Leaked source code of windows server 2003
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//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (C) Microsoft Corporation, 1998 - 1999
//
// File: dpmsgobj.cpp
//
//--------------------------------------------------------------------------
#include "stdafx.h"
#include "Direct.h"
#include "dms.h"
#include "dpMsgObj.h"
#include "dplconnectionobj.h"
#include "dpsessdataobj.h"
extern HRESULT BSTRtoGUID(LPGUID,BSTR);
extern BSTR GUIDtoBSTR(LPGUID);
HRESULT C_dxj_DirectPlayMessageObject::create(DWORD from,DWORD size,void **data,I_dxj_DirectPlayMessage **ret)
{
HRESULT hr;
if (!ret) return E_INVALIDARG;
C_dxj_DirectPlayMessageObject *c=NULL;
c=new CComObject<C_dxj_DirectPlayMessageObject>;
if( c == NULL ) return E_OUTOFMEMORY;
c->init(from);
if (size!=0) {
hr=c->AllocData(size);
if FAILED(hr){
delete c;
return E_OUTOFMEMORY;
}
*data=c->m_pData;
}
hr=c->QueryInterface(IID_I_dxj_DirectPlayMessage, (void**)ret);
return hr;
}
HRESULT C_dxj_DirectPlayMessageObject::init(DWORD f){
if (!f)
m_fSystem=TRUE;
else
m_fSystem=FALSE;
return S_OK;
}
C_dxj_DirectPlayMessageObject::C_dxj_DirectPlayMessageObject()
{
m_dwSize=0;
m_pData=NULL;
m_fSystem=FALSE;
m_nWriteIndex=0;
m_nReadIndex=0;
}
C_dxj_DirectPlayMessageObject::~C_dxj_DirectPlayMessageObject()
{
clear();
}
HRESULT C_dxj_DirectPlayMessageObject::writeString(BSTR string)
{
if (!string) return E_INVALIDARG;
//read the length of the string
DWORD l= (((DWORD*)string)[-1]);
DWORD growSize=l*sizeof(WCHAR)+sizeof(DWORD);
if (m_nWriteIndex+growSize>=m_dwSize) {
if FAILED(GrowBuffer(growSize)) return E_OUTOFMEMORY;
}
//save a DWORD with the length of the string
*((DWORD*)(m_pData+m_nWriteIndex)) =l;
//increment our write pointer past the DWORD
m_nWriteIndex=m_nWriteIndex+sizeof(DWORD);
//save the string to our buffer
wcscpy((WCHAR*) &(m_pData[m_nWriteIndex]),string);
//increment the write pointer passed the data we wrote
m_nWriteIndex=m_nWriteIndex+l*sizeof(WCHAR);
return S_OK;
}
HRESULT C_dxj_DirectPlayMessageObject::readString(BSTR *string)
{
DWORD l;
WCHAR *pstr=NULL;
//make sure m_pData is set
if (!m_pData) return E_OUTOFMEMORY;
//make sure we havent gone past
if (m_nReadIndex>m_dwSize) return E_FAIL;
if (m_dwSize< m_nReadIndex+sizeof(DWORD)) return E_FAIL;
if (m_fSystem){
pstr=*((WCHAR**)(m_pData+m_nReadIndex));
m_nReadIndex=m_nReadIndex+sizeof(DWORD); //move on to the next arg if fail on a system message
__try {
*string=SysAllocString(pstr);
}
__except(1,1){
return E_FAIL;
}
}
else {
//extract the length of the string
l= *((DWORD*)(m_pData+m_nReadIndex));
m_nReadIndex=m_nReadIndex+sizeof(DWORD);
if (m_dwSize< m_nReadIndex+l*sizeof(WCHAR)) return E_FAIL;
*string=SysAllocString((WCHAR*)&(m_pData[m_nReadIndex]));
m_nReadIndex=m_nReadIndex+l*sizeof(WCHAR);
}
return S_OK;
}
HRESULT C_dxj_DirectPlayMessageObject::writeLong(long val)
{
DWORD growSize=sizeof(long);
if (m_nWriteIndex+growSize>=m_dwSize) {
if FAILED(GrowBuffer(growSize)) return E_OUTOFMEMORY;
}
*((long*) &(m_pData[m_nWriteIndex]))=val;
m_nWriteIndex=m_nWriteIndex+sizeof(long);
return S_OK;
}
HRESULT C_dxj_DirectPlayMessageObject::readLong(long *val)
{
if (!m_pData) return E_FAIL;
if (m_nReadIndex>m_dwSize) return E_FAIL;
*val= *((long*)(m_pData+m_nReadIndex));
m_nReadIndex=m_nReadIndex+sizeof(long);
return S_OK;
}
HRESULT C_dxj_DirectPlayMessageObject::writeShort(short val)
{
DWORD growSize=sizeof(short);
