Leaked source code of windows server 2003
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5.8 KiB

//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (C) Microsoft Corporation, 1998 - 1999
//
// File: dpsessdataobj.cpp
//
//--------------------------------------------------------------------------
#include "stdafx.h"
#include "Direct.h"
#include "dms.h"
#include "dpSessDataObj.h"
extern BSTR GUIDtoBSTR(LPGUID pg);
extern HRESULT BSTRtoGUID(LPGUID pg,BSTR s);
C_dxj_DirectPlaySessionDataObject::C_dxj_DirectPlaySessionDataObject()
{
ZeroMemory(&m_desc,sizeof(DPSESSIONDESC2));
m_desc.dwSize=sizeof(DPSESSIONDESC2);
}
C_dxj_DirectPlaySessionDataObject::~C_dxj_DirectPlaySessionDataObject()
{
if (m_desc.lpszSessionName) SysFreeString((BSTR)m_desc.lpszSessionName);
if (m_desc.lpszPassword) SysFreeString((BSTR)m_desc.lpszPassword);
}
HRESULT C_dxj_DirectPlaySessionDataObject::setGuidInstance( BSTR guid)
{
HRESULT hr =BSTRtoGUID(&m_desc.guidInstance,guid);
return hr;
}
HRESULT C_dxj_DirectPlaySessionDataObject::getGuidInstance( BSTR *guid)
{
*guid=GUIDtoBSTR(&m_desc.guidInstance);
return S_OK;
}
HRESULT C_dxj_DirectPlaySessionDataObject::setGuidApplication( BSTR guid)
{
HRESULT hr =BSTRtoGUID(&m_desc.guidApplication,guid);
return hr;
}
HRESULT C_dxj_DirectPlaySessionDataObject::getGuidApplication( BSTR *guid)
{
*guid=GUIDtoBSTR(&m_desc.guidApplication);
return S_OK;
}
HRESULT C_dxj_DirectPlaySessionDataObject::setMaxPlayers( long val)
{
m_desc.dwMaxPlayers=(DWORD)val;
return S_OK;
}
HRESULT C_dxj_DirectPlaySessionDataObject::getMaxPlayers( long *val)
{
*val=(long)m_desc.dwMaxPlayers;
return S_OK;
}
HRESULT C_dxj_DirectPlaySessionDataObject::setCurrentPlayers( long val)
{
m_desc.dwCurrentPlayers=(DWORD)val;
return S_OK;
}
HRESULT C_dxj_DirectPlaySessionDataObject::getCurrentPlayers( long *val)
{
*val=(long)m_desc.dwCurrentPlayers;
return S_OK;
}
HRESULT C_dxj_DirectPlaySessionDataObject::setSessionName( BSTR name)
{
if (m_desc.lpszSessionName) SysFreeString((BSTR)m_desc.lpszSessionName);
m_desc.lpszSessionName=SysAllocString(name);
return S_OK;
}
HRESULT C_dxj_DirectPlaySessionDataObject::getSessionName( BSTR *name)
{
*name=SysAllocString(m_desc.lpszSessionName);
return S_OK;
}
HRESULT C_dxj_DirectPlaySessionDataObject::setSessionPassword( BSTR name)
{
if (m_desc.lpszPassword) SysFreeString((BSTR)m_desc.lpszPassword);
m_desc.lpszPassword=SysAllocString(name);
return S_OK;
}
HRESULT C_dxj_DirectPlaySessionDataObject::getSessionPassword( BSTR *name)
{
*name=SysAllocString(m_desc.lpszPassword);
return S_OK;
}
HRESULT C_dxj_DirectPlaySessionDataObject::setFlags( long val)
{
m_desc.dwFlags=(DWORD)val;
return S_OK;
}
HRESULT C_dxj_DirectPlaySessionDataObject::getFlags( long *val)
