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2169 lines
84 KiB
2169 lines
84 KiB
/*==========================================================================
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*
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* Copyright (C) 1994-1995 Microsoft Corporation. All Rights Reserved.
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*
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* File: ddcreate.c
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* Content: DirectDraw create object.
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* History:
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* Date By Reason
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* ==== == ======
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* 31-dec-94 craige initial implementation
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* 13-jan-95 craige re-worked to updated spec + ongoing work
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* 21-jan-95 craige made 32-bit + ongoing work
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* 13-feb-94 craige allow 32-bit callbacks
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* 21-feb-95 craige disconnect anyone who forgot to do it themselves
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* 27-feb-95 craige new sync. macros
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* 06-mar-95 craige HEL integration
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* 08-mar-95 craige new APIs
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* 11-mar-95 craige palette stuff
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* 15-mar-95 craige more HEL integration
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* 19-mar-95 craige use HRESULTs, process termination cleanup fixes
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* 27-mar-95 craige linear or rectangular vidmem
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* 28-mar-95 craige removed Get/SetColorKey, added FlipToGDISurface
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* 29-mar-95 craige reorg to only call driver once per creation, and
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* to allow driver to load us first
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* 01-apr-95 craige happy fun joy updated header file
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* 06-apr-95 craige fill in free video memory
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* 09-apr-95 craige fixed deadlock situation with a process having a lock
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* on the primary surface while another process starts
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* 12-apr-95 craige bug when driver object freed (extra leave csect)
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* 13-apr-95 craige EricEng's little contribution to our being late
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* 15-apr-95 craige fail load if no DD components present
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* 06-may-95 craige use driver-level csects only
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* 09-may-95 craige escape call to get 32-bit DLL
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* 12-may-95 craige added DirectDrawEnumerate; use GUIDs in DirectDrawCreate
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* 14-may-95 craige call DoneExclusiveMode during CurrentProcessCleanup
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* 15-may-95 craige restore display mode on a per-process basis
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* 19-may-95 craige memory leak on mode change
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* 23-may-95 craige added Flush, GetBatchLimit, SetBatchLimit
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* 24-may-95 craige plugged another memory leak; allow fourcc codes &
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* number of vmem heaps to change
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* 26-may-95 craige somebody freed the vmem heaps and then tried to
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* free the surfaces!
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* 28-may-95 craige unicode support; make sure blt means at least srccopy
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* 05-jun-95 craige removed GetVersion, FreeAllSurfaces, DefWindowProc;
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* change GarbageCollect to Compact
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* 06-jun-95 craige call RestoreDisplayMode
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* 07-jun-95 craige removed DCLIST
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* 12-jun-95 craige new process list stuff
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* 16-jun-95 craige new surface structure
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* 18-jun-95 craige specify pitch for rectangular memory; deadlock
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* with MemAlloc16 if we don't take the DLL lock
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* 25-jun-95 craige one ddraw mutex
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* 26-jun-95 craige reorganized surface structure
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* 27-jun-95 craige replaced batch limit/flush stuff with BltBatch
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* 28-jun-95 craige ENTER_DDRAW at very start of fns
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* 02-jul-95 craige new registry format
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* 03-jul-95 craige YEEHAW: new driver struct; SEH
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* 06-jul-95 craige RemoveFromDriverList was screwing up links
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* 07-jul-95 craige added pdevice stuff
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* 08-jul-95 craige call InvalidateAllSurfaces
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* 10-jul-95 craige support SetOverlayPosition
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* 11-jul-95 craige validate pdevice is from a dibeng mini driver;
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* fail aggregation calls; one ddraw object/process
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* 13-jul-95 craige ENTER_DDRAW is now the win16 lock; need to
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* leave Win16 lock while doing ExtEscape calls
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* 14-jul-95 craige allow driver to specify heap is already allocated
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* 15-jul-95 craige invalid HDC set in emulation only
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* 18-jul-95 craige need to initialize dwPreferredMode
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* 20-jul-95 craige internal reorg to prevent thunking during modeset
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* 20-jul-95 toddla zero DDHALINFO before thunking in case nobody home.
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* 22-jul-95 craige emulation only needs to initialize correctly
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* 29-jul-95 toddla added DEBUG code to clear driver caps
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* 31-jul-95 toddla added DD_HAL_VERSION
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* 31-jul-95 craige set DDCAPS_BANKSWITCHED
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* 01-aug-95 toddla added dwPDevice to DDRAWI_DIRECTDRAW_GBL
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* 10-aug-95 craige validate alignment fields
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* 13-aug-95 craige check DD_HAL_VERSION & set DDCAPS2_CERTIFIED
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* 21-aug-95 craige mode X support
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* 27-aug-95 craige bug 738: use GUID instead of IID
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* 05-sep-95 craige bug 814
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* 08-sep-95 craige bug 845: reset driver callbacks every time
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* 09-sep-95 craige bug 949: don't allow ddraw to run in 4bpp
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* bug 951: NULL out fn tables at reset
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* 10-sep-95 toddla dont allow DirectDrawCreate to work for < 8bpp mode.
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* 10-sep-95 toddla added Message box when DirectDrawCreate fails
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* 20-sep-95 craige made primary display desc. a string resource
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* 21-sep-95 craige bug 1215: let ddraw16 know about certified for modex
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* 21-nov-95 colinmc made Direct3D a queryable interface off DirectDraw
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* 27-nov-95 colinmc new member to return available vram of a given type
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* (defined by DDSCAPS)
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* 05-dec-95 colinmc changed DDSCAPS_TEXTUREMAP => DDSCAPS_TEXTURE for
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* consitency with Direct3D
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* 09-dec-95 colinmc execute buffer support
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* 15-dec-95 colinmc fixed bug setting HAL up for execute buffers
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* 25-dec-95 craige added InternalDirectDrawCreate for ClassFactory work
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* 31-dec-95 craige more ClassFactory work
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* 04-jan-96 kylej add driver interface structures
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* 22-jan-96 jeffno NT driver conversation in createSurface.
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* Since vidmem ptrs can legally be 0 for kernel, added
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* DDRAWISURFACEGBL_ISGDISURFACE and use that to find gdi
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* 02-feb-96 kylej Move HAL function pointers to local object
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* 28-feb-96 kylej Change DDHALINFO structure
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* 02-mar-96 colinmc Repulsive hack to support interim drivers
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* 06-mar-96 kylej init HEL even with non-display drivers
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* 13-mar-96 craige Bug 7528: hw that doesn't have modex
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* 13-mar-96 jeffno Dynamic mode switch support for NT
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* Register process IDs with NT kernel stuff
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* 16-mar-96 colinmc Callback tables now initialized in dllmain
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* 18-mar-96 colinmc Bug 13545: Independent clippers cleanup
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* 22-mar-96 colinmc Bug 13316: uninitialized interfaces
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* 23-mar-96 colinmc Bug 12252: Direct3D not cleaned up properly on crash
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* 14-apr-96 colinmc Bug 17736: No driver notification of flip to GDI
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* 16-apr-96 colinmc Bug 17921: Remove interim driver support
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* 19-apr-96 colinmc Bug 18059: New caps bit to indicate that driver
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* can't interleave 2D and 3D operations during scene
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* rendering
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* 11-may-96 colinmc Bug 22293: Now validate GUID passed to DirectDraw
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* Create in retail as well as debug
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* 16-may-96 colinmc Bug 23215: Not checking for a mode index of -1
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* on driver initialization
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* 27-may-96 kylej Bug 24595: Set Certified bit after call to
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* FakeDDCreateDriverObject.
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* 26-jun-96 colinmc Bug 2041: DirectDraw needs time bomb
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* 22-jul-96 colinmc Work Item: Minimal stackable driver support
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* 23-aug-96 craige registry entries for sw only and modex only
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* 31-aug-96 colinmc Removed erroneous time bomb
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* 03-sep-96 craige App compatibilty stuff
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* 01-oct-96 ketand added GetAvailVidMem entrypoint for driver callbacks
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* 05-sep-96 colinmc Work Item: Removing the restriction on taking Win16
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* lock on VRAM surfaces (not including the primary)
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* 10-oct-96 colinmc Refinements of the Win16 locking stuff
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* 12-oct-96 colinmc Improvements to Win16 locking code to reduce virtual
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* memory usage
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* 15-oct-96 toddla support multimonitor
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* 09-nov-96 colinmc Fixed problem with old and new drivers not working
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* with DirectDraw
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* 17-nov-96 colinmc Added ability to use PrintScrn key to snapshot
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* DirectDraw applications.
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* 08-dec-96 colinmc Initial AGP support
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* 21-jan-97 ketand Added a rectMonitor to lpDD_gbl to allow for correct clipping
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* on multi-monitor systems.
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* 25-jan-97 nwilt Instance GUID in GetDriverInfo struct
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* Query for D3DCallbacks2 w/no deps on D3D
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* 27-jan-97 colinmc Fixed problem with multi-mon on emulated displays
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* 27-jan-97 ketand Multi-mon. Remove bad globals; pass them explicitly. Fix ATTENTIONs.
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* 29-jan-97 smac Removed old ring 0 code
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* 30-jan-97 colinmc Work item 4125: Add time bomb for beta
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* 30-jan-97 jeffno Allow surfaces wider than the primary
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* 30-jan-97 ketand Only enumerate secondaries for multi-mon systems.
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* 01-feb-97 colinmc Bug 5457: Fixed Win16 lock problem causing hang
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* with mutliple AMovie instances on old cards
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* 07-feb-97 ketand Zero DisplayDevice struct between calls to EnumDisplayDevices.
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* Fix memory leak w.r.t. GetAndValidateNewHalInfo
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* 24-feb-97 ketand Update Rects whenever a display change occurs.
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* 24-feb-97 ketand Add a dwContext to GetDriverInfoData
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* 03-mar-97 smac Added kernel mode interface
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* 03-mar-97 jeffno Work item: Extended surface memory alignment
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* 08-mar-97 colinmc Added support for DMA style AGP usage
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* 11-mar-97 jeffno Asynchronous DMA support
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* 11-mar-97 nwilt Fail driver create if driver exports some DrawPrimitive
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* exports without exporting all of them.
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* 13-mar-97 colinmc Bug 6533: Pass uncached flag to VMM correctly
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* 20-mar-97 nwilt #6625 and D3D extended caps
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* 24-mar-97 jeffno Optimized Surfaces
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* 13-may-97 colinmc AGP support on OSR 2.1 systems
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* 26-may-97 nwilt Fail driver create if driver sets D3DDEVCAPS_DRAWPRIMTLVERTEX
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* without exporting the callbacks.
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* 31-jul-97 jvanaken Bug 7093: Ensure unique HDC for each process/driver pair
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* in a multimonitor system.
