Leaked source code of windows server 2003
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111 lines
3.2 KiB

/*==========================================================================
*
* Copyright (C) 1998-2000 Microsoft Corporation. All Rights Reserved.
*
* File: SendQueue.cpp
* Content: Queue to manage outgoing sends
*
*
* History:
* Date By Reason
* ==== == ======
* 06/14/99 jtk Created
***************************************************************************/
#include "dnmdmi.h"
#undef DPF_MODNAME
#define DPF_MODNAME "SendQueue"
#undef DPF_SUBCOMP
#define DPF_SUBCOMP DN_SUBCOMP_MODEM
//**********************************************************************
// Constant definitions
//**********************************************************************
//**********************************************************************
// Macro definitions
//**********************************************************************
//**********************************************************************
// Structure definitions
//**********************************************************************
//**********************************************************************
// Variable definitions
//**********************************************************************
//**********************************************************************
// Function prototypes
//**********************************************************************
//**********************************************************************
// Function definitions
//**********************************************************************
//**********************************************************************
// ------------------------------
// CSendQueue::CSendQueue - constructor
//
// Entry: Nothing
//
// Exit: Nothing
//
// Notes: Do not allocate anything in a constructor
// ------------------------------
CSendQueue::CSendQueue():
m_pHead( NULL ),
m_pTail( NULL )
{
}
//**********************************************************************
//**********************************************************************
// ------------------------------
// CSendQueue::~CSendQueue - destructor
//
// Entry: Nothing
//
// Exit: Nothing
// ------------------------------
CSendQueue::~CSendQueue()
{
DNASSERT( m_pHead == NULL );
DNASSERT( m_pTail == NULL );
}
//**********************************************************************
//**********************************************************************
// ------------------------------
// CSendQueue::Initialize - initialize this send queue
//
// Entry: Nothing
//
// Exit: Error code
// ------------------------------
HRESULT CSendQueue::Initialize( void )
{
HRESULT hr;
hr = DPN_OK;
if ( DNInitializeCriticalSection( &m_Lock ) == FALSE )
{
hr = DPNERR_OUTOFMEMORY;
DPFX(DPFPREP, 0, "Could not initialize critical section for SendQueue!" );
}
else
{
DebugSetCriticalSectionRecursionCount( &m_Lock, 0 );
DebugSetCriticalSectionGroup( &m_Lock, &g_blDPNModemCritSecsHeld ); // separate dpnmodem CSes from the rest of DPlay's CSes
}
return hr;
}
//**********************************************************************