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763 lines
20 KiB
763 lines
20 KiB
/*==========================================================================
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*
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* Copyright (C) 1999 Microsoft Corporation. All Rights Reserved.
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*
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* File: ClassHash.h
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* Content: Hash table that takes a class as a key. The key class MUST support
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* two member functions:
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* 'HashFunction' will perform a hash down to a specified number of bits.
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* 'CompareFunction' will perform a comparrisson of two items of that class.
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*
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* Note: This class requires an FPM to operate.
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*
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* THIS CLASS IS NOT THREAD SAFE!!
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*
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* History:
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* Date By Reason
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* ==== == ======
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* 11/15/98 jwo Created it (map).
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* 04/19/99 jtk Rewrote without using STL (map)
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* 08/03/99 jtk Derived from ClassMap.h
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***************************************************************************/
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#ifndef __CLASS_HASH_H__
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#define __CLASS_HASH_H__
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#include "dndbg.h"
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#include "classbilink.h"
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#undef DPF_SUBCOMP
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#define DPF_SUBCOMP DN_SUBCOMP_VOICE
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//**********************************************************************
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// Constant definitions
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//**********************************************************************
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//**********************************************************************
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// Macro definitions
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//**********************************************************************
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//**********************************************************************
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// Structure definitions
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//**********************************************************************
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//**********************************************************************
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// Variable prototypes
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//**********************************************************************
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//**********************************************************************
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// Function prototypes
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//**********************************************************************
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//**********************************************************************
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// Class definitions
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//**********************************************************************
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//
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// Template class for entry in map.
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//
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template<class T, class S>
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class CClassHashEntry
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{
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public:
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CClassHashEntry(){};
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~CClassHashEntry(){};
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//
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// internals, put the linkage at the end to make sure the FPM doesn't
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// wail on it!
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//
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PVOID m_FPMPlaceHolder;
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S m_Key;
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T *m_pItem;
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CBilink m_Linkage;
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//
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// linkage functions
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//
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#undef DPF_MODNAME
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#define DPF_MODNAME "CClassHashEntry::EntryFromBilink"
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static CClassHashEntry *EntryFromBilink( CBilink *const pLinkage )
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{
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DBG_CASSERT( sizeof( void* ) == sizeof( INT_PTR ) );
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return reinterpret_cast<CClassHashEntry*>( &reinterpret_cast<BYTE*>( pLinkage )[ -OFFSETOF( CClassHashEntry, m_Linkage ) ] );
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}
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void AddToList( CBilink &Linkage )
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{
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m_Linkage.InsertAfter( &Linkage );
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}
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void RemoveFromList( void )
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{
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m_Linkage.RemoveFromList();
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}
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//
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// pool management functions
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//
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#undef DPF_MODNAME
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#define DPF_MODNAME "CClassHashEntry::InitAlloc"
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static BOOL InitAlloc( void *pItem, void* pvContext )
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{
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CClassHashEntry<T,S> *pThisObject;
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DNASSERT( pItem != NULL );
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pThisObject = static_cast<CClassHashEntry<T,S>*>( pItem );
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pThisObject->m_pItem = NULL;
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pThisObject->m_Linkage.Initialize();
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return TRUE;
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}
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#undef DPF_MODNAME
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#define DPF_MODNAME "CClassHashEntry::Init"
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static void Init( void *pItem, void* pvContext )
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{
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CClassHashEntry<T,S> *pThisObject;
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DNASSERT( pItem != NULL );
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pThisObject = static_cast<CClassHashEntry<T,S>*>( pItem );
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DNASSERT( pThisObject->m_pItem == NULL );
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DNASSERT( pThisObject->m_Linkage.IsEmpty() != FALSE );
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}
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#undef DPF_MODNAME
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#define DPF_MODNAME "CClassHashEntry::Release"
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static void Release( void *pItem )
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{
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CClassHashEntry<T,S> *pThisObject;
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DNASSERT( pItem != NULL );
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pThisObject = static_cast<CClassHashEntry<T,S>*>( pItem );
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pThisObject->m_pItem = NULL;
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DNASSERT( pThisObject->m_Linkage.IsEmpty() != FALSE );