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* 16-sep-97 jeffno DirectDrawEnumerateEx
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* 30-sep-97 jeffno IDirectDraw4
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* 31-oct-97 johnstep Persistent-content surfaces for Windows 9x
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* 05-nov-97 jvanaken Support for master sprite list in SetSpriteDisplayList
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*
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***************************************************************************/
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extern "C" {
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#include "ddrawpr.h"
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#ifdef WINNT
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#include "ddrawgdi.h"
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#define BUILD_DDDDK
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#include "d3dhal.h"
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#endif
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#ifdef WIN95
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#include "d3dhal.h"
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#endif
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} // extern C
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#include "pixel.hpp"
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#ifdef DEBUG
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#define static
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#endif
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#undef DPF_MODNAME
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#define DPF_MODNAME "DirectDrawObjectCreate"
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#define DISPLAY_STR "display"
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#define D3DFORMAT_OP_BACKBUFFER 0x00000020L
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char g_szPrimaryDisplay[MAX_DRIVER_NAME] = "";
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void getPrimaryDisplayName(void);
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#ifndef WIN16_SEPARATE
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#ifdef WIN95
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CRITICAL_SECTION ddcCS = {0};
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#define ENTER_CSDDC() EnterCriticalSection(&ddcCS)
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#define LEAVE_CSDDC() LeaveCriticalSection(&ddcCS)
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#else
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#define ENTER_CSDDC()
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#define LEAVE_CSDDC()
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#endif
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#else
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#define ENTER_CSDDC()
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#define LEAVE_CSDDC()
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#endif
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/*
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* DISPLAY_DEVICEA
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*
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* define a local copy of the structures and constants needed
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* to call EnumDisplayDevices
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*
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*/
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#ifndef DISPLAY_DEVICE_ATTACHED_TO_DESKTOP
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#define DISPLAY_DEVICE_ATTACHED_TO_DESKTOP 0x00000001
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#define DISPLAY_DEVICE_MULTI_DRIVER 0x00000002
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#define DISPLAY_DEVICE_PRIMARY_DEVICE 0x00000004
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#define DISPLAY_DEVICE_MIRRORING_DRIVER 0x00000008
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#define DISPLAY_DEVICE_VGA 0x00000010
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typedef struct {
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DWORD cb;
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CHAR DeviceName[MAX_DRIVER_NAME];
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CHAR DeviceString[128];
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DWORD StateFlags;
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} DISPLAY_DEVICEA;
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#endif
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#undef DPF_MODNAME
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#define DPF_MODNAME "MakeDX8Caps"
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void
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MakeDX8Caps( D3DCAPS8 *pCaps8,
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const D3D8_GLOBALDRIVERDATA* pGblDrvData,
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const D3DHAL_D3DEXTENDEDCAPS* pExtCaps )
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{
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// we shouldn't memset pCaps8 as members like Caps, Caps2, Caps3 (dwSVCaps) and
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// CursorCaps are already set by Thunk layer
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pCaps8->DevCaps = pGblDrvData->hwCaps.dwDevCaps;
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pCaps8->PrimitiveMiscCaps = pGblDrvData->hwCaps.dpcTriCaps.dwMiscCaps;
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pCaps8->RasterCaps = pGblDrvData->hwCaps.dpcTriCaps.dwRasterCaps;
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pCaps8->ZCmpCaps = pGblDrvData->hwCaps.dpcTriCaps.dwZCmpCaps;
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pCaps8->SrcBlendCaps = pGblDrvData->hwCaps.dpcTriCaps.dwSrcBlendCaps;
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pCaps8->DestBlendCaps = pGblDrvData->hwCaps.dpcTriCaps.dwDestBlendCaps;
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pCaps8->AlphaCmpCaps = pGblDrvData->hwCaps.dpcTriCaps.dwAlphaCmpCaps;
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pCaps8->ShadeCaps = pGblDrvData->hwCaps.dpcTriCaps.dwShadeCaps;
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pCaps8->TextureCaps = pGblDrvData->hwCaps.dpcTriCaps.dwTextureCaps;
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pCaps8->TextureFilterCaps = pGblDrvData->hwCaps.dpcTriCaps.dwTextureFilterCaps;
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// Adjust the texture filter caps for the legacy drivers that
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// set only the legacy texture filter caps and not the newer ones.
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if ((pCaps8->TextureFilterCaps & (D3DPTFILTERCAPS_MINFPOINT |
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D3DPTFILTERCAPS_MAGFPOINT |
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D3DPTFILTERCAPS_MIPFPOINT |
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D3DPTFILTERCAPS_MINFLINEAR |
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D3DPTFILTERCAPS_MAGFLINEAR |
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D3DPTFILTERCAPS_MIPFLINEAR)) == 0)
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{
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if (pCaps8->TextureFilterCaps & D3DPTFILTERCAPS_NEAREST)
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{
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pCaps8->TextureFilterCaps |= (D3DPTFILTERCAPS_MINFPOINT |
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D3DPTFILTERCAPS_MAGFPOINT);
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}
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if (pCaps8->TextureFilterCaps & D3DPTFILTERCAPS_LINEAR)
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{
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pCaps8->TextureFilterCaps |= (D3DPTFILTERCAPS_MINFLINEAR |
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D3DPTFILTERCAPS_MAGFLINEAR);
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}
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if (pCaps8->TextureFilterCaps & D3DPTFILTERCAPS_MIPNEAREST)
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{
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pCaps8->TextureFilterCaps |= (D3DPTFILTERCAPS_MINFPOINT |
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D3DPTFILTERCAPS_MAGFPOINT |
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D3DPTFILTERCAPS_MIPFPOINT);
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}
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if (pCaps8->TextureFilterCaps & D3DPTFILTERCAPS_MIPLINEAR)
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{
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pCaps8->TextureFilterCaps |= (D3DPTFILTERCAPS_MINFLINEAR |
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D3DPTFILTERCAPS_MAGFLINEAR |
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D3DPTFILTERCAPS_MIPFPOINT);
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}
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if (pCaps8->TextureFilterCaps & D3DPTFILTERCAPS_LINEARMIPNEAREST)
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{
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pCaps8->TextureFilterCaps |= (D3DPTFILTERCAPS_MINFPOINT |
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D3DPTFILTERCAPS_MAGFPOINT |
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D3DPTFILTERCAPS_MIPFLINEAR);
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}
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if (pCaps8->TextureFilterCaps & D3DPTFILTERCAPS_LINEARMIPLINEAR)
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{
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pCaps8->TextureFilterCaps |= (D3DPTFILTERCAPS_MINFLINEAR |
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D3DPTFILTERCAPS_MAGFLINEAR |
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D3DPTFILTERCAPS_MIPFLINEAR);
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}
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}
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pCaps8->TextureAddressCaps = pGblDrvData->hwCaps.dpcTriCaps.dwTextureAddressCaps;
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// Set the cube-texture filter caps only if the device supports
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// cubemaps.
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if (pCaps8->TextureCaps & D3DPTEXTURECAPS_CUBEMAP)
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{
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pCaps8->CubeTextureFilterCaps = pGblDrvData->hwCaps.dpcTriCaps.dwTextureFilterCaps;
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}
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const D3DPRIMCAPS* pTC = &pGblDrvData->hwCaps.dpcTriCaps;
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const D3DPRIMCAPS* pLC = &pGblDrvData->hwCaps.dpcLineCaps;
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if (pLC->dwTextureCaps) pCaps8->LineCaps |= D3DLINECAPS_TEXTURE ;
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if (pLC->dwZCmpCaps == pTC->dwZCmpCaps)
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pCaps8->LineCaps |= D3DLINECAPS_ZTEST;
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if ( (pLC->dwSrcBlendCaps == pTC->dwSrcBlendCaps) &&
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(pLC->dwDestBlendCaps == pTC->dwDestBlendCaps) )
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pCaps8->LineCaps |= D3DLINECAPS_BLEND;
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if (pLC->dwAlphaCmpCaps == pTC->dwAlphaCmpCaps)
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pCaps8->LineCaps |= D3DLINECAPS_ALPHACMP;
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if (pLC->dwRasterCaps & (D3DPRASTERCAPS_FOGVERTEX|D3DPRASTERCAPS_FOGTABLE))
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pCaps8->LineCaps |= D3DLINECAPS_FOG;
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if( pExtCaps->dwMaxTextureWidth == 0 )
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pCaps8->MaxTextureWidth = 256;
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else
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pCaps8->MaxTextureWidth = pExtCaps->dwMaxTextureWidth;
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if( pExtCaps->dwMaxTextureHeight == 0 )
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pCaps8->MaxTextureHeight = 256;
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else
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pCaps8->MaxTextureHeight = pExtCaps->dwMaxTextureHeight;
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pCaps8->MaxTextureRepeat = pExtCaps->dwMaxTextureRepeat;
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pCaps8->MaxTextureAspectRatio = pExtCaps->dwMaxTextureAspectRatio;
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pCaps8->MaxAnisotropy = pExtCaps->dwMaxAnisotropy;
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pCaps8->MaxVertexW = pExtCaps->dvMaxVertexW;
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pCaps8->GuardBandLeft = pExtCaps->dvGuardBandLeft;
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pCaps8->GuardBandTop = pExtCaps->dvGuardBandTop;
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pCaps8->GuardBandRight = pExtCaps->dvGuardBandRight;
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pCaps8->GuardBandBottom = pExtCaps->dvGuardBandBottom;
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pCaps8->ExtentsAdjust = pExtCaps->dvExtentsAdjust;
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pCaps8->StencilCaps = pExtCaps->dwStencilCaps;
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pCaps8->FVFCaps = pExtCaps->dwFVFCaps;
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pCaps8->TextureOpCaps = pExtCaps->dwTextureOpCaps;
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pCaps8->MaxTextureBlendStages = pExtCaps->wMaxTextureBlendStages;
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pCaps8->MaxSimultaneousTextures = pExtCaps->wMaxSimultaneousTextures;
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pCaps8->VertexProcessingCaps = pExtCaps->dwVertexProcessingCaps;
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pCaps8->MaxActiveLights = pExtCaps->dwMaxActiveLights;
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pCaps8->MaxUserClipPlanes = pExtCaps->wMaxUserClipPlanes;
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pCaps8->MaxVertexBlendMatrices = pExtCaps->wMaxVertexBlendMatrices;
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if (pCaps8->MaxVertexBlendMatrices == 1)
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pCaps8->MaxVertexBlendMatrices = 0;
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//
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// Stuff in the DX8 caps that cannot be reported by the pre DX8 drivers
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//
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pCaps8->MaxPointSize = 0;
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pCaps8->MaxPrimitiveCount = 0xffff;
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pCaps8->MaxVertexIndex = 0xffff;
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pCaps8->MaxStreams = 0;
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pCaps8->MaxStreamStride = 255;
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pCaps8->MaxVertexBlendMatrixIndex = 0;
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pCaps8->MaxVolumeExtent = 0;
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// Format is 8.8 in bottom of DWORD
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pCaps8->VertexShaderVersion = D3DVS_VERSION(0,0);
|
|
pCaps8->MaxVertexShaderConst = 0;
|
|
pCaps8->PixelShaderVersion = D3DPS_VERSION(0,0);
|
|
pCaps8->MaxPixelShaderValue = 1.0f;
|
|
|
|
} // MakeDX8Caps
|
|
|
|
/*
|
|
* xxxEnumDisplayDevices
|
|
*
|
|
* wrapper around the new Win32 API EnumDisplayDevices
|
|
* uses GetProcAddress() so we run on Win95.
|
|
*
|
|
* this function exists in NT 4.0 and Win97 (Memphis) but not Win95
|
|
*
|
|
*/
|
|
BOOL xxxEnumDisplayDevicesA(LPVOID lpUnused, DWORD iDevice, DISPLAY_DEVICEA *pdd, DWORD dwFlags)
|
|
{
|
|
HMODULE h = GetModuleHandle("USER32");
|
|
BOOL (WINAPI *pfnEnumDisplayDevices)(LPVOID, DWORD, DISPLAY_DEVICEA *, DWORD);
|
|
|
|
*((void **)&pfnEnumDisplayDevices) = GetProcAddress(h,"EnumDisplayDevicesA");
|
|
|
|
//
|
|
// NT 4.0 had a EnumDisplayDevicesA but it does not have the same
|
|
// number of params, so ignore it unless a GetMonitorInfoA exists too.
|
|
//
|
|
if (GetProcAddress(h,"GetMonitorInfoA") == NULL)
|
|
pfnEnumDisplayDevices = NULL;
|
|
|
|
if (pfnEnumDisplayDevices)
|
|
{
|
|
return (*pfnEnumDisplayDevices)(lpUnused, iDevice, pdd, dwFlags);
|
|
}
|
|
|
|
//else we emulate the function for 95, NT4:
|
|
if (iDevice > 0)
|
|
return FALSE;
|
|
|
|
pdd->StateFlags = DISPLAY_DEVICE_PRIMARY_DEVICE;
|
|
lstrcpy(pdd->DeviceName, DISPLAY_STR);
|
|
LoadString(g_hModule, IDS_PRIMARYDISPLAY, pdd->DeviceString, sizeof(pdd->DeviceString));
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
// Multi-monitor defines; these are wrong in the TRANGO tree;
|
|
// so I need to define them here explicitly. When we move to
|
|
// something that matches Memphis/NT5 then we can remove these
|
|
#undef SM_XVIRTUALSCREEN
|
|
#undef SM_YVIRTUALSCREEN
|
|
#undef SM_CXVIRTUALSCREEN
|
|
#undef SM_CYVIRTUALSCREEN
|
|
#undef SM_CMONITORS
|
|
#define SM_XVIRTUALSCREEN 76
|
|
#define SM_YVIRTUALSCREEN 77
|
|
#define SM_CXVIRTUALSCREEN 78
|
|
#define SM_CYVIRTUALSCREEN 79
|
|
#define SM_CMONITORS 80
|
|
|
|
#ifndef ENUM_CURRENT_SETTINGS
|
|
#define ENUM_CURRENT_SETTINGS ((DWORD)-1)
|
|
#endif
|
|
|
|
|
|
#ifdef WINNT
|
|
// This function gets the device rect by calling GetMonitorInfo.
|
|
// On Win98, we got this by calling EnumDisplaySettings, but this
|
|
// doesn't work on NT5 and reading the documentation, it never
|
|
// indicates that it should work, so we'll just do it the documented
|
|
// way.