if (m_nWriteIndex+growSize>=m_dwSize) {
if FAILED(GrowBuffer(growSize)) return E_OUTOFMEMORY;
}
*((short*) (&m_pData[m_nWriteIndex]))=val;
m_nWriteIndex=m_nWriteIndex+sizeof(short);
return S_OK;
}
HRESULT C_dxj_DirectPlayMessageObject::readShort(short *val)
{
if (!m_pData) return E_OUTOFMEMORY;
if (m_nReadIndex>m_dwSize) return E_FAIL;
*val= *((short*)(m_pData+m_nReadIndex)) ;
m_nReadIndex=m_nReadIndex+sizeof(short);
return S_OK;
}
HRESULT C_dxj_DirectPlayMessageObject::writeSingle(float val)
{
DWORD growSize=sizeof(float);
if (m_nWriteIndex+growSize>=m_dwSize) {
if FAILED(GrowBuffer(growSize)) return E_OUTOFMEMORY;
}
*((float*)&(m_pData[m_nWriteIndex]))=val;
m_nWriteIndex=m_nWriteIndex+sizeof(float);
return S_OK;
}
HRESULT C_dxj_DirectPlayMessageObject::readSingle(float *val)
{
if (!m_pData) return E_OUTOFMEMORY;
if (m_nReadIndex>m_dwSize) return E_FAIL;
*val= *((float*)(m_pData+m_nReadIndex)) ;
m_nReadIndex=m_nReadIndex+sizeof(float);
return S_OK;
}
HRESULT C_dxj_DirectPlayMessageObject::writeDouble(double val)
{
DWORD growSize=sizeof(double);
if (m_nWriteIndex+growSize>=m_dwSize) {
if FAILED(GrowBuffer(growSize)) return E_OUTOFMEMORY;
}
*((double*)(&m_pData[m_nWriteIndex]))=val;
m_nWriteIndex=m_nWriteIndex+sizeof(double);
return S_OK;
}
HRESULT C_dxj_DirectPlayMessageObject::readDouble(double *val)
{
if (!m_pData) return E_FAIL;
if (m_nReadIndex>m_dwSize) return E_FAIL;
*val= *((double*)(m_pData+m_nReadIndex));
m_nReadIndex=m_nReadIndex+sizeof(double);
return S_OK;
}
HRESULT C_dxj_DirectPlayMessageObject::writeByte(Byte val)
{
DWORD growSize=sizeof(BYTE);
if (m_nWriteIndex+growSize>=m_dwSize) {
if FAILED(GrowBuffer(growSize)) return E_OUTOFMEMORY;
}
*((BYTE*)&(m_pData[m_nWriteIndex]))=val;
m_nWriteIndex=m_nWriteIndex+sizeof(BYTE);
return S_OK;
}
HRESULT C_dxj_DirectPlayMessageObject::readByte(Byte *val)
{
if (!m_pData) return E_FAIL;
if (m_nReadIndex>m_dwSize) return E_FAIL;
*val= *((BYTE*)(m_pData+m_nReadIndex)) ;
m_nReadIndex=m_nReadIndex+sizeof(BYTE);
return S_OK;
}
HRESULT C_dxj_DirectPlayMessageObject::writeGuid(BSTR string)
{
HRESULT hr;
DWORD growSize=sizeof(GUID);
if (m_nWriteIndex+growSize>=m_dwSize) {
if FAILED(GrowBuffer(growSize)) return E_OUTOFMEMORY;
}
hr=BSTRtoGUID((LPGUID)&(m_pData[m_nWriteIndex]),string);
if FAILED(hr) return hr;
//increment our write pointer past the DWORD
m_nWriteIndex=m_nWriteIndex+sizeof(GUID);
return S_OK;
}
HRESULT C_dxj_DirectPlayMessageObject::readGuid(BSTR *string)
{
//make sure m_pData is set
if (!m_pData) return E_FAIL;
//make sure we havent gone past
if (m_nReadIndex>m_dwSize) return E_FAIL;
if (m_dwSize < m_nReadIndex+sizeof(GUID)) return E_FAIL;
*string=GUIDtoBSTR( (LPGUID) &(m_pData[m_nReadIndex]) );
return S_OK;
}
HRESULT C_dxj_DirectPlayMessageObject::moveToTop()
{
m_nReadIndex=0;
return S_OK;
}
HRESULT C_dxj_DirectPlayMessageObject::getMessageSize(long *ret)
{
*ret=m_dwSize;
return S_OK;
}
HRESULT C_dxj_DirectPlayMessageObject::getMessageData(void *ret)
{
__try{
memcpy(ret,m_pData,m_dwSize);
}
__except(1,1){
return E_FAIL;
}
return S_OK;
}
HRESULT C_dxj_DirectPlayMessageObject::setMessageData(void *data, long size)
{
clear();
m_dwSize=(DWORD)size;
m_pData=(char*)malloc(size);
if (!m_pData) return E_OUTOFMEMORY;
__try{
memcpy(m_pData,data,m_dwSize);
}
__except(1,1){
return E_INVALIDARG;
}
return S_OK;
}
HRESULT C_dxj_DirectPlayMessageObject::clear()
{
if (m_pData) free(m_pData);
m_dwSize=0;
m_pData=NULL;
