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410 lines
14 KiB
410 lines
14 KiB
//----------------------------------------------------------------------------
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//
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// setup.acp
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//
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// Assembly structure offset generator.
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//
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// Copyright (C) Microsoft Corporation, 1997.
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//
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//----------------------------------------------------------------------------
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#include <stdio.h>
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#include <windows.h>
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typedef double DOUBLE;
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#include <d3dp.h>
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#include <rast.h>
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// #include <refrast.hpp>
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#include "stp_base.h"
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#define OFFSET(Struct, Field) FIELD_OFFSET(Struct, Field)
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char *pSPrefix = "";
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#ifdef _X86_
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#define EQ(Name, Value) printf("%s EQU 0%Xh\n", Name, Value)
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#define TEQ(Name, String) printf("%s EQU %s\n", Name, String)
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#define TEQF(Name, Fmt, Args) printf("%s EQU " Fmt "\n", Name, Args)
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#define SOFF(Struct, Field) \
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printf("%s_%s EQU 0%Xh\n", pSPrefix, #Field, OFFSET(Struct, Field))
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#define COMMENT(String) printf("; %s\n", String)
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#define TEXTERN(Name, Type) printf("EXTERN %s:%s\n", Name, Type)
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#define EXTERN(Name) TEXTERN(Name, "NEAR")
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#elif _ALPHA_
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#define EQ(Name, Value) printf("#define %s 0x%X\n", Name, Value)
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#define TEQ(Name, String) printf("#define %s %s\n", Name, String)
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#define TEQF(Name, Fmt, Args) printf("#define %s " Fmt "\n", Name, Args)
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#define SOFF(Struct, Field) \
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printf("#define %s_%s 0x%X\n", pSPrefix, #Field, OFFSET(Struct, Field))
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#define COMMENT(String) printf("/* %s */\n", String)
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#define EXTERN(Name) printf("extern %s\n", Name)
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#define TEXTERN(Name, Type) printf("extern %s:%s\n", Name, Type)
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#endif
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#define SPRE(pPre) (pSPrefix = (pPre))
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#define CSPRE(pPre) (COMMENT(pPre), SPRE(pPre))
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void __cdecl main(int argc, char **argv)
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{
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COMMENT("------------------------------------------------------"
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"----------------------");
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COMMENT("");
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COMMENT(" Automatically generated structure offsets.");
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COMMENT(" NOTE: DO NOT EDIT BY HAND.");
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COMMENT("");
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COMMENT(" Copyright (C) Microsoft Corporation, 1997.");
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COMMENT("");
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COMMENT("------------------------------------------------------"
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"----------------------");
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printf("\n");
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CSPRE("ATTRSET");
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SOFF(ATTRSET, fZ);
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SOFF(ATTRSET, fOoW);
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SOFF(ATTRSET, fB);
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SOFF(ATTRSET, fG);
