Leaked source code of windows server 2003
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/*==========================================================================
*
* Copyright (C) 1999 Microsoft Corporation. All Rights Reserved.
*
* File: aplayd.h
* Content: Definition of the CAudioPlaybackDevice class
*
* History:
* Date By Reason
* ==== == ======
* 07/16/99 rodtoll Created
* 11/12/99 rodtoll Modified abstraction for new waveOut support.
* Now abstracted types look almost like dsound objects
* 12/01/99 rodtoll Bug #121815 - Recording/Playback may contain static.
* Added abstract call to adjust conversion quality
* 01/27/2000 rodtoll Updated sound classes to accept playback flags,
* buffer structures and DSBUFFERDESC instead of DSBUFFERDESC1
* 04/04/2001 rodtoll WINBUG #343428 - DPVOICE: Voice wizard's playback is very choppy.
*
***************************************************************************/
#ifndef __AUDIOPLAYBACKDEVICE_H
#define __AUDIOPLAYBACKDEVICE_H
class CAudioPlaybackDevice
{
public:
CAudioPlaybackDevice( ) {} ;
virtual ~CAudioPlaybackDevice() {};
public: // Initialization
virtual HRESULT Initialize( const GUID &guidDevice, HWND hwndOwner, WAVEFORMATEX *primaryFormat, BOOL fPriorityMode ) = 0;
virtual HRESULT CreateBuffer( LPDSBUFFERDESC lpdsBufferDesc, DWORD dwFrameSize, CAudioPlaybackBuffer **lpapBuffer ) = 0;
virtual BOOL IsEmulated() = 0;
inline WAVEFORMATEX *GetPrimaryFormat() { return m_primaryFormat; };
virtual LPDIRECTSOUND GetPlaybackDevice() = 0;
virtual HRESULT GetMixerQuality( DIRECTSOUNDMIXER_SRCQUALITY *psrcQuality ) = 0;
virtual HRESULT SetMixerQuality( const DIRECTSOUNDMIXER_SRCQUALITY srcQuality ) = 0;
protected:
WAVEFORMATEX *m_primaryFormat; // Format used by the device's mixer
};
#endif