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44 lines
1.2 KiB
44 lines
1.2 KiB
/*==========================================================================;
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*
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* Copyright (C) 1995 Microsoft Corporation. All Rights Reserved.
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*
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* File: halscene.c
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* Content: Direct3D HAL scene capture
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*@@BEGIN_MSINTERNAL
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*
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* History:
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* Date By Reason
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* ==== == ======
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* 07/12/95 stevela Initial rev.
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*@@END_MSINTERNAL
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*
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***************************************************************************/
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#include "pch.cpp"
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#pragma hdrstop
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HRESULT D3DHAL_SceneCapture(LPDIRECT3DDEVICEI lpDevI,
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BOOL bState)
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{
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D3DHAL_SCENECAPTUREDATA data;
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HRESULT ret;
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if (!lpDevI->lpD3DHALCallbacks->SceneCapture) {
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return (D3D_OK);
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}
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D3D_INFO(6, "SceneCapture, setting %d dwhContext = %d",
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bState, lpDevI->dwhContext);
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memset(&data, 0, sizeof(D3DHAL_SCENECAPTUREDATA));
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data.dwhContext = lpDevI->dwhContext;
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data.dwFlag = bState ? D3DHAL_SCENE_CAPTURE_START : D3DHAL_SCENE_CAPTURE_END;
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CALL_HALONLY(ret, lpDevI, SceneCapture, &data);
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if (ret != DDHAL_DRIVER_HANDLED || data.ddrval != DD_OK) {
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D3D_ERR("HAL failed to handle SceneCapture");
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return (data.ddrval);
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}
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return (D3D_OK);
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}
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