Leaked source code of windows server 2003
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#include <windows.h>
#include "flangerp.h"
#include "clone.h"
STD_CREATE(Flanger)
//////////////////////////////////////////////////////////////////////////////
//
// CDirectSoundFlangerDMO::NDQueryInterface
//
// Subclass can override if it wants to implement more interfaces.
//
STDMETHODIMP CDirectSoundFlangerDMO::NDQueryInterface(THIS_ REFIID riid, LPVOID *ppv)
{
IMP_DSDMO_QI(riid,ppv);
if (riid == IID_IPersist)
{
return GetInterface((IPersist*)this, ppv);
}
else if (riid == IID_IMediaObject)
{
return GetInterface((IMediaObject*)this, ppv);
}
else if (riid == IID_IDirectSoundFXFlanger)
{
return GetInterface((IDirectSoundFXFlanger*)this, ppv);
}
else if (riid == IID_ISpecifyPropertyPages)
{
return GetInterface((ISpecifyPropertyPages*)this, ppv);
}
else if (riid == IID_IMediaParams)
{
return GetInterface((IMediaParams*)this, ppv);
}
else if (riid == IID_IMediaParamInfo)
{
return GetInterface((IMediaParamInfo*)this, ppv);
}
else
return CComBase::NDQueryInterface(riid, ppv);
}
//////////////////////////////////////////////////////////////////////////////
//
// CDirectSoundFlangerDMO::CDirectSoundFlangerDMO
//
CDirectSoundFlangerDMO::CDirectSoundFlangerDMO( IUnknown *pUnk, HRESULT *phr )
: CComBase( pUnk, phr ),
m_fDirty(false)
// { EAX: put init data here if any (otherwise use Discontinuity).
// } EAX
{
m_EaxSamplesPerSec = 22050;
m_DelayL .Init(0);
m_DelayR .Init(0);
m_DryDelayL.Init(0);
m_DryDelayR.Init(0);
}
//////////////////////////////////////////////////////////////////////////////
//
// CDirectSoundFlangerDMO::Init()
//
HRESULT CDirectSoundFlangerDMO::Init()
{
DSFXFlanger flanger;
HRESULT hr;
// Force recalc of all internal parameters
//
hr = GetAllParameters(&flanger);
if (SUCCEEDED(hr)) hr = SetAllParameters(&flanger);
if (SUCCEEDED(hr)) hr = m_DelayL .Init(m_EaxSamplesPerSec);
if (SUCCEEDED(hr)) hr = m_DelayR .Init(m_EaxSamplesPerSec);
if (SUCCEEDED(hr)) hr = m_DryDelayL.Init(m_EaxSamplesPerSec);
if (SUCCEEDED(hr)) hr = m_DryDelayR.Init(m_EaxSamplesPerSec);
if (SUCCEEDED(hr)) hr = Discontinuity();
return hr;
}
// §§ bugbug on dsdmo.h: FilterParams should be FlangerFilterParams and need DSFXFLANGER_WAVE_TRIANGLE/DSFXFLANGER_WAVE_SIN
const MP_CAPS g_capsAll = MP_CAPS_CURVE_JUMP | MP_CAPS_CURVE_LINEAR | MP_CAPS_CURVE_SQUARE | MP_CAPS_CURVE_INVSQUARE | MP_CAPS_CURVE_SINE;
static ParamInfo g_params[] =
{
// index type caps min, max, neutral, unit text, label, pwchText
FFP_Wetdrymix, MPT_FLOAT, g_capsAll, DSFXFLANGER_WETDRYMIX_MIN, DSFXFLANGER_WETDRYMIX_MAX, 50, L"%", L"WetDryMix", L"",
FFP_Depth, MPT_FLOAT, g_capsAll, DSFXFLANGER_DEPTH_MIN, DSFXFLANGER_DEPTH_MAX, 100, L"", L"Depth", L"",
FFP_Frequency, MPT_FLOAT, g_capsAll, DSFXFLANGER_FREQUENCY_MIN, DSFXFLANGER_FREQUENCY_MAX, (float).25, L"Hz", L"Frequency", L"",
FFP_Waveform, MPT_ENUM, g_capsAll, DSFXCHORUS_WAVE_TRIANGLE, DSFXCHORUS_WAVE_SIN, DSFXCHORUS_WAVE_SIN, L"", L"WaveShape", L"Triangle,Sine",
