Leaked source code of windows server 2003
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

935 lines
41 KiB

/*==========================================================================;
*
* Copyright (C) 1995-1998 Microsoft Corporation. All Rights Reserved.
*
* File: dsound.h
* Content: DirectSound include file
*
**************************************************************************/
#ifndef __DSOUND_INCLUDED__
#define __DSOUND_INCLUDED__
#include "d3dtypes.h"
#define COM_NO_WINDOWS_H
#include <objbase.h>
#define _FACDS 0x878
#define MAKE_DSHRESULT(code) MAKE_HRESULT(1, _FACDS, code)
#ifdef __cplusplus
extern "C" {
#endif // __cplusplus
#ifndef DIRECTSOUND_VERSION
#define DIRECTSOUND_VERSION 0x0700 /* version 7.0 */
#endif /* !DIRECTSOUND_VERSION */
// DirectSound Component GUID {47D4D946-62E8-11cf-93BC-444553540000}
DEFINE_GUID(CLSID_DirectSound, 0x47d4d946, 0x62e8, 0x11cf, 0x93, 0xbc, 0x44, 0x45, 0x53, 0x54, 0x0, 0x0);
// DirectSound Capture Component GUID {B0210780-89CD-11d0-AF08-00A0C925CD16}
DEFINE_GUID(CLSID_DirectSoundCapture, 0xb0210780, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16);
#ifdef __cplusplus
// 'struct' not 'class' per the way DECLARE_INTERFACE_ is defined
struct IDirectSound;
struct IDirectSoundBuffer;
struct IDirectSound3DListener;
struct IDirectSound3DBuffer;
struct IDirectSoundCapture;
struct IDirectSoundCaptureBuffer;
struct IDirectSoundNotify;
#endif // __cplusplus
typedef struct IDirectSound *LPDIRECTSOUND;
typedef struct IDirectSoundBuffer *LPDIRECTSOUNDBUFFER;
typedef struct IDirectSound3DListener *LPDIRECTSOUND3DLISTENER;
typedef struct IDirectSound3DBuffer *LPDIRECTSOUND3DBUFFER;
typedef struct IDirectSoundCapture *LPDIRECTSOUNDCAPTURE;
typedef struct IDirectSoundCaptureBuffer *LPDIRECTSOUNDCAPTUREBUFFER;
typedef struct IDirectSoundNotify *LPDIRECTSOUNDNOTIFY;
//
// Compatibility typedefs
//
#ifndef _LPCWAVEFORMATEX_DEFINED
#define _LPCWAVEFORMATEX_DEFINED
typedef const WAVEFORMATEX *LPCWAVEFORMATEX;
#endif // _LPCWAVEFORMATEX_DEFINED
#ifndef __LPCGUID_DEFINED__
#define __LPCGUID_DEFINED__
typedef const GUID *LPCGUID;
#endif // __LPCGUID_DEFINED__
typedef LPDIRECTSOUND *LPLPDIRECTSOUND;
typedef LPDIRECTSOUNDBUFFER *LPLPDIRECTSOUNDBUFFER;
typedef LPDIRECTSOUND3DLISTENER *LPLPDIRECTSOUND3DLISTENER;
typedef LPDIRECTSOUND3DBUFFER *LPLPDIRECTSOUND3DBUFFER;
typedef LPDIRECTSOUNDCAPTURE *LPLPDIRECTSOUNDCAPTURE;
typedef LPDIRECTSOUNDCAPTUREBUFFER *LPLPDIRECTSOUNDCAPTUREBUFFER;
typedef LPDIRECTSOUNDNOTIFY *LPLPDIRECTSOUNDNOTIFY;
//
// Structures
//
typedef struct _DSCAPS
{
DWORD dwSize;
DWORD dwFlags;
DWORD dwMinSecondarySampleRate;
DWORD dwMaxSecondarySampleRate;
DWORD dwPrimaryBuffers;
DWORD dwMaxHwMixingAllBuffers;
DWORD dwMaxHwMixingStaticBuffers;
DWORD dwMaxHwMixingStreamingBuffers;
DWORD dwFreeHwMixingAllBuffers;
DWORD dwFreeHwMixingStaticBuffers;
DWORD dwFreeHwMixingStreamingBuffers;
DWORD dwMaxHw3DAllBuffers;
DWORD dwMaxHw3DStaticBuffers;
DWORD dwMaxHw3DStreamingBuffers;
DWORD dwFreeHw3DAllBuffers;
DWORD dwFreeHw3DStaticBuffers;
DWORD dwFreeHw3DStreamingBuffers;
DWORD dwTotalHwMemBytes;
DWORD dwFreeHwMemBytes;
DWORD dwMaxContigFreeHwMemBytes;
DWORD dwUnlockTransferRateHwBuffers;
DWORD dwPlayCpuOverheadSwBuffers;
DWORD dwReserved1;
DWORD dwReserved2;
} DSCAPS, *LPDSCAPS;
typedef const DSCAPS *LPCDSCAPS;
typedef struct _DSBCAPS
{
DWORD dwSize;
DWORD dwFlags;
DWORD dwBufferBytes;
DWORD dwUnlockTransferRate;
DWORD dwPlayCpuOverhead;
} DSBCAPS, *LPDSBCAPS;