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SOFF(ATTRSET, fR);
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SOFF(ATTRSET, fA);
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SOFF(ATTRSET, fUoW);
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SOFF(ATTRSET, fVoW);
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SOFF(ATTRSET, fBS);
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SOFF(ATTRSET, fGS);
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SOFF(ATTRSET, fRS);
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SOFF(ATTRSET, fFog);
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SOFF(ATTRSET, pSurface);
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SOFF(ATTRSET, pZ);
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SOFF(ATTRSET, ipSurface);
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SOFF(ATTRSET, ipZ);
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SOFF(ATTRSET, uZ);
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SOFF(ATTRSET, uB);
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SOFF(ATTRSET, uG);
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SOFF(ATTRSET, uR);
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SOFF(ATTRSET, uA);
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SOFF(ATTRSET, uBS);
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SOFF(ATTRSET, uGS);
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SOFF(ATTRSET, uRS);
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SOFF(ATTRSET, uFog);
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SOFF(ATTRSET, iZ);
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SOFF(ATTRSET, iOoW);
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SOFF(ATTRSET, iB);
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SOFF(ATTRSET, iG);
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SOFF(ATTRSET, iR);
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SOFF(ATTRSET, iA);
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SOFF(ATTRSET, iUoW);
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SOFF(ATTRSET, iVoW);
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SOFF(ATTRSET, iBS);
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SOFF(ATTRSET, iGS);
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SOFF(ATTRSET, iRS);
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SOFF(ATTRSET, iFog);
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printf("ATTRSET_iUoW1 EQU 0%Xh\n", OFFSET(ATTRSET, iUoW));
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printf("ATTRSET_iVoW1 EQU 0%Xh\n", OFFSET(ATTRSET, iVoW));
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printf("\n");
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CSPRE("RASTSPAN");
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SOFF(D3DI_RASTSPAN, uPix);
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SOFF(D3DI_RASTSPAN, uX);
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SOFF(D3DI_RASTSPAN, uY);
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SOFF(D3DI_RASTSPAN, pSurface);
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SOFF(D3DI_RASTSPAN, pZ);
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SOFF(D3DI_RASTSPAN, uZ);
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SOFF(D3DI_RASTSPAN, uB);
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SOFF(D3DI_RASTSPAN, uG);
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SOFF(D3DI_RASTSPAN, uR);
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SOFF(D3DI_RASTSPAN, uA);
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SOFF(D3DI_RASTSPAN, uBS);
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SOFF(D3DI_RASTSPAN, uGS);
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SOFF(D3DI_RASTSPAN, uRS);
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SOFF(D3DI_RASTSPAN, uFog);
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SOFF(D3DI_RASTSPAN, iW);
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SOFF(D3DI_RASTSPAN, iOoW);
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SOFF(D3DI_RASTSPAN, UVoW);
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SOFF(D3DI_RASTSPAN, iLOD);
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SOFF(D3DI_RASTSPAN, iDLOD);
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SOFF(D3DI_RASTSPAN, iDFog);
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EQ("SIZEOF_RASTSPAN", sizeof(D3DI_RASTSPAN));
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printf("RASTSPAN_iUoW1 EQU 0%Xh\n", OFFSET(D3DI_RASTSPAN, UVoW));
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printf("RASTSPAN_iVoW1 EQU 0%Xh\n", OFFSET(D3DI_RASTSPAN, UVoW) + sizeof(INT32));
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printf("\n");
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CSPRE("RASTPRIM");
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SOFF(D3DI_RASTPRIM, uSpans);
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SOFF(D3DI_RASTPRIM, iDZDX);
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SOFF(D3DI_RASTPRIM, iDBDX);
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SOFF(D3DI_RASTPRIM, iDGDX);