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}
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#undef DPF_MODNAME
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#define DPF_MODNAME "CClassHashEntry::Dealloc"
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static void Dealloc( void *pItem )
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{
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CClassHashEntry<T,S> *pThisObject;
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DNASSERT( pItem != NULL );
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pThisObject = static_cast<CClassHashEntry<T,S>*>( pItem );
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DNASSERT( pThisObject->m_pItem == NULL );
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DNASSERT( pThisObject->m_Linkage.IsEmpty() != FALSE );
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}
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protected:
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private:
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//
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// make copy constructor and assignment operator private and unimplemented
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// to prevent illegal copies from being made
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//
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CClassHashEntry( const CClassHashEntry & );
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CClassHashEntry& operator=( const CClassHashEntry & );
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};
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//
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// template class for the map
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//
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template<class T, class S>
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class CClassHash
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{
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public:
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CClassHash();
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~CClassHash();
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BOOL Initialize( const INT_PTR iBitDepth, const INT_PTR iGrowBits );
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void Deinitialize( void );
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BOOL Insert( const S Key, T *const pItem );
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void Remove( const S Key );
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BOOL RemoveLastEntry( T **const ppItem );
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BOOL Find( const S Key, T **const ppItem );
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BOOL IsEmpty( void ) { return ( m_iEntriesInUse == 0 ); }
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INT_PTR m_iHashBitDepth; // number of bits used for hash entry
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INT_PTR m_iGrowBits; // number of bits to grow has by
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CBilink *m_pHashEntries; // list of hash entries
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INT_PTR m_iAllocatedEntries; // count of allocated entries in index/item list
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INT_PTR m_iEntriesInUse; // count of entries in use
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CFixedPool m_EntryPool; // pool of entries
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private:
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BOOL m_fInitialized;
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BOOL LocalFind( const S Key, CBilink **const ppLink );
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void Grow( void );
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void InitializeHashEntries( const UINT_PTR uEntryCount ) const;
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//
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// make copy constructor and assignment operator private and unimplemented
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// to prevent illegal copies from being made
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//
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CClassHash( const CClassHash & );
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CClassHash& operator=( const CClassHash & );
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};
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//**********************************************************************
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// Class function definitions
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//**********************************************************************
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//**********************************************************************
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// ------------------------------
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// CClassHash::CClassHash - constructor
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//
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// Entry: Nothing
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//
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// Exit: Nothing
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// ------------------------------
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#undef DPF_MODNAME
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#define DPF_MODNAME "CClassHash::CClassHash"
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template<class T, class S>
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CClassHash< T, S >::CClassHash(): m_iHashBitDepth( 0 ),m_iGrowBits( 0 ),
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m_pHashEntries( NULL ),m_iAllocatedEntries( 0 ),m_iEntriesInUse( 0 )
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{
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//
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// clear internals
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//
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m_fInitialized = FALSE;
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memset( &m_EntryPool, 0x00, sizeof( m_EntryPool ) );
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}
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//**********************************************************************
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//**********************************************************************
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// ------------------------------
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// CClassHash::~CClassHash - destructor
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//
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// Entry: Nothing
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//
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// Exit: Nothing
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// ------------------------------
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#undef DPF_MODNAME
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#define DPF_MODNAME "CClassHash::~CClassHash"
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template<class T, class S>
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CClassHash< T, S >::~CClassHash()
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{
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DNASSERT( m_iHashBitDepth == 0 );
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DNASSERT( m_iGrowBits == 0 );
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DNASSERT( m_pHashEntries == NULL );
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DNASSERT( m_iAllocatedEntries == 0 );
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DNASSERT( m_iEntriesInUse == 0 );
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DNASSERT( m_fInitialized == FALSE );
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}
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//**********************************************************************
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//**********************************************************************
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// ------------------------------
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// CClassHash::Initialize - initialize hash table
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//
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// Entry: Pointer to key
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// Pointer to 'key' associated with this item
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// Pointer to item to add
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//
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// Exit: Boolean indicating success
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// TRUE = success
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// FALSE = failure
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// ------------------------------
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#undef DPF_MODNAME
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#define DPF_MODNAME "CClassHash::Initialize"
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template<class T, class S>