typedef const DSBCAPS *LPCDSBCAPS;
typedef struct _DSBUFFERDESC
{
DWORD dwSize;
DWORD dwFlags;
DWORD dwBufferBytes;
DWORD dwReserved;
LPWAVEFORMATEX lpwfxFormat;
#if DIRECTSOUND_VERSION >= 0x0700
GUID guid3DAlgorithm;
#endif
} DSBUFFERDESC, *LPDSBUFFERDESC;
typedef const DSBUFFERDESC *LPCDSBUFFERDESC;
typedef struct _DSBUFFERDESC1
{
DWORD dwSize;
DWORD dwFlags;
DWORD dwBufferBytes;
DWORD dwReserved;
LPWAVEFORMATEX lpwfxFormat;
} DSBUFFERDESC1, *LPDSBUFFERDESC1;
typedef const DSBUFFERDESC1 *LPCDSBUFFERDESC1;
typedef struct _DS3DBUFFER
{
DWORD dwSize;
D3DVECTOR vPosition;
D3DVECTOR vVelocity;
DWORD dwInsideConeAngle;
DWORD dwOutsideConeAngle;
D3DVECTOR vConeOrientation;
LONG lConeOutsideVolume;
D3DVALUE flMinDistance;
D3DVALUE flMaxDistance;
DWORD dwMode;
} DS3DBUFFER, *LPDS3DBUFFER;
typedef const DS3DBUFFER *LPCDS3DBUFFER;
typedef struct _DS3DLISTENER
{
DWORD dwSize;
D3DVECTOR vPosition;
D3DVECTOR vVelocity;
D3DVECTOR vOrientFront;
D3DVECTOR vOrientTop;
D3DVALUE flDistanceFactor;
D3DVALUE flRolloffFactor;
D3DVALUE flDopplerFactor;
} DS3DLISTENER, *LPDS3DLISTENER;
typedef const DS3DLISTENER *LPCDS3DLISTENER;
typedef struct _DSCCAPS
{
DWORD dwSize;
DWORD dwFlags;
DWORD dwFormats;
DWORD dwChannels;
} DSCCAPS, *LPDSCCAPS;
typedef const DSCCAPS *LPCDSCCAPS;
typedef struct _DSCBUFFERDESC
{
DWORD dwSize;
DWORD dwFlags;
DWORD dwBufferBytes;
DWORD dwReserved;
LPWAVEFORMATEX lpwfxFormat;
} DSCBUFFERDESC, *LPDSCBUFFERDESC;
typedef const DSCBUFFERDESC *LPCDSCBUFFERDESC;
typedef struct _DSCBCAPS
{
DWORD dwSize;
DWORD dwFlags;
DWORD dwBufferBytes;
DWORD dwReserved;
} DSCBCAPS, *LPDSCBCAPS;
typedef const DSCBCAPS *LPCDSCBCAPS;
typedef struct _DSBPOSITIONNOTIFY
{
DWORD dwOffset;
HANDLE hEventNotify;
} DSBPOSITIONNOTIFY, *LPDSBPOSITIONNOTIFY;
typedef const DSBPOSITIONNOTIFY *LPCDSBPOSITIONNOTIFY;
//
// DirectSound API
//
typedef BOOL (CALLBACK *LPDSENUMCALLBACKA)(LPGUID, LPCSTR, LPCSTR, LPVOID);
typedef BOOL (CALLBACK *LPDSENUMCALLBACKW)(LPGUID, LPCWSTR, LPCWSTR, LPVOID);
extern HRESULT WINAPI DirectSoundCreate(LPCGUID, LPDIRECTSOUND *, LPUNKNOWN);
extern HRESULT WINAPI DirectSoundEnumerateA(LPDSENUMCALLBACKA, LPVOID);
extern HRESULT WINAPI DirectSoundEnumerateW(LPDSENUMCALLBACKW, LPVOID);
extern HRESULT WINAPI DirectSoundCaptureCreate(LPCGUID, LPDIRECTSOUNDCAPTURE *, LPUNKNOWN);
extern HRESULT WINAPI DirectSoundCaptureEnumerateA(LPDSENUMCALLBACKA, LPVOID);
extern HRESULT WINAPI DirectSoundCaptureEnumerateW(LPDSENUMCALLBACKW, LPVOID);
#ifdef UNICODE
#define LPDSENUMCALLBACK LPDSENUMCALLBACKW
#define DirectSoundEnumerate DirectSoundEnumerateW
#define DirectSoundCaptureEnumerate DirectSoundCaptureEnumerateW
#else // UNICODE
#define LPDSENUMCALLBACK LPDSENUMCALLBACKA
#define DirectSoundEnumerate DirectSoundEnumerateA
#define DirectSoundCaptureEnumerate DirectSoundCaptureEnumerateA
#endif // UNICODE
//
// IUnknown
//
#if !defined(__cplusplus) || defined(CINTERFACE)
#ifndef IUnknown_QueryInterface
#define IUnknown_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#endif // IUnknown_QueryInterface
#ifndef IUnknown_AddRef
#define IUnknown_AddRef(p) (p)->lpVtbl->AddRef(p)
#endif // IUnknown_AddRef
#ifndef IUnknown_Release
#define IUnknown_Release(p) (p)->lpVtbl->Release(p)
#endif // IUnknown_Release
#else // !defined(__cplusplus) || defined(CINTERFACE)
#ifndef IUnknown_QueryInterface
#define IUnknown_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#endif // IUnknown_QueryInterface
#ifndef IUnknown_AddRef
#define IUnknown_AddRef(p) (p)->AddRef()