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SOFF(D3DI_RASTPRIM, iDRDX);
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SOFF(D3DI_RASTPRIM, iDADX);
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SOFF(D3DI_RASTPRIM, iDBSDX);
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SOFF(D3DI_RASTPRIM, iDGSDX);
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SOFF(D3DI_RASTPRIM, iDRSDX);
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SOFF(D3DI_RASTPRIM, DUVoWDX);
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SOFF(D3DI_RASTPRIM, DUVoWDY);
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SOFF(D3DI_RASTPRIM, iDOoWDX);
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SOFF(D3DI_RASTPRIM, uFlags);
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SOFF(D3DI_RASTPRIM, pNext);
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EQ("SIZEOF_RASTPRIM", sizeof(D3DI_RASTPRIM));
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printf("RASTPRIM_iDUoW1DX EQU 0%Xh\n", OFFSET(D3DI_RASTPRIM, DUVoWDX));
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printf("RASTPRIM_iDVoW1DX EQU 0%Xh\n", OFFSET(D3DI_RASTPRIM, DUVoWDX) + sizeof(INT32));
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printf("RASTPRIM_iDUoW1DY EQU 0%Xh\n", OFFSET(D3DI_RASTPRIM, DUVoWDY));
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printf("RASTPRIM_iDVoW1DY EQU 0%Xh\n", OFFSET(D3DI_RASTPRIM, DUVoWDY) + sizeof(INT32));
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EQ("D3DI_RASTPRIM_X_DEC", D3DI_RASTPRIM_X_DEC);
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printf("\n");
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CSPRE("RASTCTX");
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SOFF(D3DI_RASTCTX, pPrim);
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SOFF(D3DI_RASTCTX, SI);
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SOFF(D3DI_RASTCTX, pSurfaceBits);
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SOFF(D3DI_RASTCTX, iSurfaceStep);
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SOFF(D3DI_RASTCTX, iSurfaceBitCount);
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SOFF(D3DI_RASTCTX, iSurfaceType);
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SOFF(D3DI_RASTCTX, pZBits);
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SOFF(D3DI_RASTCTX, iZStride);
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SOFF(D3DI_RASTCTX, iZStep);
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SOFF(D3DI_RASTCTX, iZBitCount);
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SOFF(D3DI_RASTCTX, pdwRenderState);
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SOFF(D3DI_RASTCTX, pTexture);
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SOFF(D3DI_RASTCTX, pfnRenderSpans);
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SOFF(D3DI_RASTCTX, pfnBegin);
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SOFF(D3DI_RASTCTX, pfnTestPassEnd);
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SOFF(D3DI_RASTCTX, pfnTestFailEnd);
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SOFF(D3DI_RASTCTX, pfnTexAddr);
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SOFF(D3DI_RASTCTX, pfnTexRead);
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SOFF(D3DI_RASTCTX, pfnTexAddrEnd);
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SOFF(D3DI_RASTCTX, pfnTexBlendEnd);
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SOFF(D3DI_RASTCTX, pfnColorGenEnd);
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SOFF(D3DI_RASTCTX, pfnSrcBlend);
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SOFF(D3DI_RASTCTX, pfnDestBlend);
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SOFF(D3DI_RASTCTX, pfnBufRead);
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SOFF(D3DI_RASTCTX, pfnColorBlendEnd);
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SOFF(D3DI_RASTCTX, pfnAlphaTestPassEnd);
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SOFF(D3DI_RASTCTX, pfnAlphaTestFailEnd);
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SOFF(D3DI_RASTCTX, pfnPixelEnd);
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SOFF(D3DI_RASTCTX, pfnLoopEnd);
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SOFF(D3DI_RASTCTX, pfnTexBlendGetAlpha);
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SOFF(D3DI_RASTCTX, pfnTexBlendOpAlpha);
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SOFF(D3DI_RASTCTX, pfnTexBlendGetColor);
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SOFF(D3DI_RASTCTX, pfnTexBlendOpColor);
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SOFF(D3DI_RASTCTX, iZAndMask);
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SOFF(D3DI_RASTCTX, iZNeg);
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SOFF(D3DI_RASTCTX, iZXorMask);
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SOFF(D3DI_RASTCTX, iAAndMask);
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SOFF(D3DI_RASTCTX, iANeg);
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SOFF(D3DI_RASTCTX, iAXorMask);
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SOFF(D3DI_RASTCTX, iARef);
