Leaked source code of windows server 2003
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/*==========================================================================
*
* Copyright (C) 1999 Microsoft Corporation. All Rights Reserved.
*
* File: dvtransport.h
* Content: Base class for dp/dnet abstraction
*
* History:
* Date By Reason
* ==== == ======
* 07/06/99 rodtoll Created It
* 07/22/99 rodtoll Updated to reflect new player table routines
* 07/23/99 rodtoll Added group membership checks and player id retrieval
* 07/26/99 rodtoll Modified EnableReceiveHook for use with new interfaces
* 08/03/99 rodtoll Changed abstraction for new init order
* 11/23/99 rodtoll Split CheckForValid into Group and Player
* 01/14/2000 rodtoll Renamed SendToID to SendToIDS and updated parameter list
* to accept multiple targets.
* rodtoll Added GetNumPlayers call
* 03/28/2000 rodtoll Moved nametable from here to upper level classes
* rodtoll Updated Advise to have interface specify if it's a client or server when advising/unadvising
* 04/07/2000 rodtoll Bug #32179 - Registering more then one server/and/or/client
* rodtoll Updated sends to take new buffer descs for no copy sends
* 06/21/2000 rodtoll Bug #36820 - Host migrates to wrong client when client/server are on same interface
* Condition exists where host sends leave message, client attempts to start new host
* which fails because old host still registered. Now deregistering is two step
* process DisableReceiveHook then DestroyTransport.
* 07/22/20000 rodtoll Bug #40296, 38858 - Crashes due to shutdown race condition
* Now ensures that all threads from transport have left and that
* all notificatinos have been processed before shutdown is complete.
* 01/22/2001 rodtoll WINBUG #288437 - IA64 Pointer misalignment due to wire packets
*
***************************************************************************/
#ifndef __DVTRANSPORT_H
#define __DVTRANSPORT_H
class CDirectVoiceEngine;
class CVoicePlayer;
class CDirectVoiceTransport;
struct DIRECTVOICEOBJECT;
// CDirectVoiceTransport
//
// Abstracts the transport system so that the sends and group management
// features of DPlay/DirectNet are indpendent.
class CDirectVoiceTransport
{
// Voice player table management
public:
CDirectVoiceTransport(): m_lRefCount(0) {};
virtual ~CDirectVoiceTransport() {};
inline void Release() { InterlockedDecrement( &m_lRefCount ); };
inline void AddRef() { InterlockedIncrement( &m_lRefCount ); };
virtual HRESULT AddPlayerEntry( DVID dvidPlayer, LPVOID lpData ) = 0;
virtual HRESULT DeletePlayerEntry( DVID dvidPlayer ) = 0;
virtual HRESULT GetPlayerEntry( DVID dvidPlayer, CVoicePlayer **lplpPlayer ) = 0;
virtual HRESULT Initialize() = 0;
virtual HRESULT MigrateHost( DVID dvidNewHost ) = 0;
virtual DVID GetLocalID() = 0;
virtual DVID GetServerID() = 0;
public:
virtual HRESULT SendToServer( PDVTRANSPORT_BUFFERDESC pBufferDesc, LPVOID pvContext, DWORD dwFlags ) = 0;
virtual HRESULT SendToAll( PDVTRANSPORT_BUFFERDESC pBufferDesc, LPVOID pvContext, DWORD dwFlags ) = 0;
virtual HRESULT SendToIDS( UNALIGNED DVID * pdvidTargets, DWORD dwNumTargets, PDVTRANSPORT_BUFFERDESC pBufferDesc, LPVOID pvContext, DWORD dwFlags ) = 0;
virtual DWORD GetMaxPlayers( )= 0;
public: // Remote Server Synchronization functions
virtual HRESULT CreateGroup( LPDVID dvidGroup ) = 0;
virtual HRESULT DeleteGroup( DVID dvidGroup ) = 0;
virtual HRESULT AddPlayerToGroup( LPDVID dvidGroup, DVID dvidPlayer ) = 0;
virtual HRESULT RemovePlayerFromGroup( DVID dvidGroup, DVID dvidPlayer ) = 0;
public: // Hooks into the transport
virtual BOOL IsPlayerInGroup( DVID dvidGroup, DVID dvidPlayer ) = 0;
virtual BOOL ConfirmValidEntity( DVID dvid ) = 0;
virtual BOOL ConfirmValidGroup( DVID dvid ) = 0;
virtual HRESULT EnableReceiveHook( DIRECTVOICEOBJECT *dvObject, DWORD dwObjectType ) = 0;
virtual HRESULT DisableReceiveHook( ) = 0;
virtual HRESULT WaitForDetachCompletion() = 0;
virtual void DestroyTransport() = 0;
virtual BOOL ConfirmLocalHost( ) = 0;
virtual BOOL ConfirmSessionActive( ) = 0;
virtual HRESULT GetTransportSettings( LPDWORD lpdwSessionType, LPDWORD lpdwFlags ) = 0;
public:
LONG m_lRefCount;
};
#endif