Leaked source code of windows server 2003
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/***************************************************************************
*
* Copyright (C) 1997-1999 Microsoft Corporation. All Rights Reserved.
*
* File: dxvtlibpch.h
* Content: DirectPlayVoice DXVTLIB master internal header file.
* History:
* Date By Reason
* ==== == ======
* 03/28/01 masonb Created.
*
***************************************************************************/
#ifndef __DXVTLIBPCH_H__
#define __DXVTLIBPCH_H__
//
// Public includes
//
#include <windows.h>
#include <mmsystem.h>
#include <tchar.h>
#include <stdio.h>
#ifndef WIN95
#include <prsht.h>
#include <shfusion.h>
#endif
#include <commctrl.h>
//
// DirectX public includes
//
#include "dsound.h"
#include "dsprv.h"
//
// DirectPlay public includes
//
#include "dvoice.h"
#include "dplay8.h"
//
// DirectPlay4 public includes
//
//#include "dplay.h"
//#include "dplobby.h"
//
// DirectPlay private includes
//
#include "osind.h"
#include "dndbg.h"
#include "comutil.h"
#include "creg.h"
//
// DirectPlay Voice private includes
//
#include "winutil.h"
#include "decibels.h"
#include "diagnos.h"
#include "devmap.h"
#include "dverror.h"
//
// Voice includes
//
#include "fdtcfg.h"
#include "fdtipc.h"
#include "fulldup.h"
#include "fdtglob.h"
#include "loopback.h"
#include "peakmetr.h"
#include "resource.h"
#include "supervis.h"
#endif // __DXVTLIBPCH_H__