FFP_Phase, MPT_INT, g_capsAll, DSFXFLANGER_PHASE_MIN, DSFXFLANGER_PHASE_MAX, 2, L"", L"Phase", L"",
FFP_Feedback, MPT_FLOAT, g_capsAll, DSFXFLANGER_FEEDBACK_MIN, DSFXFLANGER_FEEDBACK_MAX, -50, L"", L"Feedback", L"",
FFP_Delay, MPT_FLOAT, g_capsAll, DSFXFLANGER_DELAY_MIN, DSFXFLANGER_DELAY_MAX, 2, L"", L"Delay", L"",
};
HRESULT CDirectSoundFlangerDMO::InitOnCreation()
{
HRESULT hr = InitParams(1, &GUID_TIME_REFERENCE, 0, 0, sizeof(g_params)/sizeof(*g_params), g_params);
m_ModdelayL = m_ModdelayR = 0;
m_ModdelayL1 = m_ModdelayR1 = 0x800;
return hr;
}
//////////////////////////////////////////////////////////////////////////////
//
// CDirectSoundFlangerDMO::~CDirectSoundFlangerDMO
//
CDirectSoundFlangerDMO::~CDirectSoundFlangerDMO()
{
m_DelayL .Init(-1);
m_DelayR .Init(-1);
m_DryDelayL.Init(-1);
m_DryDelayR.Init(-1);
}
//////////////////////////////////////////////////////////////////////////////
//
// CDirectSoundFlangerDMO::Clone
//
STDMETHODIMP CDirectSoundFlangerDMO::Clone(IMediaObjectInPlace **pp)
{
return StandardDMOClone<CDirectSoundFlangerDMO, DSFXFlanger>(this, pp);
}
//
// Bump - bump the delay pointers.
//
void CDirectSoundFlangerDMO::Bump(void)
{
// EAX {
m_DelayL.Bump();
m_DelayR.Bump();
m_DryDelayL.Bump();
m_DryDelayR.Bump();
// }
}
HRESULT CDirectSoundFlangerDMO::Discontinuity()
{
// { EAX
m_DelayL .ZeroBuffer();
m_DelayR .ZeroBuffer();
m_DryDelayL.ZeroBuffer();
m_DryDelayR.ZeroBuffer();
// These values have defined initial values.
// m_FixedptrL = m_DelayL.LastPos(0) * FractMultiplier;
m_DelayptrL = m_ModdelayL1 = m_ModdelayL = (int)m_EaxFixedptrL;
// m_FixedptrR = m_DelayR.LastPos(0) * FractMultiplier;
m_DelayptrR = m_ModdelayR1 = m_ModdelayR = (int)m_EaxFixedptrR;
if (!m_EaxWaveform) {
m_LfoState[0] = (float)0.0;
m_LfoState[1] = (float)0.5;
}
else {
m_LfoState[0] = (float)0.0;
m_LfoState[1] = (float)0.99999999999;
}
// } EAX
return S_OK;
}
//////////////////////////////////////////////////////////////////////////////
static int LMul [5] = { 1, 1, 1, 1, -1};
static int RMul [5] = { -1, -1, 1, 1, 1};
static int RPhase[5] = { 0, 1, 0, 1, 0};
__forceinline void CDirectSoundFlangerDMO::DoOneSample(int *l, int *r)
{
float inPortL = (float)*l;
float inPortR = (float)*r;
float XWave[2];
#define sinwave XWave[0]
#define coswave XWave[1]
int Pos0, PosX, tempvar;
float val;
// dryDelayL[] = inPortL;
Pos0 = m_DryDelayL.Pos(0);
m_DryDelayL[Pos0] = inPortL;
// delayL[] = ACC + delayL[fixedptrL] * fbcoef;
Pos0 = m_DelayL.Pos(0);
PosX = m_DelayL.Pos(m_EaxFixedptrL);
m_DelayL[Pos0] = inPortL + m_DelayL[PosX] * m_EaxFbCoef;
// dryDelayR[] = inPortR;
Pos0 = m_DryDelayR.Pos(0);
m_DryDelayR[Pos0] = inPortR;
// delayR[] = ACC + delayR[fixedptrR] * fbcoef;
Pos0 = m_DelayR.Pos(0);
PosX = m_DelayR.Pos(m_EaxFixedptrR);
m_DelayR[Pos0] = inPortR + m_DelayR[PosX] * m_EaxFbCoef;
// Sinusoid : lfocoef = 2*sin(PI*f/FS) // ??? Update this when form changes.
