Leaked source code of windows server 2003
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#include <windows.h>
#define VER_ANSICP
#define DX_VER_FILETYPE VFT_DLL
#define DX_VER_FILESUBTYPE VFT2_UNKNOWN
#define DX_VER_FILEDESCRIPTIONSTR "Microsoft Direct3D"
#ifdef DBG
#define DX_VER_FILEDESCRIPTION_STR DX_VER_FILEDESCRIPTIONSTR " Debug"
#else
#define DX_VER_FILEDESCRIPTION_STR DX_VER_FILEDESCRIPTIONSTR
#endif
#define DX_VER_INTERNALNAME_STR "D3DRef.dll"
#define DX_VER_ORIGINALFILENAME_STR DX_VER_INTERNALNAME_STR
#ifdef WIN95
#ifdef DBG
#undef DEBUG
#define DEBUG
#endif
#include "verinfo.h"
#define VERSIONTYPE DX_VER_FILETYPE
#define VERSIONSUBTYPE DX_VER_FILESUBTYPE
#define VERSIONDESCRIPTION DX_VER_FILEDESCRIPTION_STR "\0"
#define VERSIONNAME DX_VER_INTERNALNAME_STR "\0"
#include "verinfo.ver"
#else //winnt:
#include <ntverp.h>
#define VER_FILETYPE DX_VER_FILETYPE
#define VER_FILESUBTYPE DX_VER_FILESUBTYPE
#define VER_FILEDESCRIPTION_STR DX_VER_FILEDESCRIPTION_STR
#define VER_INTERNALNAME_STR DX_VER_INTERNALNAME_STR
#define VER_ORIGINALFILENAME_STR DX_VER_ORIGINALFILENAME_STR
#include "common.ver"
#endif