Leaked source code of windows server 2003
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

472 lines
15 KiB

/*==========================================================================
*
* Copyright (C) 1999-2000 Microsoft Corporation. All Rights Reserved.
*
* File: IOData.cpp
* Content: Functions for IO structures
*
*
* History:
* Date By Reason
* ==== == ======
* 11/25/98 jtk Created
* 02/11/2000 jtk Derived from IODAta.h
***************************************************************************/
#include "dnmdmi.h"
#undef DPF_SUBCOMP
#define DPF_SUBCOMP DN_SUBCOMP_MODEM
//**********************************************************************
// Constant definitions
//**********************************************************************
//**********************************************************************
// Macro definitions
//**********************************************************************
//**********************************************************************
// Structure definitions
//**********************************************************************
//**********************************************************************
// Variable definitions
//**********************************************************************
//**********************************************************************
// Function prototypes
//**********************************************************************
//**********************************************************************
// ------------------------------
// CModemReadIOData::PoolAllocFunction - called when new CModemReadIOData is allocated
//
// Entry: Context (handle of read complete event)
//
// Exit: Boolean indicating success
// TRUE = success
// FALSE = failure
// ------------------------------
#undef DPF_MODNAME
#define DPF_MODNAME "CModemReadIOData::PoolAllocFunction"
BOOL CModemReadIOData::PoolAllocFunction( void* pvItem, void* pvContext )
{
BOOL fReturn;
CModemReadIOData* pReadIOData = (CModemReadIOData*)pvItem;
HANDLE hContext = (HANDLE)pvContext;
//
// initialize
//
fReturn = TRUE;
pReadIOData->m_dwWin9xReceiveErrorReturn = ERROR_SUCCESS;
pReadIOData->jkm_dwOverlappedBytesReceived = 0;
pReadIOData->jkm_dwImmediateBytesReceived = 0;
pReadIOData->m_ReadState = READ_STATE_UNKNOWN;
pReadIOData->m_dwBytesToRead = 0;
pReadIOData->m_dwReadOffset = 0;
pReadIOData->m_lRefCount = 0;
pReadIOData->m_pThreadPool = NULL;
pReadIOData->m_Sig[0] = 'R';
pReadIOData->m_Sig[1] = 'I';
pReadIOData->m_Sig[2] = 'O';
pReadIOData->m_Sig[3] = 'D';
pReadIOData->m_OutstandingReadListLinkage.Initialize();
memset( &pReadIOData->m_ReceiveBuffer, 0x00, sizeof( pReadIOData->m_ReceiveBuffer ) );
#ifdef WIN95
DNASSERT( pReadIOData->Win9xOperationPending() == FALSE );
#endif // WIN95
memset( &pReadIOData->m_SPReceivedBuffer, 0x00, sizeof( pReadIOData->m_SPReceivedBuffer ) );
pReadIOData->m_SPReceivedBuffer.BufferDesc.pBufferData = &pReadIOData->m_ReceiveBuffer.ReceivedData[ sizeof( pReadIOData->m_ReceiveBuffer.MessageHeader ) ];
// Initialize Base Class members
#ifdef WINNT
pReadIOData->m_NTIOOperationType = NT_IO_OPERATION_UNKNOWN;
#endif // WINNT
#ifdef WIN95
pReadIOData->m_fWin9xOperationPending = FALSE;
#endif // WIN95
pReadIOData->m_pDataPort = NULL;
memset( &pReadIOData->m_Overlap, 0x00, sizeof( pReadIOData->m_Overlap ) );
//
// set the appropriate callback
//
#ifdef WINNT
//
// WinNT, always use IO completion ports
//
DNASSERT( hContext == NULL );
DNASSERT( pReadIOData->NTIOOperationType() == NT_IO_OPERATION_UNKNOWN );
pReadIOData->SetNTIOOperationType( NT_IO_OPERATION_RECEIVE );
#else // WIN95
//
// Win9x
//
DNASSERT( hContext != NULL );
DNASSERT( pReadIOData->OverlapEvent() == NULL );
#endif // WINNT
return fReturn;
}
//**********************************************************************
//**********************************************************************
// ------------------------------
// CModemReadIOData::PoolInitFunction - called when new item is grabbed from the pool
//
// Entry: Context (read complete event)
//
// Exit: Boolean indicating success
// TRUE = success
// FALSE = failure
// ------------------------------
#undef DPF_MODNAME
#define DPF_MODNAME "CModemReadIOData::PoolInitFunction"
void CModemReadIOData::PoolInitFunction( void* pvItem, void* pvContext )
{
CModemReadIOData* pReadIOData = (CModemReadIOData*)pvItem;
HANDLE hContext = (HANDLE)pvContext;
DNASSERT( pReadIOData->m_OutstandingReadListLinkage.IsEmpty() != FALSE );
DNASSERT( pReadIOData->m_dwBytesToRead == 0 );
DNASSERT( pReadIOData->m_dwReadOffset == 0 );
DNASSERT( pReadIOData->jkm_dwOverlappedBytesReceived == 0 );
DNASSERT( pReadIOData->m_SPReceivedBuffer.BufferDesc.pBufferData == &pReadIOData->m_ReceiveBuffer.ReceivedData[ sizeof( pReadIOData->m_ReceiveBuffer.MessageHeader ) ] );
DNASSERT( pReadIOData->DataPort() == NULL );
#ifdef WIN95
DNASSERT( pReadIOData->Win9xOperationPending() == FALSE );
pReadIOData->SetOverlapEvent( hContext );
#endif // WIN95
//
// Initialize internal SPRECEIVEDDATA. When data is received, it's possible
// that the pointers in the SPRECEIVEDDATA block were manipulated. Reset
// them to reflect that the entire buffer is available.