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BOOL CClassHash< T, S >::Initialize( const INT_PTR iBitDepth, const INT_PTR iGrowBits )
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{
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BOOL fReturn;
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DNASSERT( iBitDepth != 0 );
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//
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// initialize
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//
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fReturn = TRUE;
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DNASSERT( m_pHashEntries == NULL );
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m_pHashEntries = static_cast<CBilink*>( DNMalloc( sizeof( *m_pHashEntries ) * ( 1 << iBitDepth ) ) );
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if ( m_pHashEntries == NULL )
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{
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fReturn = FALSE;
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DPFX(DPFPREP, 0, "Unable to allocate memory for hash table!" );
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goto Exit;
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}
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m_iAllocatedEntries = 1 << iBitDepth;
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InitializeHashEntries( m_iAllocatedEntries );
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if (!m_EntryPool.Initialize(sizeof( CClassHashEntry<T,S> ), // size of pool entry
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CClassHashEntry<T,S>::InitAlloc, // function for allocating item
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CClassHashEntry<T,S>::Init, // function for getting item from pool
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CClassHashEntry<T,S>::Release, // function for releasing item
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CClassHashEntry<T,S>::Dealloc // function for deallocating item
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))
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{
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fReturn = FALSE;
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DPFX(DPFPREP, 0, "Unable to allocate memory for entry pool!" );
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DNFree(m_pHashEntries);
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m_pHashEntries = NULL;
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goto Exit;
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}
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m_iHashBitDepth = iBitDepth;
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m_iGrowBits = iGrowBits;
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m_fInitialized = TRUE;
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Exit:
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return fReturn;
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}
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//**********************************************************************
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//**********************************************************************
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// ------------------------------
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// CClassHash::Deinitialize - deinitialize hash table
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//
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// Entry: Nothing
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//
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// Exit: Nothing
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// ------------------------------
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#undef DPF_MODNAME
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#define DPF_MODNAME "CClassHash::Deinitialize"
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template<class T, class S>
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void CClassHash< T, S >::Deinitialize( void )
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{
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if( !m_fInitialized )
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return;
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DNASSERT( m_iEntriesInUse == 0 );
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DNASSERT( m_pHashEntries != NULL );
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DNFree( m_pHashEntries );
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m_pHashEntries = NULL;
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m_EntryPool.DeInitialize();
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m_fInitialized = FALSE;
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m_iHashBitDepth = 0;
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m_iGrowBits = 0;
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m_iAllocatedEntries = 0;
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}
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//**********************************************************************
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//**********************************************************************
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// ------------------------------
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// CClassHash::Insert - add item to map
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//
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// Entry: Pointer to 'key' associated with this item
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// Pointer to item to add
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//
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// Exit: Boolean indicating success:
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// TRUE = success
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// FALSE = failure
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// ------------------------------
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#undef DPF_MODNAME
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#define DPF_MODNAME "CClassHash::Insert"
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template<class T, class S>
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BOOL CClassHash< T, S >::Insert( const S Key, T *const pItem )
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{
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BOOL fReturn;
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BOOL fFound;
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CBilink *pLink;
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CClassHashEntry< T, S > *pNewEntry;
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DNASSERT( pItem != NULL );
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DNASSERT( m_fInitialized != FALSE );
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//
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// initialize
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//
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fReturn = TRUE;
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pNewEntry = NULL;
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//
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// grow the map if applicable
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//
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if ( m_iEntriesInUse >= ( m_iAllocatedEntries / 2 ) )
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{
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Grow();
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}
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//
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// get a new table entry before trying the lookup
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//
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pNewEntry = static_cast<CClassHashEntry<T,S>*>( m_EntryPool.Get() );
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if ( pNewEntry == NULL )
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{
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fReturn = FALSE;
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DPFX(DPFPREP, 0, "Problem allocating new hash table entry on Insert!" );
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goto Exit;
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}
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//
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// scan for this item in the list, since we're only supposed to have
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// unique items in the list, ASSERT if a duplicate is found
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//
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fFound = LocalFind( Key, &pLink );
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DNASSERT( pLink != NULL );
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DNASSERT( fFound == FALSE );
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//
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// officially add entry to the hash table
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//
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m_iEntriesInUse++;
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pNewEntry->m_Key = Key;
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pNewEntry->m_pItem = pItem;