|
|
HRESULT GetNTDeviceRect(LPSTR pDriverName, LPRECT lpRect)
|
|
{
|
|
MONITORINFO MonInfo;
|
|
HMONITOR hMon;
|
|
|
|
MonInfo.cbSize = sizeof(MONITORINFO);
|
|
if (_stricmp(pDriverName, DISPLAY_STR) == 0)
|
|
{
|
|
hMon = GetMonitorFromDeviceName(g_szPrimaryDisplay);
|
|
}
|
|
else
|
|
{
|
|
hMon = GetMonitorFromDeviceName(pDriverName);
|
|
}
|
|
if (hMon != NULL)
|
|
{
|
|
if (GetMonitorInfo(hMon, &MonInfo) != 0)
|
|
{
|
|
CopyMemory(lpRect, &MonInfo.rcMonitor, sizeof(RECT));
|
|
return S_OK;
|
|
}
|
|
}
|
|
return E_FAIL;
|
|
}
|
|
#endif
|
|
|
|
|
|
/*
|
|
* IsVGADevice()
|
|
*
|
|
* determine if the passed device name is a VGA
|
|
*
|
|
*/
|
|
BOOL IsVGADevice(LPSTR szDevice)
|
|
{
|
|
//
|
|
// assume "DISPLAY" and "DISPLAY1" are VGA devices
|
|
//
|
|
if ((_stricmp(szDevice, DISPLAY_STR) == 0) ||
|
|
((szDevice[0] == '\\') &&
|
|
(szDevice[1] == '\\') &&
|
|
(szDevice[2] == '.')))
|
|
{
|
|
return TRUE;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
/*
|
|
* This function is currently only used in NT
|
|
*/
|
|
|
|
#ifdef WINNT
|
|
|
|
BOOL GetDDStereoMode(LPDDRAWI_DIRECTDRAW_GBL pdrv,
|
|
DWORD dwWidth,
|
|
DWORD dwHeight,
|
|
DWORD dwBpp,
|
|
DWORD dwRefreshRate)
|
|
{
|
|
DDHAL_GETDRIVERINFODATA gdidata;
|
|
HRESULT hres;
|
|
DDSTEREOMODE ddStereoMode;
|
|
|
|
DDASSERT(pdrv != NULL);
|
|
|
|
/*
|
|
* If driver does not support GetDriverInfo callback, it also
|
|
* has no extended capabilities to report, so we're done.
|
|
*/
|
|
if (!VALIDEX_CODE_PTR (pdrv->pGetDriverInfo))
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
/*
|
|
* The mode can't be stereo if the driver doesn't support it...
|
|
*/
|
|
if (0 == (pdrv->ddCaps.dwCaps2 & DDCAPS2_STEREO))
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
ZeroMemory(&ddStereoMode, sizeof(DDSTEREOMODE));
|
|
|
|
ddStereoMode.dwSize=sizeof(DDSTEREOMODE);
|
|
ddStereoMode.dwWidth=dwWidth;
|
|
ddStereoMode.dwHeight=dwHeight;
|
|
ddStereoMode.dwBpp=dwBpp;
|
|
ddStereoMode.dwRefreshRate=dwRefreshRate;
|
|
|
|
ddStereoMode.bSupported = TRUE;
|
|
|
|
/*
|
|
* Get the actual driver data
|
|
*/
|
|
memset(&gdidata, 0, sizeof(gdidata));
|
|
gdidata.dwSize = sizeof(gdidata);
|
|
gdidata.dwFlags = 0;
|
|
gdidata.guidInfo = GUID_DDStereoMode;
|
|
gdidata.dwExpectedSize = sizeof(DDSTEREOMODE);
|
|
gdidata.lpvData = &ddStereoMode;
|
|
gdidata.ddRVal = E_FAIL;
|
|
|
|
// Pass a context variable so that the driver
|
|
// knows which instance of itself to use
|
|
// w.r.t. this function. These are different
|
|
// values on Win95 and NT.
|
|
#ifdef WIN95
|
|
gdidata.dwContext = pdrv->dwReserved3;
|
|
#else
|
|
gdidata.dwContext = pdrv->hDD;
|
|
#endif
|
|
|
|
return TRUE;
|
|
|
|
} /* GetDDStereoMode */
|
|
|
|
#endif //WINNT
|
|
|
|
|
|
/*
|
|
* doneDC
|
|
*/
|
|
void DD_DoneDC(HDC hdc_dd)
|
|
{
|
|
if (hdc_dd != NULL)
|
|
{
|
|
DPF(5, "DeleteDC 0x%x", hdc_dd);
|
|
DeleteDC(hdc_dd);
|
|
hdc_dd = NULL;
|
|
}
|
|
|
|
} /* doneDC */
|
|
|
|
#undef DPF_MODNAME
|
|
#define DPF_MODNAME "DirectDrawCreate"
|
|
|
|
|
|
/*
|
|
* createDC
|
|
*
|
|
* create a new DC given a device name.
|
|
* doneDC() should be called to free DC
|
|
*
|
|
* the following are valid for device names:
|
|
*
|
|
* DISPLAY - the main display device via CreateDC("DISPLAY", ...)
|
|
* this is the normal case.
|
|
*
|
|
* foobar - the foobar.drv via CreateDC("foobar", ...)
|
|
* used for secondary displays listed in the registry
|
|
*
|
|
* \\.\DisplayX - display device X via CreateDC(NULL,"\\.\DisplayX",...)
|
|
* used on Memphis and NT5 for secondary displays
|
|
*
|
|
*/
|
|
HDC DD_CreateDC(LPSTR pdrvname)
|
|
{
|
|
HDC hdc;
|
|
UINT u;
|
|
|
|
DDASSERT(pdrvname != NULL);
|
|
|
|
#ifdef DEBUG
|
|
if (pdrvname[0] == 0)
|
|
{
|
|
DPF(3, "createDC() empty string!!!");
|
|
DebugBreak();
|
|
return NULL;
|
|
}
|
|
#endif
|
|
|
|
#if defined(NT_FIX) || defined(WIN95)
|
|
u = SetErrorMode(SEM_NOOPENFILEERRORBOX);
|
|
#endif
|
|
#ifdef WINNT
|
|
/*
|
|
* Note that DirectDraw refers to the driver for the primary monitor
|
|
* in a multimon system as "display", but NT uses "display" to refer
|
|
* to the desktop as a whole. To handle this mismatch, we store
|
|
* NT's name for the primary monitor's driver in g_szPrimaryDisplay
|
|
* and substitute this name in place of "display" in our calls to NT.
|
|
*/
|
|
if (GetSystemMetrics(SM_CMONITORS) > 1)
|
|
{
|
|
if ((_stricmp(pdrvname, DISPLAY_STR) == 0))
|
|
{
|
|
if (g_szPrimaryDisplay[0] == '\0')
|
|
{
|
|
getPrimaryDisplayName();
|
|
}
|
|
pdrvname = g_szPrimaryDisplay;
|
|
}
|
|
}
|
|
#endif //WINNT
|
|
|
|
DPF(5, "createDC(%s)", pdrvname);
|
|
|
|
if (pdrvname[0] == '\\' && pdrvname[1] == '\\' && pdrvname[2] == '.')
|
|
hdc = CreateDC(NULL, pdrvname, NULL, NULL);
|
|
else
|
|
hdc = CreateDC(pdrvname, NULL, NULL, NULL);
|
|
|
|
#if defined(NT_FIX) || defined(WIN95) //fix this error mode stuff
|
|
SetErrorMode(u);
|
|
#endif
|
|
|
|
if (hdc == NULL)
|
|
{
|
|
DPF(3, "createDC(%s) FAILED!", pdrvname);
|
|
}
|
|
|
|
return hdc;
|
|
|
|
} /* createDC */
|
|
|
|
/*****************************Private*Routine******************************\
|
|
* DdConvertFromOldFormat
|
|
*
|
|
* History:
|
|
* 13-Nov-1999 -by- Scott MacDonald [smac]
|
|
* Wrote it.
|
|
\**************************************************************************/
|
|
|
|
#undef DPF_MODNAME
|
|
#define DPF_MODNAME "ConvertFromOldFormat"
|
|
|
|
void ConvertFromOldFormat(LPDDPIXELFORMAT pOldFormat, D3DFORMAT *pNewFormat)
|
|
{
|
|
*pNewFormat = D3DFMT_UNKNOWN;
|
|
if (pOldFormat->dwFlags & DDPF_FOURCC)
|
|
{
|
|
*pNewFormat = (D3DFORMAT) pOldFormat->dwFourCC;
|
|
}
|
|
else if (pOldFormat->dwFlags == DDPF_RGB)
|
|
{
|
|
switch (pOldFormat->dwRGBBitCount)
|
|
{
|
|
case 8:
|
|
if ((pOldFormat->dwRBitMask == 0x000000e0) &&
|
|
(pOldFormat->dwGBitMask == 0x0000001c) &&
|
|
(pOldFormat->dwBBitMask == 0x00000003))
|
|
{
|
|
*pNewFormat = D3DFMT_R3G3B2;
|
|
}
|
|
else
|
|
{
|
|
*pNewFormat = D3DFMT_P8;
|
|
}
|
|
break;
|
|
|
|
case 16:
|
|
if ((pOldFormat->dwRBitMask == 0x0000f800) &&
|
|
(pOldFormat->dwGBitMask == 0x000007e0) &&
|
|
(pOldFormat->dwBBitMask == 0x0000001f))
|
|
{
|
|
*pNewFormat = D3DFMT_R5G6B5;
|
|
}
|
|
else if ((pOldFormat->dwRBitMask == 0x00007c00) &&
|
|
(pOldFormat->dwGBitMask == 0x000003e0) &&
|
|
(pOldFormat->dwBBitMask == 0x0000001f))
|
|
{
|
|
*pNewFormat = D3DFMT_X1R5G5B5;
|
|
}
|
|
else if ((pOldFormat->dwRBitMask == 0x00000f00) &&
|
|
(pOldFormat->dwGBitMask == 0x000000f0) &&
|
|
(pOldFormat->dwBBitMask == 0x0000000f))
|
|
{
|
|
*pNewFormat = D3DFMT_X4R4G4B4;
|
|
}
|
|
break;
|
|
|
|
case 24:
|
|
if ((pOldFormat->dwRBitMask == 0x00ff0000) &&
|
|
(pOldFormat->dwGBitMask == 0x0000ff00) &&
|
|
(pOldFormat->dwBBitMask == 0x000000ff))
|
|
{
|
|
*pNewFormat = D3DFMT_R8G8B8;
|
|
}
|
|
break;
|
|
|
|
case 32:
|
|
if ((pOldFormat->dwRBitMask == 0x00ff0000) &&
|
|
(pOldFormat->dwGBitMask == 0x0000ff00) &&
|
|
(pOldFormat->dwBBitMask == 0x000000ff))
|
|
{
|
|
*pNewFormat = D3DFMT_X8R8G8B8;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
else if (pOldFormat->dwFlags == (DDPF_RGB | DDPF_ALPHAPIXELS))
|
|
{
|
|
switch (pOldFormat->dwRGBBitCount)
|
|
{
|
|
case 16:
|
|
if ((pOldFormat->dwRGBAlphaBitMask == 0x0000FF00) &&
|
|
(pOldFormat->dwRBitMask == 0x000000e0) &&
|
|
(pOldFormat->dwGBitMask == 0x0000001c) &&
|
|
(pOldFormat->dwBBitMask == 0x00000003))
|
|
{
|
|
*pNewFormat = D3DFMT_A8R3G3B2;
|
|
}
|
|
else if ((pOldFormat->dwRGBAlphaBitMask == 0x0000f000) &&
|
|
(pOldFormat->dwRBitMask == 0x00000f00) &&
|
|
(pOldFormat->dwGBitMask == 0x000000f0) &&
|
|
(pOldFormat->dwBBitMask == 0x0000000f))
|
|
{
|
|
*pNewFormat = D3DFMT_A4R4G4B4;
|
|
}
|
|
else if ((pOldFormat->dwRGBAlphaBitMask == 0x0000FF00) &&
|
|
(pOldFormat->dwRBitMask == 0x00000f00) &&
|
|
(pOldFormat->dwGBitMask == 0x000000f0) &&
|
|
(pOldFormat->dwBBitMask == 0x0000000f))
|
|
{
|
|
*pNewFormat = D3DFMT_A4R4G4B4;
|
|
}
|
|
else if ((pOldFormat->dwRGBAlphaBitMask == 0x00008000) &&
|
|
(pOldFormat->dwRBitMask == 0x00007c00) &&
|
|
(pOldFormat->dwGBitMask == 0x000003e0) &&
|
|
(pOldFormat->dwBBitMask == 0x0000001f))
|
|
{
|
|
*pNewFormat = D3DFMT_A1R5G5B5;
|
|
}
|
|
break;
|
|
|
|
case 32:
|
|
if ((pOldFormat->dwRGBAlphaBitMask == 0xff000000) &&
|
|
(pOldFormat->dwRBitMask == 0x00ff0000) &&
|
|
(pOldFormat->dwGBitMask == 0x0000ff00) &&
|
|
(pOldFormat->dwBBitMask == 0x000000ff))
|
|
{
|
|
*pNewFormat = D3DFMT_A8R8G8B8;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
#if 0
|
|
// We don't convert the old representation of A8 to
|
|
// the new format because there are some existing DX7 drivers
|
|
// that expose the old format but don't implement it correctly
|
|
// or completely. We've seen Blt failures, and Rendering failures.