//
ZeroMemory( &pReadIOData->m_SPReceivedBuffer, sizeof( pReadIOData->m_SPReceivedBuffer ) );
pReadIOData->m_SPReceivedBuffer.BufferDesc.pBufferData = &pReadIOData->m_ReceiveBuffer.ReceivedData[ sizeof( pReadIOData->m_ReceiveBuffer.MessageHeader ) ];
DNASSERT(pReadIOData->m_lRefCount == 0);
pReadIOData->m_lRefCount = 1;
}
//**********************************************************************
//**********************************************************************
// ------------------------------
// CModemReadIOData::PoolReleaseFunction - called when CModemReadIOData is returned to pool
//
// Entry: Nothing
//
// Exit: Nothing
// ------------------------------
#undef DPF_MODNAME
#define DPF_MODNAME "CModemReadIOData::PoolReleaseFunction"
void CModemReadIOData::PoolReleaseFunction( void* pvItem )
{
CModemReadIOData* pReadIOData = (CModemReadIOData*)pvItem;
DNASSERT( pReadIOData->m_OutstandingReadListLinkage.IsEmpty() != FALSE );
pReadIOData->m_ReadState = READ_STATE_UNKNOWN;
pReadIOData->m_dwBytesToRead = 0;
pReadIOData->m_dwReadOffset = 0;
pReadIOData->jkm_dwOverlappedBytesReceived = 0;
#ifdef WIN95
DNASSERT( pReadIOData->Win9xOperationPending() == FALSE );
pReadIOData->SetOverlapEvent( NULL );
#endif // WIN95
pReadIOData->SetDataPort( NULL );
}
//**********************************************************************
//**********************************************************************
// ------------------------------
// CModemReadIOData::PoolDeallocFunction - called when CModemReadIOData is deallocated
//
// Entry: Nothing
//
// Exit: Nothing
// ------------------------------
#undef DPF_MODNAME
#define DPF_MODNAME "CModemReadIOData::PoolDeallocFunction"
void CModemReadIOData::PoolDeallocFunction( void* pvItem )
{
const CModemReadIOData* pReadIOData = (CModemReadIOData*)pvItem;
DNASSERT( pReadIOData->m_OutstandingReadListLinkage.IsEmpty() != FALSE );
DNASSERT( pReadIOData->m_dwBytesToRead == 0 );
DNASSERT( pReadIOData->m_dwReadOffset == 0 );
DNASSERT( pReadIOData->m_ReadState == READ_STATE_UNKNOWN );
DNASSERT( pReadIOData->m_lRefCount == 0 );
DNASSERT( pReadIOData->m_pThreadPool == NULL );
DNASSERT( pReadIOData->DataPort() == NULL );
#ifdef WIN95
DNASSERT( pReadIOData->OverlapEvent() == NULL );
DNASSERT( pReadIOData->Win9xOperationPending() == FALSE );
#endif // WIN95
}
//**********************************************************************
//**********************************************************************
// ------------------------------
// CRedaIOData::ReturnSelfToPool - return this item to the pool
//
// Entry: Nothing
//
// Exit: Nothing
// ------------------------------
#undef DPF_MODNAME
#define DPF_MODNAME "CModemReadIOData::ReturnSelfToPool"
void CModemReadIOData::ReturnSelfToPool( void )
{
CModemThreadPool *pThreadPool;
DNASSERT( m_lRefCount == 0 );
DNASSERT( m_pThreadPool != NULL );
pThreadPool = m_pThreadPool;
SetThreadPool( NULL );
pThreadPool->ReturnReadIOData( this );
}
//**********************************************************************
//**********************************************************************
// ------------------------------
// CModemWriteIOData::PoolAllocFunction - called when new CModemWriteIOData is allocated
//
// Entry: Context (handle of write completion event)
//
// Exit: Boolean indicating success
// TRUE = allocation succeeded
// FALSE = allocation failed
//
// Note: We always want a command structure associated with CModemWriteIOData
// so we don't need to grab a new command from the command pool each
// time a CModemWriteIOData entry is removed from its pool. This is done
// for speed.