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DNASSERT( pLink != NULL );
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pNewEntry->AddToList( *pLink );
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DNASSERT( fReturn == TRUE );
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Exit:
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return fReturn;
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}
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//**********************************************************************
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//**********************************************************************
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// ------------------------------
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// CClassHash::Remove - remove item from map
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//
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// Entry: Reference to 'key' used to look up this item
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//
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// Exit: Nothing
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// ------------------------------
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#undef DPF_MODNAME
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#define DPF_MODNAME "CClassHash::Remove"
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template<class T, class S>
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void CClassHash< T, S >::Remove( const S Key )
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{
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CBilink *pLink;
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DNASSERT( m_fInitialized != FALSE );
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if ( LocalFind( Key, &pLink ) != FALSE )
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{
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CClassHashEntry< T, S > *pEntry;
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DNASSERT( pLink != NULL );
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pEntry = CClassHashEntry< T, S >::EntryFromBilink( pLink );
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pEntry->RemoveFromList();
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m_EntryPool.Release( pEntry );
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DNASSERT( m_iEntriesInUse != 0 );
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m_iEntriesInUse--;
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}
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}
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//**********************************************************************
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//**********************************************************************
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// ------------------------------
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// CClassHash::RemoveLastEntry - remove last item from map
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//
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// Entry: Pointer to pointer to 'key'
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// Pointer to pointer to item data
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//
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// Exit: Boolean indicating success
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// TRUE = item was removed
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// FALSE = item was not removed (map empty)
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// ------------------------------
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#undef DPF_MODNAME
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#define DPF_MODNAME "CClassHash::RemoveLastEntry"
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template<class T, class S>
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BOOL CClassHash< T, S >::RemoveLastEntry( T **const ppItem )
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{
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BOOL fReturn;
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DNASSERT( ppItem != NULL );
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//
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// initialize
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//
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DNASSERT( m_fInitialized != FALSE );
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fReturn = FALSE;
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if ( m_iEntriesInUse != 0 )
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{
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INT_PTR iIndex;
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DNASSERT( m_pHashEntries != NULL );
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iIndex = m_iAllocatedEntries;
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while ( iIndex > 0 )
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{
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iIndex--;
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if ( m_pHashEntries[ iIndex ].IsEmpty() == FALSE )
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{
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CClassHashEntry<T,S> *pEntry;
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pEntry = CClassHashEntry< T, S >::EntryFromBilink( m_pHashEntries[ iIndex ].GetNext() );
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pEntry->RemoveFromList();
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*ppItem = pEntry->m_pItem;
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m_EntryPool.Release( pEntry );
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m_iEntriesInUse--;
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fReturn = TRUE;
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goto Exit;
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}
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}
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}
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Exit:
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return fReturn;
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}
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//**********************************************************************
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//**********************************************************************
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// ------------------------------
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// CClassHash::Find - find item in map
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//
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// Entry: Reference of 'key' used to look up this item
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// Pointer to pointer to be filled in with data
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//
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// Exit: Boolean indicating success
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// TRUE = item found
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// FALSE = item not found
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// ------------------------------
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#undef DPF_MODNAME
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#define DPF_MODNAME "CClassHash::Find"
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template<class T, class S>
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BOOL CClassHash< T, S >::Find( const S Key, T **const ppItem )
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{
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BOOL fReturn;
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CBilink *pLinkage;
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|
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DNASSERT( m_fInitialized != FALSE );
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//
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// initialize
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//
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fReturn = FALSE;
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pLinkage = NULL;
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if ( LocalFind( Key, &pLinkage ) != FALSE )
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{
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CClassHashEntry<T,S> *pEntry;
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pEntry = CClassHashEntry< T, S >::EntryFromBilink( pLinkage );
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*ppItem = pEntry->m_pItem;
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fReturn = TRUE;
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}
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return fReturn;
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}
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//**********************************************************************
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//**********************************************************************
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// ------------------------------
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// CClassHash::LocalFind - find an entry in a hash table, or find out where to insert.
