Leaked source code of windows server 2003
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23 lines
706 B

#include <windows.h>
#include "unknwn.h"
extern HRESULT WINAPI DirectPlay8Create( const GUID * pcIID, void **ppvInterface, IUnknown *pUnknown);
STDAPI_(BOOL) DllMain( HANDLE hModule,
DWORD ul_reason_for_call,
LPVOID lpReserved
)
{
#ifdef WIN95
//
// This is a fix to ensure that dpnet.dll gets loaded so GetProcAddress() doesn't fail on Win9x for
// legacy calls to DirectPlay8AddressCreate(). This code should never get executed, nor get optimized out.
//
if ((hModule == NULL) && (ul_reason_for_call == 0x12345678) && (lpReserved == NULL))
{
DirectPlay8Create( NULL, NULL, NULL );
}
#endif // WIN95
return TRUE;
}