// ------------------------------
#undef DPF_MODNAME
#define DPF_MODNAME "CModemWriteIOData::PoolAllocFunction"
BOOL CModemWriteIOData::PoolAllocFunction( void* pvItem, void* pvContext )
{
BOOL fReturn;
CModemCommandData *pCommand;
CModemWriteIOData* pWriteIOData = (CModemWriteIOData*)pvItem;
HANDLE hContext = (HANDLE)pvContext;
#ifdef WIN95
DNASSERT( hContext != NULL );
#endif // WIN95
pWriteIOData->m_pNext = NULL;
pWriteIOData->m_pBuffers = NULL;
pWriteIOData->m_uBufferCount = 0;
pWriteIOData->m_pCommand = NULL;
pWriteIOData->m_SendCompleteAction = SEND_COMPLETE_ACTION_UNKNOWN;
pWriteIOData->jkm_hSendResult = DPN_OK;
pWriteIOData->jkm_dwOverlappedBytesSent = 0;
pWriteIOData->jkm_dwImmediateBytesSent = 0;
pWriteIOData->m_Sig[0] = 'W';
pWriteIOData->m_Sig[1] = 'I';
pWriteIOData->m_Sig[2] = 'O';
pWriteIOData->m_Sig[3] = 'D';
pWriteIOData->m_OutstandingWriteListLinkage.Initialize();
memset( &pWriteIOData->m_DataBuffer, 0x00, sizeof( pWriteIOData->m_DataBuffer ) );
pWriteIOData->m_DataBuffer.MessageHeader.SerialSignature = SERIAL_HEADER_START;
// Initialize Base Class members
#ifdef WINNT
pWriteIOData->m_NTIOOperationType = NT_IO_OPERATION_UNKNOWN;
#endif // WINNT
#ifdef WIN95
pWriteIOData->m_fWin9xOperationPending = FALSE;
#endif // WIN95
pWriteIOData->m_pDataPort = NULL;
memset( &pWriteIOData->m_Overlap, 0x00, sizeof( pWriteIOData->m_Overlap ) );
//
// initialize
//
fReturn = TRUE;
pCommand = (CModemCommandData*)g_ModemCommandDataPool.Get();
if ( pCommand == NULL )
{
DPFX(DPFPREP, 0, "Could not get command when allocating new CModemWriteIOData!" );
fReturn = FALSE;
goto Exit;
}
//
// associate this command with the WriteData, clear the command descriptor
// because the command isn't really being used yet, and it'll
// cause an ASSERT when it's removed from the WriteIOData pool.