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//
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// Entry: Refernce of 'key' to look for
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// Pointer to pointer to linkage of find or insert
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//
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// Exit: Boolean indicating whether the item was found
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// TRUE = found
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// FALSE = not found
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// ------------------------------
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#undef DPF_MODNAME
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#define DPF_MODNAME "CClassHash::LocalFind"
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|
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template<class T, class S>
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BOOL CClassHash< T, S >::LocalFind( const S Key, CBilink **const ppLinkage )
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|
{
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BOOL fFound;
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|
DWORD_PTR HashResult;
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CBilink *pTemp;
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|
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DNASSERT( m_fInitialized != FALSE );
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|
|
|
HashResult = ClassHash_Hash( Key, m_iHashBitDepth );
|
|
DNASSERT( HashResult < ( 1 << m_iHashBitDepth ) );
|
|
// DNASSERT( HashResult >= 0 ); -- REMOVED by MiNara
|
|
|
|
fFound = FALSE;
|
|
pTemp = &m_pHashEntries[ HashResult ];
|
|
while ( pTemp->GetNext() != &m_pHashEntries[ HashResult ] )
|
|
{
|
|
const CClassHashEntry< T, S > *pEntry;
|
|
|
|
|
|
pEntry = CClassHashEntry< T, S >::EntryFromBilink( pTemp->GetNext() );
|
|
if ( Key == pEntry->m_Key )
|
|
{
|
|
fFound = TRUE;
|
|
*ppLinkage = pTemp->GetNext();
|
|
goto Exit;
|
|
}
|
|
else
|
|
{
|
|
pTemp = pTemp->GetNext();
|
|
}
|
|
}
|
|
|
|
//
|
|
// entry was not found, return pointer to linkage to insert after if a new
|
|
// entry is being added to the table
|
|
//
|
|
*ppLinkage = pTemp;
|
|
|
|
Exit:
|
|
return fFound;
|
|
}
|
|
//**********************************************************************
|
|
|
|
|
|
//**********************************************************************
|
|
// ------------------------------
|
|
// CClassHash::Grow - grow hash table to next larger size
|
|
//
|
|
// Entry: Nothing
|
|
//
|
|
// Exit: Nothing
|
|
// ------------------------------
|
|
#undef DPF_MODNAME
|
|
#define DPF_MODNAME "CClassHash::Grow"
|
|
|
|
template<class T, class S>
|
|
void CClassHash< T, S >::Grow( void )
|
|
{
|
|
CBilink *pTemp;
|
|
INT_PTR iNewEntryBitCount;
|
|
|
|
|
|
DNASSERT( m_fInitialized != FALSE );
|
|
|
|
//
|
|
// We're more than 50% full, find a new has table size that will accomodate
|
|
// all of the current entries, and keep a pointer to the old data
|
|
// in case the memory allocation fails.
|
|
//
|
|
pTemp = m_pHashEntries;
|
|
iNewEntryBitCount = m_iHashBitDepth;
|
|
|
|
do
|
|
{
|
|
iNewEntryBitCount += m_iGrowBits;
|
|
} while ( m_iEntriesInUse >= ( ( 1 << iNewEntryBitCount ) / 2 ) );
|
|
|
|
//
|
|
// assert that we don't consume half of the machine's address space!