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SOFF(D3DI_RASTCTX, iSAndMask);
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SOFF(D3DI_RASTCTX, iSNeg);
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SOFF(D3DI_RASTCTX, iSXorMask);
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SOFF(D3DI_RASTCTX, pRampMap);
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SOFF(D3DI_RASTCTX, cActTex);
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SOFF(D3DI_RASTCTX, cActBldStage);
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EQ("SIZEOF_PFNTEXREAD", sizeof(PFNTEXREAD));
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EQ("SIZEOF_RASTCTX", sizeof(D3DI_RASTCTX));
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EQ("SIZEOF_UV_UNION", sizeof(UV_UNION));
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EQ("SIZEOF_INT32", sizeof(INT32));
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printf("\n");
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CSPRE("SPANITER");
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SOFF(D3DI_SPANITER, uBB);
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SOFF(D3DI_SPANITER, uBG);
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SOFF(D3DI_SPANITER, uBR);
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SOFF(D3DI_SPANITER, uBA);
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SOFF(D3DI_SPANITER, uFogB);
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SOFF(D3DI_SPANITER, uFogG);
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SOFF(D3DI_SPANITER, uFogR);
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SOFF(D3DI_SPANITER, uFog);
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SOFF(D3DI_SPANITER, iFogBDX);
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SOFF(D3DI_SPANITER, iFogGDX);
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SOFF(D3DI_SPANITER, iFogRDX);
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SOFF(D3DI_SPANITER, iDFog);
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SOFF(D3DI_SPANITER, uZDeferred);
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SOFF(D3DI_SPANITER, TexUV);
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SOFF(D3DI_SPANITER, TexCol);
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SOFF(D3DI_SPANITER, uDitherOffset);
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SOFF(D3DI_SPANITER, iXStep);
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SOFF(D3DI_SPANITER, iDW);
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SOFF(D3DI_SPANITER, iSpecialW);
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SOFF(D3DI_SPANITER, bStencilPass);
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EQ("SIZEOF_SPANITER", sizeof(D3DI_SPANITER));
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printf("SPANITER_iU1 EQU 0%Xh\n", OFFSET(D3DI_SPANITER, TexUV));
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printf("SPANITER_iV1 EQU 0%Xh\n", OFFSET(D3DI_SPANITER, TexUV) + sizeof(INT32));
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printf("\n");
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CSPRE("SPANTEX");
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SOFF(D3DI_SPANTEX, uFlags);
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SOFF(D3DI_SPANTEX, Format);
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SOFF(D3DI_SPANTEX, TexAddrU);
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SOFF(D3DI_SPANTEX, TexAddrV);
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SOFF(D3DI_SPANTEX, uMagFilter);
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SOFF(D3DI_SPANTEX, uMinFilter);
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SOFF(D3DI_SPANTEX, uMipFilter);
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SOFF(D3DI_SPANTEX, BorderColor);
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SOFF(D3DI_SPANTEX, TransparentColor);
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SOFF(D3DI_SPANTEX, pBits);
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SOFF(D3DI_SPANTEX, pPalette);
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SOFF(D3DI_SPANTEX, cLOD);
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SOFF(D3DI_SPANTEX, iSizeU);
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SOFF(D3DI_SPANTEX, iSizeV);
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SOFF(D3DI_SPANTEX, iShiftU);
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SOFF(D3DI_SPANTEX, iShiftV);
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SOFF(D3DI_SPANTEX, iShiftPitch);
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SOFF(D3DI_SPANTEX, uMaskU);
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SOFF(D3DI_SPANTEX, uMaskV);
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SOFF(D3DI_SPANTEX, iFlipMaskU);
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SOFF(D3DI_SPANTEX, iFlipMaskV);
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SOFF(D3DI_SPANTEX, iClampMinU);
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SOFF(D3DI_SPANTEX, iClampMinV);
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SOFF(D3DI_SPANTEX, iClampMaxU);
