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375 lines
9.6 KiB
375 lines
9.6 KiB
/*==========================================================================
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*
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* Copyright (C) 1999 Microsoft Corporation. All Rights Reserved.
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*
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* File: dscrecb.cpp
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* Content:
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* This module contains the implementation of the
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* CDirectSoundPlaybackBuffer.
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*
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* History:
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* Date By Reason
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* ==== == ======
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* 07/16/99 rodtoll Created
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* 08/04/99 rodtoll Updated to take dsound ranges for volume
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* 08/27/99 rodtoll Updated CreateBuffer call to remove DX7 dependencies.
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* 09/07/99 rodtoll Added 3d caps to buffer
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* 09/20/99 rodtoll Added memory allocation failure checks
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* 10/05/99 rodtoll Added DPF_MODNAMEs
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* 11/02/99 pnewson Fix: Bug #116365 - using wrong DSBUFFERDESC
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* 11/12/99 rodtoll Modified abstraction for new waveOut support.
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* Now abstracted types look almost like dsound objects
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* 01/27/2000 rodtoll Updated sound classes to accept playback flags,
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* buffer structures and DSBUFFERDESC instead of DSBUFFERDESC1
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* 04/17/2000 rodtoll Fix: Bug #32215 - Session Lost after resuming from hibernation
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* 07/12/2000 rodtoll Bug #31468 - Add diagnostic spew to logfile to show what is failing the HW Wizard
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* 08/03/2000 rodtoll Bug #41457 - DPVOICE: need way to discover which specific dsound call failed when returning DVERR_SOUNDINITFAILURE
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* 10/04/2000 rodtoll Bug #43510 - DPVOICE: Apps receive a DVMSGID_SESSIONLOST w/DVERR_LOCKEDBUFFER
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***************************************************************************/
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#include "dxvutilspch.h"
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#undef DPF_SUBCOMP
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#define DPF_SUBCOMP DN_SUBCOMP_VOICE
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#define DSOUND_STARTUPLATENCY 1
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#undef DPF_MODNAME
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#define DPF_MODNAME "CDirectSoundPlaybackBuffer::CDirectSoundPlaybackBuffer"
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CDirectSoundPlaybackBuffer::CDirectSoundPlaybackBuffer(
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LPDIRECTSOUNDBUFFER lpdsBuffer
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): CAudioPlaybackBuffer(), m_dwLastPosition(0), m_dwPriority(0),m_dwFlags(0),m_fPlaying(FALSE)
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{
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HRESULT hr;
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hr = lpdsBuffer->QueryInterface( IID_IDirectSoundBuffer, (void **) &m_lpdsBuffer );
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if( FAILED( hr ) )
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{
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Diagnostics_Write(DVF_ERRORLEVEL, "Unable to get dsound buffer interface" );
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m_lpdsBuffer = NULL;
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}
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}
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#undef DPF_MODNAME
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#define DPF_MODNAME "CDirectSoundPlaybackBuffer::CDirectSoundPlaybackBuffer"
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CDirectSoundPlaybackBuffer::~CDirectSoundPlaybackBuffer()
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{
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if( m_lpdsBuffer != NULL )
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{
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m_lpdsBuffer->Release();
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}
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}
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#undef DPF_MODNAME
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#define DPF_MODNAME "CDirectSoundPlaybackBuffer::Lock"
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HRESULT CDirectSoundPlaybackBuffer::Lock( DWORD dwWriteCursor, DWORD dwWriteBytes, LPVOID *lplpvBuffer1, LPDWORD lpdwSize1, LPVOID *lplpvBuffer2, LPDWORD lpdwSize2, DWORD dwFlags )
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{
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if( m_lpdsBuffer == NULL )
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{
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Diagnostics_Write(DVF_ERRORLEVEL, "No DirectSound Buffer Available" );
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return DVERR_NOTINITIALIZED;
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}
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HRESULT hr;
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while( 1 )
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{
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hr = m_lpdsBuffer->Lock( dwWriteCursor, dwWriteBytes, lplpvBuffer1, lpdwSize1, lplpvBuffer2, lpdwSize2, dwFlags );
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if( hr == DSERR_BUFFERLOST )
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{
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DPFX(DPFPREP, 0, "Buffer lost while locking buffer" );
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hr = Restore();
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}
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else
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{
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DSERTRACK_Update( "DSB::Lock()", hr );
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break;
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}
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if( hr == DSERR_BUFFERLOST )
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Sleep( 50 );
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}
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return hr;
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}
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#undef DPF_MODNAME
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#define DPF_MODNAME "CDirectSoundPlaybackBuffer::UnLock"
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HRESULT CDirectSoundPlaybackBuffer::UnLock( LPVOID lpvBuffer1, DWORD dwSize1, LPVOID lpvBuffer2, DWORD dwSize2 )
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{
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if( m_lpdsBuffer == NULL )
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{