|
|
//
|
|
DNASSERT( iNewEntryBitCount <= ( sizeof( UINT_PTR ) * 8 / 2 ) );
|
|
|
|
m_pHashEntries = static_cast<CBilink*>( DNMalloc( sizeof( *pTemp ) * ( 1 << iNewEntryBitCount ) ) );
|
|
if ( m_pHashEntries == NULL )
|
|
{
|
|
//
|
|
// Allocation failed, restore the old data pointer and insert the item
|
|
// into the hash table. This will probably result in adding to a bucket.
|
|
//
|
|
m_pHashEntries = pTemp;
|
|
DPFX(DPFPREP, 0, "Warning: Failed to grow hash table when 50% full!" );
|
|
}
|
|
else
|
|
{
|
|
INT_PTR iOldHashSize;
|
|
INT_PTR iOldEntryCount;
|
|
|
|
|
|
//
|
|
// we have more memory, reorient the hash table and re-add all of
|
|
// the old items
|
|
//
|
|
InitializeHashEntries( 1 << iNewEntryBitCount );
|
|
iOldEntryCount = m_iEntriesInUse;
|
|
|
|
iOldHashSize = 1 << m_iHashBitDepth;
|
|
m_iHashBitDepth = iNewEntryBitCount;
|
|
|
|
iOldEntryCount = m_iEntriesInUse;
|
|
m_iAllocatedEntries = 1 << iNewEntryBitCount;
|
|
m_iEntriesInUse = 0;
|
|
|
|
DNASSERT( iOldHashSize > 0 );
|
|
while ( iOldHashSize > 0 )
|
|
{
|
|
iOldHashSize--;
|
|
while ( pTemp[ iOldHashSize ].GetNext() != &pTemp[ iOldHashSize ] )
|
|
{
|
|
BOOL fTempReturn;
|
|
S Key;
|
|
T* pItem;
|
|
CClassHashEntry<T,S> *pTempEntry;
|
|
|
|
|
|
pTempEntry = CClassHashEntry< T, S >::EntryFromBilink( pTemp[ iOldHashSize ].GetNext() );
|
|
pTempEntry->RemoveFromList();
|
|
Key = pTempEntry->m_Key;
|
|
pItem = pTempEntry->m_pItem;
|
|
m_EntryPool.Release( pTempEntry );
|
|
|
|
//
|
|
// Since we're returning the current hash table entry to the pool
|
|
// it will be immediately reused in the new table. We should never
|
|
// have a problem adding to the new list.
|
|
//
|
|
fTempReturn = Insert( Key, pItem );
|
|
DNASSERT( fTempReturn != FALSE );
|
|
iOldEntryCount--;
|
|
}
|
|
}
|
|
|
|
DNASSERT( iOldEntryCount == 0 );
|
|
DNFree( pTemp );
|
|
pTemp = NULL;
|
|
}
|
|
}
|
|
//**********************************************************************
|
|
|
|
|
|
//**********************************************************************
|
|
// ------------------------------
|
|
// CClassHash::InitializeHashEntries - initialize all of the entries in the hash table
|
|
//
|
|
// Entry: Count of entries to initialize.
|
|
//
|
|
// Exit: Nothing
|
|
// ------------------------------
|
|
#undef DPF_MODNAME
|
|
#define DPF_MODNAME "CClassHash::InitializeHashEntries"
|
|
|
|
template<class T, class S>
|
|
void CClassHash< T, S >::InitializeHashEntries( const UINT_PTR uEntryCount ) const
|
|
{
|
|
UINT_PTR uLocalEntryCount;
|
|
|
|
|
|
DNASSERT( m_pHashEntries != NULL );
|
|
uLocalEntryCount = uEntryCount;
|
|
while ( uLocalEntryCount != 0 )
|
|
{
|
|
uLocalEntryCount--;
|
|
|
|
m_pHashEntries[ uLocalEntryCount ].Initialize();
|
|
}
|
|
}
|
|
//**********************************************************************
|
|
|
|
#undef DPF_SUBCOMP
|
|
|
|
#endif // __CLASS_HASH_H__
|