#endif // IUnknown_AddRef
#ifndef IUnknown_Release
#define IUnknown_Release(p) (p)->Release()
#endif // IUnknown_Release
#endif // !defined(__cplusplus) || defined(CINTERFACE)
//
// IDirectSound
//
DEFINE_GUID(IID_IDirectSound, 0x279AFA83, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60);
#undef INTERFACE
#define INTERFACE IDirectSound
DECLARE_INTERFACE_(IDirectSound, IUnknown)
{
// IUnknown methods
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
// IDirectSound methods
STDMETHOD(CreateSoundBuffer) (THIS_ LPCDSBUFFERDESC, LPDIRECTSOUNDBUFFER *, LPUNKNOWN) PURE;
STDMETHOD(GetCaps) (THIS_ LPDSCAPS) PURE;
STDMETHOD(DuplicateSoundBuffer) (THIS_ LPDIRECTSOUNDBUFFER, LPDIRECTSOUNDBUFFER *) PURE;
STDMETHOD(SetCooperativeLevel) (THIS_ HWND, DWORD) PURE;
STDMETHOD(Compact) (THIS) PURE;
STDMETHOD(GetSpeakerConfig) (THIS_ LPDWORD) PURE;
STDMETHOD(SetSpeakerConfig) (THIS_ DWORD) PURE;
STDMETHOD(Initialize) (THIS_ LPCGUID) PURE;
};
#define IDirectSound_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
#define IDirectSound_AddRef(p) IUnknown_AddRef(p)
#define IDirectSound_Release(p) IUnknown_Release(p)
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSound_CreateSoundBuffer(p,a,b,c) (p)->lpVtbl->CreateSoundBuffer(p,a,b,c)
#define IDirectSound_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
#define IDirectSound_DuplicateSoundBuffer(p,a,b) (p)->lpVtbl->DuplicateSoundBuffer(p,a,b)
#define IDirectSound_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b)
#define IDirectSound_Compact(p) (p)->lpVtbl->Compact(p)
#define IDirectSound_GetSpeakerConfig(p,a) (p)->lpVtbl->GetSpeakerConfig(p,a)
#define IDirectSound_SetSpeakerConfig(p,b) (p)->lpVtbl->SetSpeakerConfig(p,b)
#define IDirectSound_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
#else // !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSound_CreateSoundBuffer(p,a,b,c) (p)->CreateSoundBuffer(a,b,c)
#define IDirectSound_GetCaps(p,a) (p)->GetCaps(a)
#define IDirectSound_DuplicateSoundBuffer(p,a,b) (p)->DuplicateSoundBuffer(a,b)
#define IDirectSound_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b)
#define IDirectSound_Compact(p) (p)->Compact()
#define IDirectSound_GetSpeakerConfig(p,a) (p)->GetSpeakerConfig(a)
#define IDirectSound_SetSpeakerConfig(p,b) (p)->SetSpeakerConfig(b)
#define IDirectSound_Initialize(p,a) (p)->Initialize(a)
#endif // !defined(__cplusplus) || defined(CINTERFACE)
//
// IDirectSoundBuffer
//
DEFINE_GUID(IID_IDirectSoundBuffer, 0x279AFA85, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60);
#undef INTERFACE
#define INTERFACE IDirectSoundBuffer
DECLARE_INTERFACE_(IDirectSoundBuffer, IUnknown)
{
// IUnknown methods
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
// IDirectSoundBuffer methods
STDMETHOD(GetCaps) (THIS_ LPDSBCAPS) PURE;
STDMETHOD(GetCurrentPosition) (THIS_ LPDWORD, LPDWORD) PURE;
STDMETHOD(GetFormat) (THIS_ LPWAVEFORMATEX, DWORD, LPDWORD) PURE;
STDMETHOD(GetVolume) (THIS_ LPLONG) PURE;
STDMETHOD(GetPan) (THIS_ LPLONG) PURE;
STDMETHOD(GetFrequency) (THIS_ LPDWORD) PURE;
STDMETHOD(GetStatus) (THIS_ LPDWORD) PURE;
STDMETHOD(Initialize) (THIS_ LPDIRECTSOUND, LPCDSBUFFERDESC) PURE;
STDMETHOD(Lock) (THIS_ DWORD, DWORD, LPVOID *, LPDWORD, LPVOID *, LPDWORD, DWORD) PURE;
STDMETHOD(Play) (THIS_ DWORD, DWORD, DWORD) PURE;
STDMETHOD(SetCurrentPosition) (THIS_ DWORD) PURE;
STDMETHOD(SetFormat) (THIS_ LPCWAVEFORMATEX) PURE;
STDMETHOD(SetVolume) (THIS_ LONG) PURE;
STDMETHOD(SetPan) (THIS_ LONG) PURE;