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SOFF(D3DI_SPANTEX, iClampMaxV);
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SOFF(D3DI_SPANTEX, iClampEnU);
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SOFF(D3DI_SPANTEX, iClampEnV);
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EQ("SIZEOF_PSPANTEX", sizeof(PD3DI_SPANTEX));
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printf("\n");
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COMMENT("INTCARRYVAL");
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SPRE("ICV");
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SOFF(INTCARRYVAL, iV);
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SOFF(INTCARRYVAL, iFrac);
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SOFF(INTCARRYVAL, iDFrac);
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SOFF(INTCARRYVAL, iNC);
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SOFF(INTCARRYVAL, iCY);
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printf("\n");
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COMMENT("SETUPCTX");
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SPRE("SCTX");
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SOFF(SETUPCTX, uFlags);
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SOFF(SETUPCTX, X20);
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SOFF(SETUPCTX, iY);
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SOFF(SETUPCTX, Attr);
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SOFF(SETUPCTX, DAttrDX);
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SOFF(SETUPCTX, DAttrDY);
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SOFF(SETUPCTX, DAttrNC);
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SOFF(SETUPCTX, DAttrCY);
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SOFF(SETUPCTX, pPrim);
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SOFF(SETUPCTX, bNextValid);
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SOFF(SETUPCTX, fDX10);
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SOFF(SETUPCTX, fDX20);
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SOFF(SETUPCTX, fDY10);
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SOFF(SETUPCTX, fDY20);
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SOFF(SETUPCTX, fOoDet);
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SOFF(SETUPCTX, fNX10);
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SOFF(SETUPCTX, fNX20);
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SOFF(SETUPCTX, fNY10);
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SOFF(SETUPCTX, fNY20);
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SOFF(SETUPCTX, fDX);
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SOFF(SETUPCTX, fDY);
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SOFF(SETUPCTX, fX20NC);
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SOFF(SETUPCTX, fX20CY);
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SOFF(SETUPCTX, pCtx);
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printf("\n");
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COMMENT("D3DTLVERTEX");
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SPRE("TL");
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SOFF(D3DTLVERTEX, dvSZ);
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SOFF(D3DTLVERTEX, dvRHW);
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SOFF(D3DTLVERTEX, dcColor);
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SOFF(D3DTLVERTEX, dcSpecular);
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SOFF(D3DTLVERTEX, dvTU);
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SOFF(D3DTLVERTEX, dvTV);
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printf("\n");
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COMMENT("RASTCTX");
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SPRE("RCTX");
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SOFF(D3DI_RASTCTX, pdwRenderState);
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printf("\n");
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COMMENT("Flags");
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EQ("TRIP_X_DEC", TRIP_X_DEC);
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EQ("TRIP_RASTPRIM_OVERFLOW", TRIP_RASTPRIM_OVERFLOW);
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EQ("TRIP_FIXED_OVERFLOW", TRIP_FIXED_OVERFLOW);
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printf("\n");
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COMMENT("D3DRENDERSTATE values.");
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EQ("RS_ZBIAS", D3DRS_ZBIAS*sizeof(DWORD));
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// EQ("RS_WRAPU", D3DRENDERSTATE_WRAPU*sizeof(DWORD));
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// EQ("RS_WRAPV", D3DRENDERSTATE_WRAPV*sizeof(DWORD));
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EQ("RS_SHADEMODE", D3DRS_SHADEMODE*sizeof(DWORD));
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EQ("RS_STENCILREF", D3DRS_STENCILREF*sizeof(DWORD));
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EQ("RS_STENCILMASK", D3DRS_STENCILMASK*sizeof(DWORD));