m_fSystem=FALSE;
m_nWriteIndex=0;
m_nReadIndex=0;
return S_OK;
}
HRESULT C_dxj_DirectPlayMessageObject::getPointer(long *ret)
{
*ret=(long)PtrToLong(m_pData); //bugbug SUNDOWN
return S_OK;
}
HRESULT C_dxj_DirectPlayMessageObject::AllocData(long size)
{
clear();
m_pData=(char*)malloc(size);
if (!m_pData) return E_OUTOFMEMORY;
ZeroMemory(m_pData,size);
m_dwSize=size;
return S_OK;
}
HRESULT C_dxj_DirectPlayMessageObject::GrowBuffer(DWORD size){
if (m_pData)
{
void* tmp = realloc(m_pData,m_dwSize+size);
if (tmp)
m_pData=(char*)tmp;
else
return E_FAIL;
if (!m_pData) return E_FAIL;
}
else
{
m_pData=(char*)malloc(m_dwSize+size);
if (!m_pData) return E_FAIL;
}
m_dwSize=m_dwSize+size;
return S_OK;
}
HRESULT C_dxj_DirectPlayMessageObject::readSysMsgData(BSTR *ret)
{
if (!m_pData) return E_FAIL;
WCHAR *pstr;
DWORD size;
DWORD type;
//valid on DPSYS_CREATEPLAYERORGROUP
//valid on DPSYS_DESTROYPLAYERORGROUP
//valid on DPSYS_SETPLAYERORGROUPDATA
//make sure we have enough space to check the type
if (m_dwSize<4) return E_FAIL;
type= *((DWORD*)(m_pData));
if (!((type==DPSYS_CREATEPLAYERORGROUP)||(type==DPSYS_DESTROYPLAYERORGROUP)||(type==DPSYS_SETPLAYERORGROUPDATA)))
return E_FAIL;
//read the pointer to BSTR
if (m_nReadIndex >m_dwSize) return E_FAIL;
pstr=*((WCHAR**)(m_pData+m_nReadIndex));
//read the size
m_nReadIndex=m_nReadIndex+sizeof(DWORD); //move on to the next arg if fail on a system message
if (m_nReadIndex >m_dwSize) return E_FAIL;
size= *((DWORD*)(m_pData+m_nReadIndex));
__try {
*ret=SysAllocString(pstr);
}
__except(1,1){
return E_FAIL;
}
return S_OK;
}
HRESULT C_dxj_DirectPlayMessageObject::readSysMsgConnection( I_dxj_DPLConnection **ret)
{
//valid on DPSYS_STARTSESSION
//make sure we have enough space to check the type
if (m_dwSize<8) return E_FAIL;
DWORD type= *((DWORD*)(m_pData));
if (!(type==DPSYS_STARTSESSION)) return E_FAIL;
DWORD dwConnection= *((DWORD*)(m_pData+sizeof(DWORD)));
INTERNAL_CREATE_STRUCT(_dxj_DPLConnection,ret);
if (!ret) return E_OUTOFMEMORY;
HRESULT hr=(*ret)->setConnectionStruct( dwConnection);
return hr;
}
HRESULT C_dxj_DirectPlayMessageObject::readSysMsgSessionDesc( I_dxj_DirectPlaySessionData **ret)
{
//valid on DPSYS_SETSESSIONDESC
//make sure we have enough space to check the type
if (m_dwSize<8) return E_FAIL;
DWORD type= *((DWORD*)(m_pData));
if (!(type==DPSYS_SETSESSIONDESC)) return E_FAIL;
DPSESSIONDESC2 *pDesc= (LPDPSESSIONDESC2) *((DWORD*)(m_pData+sizeof(DWORD)));
HRESULT hr=C_dxj_DirectPlaySessionDataObject::create(pDesc,ret);
return hr;
}
HRESULT C_dxj_DirectPlayMessageObject::readSysChatString( BSTR *ret)
{
//valid on DPSYS_CHAT.
//make sure we have enough space to check the type
if (m_dwSize<40) return E_FAIL;
DWORD type= *((DWORD*)(m_pData));
if (!(type==DPSYS_CHAT)) return E_FAIL;
DPMSG_CHAT *pChatMsg = (DPMSG_CHAT*)m_pData;
__try{
*ret = SysAllocString(pChatMsg->lpChat->lpszMessage);
}
__except(1,1){
return E_FAIL;
}
return S_OK;
}
HRESULT C_dxj_DirectPlayMessageObject::moveToSecureMessage()
{
//valid on DPSYS_CHAT.
//make sure we have enough space to check the type
if (m_dwSize<18) return E_FAIL;
DWORD type= *((DWORD*)(m_pData));
if (!(type==DPSYS_SECUREMESSAGE)) return E_FAIL;
DPMSG_SECUREMESSAGE *pMsg = (DPMSG_SECUREMESSAGE*)m_pData;
DWORD newIndex=0;
__try{
newIndex= ((DWORD)pMsg->lpData)-((DWORD)m_pData);
}
__except(1,1)
{
return E_FAIL;
}
if (newIndex >m_dwSize) return E_FAIL;
m_nReadIndex=newIndex;
return S_OK;
}