZEOFFORMAT(pwfx2))
{
return (FALSE);
}
else
{
LPBYTE pb1 = (LPBYTE)pwfx1, pb2 = (LPBYTE)pwfx2;
for (; cbSize; cbSize--)
{
if (pb1[cbSize - 1] != pb2[cbSize - 1])
{
return (FALSE);
}
}
}
return (TRUE);
}
DWORD DeinterleaveBuffers
(
LPWAVEFORMATEX pwfx,
LPBYTE pSrc,
LPBYTE *ppbDst,
DWORD cBuffers,
DWORD cbSrcLength,
DWORD dwOffset
)
{
DWORD ii;
// Note: Right now, we don't deal with anything but PCM
if (WAVE_FORMAT_PCM != pwfx->wFormatTag)
{
return (dwOffset);
}
if (1 == cBuffers)
{
LPBYTE pDst = ppbDst[0];
pDst += dwOffset;
CopyMemory(pDst, pSrc, cbSrcLength);
dwOffset += cbSrcLength;
return (dwOffset);
}
if (8 == pwfx->wBitsPerSample)
{
if ( !cBuffers || (0 != (cbSrcLength % cBuffers)) )
{
// Hmm... Buffer sizes don't line up!
return (dwOffset);
}
for (; cbSrcLength; cbSrcLength -= cBuffers)
{
for (ii = 0; ii < cBuffers; ii++)
{
ppbDst[ii][dwOffset] = *pSrc++;
}
dwOffset++;
}
return (dwOffset);
}
else
{
PWORD *ppwDst = (PWORD*)ppbDst;
PWORD pwSrc = (PWORD)pSrc;
// Assuming 16-bit...
if ( !cBuffers || (0 != (cbSrcLength % (cBuffers * 2))) || (0 != (dwOffset % sizeof(WORD))))
{
// Hmm... Buffer sizes don't line up!
return (0);
}
// Convert byte index into word index
//
dwOffset /= sizeof(WORD);
for (; cbSrcLength; cbSrcLength -= (2 * cBuffers))
{
for (ii = 0; ii < cBuffers; ii++)
{
ppwDst[ii][dwOffset] = *pwSrc++;
}
dwOffset++;
}
// Return byte index
//
dwOffset *= sizeof(WORD);
return (dwOffset);
}
}