|
|
// So this becomes a DX8+ only feature; in which case
|
|
// we will get a new-style format from the driver.
|
|
// MB43799
|
|
else if (pOldFormat->dwFlags == DDPF_ALPHA)
|
|
{
|
|
if (pOldFormat->dwAlphaBitDepth == 8)
|
|
{
|
|
*pNewFormat = D3DFMT_A8;
|
|
}
|
|
}
|
|
#endif
|
|
else if (pOldFormat->dwFlags & (DDPF_PALETTEINDEXED8 | DDPF_RGB))
|
|
{
|
|
switch (pOldFormat->dwRGBBitCount)
|
|
{
|
|
case 8:
|
|
if (pOldFormat->dwFlags == (DDPF_PALETTEINDEXED8 | DDPF_RGB))
|
|
{
|
|
*pNewFormat = D3DFMT_P8;
|
|
}
|
|
break;
|
|
|
|
case 16:
|
|
if (pOldFormat->dwFlags == (DDPF_PALETTEINDEXED8 |
|
|
DDPF_RGB |
|
|
DDPF_ALPHAPIXELS) &&
|
|
pOldFormat->dwRGBAlphaBitMask == 0xFF00)
|
|
{
|
|
|
|
*pNewFormat = D3DFMT_A8P8;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
else if (pOldFormat->dwFlags == DDPF_ZBUFFER)
|
|
{
|
|
switch (pOldFormat->dwZBufferBitDepth)
|
|
{
|
|
case 32:
|
|
if (pOldFormat->dwZBitMask == 0xffffffff)
|
|
{
|
|
*pNewFormat = D3DFMT_D32;
|
|
}
|
|
else if (pOldFormat->dwZBitMask == 0x00FFFFFF)
|
|
{
|
|
*pNewFormat = D3DFMT_X8D24;
|
|
}
|
|
else if (pOldFormat->dwZBitMask == 0xFFFFFF00)
|
|
{
|
|
*pNewFormat = D3DFMT_D24X8;
|
|
}
|
|
break;
|
|
|
|
case 16:
|
|
if (pOldFormat->dwZBitMask == 0xffff)
|
|
{
|
|
*pNewFormat = D3DFMT_D16_LOCKABLE;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
else if (pOldFormat->dwFlags == (DDPF_ZBUFFER | DDPF_STENCILBUFFER))
|
|
{
|
|
switch (pOldFormat->dwZBufferBitDepth)
|
|
{
|
|
case 32:
|
|
if ((pOldFormat->dwZBitMask == 0xffffff00) &&
|
|
(pOldFormat->dwStencilBitMask == 0x000000ff) &&
|
|
(pOldFormat->dwStencilBitDepth == 8))
|
|
{
|
|
*pNewFormat = D3DFMT_D24S8;
|
|
}
|
|
else if ((pOldFormat->dwZBitMask == 0x00ffffff) &&
|
|
(pOldFormat->dwStencilBitMask == 0xff000000) &&
|
|
(pOldFormat->dwStencilBitDepth == 8))
|
|
{
|
|
*pNewFormat = D3DFMT_S8D24;
|
|
}
|
|
else if ((pOldFormat->dwZBitMask == 0xffffff00) &&
|
|
(pOldFormat->dwStencilBitMask == 0x0000000f) &&
|
|
(pOldFormat->dwStencilBitDepth == 4))
|
|
{
|
|
*pNewFormat = D3DFMT_D24X4S4;
|
|
}
|
|
else if ((pOldFormat->dwZBitMask == 0x00ffffff) &&
|
|
(pOldFormat->dwStencilBitMask == 0x0f000000) &&
|
|
(pOldFormat->dwStencilBitDepth == 4))
|
|
{
|
|
*pNewFormat = D3DFMT_X4S4D24;
|
|
}
|
|
break;
|
|
case 16:
|
|
if ((pOldFormat->dwZBitMask == 0xfffe) &&
|
|
(pOldFormat->dwStencilBitMask == 0x0001) &&
|
|
(pOldFormat->dwStencilBitDepth == 1))
|
|
{
|
|
*pNewFormat = D3DFMT_D15S1;
|
|
}
|
|
else if ((pOldFormat->dwZBitMask == 0x7fff) &&
|
|
(pOldFormat->dwStencilBitMask == 0x8000) &&
|
|
(pOldFormat->dwStencilBitDepth == 1))
|
|
{
|
|
*pNewFormat = D3DFMT_S1D15;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
else if (pOldFormat->dwFlags == DDPF_LUMINANCE)
|
|
{
|
|
switch (pOldFormat->dwLuminanceBitCount)
|
|
{
|
|
case 8:
|
|
if (pOldFormat->dwLuminanceBitMask == 0xFF)
|
|
{
|
|
*pNewFormat = D3DFMT_L8;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
else if (pOldFormat->dwFlags == (DDPF_LUMINANCE | DDPF_ALPHAPIXELS))
|
|
{
|
|
switch (pOldFormat->dwLuminanceBitCount)
|
|
{
|
|
case 8:
|
|
if (pOldFormat->dwLuminanceBitMask == 0x0F &&
|
|
pOldFormat->dwLuminanceAlphaBitMask == 0xF0)
|
|
{
|
|
*pNewFormat = D3DFMT_A4L4;
|
|
}
|
|
case 16:
|
|
if (pOldFormat->dwLuminanceBitMask == 0x00FF &&
|
|
pOldFormat->dwLuminanceAlphaBitMask == 0xFF00)
|
|
{
|
|
*pNewFormat = D3DFMT_A8L8;
|
|
}
|
|
|
|
break;
|
|
}
|
|
}
|
|
else if (pOldFormat->dwFlags == DDPF_BUMPDUDV)
|
|
{
|
|
switch (pOldFormat->dwBumpBitCount)
|
|
{
|
|
case 16:
|
|
if (pOldFormat->dwBumpDuBitMask == 0xFF &&
|
|
pOldFormat->dwBumpDvBitMask == 0xFF00)
|
|
{
|
|
*pNewFormat = D3DFMT_V8U8;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
else if (pOldFormat->dwFlags == (DDPF_BUMPDUDV | DDPF_BUMPLUMINANCE))
|
|
{
|
|
switch (pOldFormat->dwBumpBitCount)
|
|
{
|
|
case 16:
|
|
if (pOldFormat->dwBumpDuBitMask == 0x001F &&
|
|
pOldFormat->dwBumpDvBitMask == 0x03E0 &&
|
|
pOldFormat->dwBumpLuminanceBitMask == 0xFC00)
|
|
{
|
|
*pNewFormat = D3DFMT_L6V5U5;
|
|
}
|
|
break;
|
|
|
|
case 32:
|
|
if (pOldFormat->dwBumpDuBitMask == 0x0000FF &&
|
|
pOldFormat->dwBumpDvBitMask == 0x00FF00 &&
|
|
pOldFormat->dwBumpLuminanceBitMask == 0xFF0000)
|
|
{
|
|
*pNewFormat = D3DFMT_X8L8V8U8;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
* FetchDirectDrawData
|
|
*
|
|
* Go get new HAL info...
|
|
*/
|
|
void FetchDirectDrawData(
|
|
PD3D8_DEVICEDATA pBaseData,
|
|
void* pInitFunction,
|
|
D3DFORMAT Unknown16,
|
|
DDSURFACEDESC* pHalOpList,
|
|
DWORD NumHalOps)
|
|
{
|
|
BOOL bNewMode;
|
|
BOOL bRetVal;
|
|
UINT i=0;
|
|
BOOL bAlreadyAnOpList = FALSE;
|
|
LPDDPIXELFORMAT pZStencilFormatList=0;
|
|
DDSURFACEDESC *pTextureList=0;
|
|
D3D8_GLOBALDRIVERDATA D3DGlobalDriverData;
|
|
D3DHAL_D3DEXTENDEDCAPS D3DExtendedCaps;
|
|
BOOL bBackbuffersExist = FALSE;
|
|
BOOL bReset = FALSE;
|
|
|
|
ZeroMemory( &D3DGlobalDriverData, sizeof(D3DGlobalDriverData) );
|
|
ZeroMemory( &D3DExtendedCaps, sizeof(D3DExtendedCaps) );
|
|
|
|
if (pBaseData->hDD == NULL)
|
|
{
|
|
#ifdef WINNT
|
|
D3D8CreateDirectDrawObject(pBaseData->hDC,
|
|
pBaseData->DriverName,
|
|
&pBaseData->hDD,
|
|
pBaseData->DeviceType,
|
|
&pBaseData->hLibrary,
|
|
pInitFunction);
|
|
#else
|
|
D3D8CreateDirectDrawObject(&pBaseData->Guid,
|
|
pBaseData->DriverName,
|
|
&pBaseData->hDD,
|
|
pBaseData->DeviceType,
|
|
&pBaseData->hLibrary,
|
|
pInitFunction);
|
|
#endif
|
|
|
|
if (pBaseData->hDD == NULL)
|
|
{
|
|
#ifdef WINNT
|
|
DPF(1, "****DirectDraw/Direct3D DRIVER DISABLING ERROR****:NT Kernel mode would not create driver object... Failing over to emulation");
|
|
#endif
|
|
goto ErrorExit;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// If we already have 3D caps, then we are resetting
|
|
|
|
if ((pBaseData->DriverData.dwFlags & DDIFLAG_D3DCAPS8) &&
|
|
(pBaseData->DriverData.D3DCaps.DevCaps != 0))
|
|
{
|
|
bReset = TRUE;
|
|
}
|
|
}
|
|
|
|
// Now we can get the driver info...
|
|
// The first call returns the amount of space we need to allocate for the
|
|
// texture and z/stencil lists
|
|
|
|
UINT cTextureFormats;
|
|
UINT cZStencilFormats;
|
|
|
|
if (bReset)
|
|
{
|
|
// If we are ressting, we do not want to rebuild all of the caps, the
|
|
// format list, etc., but we still need to call the thunk layer because
|
|
// on NT this resets the kernel.
|
|
|
|
D3D8_DRIVERCAPS TempData;
|
|
D3D8_CALLBACKS TempCallbacks;
|
|
|
|
if (!D3D8ReenableDirectDrawObject(pBaseData->hDD,&bNewMode) ||
|
|
!D3D8QueryDirectDrawObject(pBaseData->hDD,
|
|
&TempData,
|
|
&TempCallbacks,
|
|
pBaseData->DriverName,
|
|
pBaseData->hLibrary,
|
|
&D3DGlobalDriverData,
|
|
&D3DExtendedCaps,
|
|
NULL,
|
|
NULL,
|
|
&cTextureFormats,
|
|
&cZStencilFormats))
|
|
{
|
|
goto ErrorExit;
|
|
}
|
|
pBaseData->DriverData.DisplayWidth = TempData.DisplayWidth;
|
|
pBaseData->DriverData.DisplayHeight = TempData.DisplayHeight;
|
|
pBaseData->DriverData.DisplayFormatWithAlpha = TempData.DisplayFormatWithAlpha;
|
|
pBaseData->DriverData.DisplayFormatWithoutAlpha = TempData.DisplayFormatWithoutAlpha;
|
|
pBaseData->DriverData.DisplayFrequency = TempData.DisplayFrequency;
|
|
}
|
|
else
|
|
{
|
|
MemFree (pBaseData->DriverData.pGDD8SupportedFormatOps);
|
|
pBaseData->DriverData.pGDD8SupportedFormatOps = NULL;
|
|
|
|
if (!D3D8ReenableDirectDrawObject(pBaseData->hDD,&bNewMode) ||
|
|
!D3D8QueryDirectDrawObject(pBaseData->hDD,
|
|
&pBaseData->DriverData,
|
|
&pBaseData->Callbacks,
|
|
pBaseData->DriverName,
|
|
pBaseData->hLibrary,
|
|
&D3DGlobalDriverData,
|
|
&D3DExtendedCaps,
|
|
NULL,
|
|
NULL,
|
|
&cTextureFormats,
|
|
&cZStencilFormats))
|
|
{
|
|
DPF(1, "****Direct3D DRIVER DISABLING ERROR****:First call to DdQueryDirectDrawObject failed!");
|
|
D3D8DeleteDirectDrawObject(pBaseData->hDD);
|
|
pBaseData->hDD = NULL;
|
|
goto ErrorExit;
|
|
}
|
|
|
|
// First we make space for the formats
|
|
// let's do memalloc for pTextureList just once, 3 extra for possible backbuffers
|
|
// 3 extra for D3DFORMAT_OP_SAME_FORMAT_RENDERTARGET
|
|
pTextureList = (DDSURFACEDESC *) MemAlloc ((cTextureFormats+ cZStencilFormats + 6) * sizeof (*pTextureList));
|
|
if (pTextureList == NULL)
|
|
{
|
|
DPF_ERR("****Direct3D DRIVER DISABLING ERROR****:Unable to allocate memory for texture formats!");
|
|
D3D8DeleteDirectDrawObject(pBaseData->hDD);
|
|
pBaseData->hDD = NULL;
|
|
goto ErrorExit;
|
|
}
|
|
|
|
if (cZStencilFormats > 0)
|
|
{
|
|
pZStencilFormatList = (DDPIXELFORMAT *) MemAlloc (cZStencilFormats * sizeof (*pZStencilFormatList));
|
|
if (pZStencilFormatList == NULL)
|
|
{
|
|
DPF_ERR("****Direct3D DRIVER DISABLING ERROR****:Unable to allocate memory for Z/Stencil formats!");
|
|
D3D8DeleteDirectDrawObject(pBaseData->hDD);
|
|
pBaseData->hDD = NULL;
|
|
goto ErrorExit;
|
|
}
|
|
}
|
|
|
|
//Now that we've allocated space for the texture and z/stencil lists, we can go get em.