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Diagnostics_Write(DVF_ERRORLEVEL, "No DirectSound Buffer Available" );
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return DVERR_NOTINITIALIZED;
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}
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HRESULT hr;
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hr = m_lpdsBuffer->Unlock( lpvBuffer1, dwSize1, lpvBuffer2, dwSize2 );
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if( hr == DSERR_BUFFERLOST )
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{
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hr = DS_OK;
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}
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DSERTRACK_Update( "DSB::UnLock()", hr );
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return hr;
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}
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#undef DPF_MODNAME
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#define DPF_MODNAME "CDirectSoundPlaybackBuffer::SetVolume"
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HRESULT CDirectSoundPlaybackBuffer::SetVolume( LONG lVolume )
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{
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if( m_lpdsBuffer == NULL )
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{
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Diagnostics_Write(DVF_ERRORLEVEL, "No DirectSound Buffer Available" );
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return DVERR_NOTINITIALIZED;
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}
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HRESULT hr;
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while( 1 )
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{
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hr = m_lpdsBuffer->SetVolume( lVolume );
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if( hr == DSERR_BUFFERLOST )
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{
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DPFX(DPFPREP, 0, "Buffer lost while setting volume" );
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hr = Restore();
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}
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else
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{
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break;
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}
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if( hr == DSERR_BUFFERLOST )
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Sleep( 50 );
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}
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return hr;
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}
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#undef DPF_MODNAME
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#define DPF_MODNAME "CDirectSoundPlaybackBuffer::GetCurrentPosition"
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HRESULT CDirectSoundPlaybackBuffer::GetCurrentPosition( LPDWORD lpdwPosition )
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{
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HRESULT hr;
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if( m_lpdsBuffer == NULL )
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{
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Diagnostics_Write(DVF_ERRORLEVEL, "No DirectSound Buffer Available" );
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return DVERR_NOTINITIALIZED;
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}
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while( 1 )
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{
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hr = m_lpdsBuffer->GetCurrentPosition( NULL, lpdwPosition );
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if( SUCCEEDED( hr ) )
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{
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DSERTRACK_Update( "DSB::GetCurrentPosition()", hr );
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m_dwLastPosition = *lpdwPosition;
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break;
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}
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else if( hr == DSERR_BUFFERLOST )
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{
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DPFX(DPFPREP, 0, "Buffer lost while getting current position" );
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hr = Restore();
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DPFX(DPFPREP, 0, "Restore --> 0x%x", hr );
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}
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else
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{
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DSERTRACK_Update( "DSB::GetCurrentPosition()", hr );
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break;
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}
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if( hr == DSERR_BUFFERLOST )
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Sleep( 50 );
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}
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return hr;
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}
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#undef DPF_MODNAME
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#define DPF_MODNAME "CDirectSoundPlaybackBuffer::SetCurrentPosition"
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HRESULT CDirectSoundPlaybackBuffer::SetCurrentPosition( DWORD dwPosition )
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{
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HRESULT hr;
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if( m_lpdsBuffer == NULL )
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{
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Diagnostics_Write(DVF_ERRORLEVEL, "No DirectSound Buffer Available" );
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return DVERR_NOTINITIALIZED;
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}
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while( 1 )
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{
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hr = m_lpdsBuffer->SetCurrentPosition( dwPosition );
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if( SUCCEEDED( hr ) )
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{
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DSERTRACK_Update( "DSB::SetCurrentPosition()", hr );
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m_dwLastPosition = dwPosition;
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break;
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}
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else if( hr == DSERR_BUFFERLOST )
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{
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DPFX(DPFPREP, 0, "Buffer lost while setting position" );
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hr = Restore();
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}
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else
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{
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DSERTRACK_Update( "DSB::SetCurrentPosition()", hr );
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break;
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}
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if( hr == DSERR_BUFFERLOST )
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Sleep( 50 );
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}
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return hr;
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}