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EQ("RS_STENCILPASS", D3DRS_STENCILPASS*sizeof(DWORD));
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EQ("RS_STENCILZFAIL", D3DRS_STENCILZFAIL*sizeof(DWORD));
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EQ("RS_STENCILFAIL", D3DRS_STENCILFAIL*sizeof(DWORD));
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EQ("RS_STENCILWRITEMASK", D3DRS_STENCILWRITEMASK*sizeof(DWORD));
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EQ("RS_ALPHAREF", D3DRS_ALPHAREF*sizeof(DWORD));
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// EQ("RS_ROP2", D3DRENDERSTATE_ROP2*sizeof(DWORD));
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// EQ("RS_TEXTUREPERSPECTIVE", D3DRENDERSTATE_TEXTUREPERSPECTIVE*sizeof(DWORD));
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EQ("RS_FOGCOLOR", D3DRS_FOGCOLOR*sizeof(DWORD));
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EQ("RS_FOGENABLE", D3DRS_FOGENABLE*sizeof(DWORD));
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EQ("RS_TEXTUREFACTOR", D3DRS_TEXTUREFACTOR*sizeof(DWORD));
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printf("\n");
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COMMENT("Raster Op values.");
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// EQ("R2_BLACK", R2_BLACK);
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// EQ("R2_NOTMERGEPEN", R2_NOTMERGEPEN);
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// EQ("R2_MASKNOTPEN", R2_MASKNOTPEN);
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// EQ("R2_NOTCOPYPEN", R2_NOTCOPYPEN);
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// EQ("R2_MASKPENNOT", R2_MASKPENNOT);
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// EQ("R2_NOT", R2_NOT);
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// EQ("R2_XORPEN", R2_XORPEN);
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// EQ("R2_NOTMASKPEN", R2_NOTMASKPEN);
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// EQ("R2_MASKPEN", R2_MASKPEN);
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// EQ("R2_NOTXORPEN", R2_NOTXORPEN);
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// EQ("R2_NOP", R2_NOP);
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// EQ("R2_MERGENOTPEN", R2_MERGENOTPEN);
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// EQ("R2_COPYPEN", R2_COPYPEN);
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// EQ("R2_MERGEPENNOT", R2_MERGEPENNOT);
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// EQ("R2_MERGEPEN", R2_MERGEPEN);
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// EQ("R2_WHITE", R2_WHITE);
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EQ("D3DSTENCILOP_KEEP", D3DSTENCILOP_KEEP);
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EQ("D3DSTENCILOP_ZERO", D3DSTENCILOP_ZERO);
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EQ("D3DSTENCILOP_REPLACE", D3DSTENCILOP_REPLACE);
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EQ("D3DSTENCILOP_INCRSAT", D3DSTENCILOP_INCRSAT);
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EQ("D3DSTENCILOP_DECRSAT", D3DSTENCILOP_DECRSAT);
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EQ("D3DSTENCILOP_INVERT", D3DSTENCILOP_INVERT);
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EQ("D3DSTENCILOP_INCR", D3DSTENCILOP_INCR);
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EQ("D3DSTENCILOP_DECR", D3DSTENCILOP_DECR);
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printf("\n");
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COMMENT("Miscellaneous defines.");
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EQ("D3DSHADE_FLAT", D3DSHADE_FLAT);
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EQ("D3DTFG_LINEAR", D3DTFG_LINEAR);
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EQ("D3DTFG_POINT", D3DTFG_POINT);
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EQ("TEX_TO_FINAL_SHIFT", TEX_TO_FINAL_SHIFT);
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EQ("TEX_SHIFT", TEX_SHIFT);
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EQ("TEX_FINAL_SHIFT", TEX_FINAL_SHIFT);
|
|
|
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EQ("RAST_STYPE_B5G6R5", RAST_STYPE_B5G6R5);
|
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EQ("RAST_STYPE_B5G5R5", RAST_STYPE_B5G5R5);
|
|
|
|
/*
|
|
printf("\n");
|
|
COMMENT("FP constants.");
|
|
TEXTERN("_g_fTwoPow8", "DWORD");
|
|
TEXTERN("_g_fTwoPow16", "DWORD");
|
|
TEXTERN("_g_fOoTwoPow16", "DWORD");
|
|
TEXTERN("_g_fTwoPow20", "DWORD");
|
|
TEXTERN("_g_fTwoPow31", "DWORD");
|
|
TEXTERN("_g_fTwoPow39", "DWORD");
|
|
|
|
EQ("C_Z_LIMIT", C_Z_LIMIT);
|
|
EQ("C_OOW_LIMIT", C_OOW_LIMIT);
|
|
EQ("C_COLOR_LIMIT", C_COLOR_LIMIT);
|
|
EQ("C_TEX_LIMIT", C_TEX_LIMIT);
|
|
|
|
//TEQF("Z_SCALE", "_g_fTwoPow%d", (Z_SHIFT));
|
|
//TEQF("OOW_SCALE", "_g_fTwoPow%d", (OOW_SHIFT));
|
|
//TEQF("OOW_W_SCALE", "_g_fTwoPow%d", (OOW_W_SHIFT));
|
|
//TEQF("COLOR_SCALE", "_g_fTwoPow%d", (COLOR_SHIFT));
|
|
//TEQF("TEX_SCALE", "_g_fTwoPow%d", (TEX_SHIFT));
|
|
*/
|
|
exit(0);
|
|
}
|