|
|
if (!D3D8QueryDirectDrawObject(pBaseData->hDD,
|
|
&pBaseData->DriverData,
|
|
&pBaseData->Callbacks,
|
|
pBaseData->DriverName,
|
|
pBaseData->hLibrary,
|
|
&D3DGlobalDriverData,
|
|
&D3DExtendedCaps,
|
|
pTextureList,
|
|
pZStencilFormatList,
|
|
&cTextureFormats,
|
|
&cZStencilFormats))
|
|
{
|
|
DPF_ERR("****Direct3D DRIVER DISABLING ERROR****:Second call to DdQueryDirectDrawObject failed!");
|
|
D3D8DeleteDirectDrawObject(pBaseData->hDD);
|
|
pBaseData->hDD = NULL;
|
|
goto ErrorExit;
|
|
}
|
|
|
|
// If no D3DCAPS8 was reported by the thunk layer, then the driver
|
|
// must be a pre-DX8 driver. We must sew together the
|
|
// D3DGlobalDriverData and the ExtendedCaps (which have to be reported).
|
|
// Note: The thunk layer already has plugged in the DDraw Caps such
|
|
// as the Caps, Caps2 and Caps3 (dwSVCaps).
|
|
if( (pBaseData->DriverData.dwFlags & DDIFLAG_D3DCAPS8) == 0 )
|
|
{
|
|
MakeDX8Caps( &pBaseData->DriverData.D3DCaps,
|
|
&D3DGlobalDriverData,
|
|
&D3DExtendedCaps );
|
|
pBaseData->DriverData.dwFlags |= DDIFLAG_D3DCAPS8;
|
|
|
|
}
|
|
else
|
|
{
|
|
// They reported the DX8 caps.
|
|
// Internally we check MaxPointSize if it is zero or not
|
|
// to determine if PointSprites are supported or not. So if a DX8 driver said 1.0
|
|
// set it to Zero
|
|
if (pBaseData->DriverData.D3DCaps.MaxPointSize == 1.0)
|
|
{
|
|
pBaseData->DriverData.D3DCaps.MaxPointSize = 0;
|
|
}
|
|
}
|
|
|
|
// There are some legacy caps that are reported by the drivers that
|
|
// we dont want the applications to see. Should weed them out here.
|
|
pBaseData->DriverData.D3DCaps.PrimitiveMiscCaps &= ~(D3DPMISCCAPS_MASKPLANES |
|
|
D3DPMISCCAPS_CONFORMANT);
|
|
|
|
pBaseData->DriverData.D3DCaps.DevCaps &= ~(D3DDEVCAPS_FLOATTLVERTEX |
|
|
D3DDEVCAPS_SORTINCREASINGZ | D3DDEVCAPS_SORTDECREASINGZ |
|
|
D3DDEVCAPS_SORTEXACT);
|
|
|
|
pBaseData->DriverData.D3DCaps.TextureCaps &= ~(D3DPTEXTURECAPS_TRANSPARENCY |
|
|
D3DPTEXTURECAPS_BORDER | D3DPTEXTURECAPS_COLORKEYBLEND);
|
|
|
|
pBaseData->DriverData.D3DCaps.VertexProcessingCaps &= ~(D3DVTXPCAPS_VERTEXFOG);
|
|
|
|
pBaseData->DriverData.D3DCaps.RasterCaps &= ~(D3DPRASTERCAPS_SUBPIXEL |
|
|
D3DPRASTERCAPS_SUBPIXELX | D3DPRASTERCAPS_STIPPLE |
|
|
D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT |
|
|
D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT |
|
|
D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT);
|
|
|
|
pBaseData->DriverData.D3DCaps.ShadeCaps &= ~(D3DPSHADECAPS_COLORFLATMONO |
|
|
D3DPSHADECAPS_COLORFLATRGB | D3DPSHADECAPS_COLORGOURAUDMONO |
|
|
D3DPSHADECAPS_COLORPHONGMONO | D3DPSHADECAPS_COLORPHONGRGB |
|
|
D3DPSHADECAPS_SPECULARFLATMONO | D3DPSHADECAPS_SPECULARFLATRGB |
|
|
D3DPSHADECAPS_SPECULARGOURAUDMONO | D3DPSHADECAPS_SPECULARPHONGMONO |
|
|
D3DPSHADECAPS_SPECULARPHONGRGB | D3DPSHADECAPS_ALPHAFLATBLEND |
|
|
D3DPSHADECAPS_ALPHAFLATSTIPPLED | D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED |
|
|
D3DPSHADECAPS_ALPHAPHONGBLEND | D3DPSHADECAPS_ALPHAPHONGSTIPPLED |
|
|
D3DPSHADECAPS_FOGFLAT | D3DPSHADECAPS_FOGPHONG);
|
|
|
|
// Now we generate the list of supported ops from the texture format
|
|
// list and z/stencil list.
|
|
//
|
|
// A DX7 or older driver will return to us a simple list of pixel formats.
|
|
// We will take this list and convert it into a list of supported
|
|
// texture formats in the DX8 style. To that we will append any
|
|
// z/stencil formats.
|
|
//
|
|
// First step in generating supported op lists: see if the list is
|
|
// already a DX8 style format list. If it is (i.e. if any
|
|
// entries are DDPF_D3DFORMAT, then all we need to do is
|
|
// yank out the old-style entries (drivers are allowed to
|
|
// keep both so they can run against old runtimes).
|
|
|
|
for (i = 0; i < cTextureFormats; i++)
|
|
{
|
|
|
|
if (pTextureList[i].ddpfPixelFormat.dwFlags == DDPF_D3DFORMAT)
|
|
{
|
|
bAlreadyAnOpList = TRUE;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (bAlreadyAnOpList)
|
|
{
|
|
// mmmmm.... dx8 driver. We'll ignore its Z/stencil list because
|
|
// such a driver is supposed to put additional op entries in the
|
|
// "texture" list (i.e. the op list) for its z/stencil formats
|
|
// Now all we have to do is ZAP all the old-style entries.
|
|
for (i = 0; i < (INT)cTextureFormats; i++)
|
|
{
|
|
if (pTextureList[i].ddpfPixelFormat.dwFlags != DDPF_D3DFORMAT && i < (INT)cTextureFormats)
|
|
{
|
|
// ha! zap that evil old-style entry!
|
|
// (scroll the remainder of the list down
|
|
// to squish this entry)
|
|
DDASSERT(cTextureFormats > 0); //after all, we're in a for loop.
|
|
if (i < (INT)(cTextureFormats - 1))
|
|
{
|
|
memcpy(pTextureList + i,
|
|
pTextureList + i + 1,
|
|
sizeof(*pTextureList)*(cTextureFormats - i - 1));
|
|
}
|
|
cTextureFormats--;
|
|
i--;
|
|
}
|
|
}
|
|
|
|
// TODO: Remove this as soon as we think that drivers have caught up to
|
|
// our OP LIST changes.
|
|
for (i = 0; i < cTextureFormats; i++)
|
|
{
|
|
if (pTextureList[i].ddpfPixelFormat.dwOperations & D3DFORMAT_OP_BACKBUFFER)
|
|
{
|
|
pTextureList[i].ddpfPixelFormat.dwOperations &= ~D3DFORMAT_OP_BACKBUFFER;
|
|
pTextureList[i].ddpfPixelFormat.dwOperations |= D3DFORMAT_OP_3DACCELERATION;
|
|
if (pBaseData->DeviceType == D3DDEVTYPE_HAL)
|
|
{
|
|
pTextureList[i].ddpfPixelFormat.dwOperations |= D3DFORMAT_OP_DISPLAYMODE;
|
|
}
|
|
}
|
|
}
|
|
|
|
// If it's a SW driver, we've got a lot of extra work to do.
|
|
|
|
if ((pBaseData->DeviceType == D3DDEVTYPE_REF) ||
|
|
(pBaseData->DeviceType == D3DDEVTYPE_SW))
|
|
{
|
|
// First, make sure that the SW driver didn't erroneuously report any
|
|
// D3DFORMAT_OP_DISPLAYMODE entries.
|
|
|
|
for (i = 0; i < cTextureFormats; i++)
|
|
{
|
|
if (pTextureList[i].ddpfPixelFormat.dwOperations & D3DFORMAT_OP_DISPLAYMODE)
|
|
{
|
|
DPF_ERR("*****The SW driver is disabled because it claims to support D3DFORMAT_OP_DISPLAYMODE*****");
|
|
D3D8DeleteDirectDrawObject(pBaseData->hDD);
|
|
pBaseData->hDD = NULL;
|
|
goto ErrorExit;
|
|
}
|
|
}
|
|
|
|
// Now for the hard part. The HAL reports which display modes
|
|
// it can support, and the SW driver reports which display
|
|
// modes it can accelerate. We need to prune the SW list so
|
|
// that it matches the HW list.
|
|
|
|
for (i = 0; i < cTextureFormats; i++)
|
|
{
|
|
if (pTextureList[i].ddpfPixelFormat.dwOperations & D3DFORMAT_OP_3DACCELERATION)
|
|
{
|
|
// Does the HAL support this mode?
|
|
if (IsSupportedOp ((D3DFORMAT) pTextureList[i].ddpfPixelFormat.dwFourCC,
|
|
pHalOpList,
|
|
NumHalOps,
|
|
D3DFORMAT_OP_DISPLAYMODE))
|
|
{
|
|
pTextureList[i].ddpfPixelFormat.dwOperations |= D3DFORMAT_OP_DISPLAYMODE;
|
|
}
|
|
else
|
|
{
|
|
pTextureList[i].ddpfPixelFormat.dwOperations &= ~D3DFORMAT_OP_3DACCELERATION;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// since we found one op-style entry, we shouldn't have
|
|
// killed them all
|
|
DDASSERT(cTextureFormats);
|
|
}
|
|
else
|
|
{
|
|
// Hmmm.. yucky non DX8 driver! Better go through its texture list
|
|
// and turn it into an op list
|
|
INT i;
|
|
for(i=0; i< (INT)cTextureFormats; i++)
|
|
{
|
|
// we proved this above:
|
|
DDASSERT(pTextureList[i].ddpfPixelFormat.dwFlags != DDPF_D3DFORMAT);
|
|
|
|
D3DFORMAT NewFormat;
|
|
ConvertFromOldFormat(&pTextureList[i].ddpfPixelFormat, &NewFormat );
|
|
|
|
if (NewFormat != D3DFMT_UNKNOWN) // we succeeded the conversion
|
|
{
|
|
pTextureList[i].ddpfPixelFormat.dwFourCC = (DWORD) NewFormat;
|
|
pTextureList[i].ddpfPixelFormat.dwFlags = DDPF_D3DFORMAT;
|
|
pTextureList[i].ddpfPixelFormat.dwOperations = D3DFORMAT_OP_TEXTURE;
|
|
|
|
if (pBaseData->DriverData.D3DCaps.TextureCaps & D3DPTEXTURECAPS_CUBEMAP)
|
|
{
|
|
// It is assumed that any texture format works for cubes
|
|
pTextureList[i].ddpfPixelFormat.dwOperations |=
|
|
D3DFORMAT_OP_CUBETEXTURE;
|
|
|
|
if (NewFormat == D3DFMT_X1R5G5B5 ||
|
|
NewFormat == D3DFMT_R5G6B5 ||
|
|
NewFormat == D3DFMT_A8R8G8B8 ||
|
|
NewFormat == D3DFMT_X8R8G8B8)
|
|
{
|
|
// For these three formats, we assume
|
|
// all cube-map hw supports rendering to them.
