Leaked source code of windows server 2003
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55 lines
1.1 KiB

MAJORCOMP=d3dim
MINORCOMP=d3dim700
TARGETNAME=d3dref
TARGETPATH=obj
TARGETTYPE=DYNLINK
DLLDEF=..\$(TARGETNAME).def
SYNCHRONIZE_DRAIN = 1
INCLUDES=$(DXROOT)\inc;$(INCLUDES)
!if "$(BUILD_MSREF)" != ""
!ifdef SD_BUILD
REFLIBPATH = $(PROJECT_LIB_PATH)
!else
TARGETPATHLIB=$(BASEDIR)\public\sdk\lib\$(ALT_PROJECT_TARGET)
REFLIBPATH = $(BASEDIR)\public\sdk\lib\*
!endif
DDRAWLIB = ddrawp
!else
REFLIBPATH = $(DDK_LIB_PATH)
DDRAWLIB = ddraw
!endif
#
# 04/11/2000 - allows for addition of BoundsChecker, etc
# libs specified in the OS environment
#
TARGETLIBS=$(TARGETLIBS) \
$(SDK_LIB_PATH)\user32.lib \
$(SDK_LIB_PATH)\advapi32.lib \
$(SDK_LIB_PATH)\uuid.lib \
$(SDK_LIB_PATH)\kernel32.lib \
$(REFLIBPATH)\$(DDRAWLIB).lib
LINKLIBS = \
..\..\rast\$(PLAT_DIR)\$(_OBJ_DIR)\*\refrast.lib \
..\..\tnl\$(PLAT_DIR)\$(_OBJ_DIR)\*\reftnl.lib \
..\..\drv\$(PLAT_DIR)\$(_OBJ_DIR)\*\refdrv.lib
DLLENTRY = _DllMainCRTStartup
SOURCES = \
..\d3dref.rc