if (!m_EaxWaveform) {
m_LfoState[0] = m_LfoState[0] + m_EaxLfoCoef;
if (m_LfoState[0] > 1) m_LfoState[0] -= 2;
m_LfoState[1] = m_LfoState[1] + m_EaxLfoCoef;
if (m_LfoState[1] > 1) m_LfoState[1] -= 2;
sinwave = (float)fabs(m_LfoState[0]);
coswave = (float)fabs(m_LfoState[1]);
sinwave = -1 + 2 * sinwave;
coswave = -1 + 2 * coswave;
}
else {
m_LfoState[0] = m_LfoState[0] + m_EaxLfoCoef * m_LfoState[1];
m_LfoState[1] = m_LfoState[1] - m_EaxLfoCoef * m_LfoState[0];
sinwave = m_LfoState[0];
coswave = m_LfoState[1];
}
// Left Out
// tempvar ^= delayptrL << 20;
tempvar = m_DelayptrL & FractMask;
// tempvar = tempvar : delayL[moddelayL] < delayL[moddelayL1];
Pos0 = m_DelayL.Pos(m_ModdelayL);
PosX = m_DelayL.Pos(m_ModdelayL1);
val = ((float)tempvar) / FractMultiplier;
val = Interpolate(m_DelayL[Pos0], m_DelayL[PosX], val);
// outPortL = wetlevel : dryDelayL[2] < tempvar;
Pos0 = m_DryDelayL.FractPos(2);
val = Interpolate(m_DryDelayL[Pos0], val, m_EaxWetlevel);
*l = Saturate(val);
// Right Out
// tempvar ^= delayptrR << 20;
tempvar = m_DelayptrR & FractMask;
// tempvar = tempvar : delayR[moddelayR] < delayR[moddelayR1];
Pos0 = m_DelayR.Pos(m_ModdelayR);
PosX = m_DelayR.Pos(m_ModdelayR1);
val = ((float)tempvar) / FractMultiplier;
val = Interpolate(m_DelayR[Pos0], m_DelayR[PosX], val);
// outPortR = wetlevel : dryDelayR[2] < tempvar;
Pos0 = m_DryDelayR.FractPos(2);
val = Interpolate(m_DryDelayR[Pos0], val, m_EaxWetlevel);
*r = Saturate(val);
// Left Delay Address Calculation
// Same as efx...
// m_DelayptrL = (int)(m_EaxFixedptrL + (sinwave * m_EaxDepthCoef));
#if 0
switch (m_EaxPhase) {
case 0:
case 1:
case 2:
case 3: m_DelayptrL = (int)(sinwave * m_EaxDepthCoef); break;
case 4: m_DelayptrL = - (int)(sinwave * m_EaxDepthCoef); break;
}
#else
#ifdef DONTUSEi386
{
int x;
float f = (sinwave * m_EaxDepthCoef);
_asm {
fld f
fistp x
}
m_DelayptrL = LMul[m_EaxPhase] * x;
}
#else
m_DelayptrL = LMul[m_EaxPhase] * (int)(sinwave * m_EaxDepthCoef);
#endif
#endif
m_DelayptrL += m_EaxFixedptrL;
m_ModdelayL = m_DelayptrL;
m_ModdelayL1 = m_DelayptrL + FractMultiplier;
// Right Delay Address Calculation
// m_DelayptrR = (int)(m_EaxFixedptrR + (coswave * m_EaxDepthCoef));
#if 0
switch (m_EaxPhase) {
case 0: m_DelayptrR = - (int)(sinwave * m_EaxDepthCoef); break;
case 1: m_DelayptrR = - (int)(coswave * m_EaxDepthCoef); break;
case 3: m_DelayptrR = (int)(coswave * m_EaxDepthCoef); break;
case 2:
case 4: m_DelayptrR = (int)(sinwave * m_EaxDepthCoef); break;
}
#else
Pos0 = RPhase[m_EaxPhase];
#ifdef DONTUSEi386
{
int x;
float f = (XWave[Pos0] * m_EaxDepthCoef);
_asm {
fld f
fistp x
}
m_DelayptrR = RMul [m_EaxPhase] * x;
}
#else
m_DelayptrR = RMul [m_EaxPhase] * (int)(XWave[Pos0] * m_EaxDepthCoef);
#endif
#endif
m_DelayptrR += m_EaxFixedptrR;
m_ModdelayR = m_DelayptrR;
m_ModdelayR1 = m_DelayptrR + FractMultiplier;
Bump();
}
//////////////////////////////////////////////////////////////////////////////
//