|
|
//
|
|
// Testing indicates that these formats don't work
|
|
// well if they are in bitdepth other than the primary;
|
|
// so we only specify that the RT aspect of these
|
|
// formats work if they are basically the same
|
|
// as the primary.
|
|
pTextureList[i].ddpfPixelFormat.dwOperations |=
|
|
D3DFORMAT_OP_SAME_FORMAT_UP_TO_ALPHA_RENDERTARGET;
|
|
}
|
|
}
|
|
|
|
// If they can support render target textures, add those flags in now
|
|
DWORD RTBit = D3DFORMAT_OP_SAME_FORMAT_UP_TO_ALPHA_RENDERTARGET;
|
|
if (pBaseData->DriverData.KnownDriverFlags & KNOWN_CANMISMATCHRT)
|
|
{
|
|
RTBit = D3DFORMAT_OP_OFFSCREEN_RENDERTARGET;
|
|
}
|
|
if ((NewFormat == D3DFMT_X1R5G5B5) &&
|
|
(pBaseData->DriverData.KnownDriverFlags & KNOWN_RTTEXTURE_X1R5G5B5))
|
|
{
|
|
pTextureList[i].ddpfPixelFormat.dwOperations |= RTBit;
|
|
}
|
|
else if ((NewFormat == D3DFMT_R5G6B5) &&
|
|
(pBaseData->DriverData.KnownDriverFlags & KNOWN_RTTEXTURE_R5G6B5))
|
|
{
|
|
pTextureList[i].ddpfPixelFormat.dwOperations |= RTBit;
|
|
}
|
|
else if ((NewFormat == D3DFMT_X8R8G8B8) &&
|
|
(pBaseData->DriverData.KnownDriverFlags & KNOWN_RTTEXTURE_X8R8G8B8))
|
|
{
|
|
pTextureList[i].ddpfPixelFormat.dwOperations |= RTBit;
|
|
}
|
|
else if ((NewFormat == D3DFMT_A8R8G8B8) &&
|
|
(pBaseData->DriverData.KnownDriverFlags & KNOWN_RTTEXTURE_A8R8G8B8))
|
|
{
|
|
pTextureList[i].ddpfPixelFormat.dwOperations |= RTBit;
|
|
}
|
|
else if ((NewFormat == D3DFMT_A1R5G5B5) &&
|
|
(pBaseData->DriverData.KnownDriverFlags & KNOWN_RTTEXTURE_A1R5G5B5))
|
|
{
|
|
pTextureList[i].ddpfPixelFormat.dwOperations |= RTBit;
|
|
}
|
|
else if ((NewFormat == D3DFMT_A4R4G4B4) &&
|
|
(pBaseData->DriverData.KnownDriverFlags & KNOWN_RTTEXTURE_A4R4G4B4))
|
|
{
|
|
pTextureList[i].ddpfPixelFormat.dwOperations |= RTBit;
|
|
}
|
|
|
|
pTextureList[i].ddpfPixelFormat.dwPrivateFormatBitCount = 0;
|
|
pTextureList[i].ddpfPixelFormat.MultiSampleCaps.wFlipMSTypes = 0;
|
|
pTextureList[i].ddpfPixelFormat.MultiSampleCaps.wBltMSTypes = 0;
|
|
}
|
|
else
|
|
{
|
|
DPF(3,"This driver exposes an unrecognized DX7- style texture format");
|
|
// and we eat it up:
|
|
// (scroll the remainder of the list down to
|
|
// squish this entry)
|
|
DDASSERT(cTextureFormats>0); //after all, we're in a for loop.
|
|
if (i < (INT)(cTextureFormats - 1))
|
|
{
|
|
memcpy(pTextureList + i,
|
|
pTextureList + i + 1,
|
|
sizeof(*pTextureList)*(cTextureFormats - i - 1));
|
|
}
|
|
cTextureFormats--;
|
|
i--;
|
|
}
|
|
}
|
|
|
|
//And laboriously tack on the z/stencil formats. Phew.
|
|
for (i = 0; i < (INT)cZStencilFormats; i++)
|
|
{
|
|
DDASSERT(pZStencilFormatList);
|
|
|
|
//we proved this above:
|
|
DDASSERT(pZStencilFormatList[i].dwFlags != DDPF_D3DFORMAT);
|
|
|
|
D3DFORMAT NewFormat;
|
|
|
|
ConvertFromOldFormat(&pZStencilFormatList[i], &NewFormat);
|
|
if (NewFormat != D3DFMT_UNKNOWN) //we succeeded the conversion
|
|
{
|
|
// Room for these elements was allocated above...
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.dwFlags = DDPF_D3DFORMAT;
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.dwFourCC = (DWORD) NewFormat;
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.dwOperations = D3DFORMAT_OP_ZSTENCIL;
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.dwPrivateFormatBitCount = 0;
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.MultiSampleCaps.wFlipMSTypes = 0;
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.MultiSampleCaps.wBltMSTypes = 0;
|
|
|
|
// See if part is "known good" i.e. it can mix-and-match
|
|
// ZBuffer and RT formats
|
|
if (pBaseData->DriverData.KnownDriverFlags & KNOWN_ZSTENCILDEPTH)
|
|
{
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.dwOperations
|
|
|= D3DFORMAT_OP_ZSTENCIL_WITH_ARBITRARY_COLOR_DEPTH;
|
|
}
|
|
|
|
// If part successfully supports lockable 16-bit zbuffer tests
|
|
// then we allow D16_LOCKABLE through; else we only expose D3DFMT_D16
|
|
if (NewFormat == D3DFMT_D16_LOCKABLE)
|
|
{
|
|
if (!(pBaseData->DriverData.KnownDriverFlags & KNOWN_D16_LOCKABLE))
|
|
{
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.dwFourCC = (DWORD) D3DFMT_D16;
|
|
}
|
|
}
|
|
|
|
cTextureFormats++;
|
|
}
|
|
else
|
|
{
|
|
DPF(3,"This driver exposes an unrecognized DX6 style Z/Stencil format");
|
|
}
|
|
}
|
|
|
|
// Now we need to add in off-screen render target formats for this Non-DX8 driver.
|
|
|
|
// DX8 doesn't allow back buffers to be used as textures, so we add
|
|
// a whole new entry to the op list for each supported back buffer
|
|
// format (i.e. don't go searching for any existing texturable format
|
|
// entry that matches and OR in the RT op).
|
|
//
|
|
//If the format is a back-buffer format, we assume it can be rendered when in the same
|
|
//display mode. Note the presence of this entry in the format op list doesn't imply
|
|
//necessarily that the device can render in that depth. CheckDeviceFormat could still
|
|
//fail for modes of that format... This gives us license to blindly add the formats
|
|
//here before we really know what set of back buffer formats the device can do.
|
|
//(Note only display devices are given this boost, since voodoos don't run windowed)
|
|
|
|
if (pBaseData->dwFlags & DD_DISPLAYDRV)
|
|
{
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.dwFlags = DDPF_D3DFORMAT;
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.dwFourCC = (DWORD) Unknown16;
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.dwOperations = D3DFORMAT_OP_SAME_FORMAT_RENDERTARGET;
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.dwPrivateFormatBitCount = 0;
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.MultiSampleCaps.wFlipMSTypes = 0;
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.MultiSampleCaps.wBltMSTypes = 0;
|
|
cTextureFormats ++;
|
|
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.dwFlags = DDPF_D3DFORMAT;
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.dwFourCC = (DWORD) D3DFMT_X8R8G8B8;
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.dwOperations = D3DFORMAT_OP_SAME_FORMAT_RENDERTARGET;
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.dwPrivateFormatBitCount = 0;
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.MultiSampleCaps.wFlipMSTypes = 0;
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.MultiSampleCaps.wBltMSTypes = 0;
|
|
cTextureFormats ++;
|
|
}
|
|
else
|
|
{
|
|
// Voodood 2 hack - The V2 doesn't really support offscreen
|
|
// render targets, but we need to add a 565 RT anyway or else
|
|
// our op list won't create the device.
|
|
// CONSIDER: Adding an internal OP flag indicating that this format
|
|
// should NOT succeed in a call to CreateRenderTarget.
|
|
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.dwFlags = DDPF_D3DFORMAT;
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.dwFourCC = (DWORD) Unknown16;
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.dwOperations = D3DFORMAT_OP_SAME_FORMAT_RENDERTARGET;
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.dwPrivateFormatBitCount = 0;
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.MultiSampleCaps.wFlipMSTypes = 0;
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.MultiSampleCaps.wBltMSTypes = 0;
|
|
cTextureFormats ++;
|
|
}
|
|
|
|
// Now add in the supported display modes
|
|
|
|
if (D3DGlobalDriverData.hwCaps.dwDeviceRenderBitDepth & DDBD_16)
|
|
{
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.dwFlags = DDPF_D3DFORMAT;
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.dwFourCC = (DWORD) Unknown16;
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.dwOperations = D3DFORMAT_OP_DISPLAYMODE|D3DFORMAT_OP_3DACCELERATION;
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.dwPrivateFormatBitCount = 0;
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.MultiSampleCaps.wFlipMSTypes = 0;
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.MultiSampleCaps.wBltMSTypes = 0;
|
|
cTextureFormats++;
|
|
}
|
|
if (D3DGlobalDriverData.hwCaps.dwDeviceRenderBitDepth & DDBD_24)
|
|
{
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.dwFlags = DDPF_D3DFORMAT;
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.dwFourCC = (DWORD) D3DFMT_R8G8B8;
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.dwOperations = D3DFORMAT_OP_DISPLAYMODE|D3DFORMAT_OP_3DACCELERATION;
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.dwPrivateFormatBitCount = 0;
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.MultiSampleCaps.wFlipMSTypes = 0;
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.MultiSampleCaps.wBltMSTypes = 0;
|
|
cTextureFormats++;
|
|
}
|
|
if (D3DGlobalDriverData.hwCaps.dwDeviceRenderBitDepth & DDBD_32)
|
|
{
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.dwFlags = DDPF_D3DFORMAT;
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.dwFourCC = (DWORD) D3DFMT_X8R8G8B8;
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.dwOperations = D3DFORMAT_OP_DISPLAYMODE|D3DFORMAT_OP_3DACCELERATION;
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.dwPrivateFormatBitCount = 0;
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.MultiSampleCaps.wFlipMSTypes = 0;
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.MultiSampleCaps.wBltMSTypes = 0;
|
|
cTextureFormats++;
|
|
}
|
|
|
|
// This is a hack for those really, really old drivers that don't
|
|
// support any D3D at all. We will fill in 16 and 32bpp modes, but remove
|
|
// the 32bpp mode later if we can't find it in the mode table.
|
|
|
|
if ((D3DGlobalDriverData.hwCaps.dwDeviceRenderBitDepth == 0)
|
|
#ifdef WIN95
|
|
&& (pBaseData->DriverData.D3DCaps.Caps & DDCAPS_BLT)
|
|
&& !(pBaseData->DriverData.D3DCaps.Caps & DDCAPS_NOHARDWARE)
|
|
#endif
|
|
)
|
|
{
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.dwFlags = DDPF_D3DFORMAT;
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.dwFourCC = (DWORD) Unknown16;
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.dwOperations = D3DFORMAT_OP_DISPLAYMODE;
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.dwPrivateFormatBitCount = 0;
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.MultiSampleCaps.wFlipMSTypes = 0;
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.MultiSampleCaps.wBltMSTypes = 0;
|
|
cTextureFormats++;
|
|
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.dwFlags = DDPF_D3DFORMAT;
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.dwFourCC = (DWORD) D3DFMT_X8R8G8B8;
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.dwOperations = D3DFORMAT_OP_DISPLAYMODE;
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.dwPrivateFormatBitCount = 0;
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.MultiSampleCaps.wFlipMSTypes = 0;
|
|
pTextureList[cTextureFormats].ddpfPixelFormat.MultiSampleCaps.wBltMSTypes = 0;
|
|
cTextureFormats++;
|
|
}
|
|
}
|
|
|
|
// As a final pass we infer operations as necessary. If we have an
|
|
// general operation that implies other specific operations; then we
|
|
// turn on the bits of those specific operations. This is better
|
|
// than relying on the driver to get everything right; because it lets us
|
|
// add more specific operations in future releases without breaking
|
|
// old releases.