STDMETHOD(SetFrequency) (THIS_ DWORD) PURE;
STDMETHOD(Stop) (THIS) PURE;
STDMETHOD(Unlock) (THIS_ LPVOID, DWORD, LPVOID, DWORD) PURE;
STDMETHOD(Restore) (THIS) PURE;
};
#define IDirectSoundBuffer_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
#define IDirectSoundBuffer_AddRef(p) IUnknown_AddRef(p)
#define IDirectSoundBuffer_Release(p) IUnknown_Release(p)
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundBuffer_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
#define IDirectSoundBuffer_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b)
#define IDirectSoundBuffer_GetFormat(p,a,b,c) (p)->lpVtbl->GetFormat(p,a,b,c)
#define IDirectSoundBuffer_GetVolume(p,a) (p)->lpVtbl->GetVolume(p,a)
#define IDirectSoundBuffer_GetPan(p,a) (p)->lpVtbl->GetPan(p,a)
#define IDirectSoundBuffer_GetFrequency(p,a) (p)->lpVtbl->GetFrequency(p,a)
#define IDirectSoundBuffer_GetStatus(p,a) (p)->lpVtbl->GetStatus(p,a)
#define IDirectSoundBuffer_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
#define IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g) (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g)
#define IDirectSoundBuffer_Play(p,a,b,c) (p)->lpVtbl->Play(p,a,b,c)
#define IDirectSoundBuffer_SetCurrentPosition(p,a) (p)->lpVtbl->SetCurrentPosition(p,a)
#define IDirectSoundBuffer_SetFormat(p,a) (p)->lpVtbl->SetFormat(p,a)
#define IDirectSoundBuffer_SetVolume(p,a) (p)->lpVtbl->SetVolume(p,a)
#define IDirectSoundBuffer_SetPan(p,a) (p)->lpVtbl->SetPan(p,a)
#define IDirectSoundBuffer_SetFrequency(p,a) (p)->lpVtbl->SetFrequency(p,a)
#define IDirectSoundBuffer_Stop(p) (p)->lpVtbl->Stop(p)
#define IDirectSoundBuffer_Unlock(p,a,b,c,d) (p)->lpVtbl->Unlock(p,a,b,c,d)
#define IDirectSoundBuffer_Restore(p) (p)->lpVtbl->Restore(p)
#else // !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundBuffer_GetCaps(p,a) (p)->GetCaps(a)
#define IDirectSoundBuffer_GetCurrentPosition(p,a,b) (p)->GetCurrentPosition(a,b)
#define IDirectSoundBuffer_GetFormat(p,a,b,c) (p)->GetFormat(a,b,c)
#define IDirectSoundBuffer_GetVolume(p,a) (p)->GetVolume(a)
#define IDirectSoundBuffer_GetPan(p,a) (p)->GetPan(a)
#define IDirectSoundBuffer_GetFrequency(p,a) (p)->GetFrequency(a)
#define IDirectSoundBuffer_GetStatus(p,a) (p)->GetStatus(a)
#define IDirectSoundBuffer_Initialize(p,a,b) (p)->Initialize(a,b)
#define IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g) (p)->Lock(a,b,c,d,e,f,g)
#define IDirectSoundBuffer_Play(p,a,b,c) (p)->Play(a,b,c)
#define IDirectSoundBuffer_SetCurrentPosition(p,a) (p)->SetCurrentPosition(a)
#define IDirectSoundBuffer_SetFormat(p,a) (p)->SetFormat(a)
#define IDirectSoundBuffer_SetVolume(p,a) (p)->SetVolume(a)
#define IDirectSoundBuffer_SetPan(p,a) (p)->SetPan(a)
#define IDirectSoundBuffer_SetFrequency(p,a) (p)->SetFrequency(a)
#define IDirectSoundBuffer_Stop(p) (p)->Stop()
#define IDirectSoundBuffer_Unlock(p,a,b,c,d) (p)->Unlock(a,b,c,d)
#define IDirectSoundBuffer_Restore(p) (p)->Restore()
#endif // !defined(__cplusplus) || defined(CINTERFACE)
//
// IDirectSound3DListener
//
DEFINE_GUID(IID_IDirectSound3DListener, 0x279AFA84, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60);
#undef INTERFACE
#define INTERFACE IDirectSound3DListener
DECLARE_INTERFACE_(IDirectSound3DListener, IUnknown)
{
// IUnknown methods
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
// IDirectSound3DListener methods
STDMETHOD(GetAllParameters) (THIS_ LPDS3DLISTENER) PURE;
STDMETHOD(GetDistanceFactor) (THIS_ LPD3DVALUE) PURE;
