Leaked source code of windows server 2003
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Shaswata Das 5c6fe3db62
Create README.md
4 years ago
..
fe commiting as it is 4 years ago
inc commiting as it is 4 years ago
lib commiting as it is 4 years ago
link commiting as it is 4 years ago
rast commiting as it is 4 years ago
tnl commiting as it is 4 years ago
util commiting as it is 4 years ago
bldd3d.mk commiting as it is 4 years ago
dirs commiting as it is 4 years ago
makefil0 commiting as it is 4 years ago
ntd3d.mk commiting as it is 4 years ago
readme.txt commiting as it is 4 years ago
win95d3d.mk commiting as it is 4 years ago

readme.txt

The following is the directory structure:


link [linking of the various d3dim700.dll libs takes place here]
daytona
win9x
fe [Front End, glue code]
daytona
win9x

inc [d3dim700.dll specific headers]

tnl [Optimized transform and lighting code]
daytona
i386
win9x

rast [Rasterizer code]
bin
alpha
x86
cspan
daytona
win9x
d3dif
daytona
win9x
inc
mlspan
daytona
win9x
mmxemul
daytona
win9x
mmxspan
daytona
alpha
i386
win9x
i386
setup
daytona
alpha
i386
win9x
i386
spaninit
daytona
win9x

lib [PSGP libs]
daytona
i386
win9x
i386

ref [d3dimref.dll Reference h/w emulation]
link [Linking of the dll takes place here]
tnl [Transform and lighting code]
rast [Rasterization code]
inc [common include files]
drv [Driver code]