|
|
for (i = 0; i < cTextureFormats; i++)
|
|
{
|
|
DWORD *pdwOperations = &(pTextureList[i].ddpfPixelFormat.dwOperations);
|
|
|
|
// Off-screen RT means truly mode-independent
|
|
if ((*pdwOperations) & D3DFORMAT_OP_OFFSCREEN_RENDERTARGET)
|
|
{
|
|
(*pdwOperations) |= D3DFORMAT_OP_SAME_FORMAT_UP_TO_ALPHA_RENDERTARGET;
|
|
(*pdwOperations) |= D3DFORMAT_OP_SAME_FORMAT_RENDERTARGET;
|
|
}
|
|
|
|
// Same except for alpha means exact same is good too
|
|
if ((*pdwOperations) & D3DFORMAT_OP_SAME_FORMAT_UP_TO_ALPHA_RENDERTARGET)
|
|
{
|
|
(*pdwOperations) |= D3DFORMAT_OP_SAME_FORMAT_RENDERTARGET;
|
|
}
|
|
|
|
// Color Independent Z implies that forced Z matching is ok too.
|
|
if ((*pdwOperations) & D3DFORMAT_OP_ZSTENCIL_WITH_ARBITRARY_COLOR_DEPTH)
|
|
{
|
|
(*pdwOperations) |= D3DFORMAT_OP_ZSTENCIL;
|
|
}
|
|
}
|
|
|
|
// Now we make a final pass to verify that they driver did gave us an
|
|
// OP list that makes sense. The OP list rules are:
|
|
//
|
|
// 1. Only One Endian-ness for any DS format is allowed i.e. D15S1 OR
|
|
// S1D15, not both independent of other bits.
|
|
// 2. A list should only include D3DFORMAT_OP_DISPLAYMODE for exactly
|
|
// one 16bpp format (i.e. shouldn’t enumerate 5:5:5 and 5:6:5).
|
|
// 3. A list should not any alpha formats with D3DFORMAT_OP_DISPLAYMODE
|
|
// or D3DFORMAT_OP_3DACCEL set.
|
|
// 4. Make sure no mode has OP_3DACCEL set that doesn’t also have
|
|
// OP_DISPLAYMODE set.
|
|
//
|
|
// We also register IHV formats with CPixel.
|
|
//
|
|
|
|
BOOL BadOpList = FALSE;
|
|
for (i = 0; i < cTextureFormats; i++)
|
|
{
|
|
if ((pTextureList[i].ddpfPixelFormat.dwOperations & D3DFORMAT_OP_PIXELSIZE) &&
|
|
pTextureList[i].ddpfPixelFormat.dwPrivateFormatBitCount != 0)
|
|
{
|
|
CPixel::Register((D3DFORMAT)pTextureList[i].ddpfPixelFormat.dwFourCC, pTextureList[i].ddpfPixelFormat.dwPrivateFormatBitCount);
|
|
}
|
|
|
|
if ((pTextureList[i].ddpfPixelFormat.dwOperations & D3DFORMAT_OP_3DACCELERATION) &&
|
|
!(pTextureList[i].ddpfPixelFormat.dwOperations & D3DFORMAT_OP_DISPLAYMODE))
|
|
{
|
|
DPF_ERR("***Driver disabled because it reported a format with D3DFORMAT_OP_3DACCELERATION without D3DFORMAT_OP_DISPLAYMODE");
|
|
BadOpList = TRUE;
|
|
}
|
|
|
|
if ((pTextureList[i].ddpfPixelFormat.dwOperations & D3DFORMAT_OP_3DACCELERATION) &&
|
|
((pTextureList[i].ddpfPixelFormat.dwFourCC == (DWORD) D3DFMT_A8R8G8B8) ||
|
|
(pTextureList[i].ddpfPixelFormat.dwFourCC == (DWORD) D3DFMT_A1R5G5B5)))
|
|
{
|
|
DPF_ERR("***Driver disabled because it reported an alpha format with D3DFORMAT_OP_3DACCELERATION");
|
|
BadOpList = TRUE;
|
|
}
|
|
|
|
if ((pTextureList[i].ddpfPixelFormat.dwOperations & D3DFORMAT_OP_DISPLAYMODE) &&
|
|
(pTextureList[i].ddpfPixelFormat.dwFourCC == (DWORD) D3DFMT_R5G6B5))
|
|
{
|
|
if (IsSupportedOp (D3DFMT_X1R5G5B5, pTextureList, cTextureFormats, D3DFORMAT_OP_DISPLAYMODE))
|
|
{
|
|
DPF_ERR("***Driver disabled because it reported both D3DFMT_R5G6B5 and D3DFMT_X1R5G5B5 as a display mode");
|
|
BadOpList = TRUE;
|
|
}
|
|
}
|
|
|
|
if (pTextureList[i].ddpfPixelFormat.dwFourCC == (DWORD) D3DFMT_D15S1)
|
|
{
|
|
if (IsSupportedOp (D3DFMT_S1D15, pTextureList, cTextureFormats, 0))
|
|
{
|
|
DPF_ERR("***Driver disabled because it reported both D3DFMT_D15S1 and D3DFMT_S1D15");
|
|
BadOpList = TRUE;
|
|
}
|
|
}
|
|
else if (pTextureList[i].ddpfPixelFormat.dwFourCC == (DWORD) D3DFMT_D24S8)
|
|
{
|
|
if (IsSupportedOp (D3DFMT_S8D24, pTextureList, cTextureFormats, 0))
|
|
{
|
|
DPF_ERR("***Driver disabled because it reported both D3DFMT_D24S8 and D3DFMT_S8D24");
|
|
BadOpList = TRUE;
|
|
}
|
|
}
|
|
else if (pTextureList[i].ddpfPixelFormat.dwFourCC == (DWORD) D3DFMT_D24X8)
|
|
{
|
|
if (IsSupportedOp (D3DFMT_X8D24, pTextureList, cTextureFormats, 0))
|
|
{
|
|
DPF_ERR("***Driver disabled because it reported both D3DFMT_D24X8 and D3DFMT_X8D24");
|
|
BadOpList = TRUE;
|
|
}
|
|
}
|
|
else if (pTextureList[i].ddpfPixelFormat.dwFourCC == (DWORD) D3DFMT_D24X4S4)
|
|
{
|
|
if (IsSupportedOp (D3DFMT_X4S4D24, pTextureList, cTextureFormats, 0))
|
|
{
|
|
DPF_ERR("***Driver disabled because it reported both D3DFMT_D24X4S4 and D3DFMT_X4S4D24");
|
|
BadOpList = TRUE;
|
|
}
|
|
}
|
|
}
|
|
if (BadOpList)
|
|
{
|
|
D3D8DeleteDirectDrawObject(pBaseData->hDD);
|
|
pBaseData->hDD = NULL;
|
|
goto ErrorExit;
|
|
}
|
|
|
|
|
|
// and now we assign the texture list to its place in the driver data
|
|
pBaseData->DriverData.pGDD8SupportedFormatOps = pTextureList;
|
|
if (pTextureList != NULL)
|
|
{
|
|
pTextureList = NULL; //so it won't be freed later
|
|
pBaseData->DriverData.GDD8NumSupportedFormatOps = cTextureFormats;
|
|
}
|
|
else
|
|
{
|
|
pBaseData->DriverData.GDD8NumSupportedFormatOps = 0;
|
|
}
|
|
|
|
if (!(pBaseData->DriverData.D3DCaps.Caps2 & DDCAPS2_NONLOCALVIDMEM))
|
|
{
|
|
if (pBaseData->DriverData.D3DCaps.DevCaps & D3DDEVCAPS_TEXTURENONLOCALVIDMEM)
|
|
{ //some drivers(Riva128 on PCI) incorrectly sets D3DDEVCAPS_TEXTURENONLOCALVIDMEM
|
|
DPF(1, "driver set D3DDEVCAPS_TEXTURENONLOCALVIDMEM w/o DDCAPS2_NONLOCALVIDMEM:turning off D3DDEVCAPS_TEXTURENONLOCALVIDMEM");
|
|
pBaseData->DriverData.D3DCaps.DevCaps &= ~D3DDEVCAPS_TEXTURENONLOCALVIDMEM;
|
|
}
|
|
}
|
|
|
|
// For pre-DX8, we have some munging of caps that is necessary
|
|
if (pBaseData->DriverData.D3DCaps.MaxStreams == 0)
|
|
{
|
|
DWORD *pdwTextureCaps = &pBaseData->DriverData.D3DCaps.TextureCaps;
|
|
if (*pdwTextureCaps & D3DPTEXTURECAPS_CUBEMAP)
|
|
{
|
|
if (pBaseData->DriverData.KnownDriverFlags & KNOWN_MIPPEDCUBEMAPS)
|
|
{
|
|
*pdwTextureCaps |= D3DPTEXTURECAPS_MIPCUBEMAP;
|
|
}
|
|
else
|
|
{
|
|
// Turn off Mip filter flags since this is card doesnt support a mipped cubemap.
|
|
pBaseData->DriverData.D3DCaps.CubeTextureFilterCaps &= ~(D3DPTFILTERCAPS_MIPFPOINT |
|
|
D3DPTFILTERCAPS_MIPFLINEAR);
|
|
}
|
|
// Also we need to specify that cube-maps must
|
|
// be power-of-two
|
|
*pdwTextureCaps |= D3DPTEXTURECAPS_CUBEMAP_POW2;
|
|
}
|
|
|
|
// We need to determine the part can support mipmaps...
|
|
if (pBaseData->DriverData.D3DCaps.TextureFilterCaps &
|
|
(D3DPTFILTERCAPS_MIPNEAREST |
|
|
D3DPTFILTERCAPS_MIPLINEAR |
|
|
D3DPTFILTERCAPS_LINEARMIPNEAREST |
|
|
D3DPTFILTERCAPS_LINEARMIPLINEAR |
|
|
D3DPTFILTERCAPS_MIPFPOINT |
|
|
D3DPTFILTERCAPS_MIPFLINEAR))
|
|
{
|
|
*pdwTextureCaps |= D3DPTEXTURECAPS_MIPMAP;
|
|
}
|
|
else
|
|
{
|
|
DPF(3, "Device doesn't support mip-maps");
|
|
}
|
|
}
|
|
|
|
// We disable driver-management for pre-dx8 parts because
|
|
// the semantics for driver-management are now different
|
|
// for dx8; and hence we can't use old driver's logic.
|
|
pBaseData->DriverData.D3DCaps.Caps2 &= ~DDCAPS2_CANMANAGETEXTURE;
|
|
|
|
// For HW that needs separate banks of texture memory; we
|
|
// disable multi-texturing. This is done because we don't want to
|
|
// have an API that puts the burden on the application to specifically
|
|
// code for this case.
|
|
if (pBaseData->DriverData.D3DCaps.DevCaps & D3DDEVCAPS_SEPARATETEXTUREMEMORIES)
|
|
{
|
|
pBaseData->DriverData.D3DCaps.MaxSimultaneousTextures = 1;
|
|
|
|
// Turn off this flag.
|
|
pBaseData->DriverData.D3DCaps.DevCaps &= ~D3DDEVCAPS_SEPARATETEXTUREMEMORIES;
|
|
}
|
|
}
|
|
|
|
ErrorExit:
|
|
|
|
if (NULL != pTextureList)
|
|
MemFree(pTextureList);
|
|
|
|
// It was only temporary, having now been merged into the supported op list.
|
|
if (NULL != pZStencilFormatList)
|
|
MemFree(pZStencilFormatList);
|
|
|
|
return;
|
|
|
|
} /* FetchDirectDrawData */
|
|
|
|
/*
|
|
* DirectDrawSupported
|
|
*/
|
|
BOOL DirectDrawSupported(void)
|
|
{
|
|
HDC hdc;
|
|
unsigned u;
|
|
|
|
hdc = GetDC(NULL);
|
|
u = GetDeviceCaps(hdc, BITSPIXEL) * GetDeviceCaps(hdc, PLANES);
|
|
ReleaseDC(NULL, hdc);
|
|
|
|
if (u < 8)
|
|
{
|
|
return FALSE;
|
|
}
|
|
return TRUE;
|
|
|
|
} /* DirectDrawSupported */
|
|
|
|
// Utility function that tells us if there is more than
|
|
// one display device in the system. (We count all devices,
|
|
// regardless of whether they are attached to the desktop.)
|
|
BOOL IsMultiMonitor(void)
|
|
{
|
|
int i, n;
|
|
|
|
// Each loop below enumerates one display device.