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#undef DPF_MODNAME
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#define DPF_MODNAME "CDirectSoundPlaybackBuffer::Get3DBuffer"
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HRESULT CDirectSoundPlaybackBuffer::Get3DBuffer( LPDIRECTSOUND3DBUFFER *lplpds3dBuffer )
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{
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if( m_lpdsBuffer == NULL )
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{
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Diagnostics_Write(DVF_ERRORLEVEL, "No DirectSound Buffer Available" );
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return DVERR_NOTINITIALIZED;
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}
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return m_lpdsBuffer->QueryInterface( IID_IDirectSound3DBuffer, (void **) lplpds3dBuffer );
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}
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#undef DPF_MODNAME
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#define DPF_MODNAME "CDirectSoundPlaybackBuffer::Play"
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HRESULT CDirectSoundPlaybackBuffer::Play( DWORD dwPriority, DWORD dwFlags )
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{
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if( m_lpdsBuffer == NULL )
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{
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Diagnostics_Write(DVF_ERRORLEVEL, "No DirectSound Buffer Available" );
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return DVERR_NOTINITIALIZED;
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}
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HRESULT hr;
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m_dwPriority = dwPriority ;
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m_dwFlags = dwFlags;
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while( 1 )
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{
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hr = m_lpdsBuffer->Play( 0, dwPriority, dwFlags );
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if( hr == DSERR_BUFFERLOST )
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{
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DPFX(DPFPREP, 0, "Error playing buffer" );
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hr = Restore();
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}
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else
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{
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break;
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}
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if( hr == DSERR_BUFFERLOST )
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Sleep( 50 );
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}
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m_fPlaying = TRUE;
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return hr;
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}
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#undef DPF_MODNAME
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#define DPF_MODNAME "CDirectSoundPlaybackBuffer::Stop"
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HRESULT CDirectSoundPlaybackBuffer::Stop()
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{
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if( m_lpdsBuffer == NULL )
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{
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Diagnostics_Write(DVF_ERRORLEVEL, "No DirectSound Buffer Available" );
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return DVERR_NOTINITIALIZED;
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}
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HRESULT hr;
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while( 1 )
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{
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hr = m_lpdsBuffer->Stop( );
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m_fPlaying = FALSE;
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if( hr == DSERR_BUFFERLOST )
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{
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DPFX(DPFPREP, 0, "Error stopping buffer" );
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hr = Restore();
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// If buffer is lost during restore, no need to stop
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break;
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}
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else
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{
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DSERTRACK_Update( "DSB::Stop()", hr );
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break;
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}
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if( hr == DSERR_BUFFERLOST )
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Sleep( 50 );
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}
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return hr;
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}
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#undef DPF_MODNAME
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#define DPF_MODNAME "CDirectSoundPlaybackBuffer::Restore"
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HRESULT CDirectSoundPlaybackBuffer::Restore()
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{
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if( m_lpdsBuffer == NULL )
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{
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Diagnostics_Write(DVF_ERRORLEVEL, "No DirectSound Buffer Available" );
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return DVERR_NOTINITIALIZED;
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}
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HRESULT hr = m_lpdsBuffer->Restore( );
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DPFX(DPFPREP, 0, "Restore result --> 0x%x", hr );
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if( SUCCEEDED( hr ) )
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{
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if( m_fPlaying )
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{
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// Attempt to restore current position as well
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hr = m_lpdsBuffer->SetCurrentPosition( m_dwLastPosition );
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if( FAILED( hr ) )
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{
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DPFX(DPFPREP, 0, "Error setting position after restore hr=0x%x", hr );
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return hr;
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}
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hr = Play(m_dwPriority, m_dwFlags);
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}
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}
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return hr;
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}
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#undef DPF_MODNAME
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#define DPF_MODNAME "CDirectSoundPlaybackBuffer::GetStartupLatency"
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DWORD CDirectSoundPlaybackBuffer::GetStartupLatency()
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{
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return DSOUND_STARTUPLATENCY;
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}
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