STDMETHOD(GetDopplerFactor) (THIS_ LPD3DVALUE) PURE;
STDMETHOD(GetOrientation) (THIS_ LPD3DVECTOR, LPD3DVECTOR) PURE;
STDMETHOD(GetPosition) (THIS_ LPD3DVECTOR) PURE;
STDMETHOD(GetRolloffFactor) (THIS_ LPD3DVALUE) PURE;
STDMETHOD(GetVelocity) (THIS_ LPD3DVECTOR) PURE;
STDMETHOD(SetAllParameters) (THIS_ LPCDS3DLISTENER, DWORD) PURE;
STDMETHOD(SetDistanceFactor) (THIS_ D3DVALUE, DWORD) PURE;
STDMETHOD(SetDopplerFactor) (THIS_ D3DVALUE, DWORD) PURE;
STDMETHOD(SetOrientation) (THIS_ D3DVALUE, D3DVALUE, D3DVALUE, D3DVALUE, D3DVALUE, D3DVALUE, DWORD) PURE;
STDMETHOD(SetPosition) (THIS_ D3DVALUE, D3DVALUE, D3DVALUE, DWORD) PURE;
STDMETHOD(SetRolloffFactor) (THIS_ D3DVALUE, DWORD) PURE;
STDMETHOD(SetVelocity) (THIS_ D3DVALUE, D3DVALUE, D3DVALUE, DWORD) PURE;
STDMETHOD(CommitDeferredSettings) (THIS) PURE;
};
#define IDirectSound3DListener_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
#define IDirectSound3DListener_AddRef(p) IUnknown_AddRef(p)
#define IDirectSound3DListener_Release(p) IUnknown_Release(p)
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSound3DListener_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
#define IDirectSound3DListener_GetDistanceFactor(p,a) (p)->lpVtbl->GetDistanceFactor(p,a)
#define IDirectSound3DListener_GetDopplerFactor(p,a) (p)->lpVtbl->GetDopplerFactor(p,a)
#define IDirectSound3DListener_GetOrientation(p,a,b) (p)->lpVtbl->GetOrientation(p,a,b)
#define IDirectSound3DListener_GetPosition(p,a) (p)->lpVtbl->GetPosition(p,a)
#define IDirectSound3DListener_GetRolloffFactor(p,a) (p)->lpVtbl->GetRolloffFactor(p,a)
#define IDirectSound3DListener_GetVelocity(p,a) (p)->lpVtbl->GetVelocity(p,a)
#define IDirectSound3DListener_SetAllParameters(p,a,b) (p)->lpVtbl->SetAllParameters(p,a,b)
#define IDirectSound3DListener_SetDistanceFactor(p,a,b) (p)->lpVtbl->SetDistanceFactor(p,a,b)
#define IDirectSound3DListener_SetDopplerFactor(p,a,b) (p)->lpVtbl->SetDopplerFactor(p,a,b)
#define IDirectSound3DListener_SetOrientation(p,a,b,c,d,e,f,g) (p)->lpVtbl->SetOrientation(p,a,b,c,d,e,f,g)
#define IDirectSound3DListener_SetPosition(p,a,b,c,d) (p)->lpVtbl->SetPosition(p,a,b,c,d)
#define IDirectSound3DListener_SetRolloffFactor(p,a,b) (p)->lpVtbl->SetRolloffFactor(p,a,b)
#define IDirectSound3DListener_SetVelocity(p,a,b,c,d) (p)->lpVtbl->SetVelocity(p,a,b,c,d)
#define IDirectSound3DListener_CommitDeferredSettings(p) (p)->lpVtbl->CommitDeferredSettings(p)
#else // !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSound3DListener_GetAllParameters(p,a) (p)->GetAllParameters(a)
#define IDirectSound3DListener_GetDistanceFactor(p,a) (p)->GetDistanceFactor(a)
#define IDirectSound3DListener_GetDopplerFactor(p,a) (p)->GetDopplerFactor(a)
#define IDirectSound3DListener_GetOrientation(p,a,b) (p)->GetOrientation(a,b)
#define IDirectSound3DListener_GetPosition(p,a) (p)->GetPosition(a)
#define IDirectSound3DListener_GetRolloffFactor(p,a) (p)->GetRolloffFactor(a)
#define IDirectSound3DListener_GetVelocity(p,a) (p)->GetVelocity(a)
#define IDirectSound3DListener_SetAllParameters(p,a,b) (p)->SetAllParameters(a,b)
#define IDirectSound3DListener_SetDistanceFactor(p,a,b) (p)->SetDistanceFactor(a,b)
#define IDirectSound3DListener_SetDopplerFactor(p,a,b) (p)->SetDopplerFactor(a,b)
#define IDirectSound3DListener_SetOrientation(p,a,b,c,d,e,f,g) (p)->SetOrientation(a,b,c,d,e,f,g)
#define IDirectSound3DListener_SetPosition(p,a,b,c,d) (p)->SetPosition(a,b,c,d)
#define IDirectSound3DListener_SetRolloffFactor(p,a,b) (p)->SetRolloffFactor(a,b)