|
|
for (i = 0, n = 0; ; i++)
|
|
{
|
|
DISPLAY_DEVICEA dd;
|
|
|
|
// Zero the memory of the DISPLAY_DEVICE struct between calls to
|
|
// EnumDisplayDevices
|
|
ZeroMemory(&dd, sizeof(dd));
|
|
dd.cb = sizeof(dd);
|
|
if (!xxxEnumDisplayDevicesA(NULL, i, &dd, 0))
|
|
{
|
|
break; // no more devices to enumerate
|
|
}
|
|
if (dd.StateFlags & DISPLAY_DEVICE_MIRRORING_DRIVER)
|
|
{
|
|
continue; // not a real hardware display driver
|
|
}
|
|
// We're just trying to count the number of display devices in the
|
|
// system and see if there is more than one.
|
|
if (++n > 1)
|
|
{
|
|
return TRUE; // multiple display devices
|
|
}
|
|
}
|
|
|
|
return FALSE; // single display device
|
|
}
|
|
|
|
|
|
BOOL fDoesGDI(HDC hdc)
|
|
{
|
|
//
|
|
// the 3Dfx driver always return 1 to every thing
|
|
// verify GetNearest() color works.
|
|
//
|
|
BOOL b = GetNearestColor(hdc, 0x000000) == 0x000000 &&
|
|
GetNearestColor(hdc, 0xFFFFFF) == 0xFFFFFF;
|
|
if (b)
|
|
{
|
|
DPF(3,"Driver is a GDI driver");
|
|
}
|
|
|
|
return b;
|
|
}
|
|
|
|
/*
|
|
* Functions to dynamically link against exports we need in user32 on
|
|
* older OSes
|
|
*/
|
|
//These statics will be per-process, cuz it's outside the shared section
|
|
typedef BOOL (WINAPI * LPENUMMONITORS) (HDC, LPRECT, MONITORENUMPROC, LPARAM);
|
|
typedef BOOL (WINAPI * LPGETMONINFO) (HMONITOR, MONITORINFO *);
|
|
typedef BOOL (WINAPI * LPISDEBUG) (void);
|
|
static LPISDEBUG pIsDebuggerPresent = 0;
|
|
static LPENUMMONITORS pEnumMonitors = 0;
|
|
static LPGETMONINFO pGetMonitorInfo = 0;
|
|
static BOOL bTriedToGetProcAlready = FALSE;
|
|
|
|
BOOL DynamicLinkToOS(void)
|
|
{
|
|
if (1) //!pEnumMonitors)
|
|
{
|
|
HMODULE hUser32;
|
|
HMODULE hKernel32;
|
|
|
|
if (0) //bTriedToGetProcAlready)
|
|
return FALSE;
|
|
|
|
bTriedToGetProcAlready = TRUE;
|
|
|
|
hUser32 = GetModuleHandle(TEXT("USER32"));
|
|
pEnumMonitors = (LPENUMMONITORS) GetProcAddress(hUser32,"EnumDisplayMonitors");
|
|
pGetMonitorInfo = (LPGETMONINFO) GetProcAddress(hUser32,"GetMonitorInfoA");
|
|
|
|
hKernel32 = GetModuleHandle(TEXT("KERNEL32"));
|
|
pIsDebuggerPresent = (LPISDEBUG) GetProcAddress(hKernel32,"IsDebuggerPresent");
|
|
|
|
if (!pEnumMonitors || !pGetMonitorInfo || !pIsDebuggerPresent)
|
|
{
|
|
DPF(3,"Failed to get proc addresses");
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
DDASSERT(pEnumMonitors);
|
|
DDASSERT(pGetMonitorInfo);
|
|
DDASSERT(pEnumMonitors);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
BOOL InternalGetMonitorInfo(HMONITOR hMon, MONITORINFO *lpInfo)
|
|
{
|
|
DynamicLinkToOS();
|
|
|
|
if (!pGetMonitorInfo)
|
|
return FALSE;
|
|
|
|
return pGetMonitorInfo(hMon, lpInfo);
|
|
}
|
|
|
|
typedef struct
|
|
{
|
|
LPSTR pName;
|
|
HMONITOR hMon;
|
|
} CALLBACKSTRUCT, * LPCALLBACKSTRUCT;
|
|
|
|
|
|
BOOL InternalEnumMonitors(MONITORENUMPROC proc, LPCALLBACKSTRUCT lp)
|
|
{
|
|
DynamicLinkToOS();
|
|
|
|
if (!pEnumMonitors)
|
|
return FALSE;
|
|
|
|
pEnumMonitors(NULL,NULL,proc,(LPARAM)lp);
|
|
|
|
return TRUE;
|
|
}
|
|
/*
|
|
* InternalIsDebuggerPresent
|
|
* A little helper so that this runtime runs against older OSes
|
|
*/
|
|
BOOL InternalIsDebuggerPresent(void)
|
|
{
|
|
DynamicLinkToOS();
|
|
|
|
if (!pIsDebuggerPresent)
|
|
return FALSE;
|
|
|
|
return pIsDebuggerPresent();
|
|
}
|
|
|
|
//
|
|
// getPrimaryDisplayName
|
|
//
|
|
|
|
void getPrimaryDisplayName(void)
|
|
{
|
|
DISPLAY_DEVICE dd;
|
|
int i;
|
|
|
|
ZeroMemory(&dd, sizeof dd);
|
|
dd.cb = sizeof dd;
|
|
|
|
for (i = 0; xxxEnumDisplayDevicesA(NULL, i, &dd, 0); ++i)
|
|
{
|
|
if (dd.StateFlags & DISPLAY_DEVICE_PRIMARY_DEVICE)
|
|
{
|
|
lstrcpyn(g_szPrimaryDisplay, dd.DeviceName, sizeof g_szPrimaryDisplay);
|
|
return;
|
|
}
|
|
}
|
|
|
|
lstrcpy(g_szPrimaryDisplay, DISPLAY_STR);
|
|
}
|
|
|
|
/*
|
|
* InternalDirectDrawCreate
|
|
*/
|
|
|
|
HRESULT InternalDirectDrawCreate(
|
|
PD3D8_DEVICEDATA* ppBaseData,
|
|
PADAPTERINFO pDeviceInfo,
|
|
D3DDEVTYPE DeviceType,
|
|
VOID* pInitFunction,
|
|
D3DFORMAT Unknown16,
|
|
DDSURFACEDESC* pHalOpList,
|
|
DWORD NumHalOps)
|
|
{
|
|
int rc;
|
|
HDC hdc_dd;
|
|
HKEY hkey;
|
|
ULONG_PTR hDD;
|
|
PD3D8_DEVICEDATA pBaseData;
|
|
|
|
*ppBaseData = (PD3D8_DEVICEDATA) NULL;
|
|
|
|
/*
|
|
* check for < 8 bpp and disallow.
|
|
*/
|
|
if (!DirectDrawSupported())
|
|
{
|
|
DPF_ERR("DDraw and Direct3D are not supported in less than 8bpp modes. Creating Device fails.");
|
|
return D3DERR_NOTAVAILABLE;
|
|
}
|
|
|
|
ENTER_CSDDC();
|
|
|
|
hdc_dd = NULL;
|
|
hDD = 0;
|
|
|
|
//
|
|
// Get the primary display name, which will usually be something like
|
|
// \\.\Display1 and in some cases may be \\.\Display1\Unit0. We only
|
|
// do this one time, and store it globally. On Win98, the global name
|
|
// will be shared between all processes, and on NT5, each process will
|
|
// have its own copy. Also, note that the primary device name may change
|
|
// on NT5; we need to look into this.
|
|
//
|
|
|
|
if (g_szPrimaryDisplay[0] == '\0')
|
|
{
|
|
getPrimaryDisplayName();
|
|
}
|
|
|
|
// Create the object and get all of the data.
|
|
|
|
hdc_dd = DD_CreateDC(pDeviceInfo->DeviceName);
|
|
if (hdc_dd == NULL)
|
|
{
|
|
DPF_ERR("Could not create driver, CreateDC failed! Creating Device fails.");
|
|
LEAVE_CSDDC();
|
|
return E_OUTOFMEMORY;
|
|
}
|
|
|
|
// Create the driver object
|
|
|
|
pBaseData = (PD3D8_DEVICEDATA) MemAlloc (sizeof (D3D8_DEVICEDATA));
|
|
if (pBaseData == NULL)
|
|
{
|
|
DPF_ERR("Insufficient system memory! Creating Device fails. ");
|
|
DD_DoneDC(hdc_dd);
|
|
LEAVE_CSDDC();
|
|
return E_OUTOFMEMORY;
|
|
}
|
|
ZeroMemory( pBaseData, sizeof(D3D8_DEVICEDATA) );
|
|
strcpy(pBaseData->DriverName, pDeviceInfo->DeviceName);
|
|
pBaseData->hDC = hdc_dd;
|
|
pBaseData->Guid = pDeviceInfo->Guid;
|
|
pBaseData->DeviceType = DeviceType;
|
|
|
|
// Even if it's not a display driver, it may still be a GDI driver
|
|
|
|
if (hdc_dd != NULL)
|
|
{
|
|
if (pDeviceInfo->bIsDisplay)
|
|
{
|
|
pBaseData->dwFlags |= DD_DISPLAYDRV;
|
|
}
|
|
else if (fDoesGDI(hdc_dd))
|
|
{
|
|
pBaseData->dwFlags |= DD_GDIDRV;
|
|
}
|
|
}
|
|
|
|
// Get all of the driver caps and callbacks
|
|
|
|
FetchDirectDrawData(pBaseData,
|
|
pInitFunction,
|
|
Unknown16,
|
|
pHalOpList,
|
|
NumHalOps);
|
|
|
|
if (pBaseData->hDD == NULL)
|
|
{
|
|
DDASSERT(NULL == pBaseData->DriverData.pGDD8SupportedFormatOps);
|
|
DD_DoneDC(hdc_dd);
|
|
MemFree(pBaseData);
|
|
LEAVE_CSDDC();
|
|
return D3DERR_NOTAVAILABLE;
|
|
}
|
|
*ppBaseData = pBaseData;
|
|
LEAVE_CSDDC();
|
|
return S_OK;
|
|
|
|
} /* InternalDirectDrawCreate */
|
|
|
|
|
|
/*
|
|
* InternalDirectDrawRelease
|
|
*/
|
|
|
|
HRESULT InternalDirectDrawRelease(PD3D8_DEVICEDATA pBaseData)
|
|
{
|
|
D3D8DeleteDirectDrawObject(pBaseData->hDD);
|
|
DD_DoneDC(pBaseData->hDC);
|
|
MemFree(pBaseData->DriverData.pGDD8SupportedFormatOps);
|
|
MemFree(pBaseData);
|
|
|
|
return S_OK;
|
|
} /* InternalDirectDrawRelease */
|
|
|
|
|
|
BOOL CALLBACK MonitorEnumProc(HMONITOR hMon, HDC hdc, LPRECT lpr, LPARAM lParam)
|
|
{
|
|
MONITORINFOEX mix;
|
|
MONITORINFO mi;
|
|
LPCALLBACKSTRUCT lpcb = (LPCALLBACKSTRUCT) lParam;
|
|
|
|
mi.cbSize = sizeof(mi);
|
|
if (!InternalGetMonitorInfo(hMon,&mi))
|
|
return FALSE;
|
|
|
|
mix.cbSize = sizeof(mix);
|
|
if (!InternalGetMonitorInfo(hMon,(MONITORINFO*) &mix))
|
|
return FALSE;
|
|
|
|
if (!strcmp(lpcb->pName,(LPSTR)mix.szDevice))
|
|
{
|
|
//Found it!!
|
|
lpcb->hMon = hMon;
|
|
return FALSE;
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
/*
|
|
* GetMonitorFromDeviceName
|
|
*/
|
|
HMONITOR GetMonitorFromDeviceName(LPSTR szName)
|
|
{
|
|
CALLBACKSTRUCT cbs;
|
|
cbs.pName = szName;
|
|
cbs.hMon = NULL;
|
|
|
|
if (!InternalEnumMonitors(MonitorEnumProc, &cbs))
|
|
return NULL;
|
|
|
|
return cbs.hMon;
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
* these are exported... temp. hack for non-Win95
|
|
*/
|
|
#ifndef WIN95
|
|
void DDAPI thk3216_ThunkData32(void)
|
|
{
|
|
}
|
|
void DDAPI thk1632_ThunkData32(void)
|
|
{
|
|
}
|
|
|
|
DWORD DDAPI DDGetPID(void)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
int DDAPI DDGetRequest(void)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
BOOL DDAPI DDGetDCInfo(LPSTR fname)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
|
|
#ifdef POSTPONED
|
|
BOOL DDAPI DD32_HandleExternalModeChange(LPDEVMODE pModeInfo)
|
|
{
|
|
return FALSE;
|
|
}
|
|
#endif
|
|
#endif
|
|
|