Leaked source code of windows server 2003
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6.1 KiB

/*==========================================================================
*
* Copyright (C) 1998-2000 Microsoft Corporation. All Rights Reserved.
*
* File: CommandData.h
* Content: Declaration of class representing a command
*
*
* History:
* Date By Reason
* ==== == ======
* 04/07/99 jtk Derived from SPData.h
***************************************************************************/
#ifndef __COMMAND_DATA_H__
#define __COMMAND_DATA_H__
#undef DPF_SUBCOMP
#define DPF_SUBCOMP DN_SUBCOMP_MODEM
//**********************************************************************
// Constant definitions
//**********************************************************************
typedef enum
{
COMMAND_STATE_UNKNOWN, // unknown state
COMMAND_STATE_PENDING, // command waiting to be processed
COMMAND_STATE_INPROGRESS, // command is executing
COMMAND_STATE_INPROGRESS_CANNOT_CANCEL, // command is executing, can't be cancelled
COMMAND_STATE_CANCELLING, // command is already being cancelled
} COMMAND_STATE;
typedef enum
{
COMMAND_TYPE_UNKNOWN, // unknown command
COMMAND_TYPE_CONNECT, // connect command
COMMAND_TYPE_LISTEN, // listen command
COMMAND_TYPE_ENUM_QUERY, // enum command
COMMAND_TYPE_SEND, // data send command (enum, enum query, send)
} COMMAND_TYPE;
#define NULL_DESCRIPTOR 0
//**********************************************************************
// Macro definitions
//**********************************************************************
//**********************************************************************
// Structure definitions
//**********************************************************************
//
// forward class and structure references
//
class CModemEndpoint;
//**********************************************************************
// Variable definitions
//**********************************************************************
//**********************************************************************
// Function prototypes
//**********************************************************************
//**********************************************************************
// Class definitions
//**********************************************************************
//
// class for command data
//
class CModemCommandData
{
public:
void Lock( void ) { DNEnterCriticalSection( &m_Lock ); }
void Unlock( void ) { DNLeaveCriticalSection( &m_Lock ); }
DWORD GetDescriptor( void ) const { return m_dwDescriptor; }
void SetDescriptor( void )
{
m_dwDescriptor = m_dwNextDescriptor;
m_dwNextDescriptor++;
if ( m_dwNextDescriptor == NULL_DESCRIPTOR )
{
m_dwNextDescriptor++;
}
SetState( COMMAND_STATE_UNKNOWN );
}
COMMAND_STATE GetState( void ) const { return m_State; }
#undef DPF_MODNAME
#define DPF_MODNAME "CModemCommandData::SetState"
void SetState( const COMMAND_STATE State )
{
DNASSERT( ( ( m_State == COMMAND_STATE_UNKNOWN ) || ( State == COMMAND_STATE_UNKNOWN ) ) ||
( ( m_State == COMMAND_STATE_PENDING ) && ( State == COMMAND_STATE_INPROGRESS ) ) ||
( ( m_State == COMMAND_STATE_PENDING ) && ( State == COMMAND_STATE_INPROGRESS_CANNOT_CANCEL ) ) ||
( ( m_State == COMMAND_STATE_PENDING ) && ( State == COMMAND_STATE_CANCELLING ) ) ||
( ( m_State == COMMAND_STATE_INPROGRESS ) && ( State == COMMAND_STATE_CANCELLING ) ) );
m_State = State;
}
COMMAND_TYPE GetType( void ) const { return m_Type; }
#undef DPF_MODNAME
#define DPF_MODNAME "CModemCommandData::SetType"
void SetType( const COMMAND_TYPE Type )
{
DNASSERT( ( m_Type == COMMAND_TYPE_UNKNOWN ) || ( Type == COMMAND_TYPE_UNKNOWN ) );
m_Type = Type;
}
CModemEndpoint *GetEndpoint( void ) { return m_pEndpoint; }
#undef DPF_MODNAME
#define DPF_MODNAME "CModemCommandData::SetEndpoint"
void SetEndpoint( CModemEndpoint *const pEndpoint )
{
DNASSERT( ( m_pEndpoint == NULL ) || ( pEndpoint == NULL ) );
m_pEndpoint = pEndpoint;
}
void *GetUserContext( void ){ return m_pUserContext; }
#undef DPF_MODNAME
#define DPF_MODNAME "CModemCommandData::SetUserContext"
void SetUserContext( void *const pUserContext )
{
DNASSERT( ( m_pUserContext == NULL ) || ( pUserContext == NULL ) );
m_pUserContext = pUserContext;
}
void AddToActiveCommandList( CBilink *const pLinkage ) { m_CommandListLinkage.InsertAfter( pLinkage ); }
void RemoveFromActiveCommandList( void ) { m_CommandListLinkage.RemoveFromList(); }
void Reset( void );
//
// pool functions
//
static BOOL PoolAllocFunction( void* pvItem, void* pvContext );
static void PoolInitFunction( void* pvItem, void* pvContext );
static void PoolReleaseFunction( void* pvItem );
static void PoolDeallocFunction( void* pvItem );
void ReturnSelfToPool( void );
#undef DPF_MODNAME
#define DPF_MODNAME "CModemCommandData::AddRef"
void AddRef( void )
{
DPFX(DPFPREP, 8, "AddRef CModemCommandData (%p), refcount = %d", this, m_iRefCount + 1);
DNASSERT( m_iRefCount != 0 );
DNInterlockedIncrement( &m_iRefCount );
}
#undef DPF_MODNAME
#define DPF_MODNAME "CModemCommandData::DecRef"
void DecRef( void )
{
DPFX(DPFPREP, 8, "DecRef CModemCommandData (%p), refcount = %d", this, m_iRefCount - 1);
DNASSERT( m_iRefCount != 0 );
if ( DNInterlockedDecrement( &m_iRefCount ) == 0 )
{
ReturnSelfToPool();
}
}
protected:
private:
#ifndef DPNBUILD_ONLYONETHREAD
DNCRITICAL_SECTION m_Lock;
#endif // !DPNBUILD_ONLYONETHREAD
CBilink m_CommandListLinkage;
volatile DWORD m_dwDescriptor;
volatile DWORD m_dwNextDescriptor;
volatile COMMAND_STATE m_State;
COMMAND_TYPE m_Type;
CModemEndpoint* m_pEndpoint;
void* m_pUserContext;
volatile LONG m_iRefCount;
//
// prevent unwarranted copies
//
CModemCommandData( const CModemCommandData & );
CModemCommandData& operator=( const CModemCommandData & );
};
#undef DPF_MODNAME
#endif // __COMMAND_DATA_H__