#define IDirectSound3DListener_SetVelocity(p,a,b,c,d) (p)->SetVelocity(a,b,c,d)
#define IDirectSound3DListener_CommitDeferredSettings(p) (p)->CommitDeferredSettings()
#endif // !defined(__cplusplus) || defined(CINTERFACE)
//
// IDirectSound3DBuffer
//
DEFINE_GUID(IID_IDirectSound3DBuffer, 0x279AFA86, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60);
#undef INTERFACE
#define INTERFACE IDirectSound3DBuffer
DECLARE_INTERFACE_(IDirectSound3DBuffer, IUnknown)
{
// IUnknown methods
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
// IDirectSound3DBuffer methods
STDMETHOD(GetAllParameters) (THIS_ LPDS3DBUFFER) PURE;
STDMETHOD(GetConeAngles) (THIS_ LPDWORD, LPDWORD) PURE;
STDMETHOD(GetConeOrientation) (THIS_ LPD3DVECTOR) PURE;
STDMETHOD(GetConeOutsideVolume) (THIS_ LPLONG) PURE;
STDMETHOD(GetMaxDistance) (THIS_ LPD3DVALUE) PURE;
STDMETHOD(GetMinDistance) (THIS_ LPD3DVALUE) PURE;
STDMETHOD(GetMode) (THIS_ LPDWORD) PURE;
STDMETHOD(GetPosition) (THIS_ LPD3DVECTOR) PURE;
STDMETHOD(GetVelocity) (THIS_ LPD3DVECTOR) PURE;
STDMETHOD(SetAllParameters) (THIS_ LPCDS3DBUFFER, DWORD) PURE;
STDMETHOD(SetConeAngles) (THIS_ DWORD, DWORD, DWORD) PURE;
STDMETHOD(SetConeOrientation) (THIS_ D3DVALUE, D3DVALUE, D3DVALUE, DWORD) PURE;
STDMETHOD(SetConeOutsideVolume) (THIS_ LONG, DWORD) PURE;
STDMETHOD(SetMaxDistance) (THIS_ D3DVALUE, DWORD) PURE;
STDMETHOD(SetMinDistance) (THIS_ D3DVALUE, DWORD) PURE;
STDMETHOD(SetMode) (THIS_ DWORD, DWORD) PURE;
STDMETHOD(SetPosition) (THIS_ D3DVALUE, D3DVALUE, D3DVALUE, DWORD) PURE;
STDMETHOD(SetVelocity) (THIS_ D3DVALUE, D3DVALUE, D3DVALUE, DWORD) PURE;
};
#define IDirectSound3DBuffer_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
#define IDirectSound3DBuffer_AddRef(p) IUnknown_AddRef(p)
#define IDirectSound3DBuffer_Release(p) IUnknown_Release(p)
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSound3DBuffer_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
#define IDirectSound3DBuffer_GetConeAngles(p,a,b) (p)->lpVtbl->GetConeAngles(p,a,b)
#define IDirectSound3DBuffer_GetConeOrientation(p,a) (p)->lpVtbl->GetConeOrientation(p,a)
#define IDirectSound3DBuffer_GetConeOutsideVolume(p,a) (p)->lpVtbl->GetConeOutsideVolume(p,a)
#define IDirectSound3DBuffer_GetPosition(p,a) (p)->lpVtbl->GetPosition(p,a)
#define IDirectSound3DBuffer_GetMinDistance(p,a) (p)->lpVtbl->GetMinDistance(p,a)
#define IDirectSound3DBuffer_GetMaxDistance(p,a) (p)->lpVtbl->GetMaxDistance(p,a)
#define IDirectSound3DBuffer_GetMode(p,a) (p)->lpVtbl->GetMode(p,a)
#define IDirectSound3DBuffer_GetVelocity(p,a) (p)->lpVtbl->GetVelocity(p,a)
#define IDirectSound3DBuffer_SetAllParameters(p,a,b) (p)->lpVtbl->SetAllParameters(p,a,b)
#define IDirectSound3DBuffer_SetConeAngles(p,a,b,c) (p)->lpVtbl->SetConeAngles(p,a,b,c)
#define IDirectSound3DBuffer_SetConeOrientation(p,a,b,c,d) (p)->lpVtbl->SetConeOrientation(p,a,b,c,d)
#define IDirectSound3DBuffer_SetConeOutsideVolume(p,a,b) (p)->lpVtbl->SetConeOutsideVolume(p,a,b)
#define IDirectSound3DBuffer_SetPosition(p,a,b,c,d) (p)->lpVtbl->SetPosition(p,a,b,c,d)
#define IDirectSound3DBuffer_SetMinDistance(p,a,b) (p)->lpVtbl->SetMinDistance(p,a,b)
#define IDirectSound3DBuffer_SetMaxDistance(p,a,b) (p)->lpVtbl->SetMaxDistance(p,a,b)
#define IDirectSound3DBuffer_SetMode(p,a,b) (p)->lpVtbl->SetMode(p,a,b)
#define IDirectSound3DBuffer_SetVelocity(p,a,b,c,d) (p)->lpVtbl->SetVelocity(p,a,b,c,d)
#else // !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSound3DBuffer_GetAllParameters(p,a) (p)->GetAllParameters(a)