// CDirectSoundFlangerDMO::FBRProcess
//
HRESULT CDirectSoundFlangerDMO::FBRProcess(DWORD cSamples, BYTE *pIn, BYTE *pOut)
{
// { EAX
#define cb cSamples
#define pin pIn
#define pout pOut
if (m_cChannels == 1) {
if (m_b8bit) {
for (;cb > 0; --cb) {
int i, j;
i = *(pin+0)-128;
i *=256;
j = i;
DoOneSample(&i, &j);
i += j;
i /= 2;
i /= 256;
*(pout+0) = (unsigned char)(i + 128);
pin += sizeof(unsigned char);
pout += sizeof(unsigned char);
}
}
else if (!m_b8bit) {
for (;cb > 0; --cb) { // for (;cb > 0; cb -= sizeof(short)) {
short int *psi = (short int *)pin;
short int *pso = (short int *)pout;
int i, j;
i = *psi;
j = i;
DoOneSample(&i, &j);
i += j;
i /= 2;
*pso = (short)i;
pin += sizeof(short);
pout += sizeof(short);
}
}
}
else if (m_cChannels == 2) {
if (m_b8bit) {
for (;cb > 0; --cb) { // for (;cb > 0; cb -= 2 * sizeof(unsigned char)) {
int i, j;
i = *(pin+0)-128;
j = *(pin+1)-128;
i *=256; j *=256;
DoOneSample(&i, &j);
i /= 256; j /= 256;
*(pout+0) = (unsigned char)(i + 128);
*(pout+1) = (unsigned char)(j + 128);
pin += 2 * sizeof(unsigned char);
pout += 2 * sizeof(unsigned char);
}
}
else if (!m_b8bit) {
for (;cb > 0; --cb) { // for (;cb > 0; cb -= 2 * sizeof(short)) {
short int *psi = (short int *)pin;
short int *pso = (short int *)pout;
int i, j;
i = *(psi+0);
j = *(psi+1);
DoOneSample(&i, &j);
*(pso+0) = (short)i;
*(pso+1) = (short)j;
pin += 2 * sizeof(short);
pout += 2 * sizeof(short);
}
}
}
// } EAX
return S_OK;
}
//////////////////////////////////////////////////////////////////////////////
//
// CDirectSoundFlangerDMO::ProcessInPlace
//
HRESULT CDirectSoundFlangerDMO::ProcessInPlace(ULONG ulQuanta, LPBYTE pcbData, REFERENCE_TIME rtStart, DWORD dwFlags)
{
// Update parameter values from any curves that may be in effect.
this->UpdateActiveParams(rtStart, *this);
return FBRProcess(ulQuanta, pcbData, pcbData);
}
//////////////////////////////////////////////////////////////////////////////
//
// CDirectSoundFlangerDMO::SetParam
//
// { EAX
// }
HRESULT CDirectSoundFlangerDMO::SetParamInternal(DWORD dwParamIndex, MP_DATA value, bool fSkipPasssingToParamManager)
{
long l;
if (!m_EaxSamplesPerSec) return DMO_E_TYPE_NOT_ACCEPTED; // NO TYPE!
switch (dwParamIndex)
{
case FFP_Wetdrymix :
CHECK_PARAM(DSFXFLANGER_WETDRYMIX_MIN, DSFXFLANGER_WETDRYMIX_MAX);
PUT_EAX_VALUE(Wetlevel, value / 100);
break;
case FFP_Waveform :
CHECK_PARAM(DSFXFLANGER_WAVE_TRIANGLE, DSFXFLANGER_WAVE_SIN);
l = m_EaxWaveform;
PUT_EAX_VALUE(Waveform, (long)value);
if (l != m_EaxWaveform) {
if (!m_EaxWaveform) {
m_LfoState[0] = (float)0.0;
m_LfoState[1] = (float)0.5;
}
else {
m_LfoState[0] = (float)0.0;
m_LfoState[1] = (float)0.99999999999;
}
}
goto x;
// break;
case FFP_Frequency :
CHECK_PARAM(DSFXFLANGER_FREQUENCY_MIN, DSFXFLANGER_FREQUENCY_MAX);
PUT_EAX_VALUE(Frequency, value);
x:
if (!m_EaxWaveform) { // Triangle.
INTERPOLATE
(
LfoCoef,
TOFRACTION(2.0 * (m_EaxFrequency/m_EaxSamplesPerSec) * 1.0)
);
}
else // Sine/Cosine.
