Leaked source code of windows server 2003
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#include "ddrawpr.h"
#include "dxgint.h"
#include "resource.hpp"
#include "texture.hpp"
#include "volume.hpp"
#include "mipmap.hpp"
#include "mipvol.hpp"
#include "cubemap.hpp"
#include "surface.hpp"
#include "d3d8ddi.h"
#include <windows.h>
#include <assert.h>
#include <math.h>
#include <stdlib.h>
#include <stdio.h>
#include "dpf.h"
#include "d3di.hpp"
#include "ddi.h"
#include "d3dpr.hpp"
#include "ddrawp.h"
#include "memalloc.h"
#include "fltval.h"
#include "stateset.hpp"
#include "hmgr.hpp"
#include "d3dexcept.hpp"
#include "drawprim.hpp"
#include "resource.inl"
#include "pipeln.h"