#define IDirectSound3DBuffer_GetConeAngles(p,a,b) (p)->GetConeAngles(a,b)
#define IDirectSound3DBuffer_GetConeOrientation(p,a) (p)->GetConeOrientation(a)
#define IDirectSound3DBuffer_GetConeOutsideVolume(p,a) (p)->GetConeOutsideVolume(a)
#define IDirectSound3DBuffer_GetPosition(p,a) (p)->GetPosition(a)
#define IDirectSound3DBuffer_GetMinDistance(p,a) (p)->GetMinDistance(a)
#define IDirectSound3DBuffer_GetMaxDistance(p,a) (p)->GetMaxDistance(a)
#define IDirectSound3DBuffer_GetMode(p,a) (p)->GetMode(a)
#define IDirectSound3DBuffer_GetVelocity(p,a) (p)->GetVelocity(a)
#define IDirectSound3DBuffer_SetAllParameters(p,a,b) (p)->SetAllParameters(a,b)
#define IDirectSound3DBuffer_SetConeAngles(p,a,b,c) (p)->SetConeAngles(a,b,c)
#define IDirectSound3DBuffer_SetConeOrientation(p,a,b,c,d) (p)->SetConeOrientation(a,b,c,d)
#define IDirectSound3DBuffer_SetConeOutsideVolume(p,a,b) (p)->SetConeOutsideVolume(a,b)
#define IDirectSound3DBuffer_SetPosition(p,a,b,c,d) (p)->SetPosition(a,b,c,d)
#define IDirectSound3DBuffer_SetMinDistance(p,a,b) (p)->SetMinDistance(a,b)
#define IDirectSound3DBuffer_SetMaxDistance(p,a,b) (p)->SetMaxDistance(a,b)
#define IDirectSound3DBuffer_SetMode(p,a,b) (p)->SetMode(a,b)
#define IDirectSound3DBuffer_SetVelocity(p,a,b,c,d) (p)->SetVelocity(a,b,c,d)
#endif // !defined(__cplusplus) || defined(CINTERFACE)
//
// IDirectSoundCapture
//
DEFINE_GUID(IID_IDirectSoundCapture, 0xb0210781, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16);
#undef INTERFACE
#define INTERFACE IDirectSoundCapture
DECLARE_INTERFACE_(IDirectSoundCapture, IUnknown)
{
// IUnknown methods
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
// IDirectSoundCapture methods
STDMETHOD(CreateCaptureBuffer) (THIS_ LPCDSCBUFFERDESC, LPDIRECTSOUNDCAPTUREBUFFER *, LPUNKNOWN) PURE;
STDMETHOD(GetCaps) (THIS_ LPDSCCAPS ) PURE;
STDMETHOD(Initialize) (THIS_ LPCGUID) PURE;
};
#define IDirectSoundCapture_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
#define IDirectSoundCapture_AddRef(p) IUnknown_AddRef(p)
#define IDirectSoundCapture_Release(p) IUnknown_Release(p)
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundCapture_CreateCaptureBuffer(p,a,b,c) (p)->lpVtbl->CreateCaptureBuffer(p,a,b,c)
#define IDirectSoundCapture_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
#define IDirectSoundCapture_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
#else // !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundCapture_CreateCaptureBuffer(p,a,b,c) (p)->CreateCaptureBuffer(a,b,c)
#define IDirectSoundCapture_GetCaps(p,a) (p)->GetCaps(a)
#define IDirectSoundCapture_Initialize(p,a) (p)->Initialize(a)
#endif // !defined(__cplusplus) || defined(CINTERFACE)
//
// IDirectSoundCaptureBuffer
//
DEFINE_GUID(IID_IDirectSoundCaptureBuffer, 0xb0210782, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16);
#undef INTERFACE
#define INTERFACE IDirectSoundCaptureBuffer
DECLARE_INTERFACE_(IDirectSoundCaptureBuffer, IUnknown)
{
// IUnknown methods
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
// IDirectSoundCaptureBuffer methods
STDMETHOD(GetCaps) (THIS_ LPDSCBCAPS ) PURE;
STDMETHOD(GetCurrentPosition) (THIS_ LPDWORD, LPDWORD ) PURE;
STDMETHOD(GetFormat) (THIS_ LPWAVEFORMATEX, DWORD, LPDWORD ) PURE;
STDMETHOD(GetStatus) (THIS_ LPDWORD ) PURE;
STDMETHOD(Initialize) (THIS_ LPDIRECTSOUNDCAPTURE, LPCDSCBUFFERDESC) PURE;
STDMETHOD(Lock) (THIS_ DWORD, DWORD, LPVOID *, LPDWORD, LPVOID *, LPDWORD, DWORD) PURE;
STDMETHOD(Start) (THIS_ DWORD) PURE;