{
INTERPOLATE
(
LfoCoef,
TOFRACTION(2.0*sin(PI*m_EaxFrequency/m_EaxSamplesPerSec))
);
}
break;
case FFP_Depth : {
CHECK_PARAM(DSFXFLANGER_DEPTH_MIN, DSFXFLANGER_DEPTH_MAX);
PUT_EAX_VALUE(Depth, value / 100);
double midpoint = m_EaxDelay * m_EaxSamplesPerSec/1000;
INTERPOLATE(DepthCoef, ((m_EaxDepth * midpoint) / 2) * FractMultiplier);
break;
}
case FFP_Phase :
CHECK_PARAM(DSFXFLANGER_PHASE_MIN, DSFXFLANGER_PHASE_MAX);
PUT_EAX_VALUE(Phase, (long)value);
break;
case FFP_Feedback :
CHECK_PARAM(DSFXFLANGER_FEEDBACK_MIN, DSFXFLANGER_FEEDBACK_MAX);
PUT_EAX_FVAL(FbCoef, TOFRACTION(value/100));
break;
case FFP_Delay : {
CHECK_PARAM(DSFXFLANGER_DELAY_MIN, DSFXFLANGER_DELAY_MAX);
PUT_EAX_VALUE(Delay, value);
double midpoint = m_EaxDelay * m_EaxSamplesPerSec/1000;
PUT_EAX_FVAL(DepthCoef, ((m_EaxDepth * midpoint) / 2) * FractMultiplier);
PUT_EAX_LVAL(FixedptrL, (midpoint + 2) * FractMultiplier);
PUT_EAX_LVAL(FixedptrR, (midpoint + 2) * FractMultiplier);
break;
}
// } EAX
default:
return E_FAIL;
}
// Let base class set this so it can handle all the rest of the param calls.
// Skip the base class if fSkipPasssingToParamManager. This indicates that we're calling the function
// internally using valuds that came from the base class -- thus there's no need to tell it values it
// already knows.
return fSkipPasssingToParamManager ? S_OK : CParamsManager::SetParam(dwParamIndex, value);
}
//////////////////////////////////////////////////////////////////////////////
//
// CDirectSoundFlangerDMO::SetAllParameters
//
STDMETHODIMP CDirectSoundFlangerDMO::SetAllParameters(LPCDSFXFlanger pFlanger)
{
HRESULT hr = S_OK;
// Check that the pointer is not NULL
if (pFlanger == NULL)
{
Trace(1,"ERROR: pFlanger is NULL\n");
hr = E_POINTER;
}
// Set the parameters
if (SUCCEEDED(hr)) hr = SetParam(FFP_Wetdrymix, pFlanger->fWetDryMix);
if (SUCCEEDED(hr)) hr = SetParam(FFP_Waveform, (float)pFlanger->lWaveform);
if (SUCCEEDED(hr)) hr = SetParam(FFP_Frequency, pFlanger->fFrequency);
if (SUCCEEDED(hr)) hr = SetParam(FFP_Depth, pFlanger->fDepth);
if (SUCCEEDED(hr)) hr = SetParam(FFP_Phase, (float)pFlanger->lPhase);
if (SUCCEEDED(hr)) hr = SetParam(FFP_Feedback, pFlanger->fFeedback);
if (SUCCEEDED(hr)) hr = SetParam(FFP_Delay, pFlanger->fDelay);
m_fDirty = true;
return hr;
}
//////////////////////////////////////////////////////////////////////////////
//
// CDirectSoundFlangerDMO::GetAllParameters
//
STDMETHODIMP CDirectSoundFlangerDMO::GetAllParameters(LPDSFXFlanger pFlanger)
{
HRESULT hr = S_OK;
MP_DATA mpd;
if (pFlanger == NULL) return E_POINTER;
#define GET_PARAM(x,y) \
if (SUCCEEDED(hr)) { \
hr = GetParam(x, &mpd); \
if (SUCCEEDED(hr)) pFlanger->y = mpd; \
}
#define GET_PARAM_LONG(x,y) \
if (SUCCEEDED(hr)) { \
hr = GetParam(x, &mpd); \
if (SUCCEEDED(hr)) pFlanger->y = (long)mpd; \
}
GET_PARAM(FFP_Wetdrymix, fWetDryMix);
GET_PARAM(FFP_Delay, fDelay);
GET_PARAM(FFP_Depth, fDepth);
GET_PARAM(FFP_Frequency, fFrequency);
GET_PARAM_LONG(FFP_Waveform, lWaveform);
GET_PARAM_LONG(FFP_Phase, lPhase);
GET_PARAM(FFP_Feedback, fFeedback);
return hr;
}
// GetClassID
//
// Part of the persistent file support. We must supply our class id
// which can be saved in a graph file and used on loading a graph with
// this fx in it to instantiate this filter via CoCreateInstance.
//
HRESULT CDirectSoundFlangerDMO::GetClassID(CLSID *pClsid)
{
if (pClsid==NULL) {
return E_POINTER;
}
*pClsid = GUID_DSFX_STANDARD_FLANGER;
return NOERROR;
} // GetClassID