//
pWriteIOData->m_pCommand = pCommand;
//
// set the appropriate IO function
//
#ifdef WINNT
//
// WinNT, we'll always use completion ports
//
DNASSERT( pWriteIOData->NTIOOperationType() == NT_IO_OPERATION_UNKNOWN );
pWriteIOData->SetNTIOOperationType( NT_IO_OPERATION_SEND );
#else // WIN95
//
// Win9x
//
DNASSERT( pWriteIOData->OverlapEvent() == NULL );
#endif // WINNT
Exit:
return fReturn;
}
//**********************************************************************
//**********************************************************************
// ------------------------------
// CModemWriteIOData::PoolInitFunction - called when new CModemWriteIOData is removed from pool
//
// Entry: Nothing
//
// Exit: Boolean indicating success
// TRUE = success
// FALSE = failure
// ------------------------------
#undef DPF_MODNAME
#define DPF_MODNAME "CModemWriteIOData::PoolInitFunction"
void CModemWriteIOData::PoolInitFunction( void* pvItem, void* pvContext )
{
CModemWriteIOData* pWriteIOData = (CModemWriteIOData*)pvItem;
HANDLE hContext = (HANDLE)pvContext;
DNASSERT( pWriteIOData->m_pNext == NULL );
DNASSERT( pWriteIOData->m_pBuffers == NULL );
DNASSERT( pWriteIOData->m_uBufferCount == 0 );
DNASSERT( pWriteIOData->jkm_dwOverlappedBytesSent == 0 );
DNASSERT( pWriteIOData->m_pCommand != NULL );
pWriteIOData->m_pCommand->SetDescriptor();
DNASSERT( pWriteIOData->m_pCommand->GetDescriptor() != NULL_DESCRIPTOR );
DNASSERT( pWriteIOData->m_pCommand->GetUserContext() == NULL );
DNASSERT( pWriteIOData->m_SendCompleteAction == SEND_COMPLETE_ACTION_UNKNOWN );
DNASSERT( pWriteIOData->m_OutstandingWriteListLinkage.IsEmpty() != FALSE );
DNASSERT( pWriteIOData->DataPort() == NULL );
#ifdef WIN95
DNASSERT( pWriteIOData->Win9xOperationPending() == FALSE );
pWriteIOData->SetOverlapEvent( hContext );
#endif // WIN95
}
//**********************************************************************
//**********************************************************************
// ------------------------------
// CModemWriteIOData::PoolReleaseFunction - called when CModemWriteIOData is returned to pool
//
// Entry: Nothing
//
// Exit: Nothing
// ------------------------------
#undef DPF_MODNAME
#define DPF_MODNAME "CModemWriteIOData::PoolReleaseFunction"
void CModemWriteIOData::PoolReleaseFunction( void* pvItem )
{
CModemWriteIOData* pWriteIOData = (CModemWriteIOData*)pvItem;
DNASSERT( pWriteIOData->m_pCommand != NULL );
pWriteIOData->m_pCommand->Reset();
DNASSERT( pWriteIOData->m_OutstandingWriteListLinkage.IsEmpty() != FALSE );
#ifdef WIN95
DNASSERT( pWriteIOData->Win9xOperationPending() == FALSE );
pWriteIOData->SetOverlapEvent( NULL );
#endif
pWriteIOData->m_pBuffers = NULL;
pWriteIOData->m_uBufferCount = 0;
pWriteIOData->jkm_dwOverlappedBytesSent = 0;
pWriteIOData->m_pNext = NULL;
pWriteIOData->m_SendCompleteAction = SEND_COMPLETE_ACTION_UNKNOWN;
pWriteIOData->SetDataPort( NULL );
DEBUG_ONLY( memset( &pWriteIOData->m_DataBuffer.Data[ 1 ], 0x00, sizeof( pWriteIOData->m_DataBuffer.Data ) - 1 ) );
}
//**********************************************************************
//**********************************************************************
// ------------------------------
// CModemWriteIOData::PoolDeallocFunction - called when new CModemWriteIOData is deallocated
//
// Entry: Nothing
//
// Exit: Nothing
// ------------------------------
#undef DPF_MODNAME
#define DPF_MODNAME "CModemWriteIOData::PoolDeallocFunction"
void CModemWriteIOData::PoolDeallocFunction( void* pvItem )
{
CModemWriteIOData* pWriteIOData = (CModemWriteIOData*)pvItem;
DNASSERT( pWriteIOData->m_pBuffers == NULL );
DNASSERT( pWriteIOData->m_uBufferCount == 0 );
DNASSERT( pWriteIOData->m_SendCompleteAction == SEND_COMPLETE_ACTION_UNKNOWN );
DNASSERT( pWriteIOData->m_OutstandingWriteListLinkage.IsEmpty() != FALSE );
DNASSERT( pWriteIOData->m_DataBuffer.MessageHeader.SerialSignature == SERIAL_HEADER_START );
DNASSERT( pWriteIOData->m_pCommand != NULL );
pWriteIOData->m_pCommand->DecRef();
pWriteIOData->m_pCommand = NULL;
DNASSERT( pWriteIOData->DataPort() == NULL );
#ifdef WIN95
DNASSERT( pWriteIOData->OverlapEvent() == NULL );
DNASSERT( pWriteIOData->Win9xOperationPending() == FALSE );
#endif // WIN95
}
//**********************************************************************