{
*val=(long)m_desc.dwFlags;
return S_OK;
}
HRESULT C_dxj_DirectPlaySessionDataObject::setUser1( long val)
{
m_desc.dwUser1=(DWORD)val;
return S_OK;
}
HRESULT C_dxj_DirectPlaySessionDataObject::getUser1( long *val)
{
*val=(long)m_desc.dwUser1;
return S_OK;
}
HRESULT C_dxj_DirectPlaySessionDataObject::setUser2( long val)
{
m_desc.dwUser2=(DWORD)val;
return S_OK;
}
HRESULT C_dxj_DirectPlaySessionDataObject::getUser2( long *val)
{
*val=(long)m_desc.dwUser2;
return S_OK;
}
HRESULT C_dxj_DirectPlaySessionDataObject::setUser3( long val)
{
m_desc.dwUser3=(DWORD)val;
return S_OK;
}
HRESULT C_dxj_DirectPlaySessionDataObject::getUser3( long *val)
{
*val=(long)m_desc.dwUser3;
return S_OK;
}
HRESULT C_dxj_DirectPlaySessionDataObject::setUser4( long val)
{
m_desc.dwUser4=(DWORD)val;
return S_OK;
}
HRESULT C_dxj_DirectPlaySessionDataObject::getUser4( long *val)
{
*val=(long)m_desc.dwUser4;
return S_OK;
}
void C_dxj_DirectPlaySessionDataObject::init(DPSESSIONDESC2 *desc)
{
memcpy(&m_desc,desc,sizeof(DPSESSIONDESC2));
m_desc.lpszSessionName=SysAllocString(desc->lpszSessionName);
m_desc.lpszPassword=SysAllocString(desc->lpszPassword);
}
void C_dxj_DirectPlaySessionDataObject::init(DPSessionDesc2 *desc)
{
m_desc.lpszSessionName=SysAllocString(desc->strSessionName);
m_desc.lpszPassword=SysAllocString(desc->strPassword);
BSTRtoGUID(&(m_desc.guidInstance),desc->strGuidInstance);
BSTRtoGUID(&(m_desc.guidApplication),desc->strGuidApplication);
m_desc.lpszPassword=SysAllocString(desc->strPassword);
m_desc.dwSize=sizeof(DPSESSIONDESC2);
m_desc.dwFlags=desc->lFlags;
m_desc.dwMaxPlayers=desc->lMaxPlayers;
m_desc.dwCurrentPlayers=desc->lCurrentPlayers;
m_desc.dwUser1=desc->lUser1;
m_desc.dwUser2=desc->lUser2;
m_desc.dwUser3=desc->lUser3;
m_desc.dwUser4=desc->lUser4;
}
HRESULT C_dxj_DirectPlaySessionDataObject::create(DPSESSIONDESC2 *desc,I_dxj_DirectPlaySessionData **ret)
{
HRESULT hr;
if (!ret) return E_INVALIDARG;
C_dxj_DirectPlaySessionDataObject *c=NULL;
c=new CComObject<C_dxj_DirectPlaySessionDataObject>;
if( c == NULL ) return E_OUTOFMEMORY;
if (desc) c->init(desc);
hr=c->QueryInterface(IID_I_dxj_DirectPlaySessionData, (void**)ret);
return hr;
}
HRESULT C_dxj_DirectPlaySessionDataObject::create(DPSessionDesc2 *desc,I_dxj_DirectPlaySessionData **ret)
{
HRESULT hr;
if (!ret) return E_INVALIDARG;
C_dxj_DirectPlaySessionDataObject *c=NULL;
c=new CComObject<C_dxj_DirectPlaySessionDataObject>;
if( c == NULL ) return E_OUTOFMEMORY;
if (desc) c->init(desc);
hr=c->QueryInterface(IID_I_dxj_DirectPlaySessionData, (void**)ret);
return hr;
}
HRESULT C_dxj_DirectPlaySessionDataObject::getData(void *val){
__try {
memcpy(val,&m_desc,sizeof(DPSESSIONDESC2));
}
__except(1,1){
return E_FAIL;
}
return S_OK;
}