STDMETHOD(Stop) (THIS) PURE;
STDMETHOD(Unlock) (THIS_ LPVOID, DWORD, LPVOID, DWORD) PURE;
};
#define IDirectSoundCaptureBuffer_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
#define IDirectSoundCaptureBuffer_AddRef(p) IUnknown_AddRef(p)
#define IDirectSoundCaptureBuffer_Release(p) IUnknown_Release(p)
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundCaptureBuffer_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
#define IDirectSoundCaptureBuffer_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b)
#define IDirectSoundCaptureBuffer_GetFormat(p,a,b,c) (p)->lpVtbl->GetFormat(p,a,b,c)
#define IDirectSoundCaptureBuffer_GetStatus(p,a) (p)->lpVtbl->GetStatus(p,a)
#define IDirectSoundCaptureBuffer_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
#define IDirectSoundCaptureBuffer_Lock(p,a,b,c,d,e,f,g) (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g)
#define IDirectSoundCaptureBuffer_Start(p,a) (p)->lpVtbl->Start(p,a)
#define IDirectSoundCaptureBuffer_Stop(p) (p)->lpVtbl->Stop(p)
#define IDirectSoundCaptureBuffer_Unlock(p,a,b,c,d) (p)->lpVtbl->Unlock(p,a,b,c,d)
#else // !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundCaptureBuffer_GetCaps(p,a) (p)->GetCaps(a)
#define IDirectSoundCaptureBuffer_GetCurrentPosition(p,a,b) (p)->GetCurrentPosition(a,b)
#define IDirectSoundCaptureBuffer_GetFormat(p,a,b,c) (p)->GetFormat(a,b,c)
#define IDirectSoundCaptureBuffer_GetStatus(p,a) (p)->GetStatus(a)
#define IDirectSoundCaptureBuffer_Initialize(p,a,b) (p)->Initialize(a,b)
#define IDirectSoundCaptureBuffer_Lock(p,a,b,c,d,e,f,g) (p)->Lock(a,b,c,d,e,f,g)
#define IDirectSoundCaptureBuffer_Start(p,a) (p)->Start(a)
#define IDirectSoundCaptureBuffer_Stop(p) (p)->Stop()
#define IDirectSoundCaptureBuffer_Unlock(p,a,b,c,d) (p)->Unlock(a,b,c,d)
#endif // !defined(__cplusplus) || defined(CINTERFACE)
//
// IDirectSoundNotify
//
DEFINE_GUID(IID_IDirectSoundNotify, 0xb0210783, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16);
#undef INTERFACE
#define INTERFACE IDirectSoundNotify
DECLARE_INTERFACE_(IDirectSoundNotify, IUnknown)
{
// IUnknown methods
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
// IDirectSoundNotify methods
STDMETHOD(SetNotificationPositions) (THIS_ DWORD, LPCDSBPOSITIONNOTIFY) PURE;
};
#define IDirectSoundNotify_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
#define IDirectSoundNotify_AddRef(p) IUnknown_AddRef(p)
#define IDirectSoundNotify_Release(p) IUnknown_Release(p)
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundNotify_SetNotificationPositions(p,a,b) (p)->lpVtbl->SetNotificationPositions(p,a,b)
#else // !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundNotify_SetNotificationPositions(p,a,b) (p)->SetNotificationPositions(a,b)
#endif // !defined(__cplusplus) || defined(CINTERFACE)
//
// IKsPropertySet
//
#ifndef _IKsPropertySet_
#define _IKsPropertySet_
#ifdef __cplusplus
// 'struct' not 'class' per the way DECLARE_INTERFACE_ is defined
struct IKsPropertySet;
#endif // __cplusplus
typedef struct IKsPropertySet *LPKSPROPERTYSET;
#define KSPROPERTY_SUPPORT_GET 0x00000001
#define KSPROPERTY_SUPPORT_SET 0x00000002
DEFINE_GUID(IID_IKsPropertySet, 0x31efac30, 0x515c, 0x11d0, 0xa9, 0xaa, 0x00, 0xaa, 0x00, 0x61, 0xbe, 0x93);
#undef INTERFACE
#define INTERFACE IKsPropertySet
DECLARE_INTERFACE_(IKsPropertySet, IUnknown)
{
// IUnknown methods
STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
// IKsPropertySet methods
STDMETHOD(Get) (THIS_ REFGUID, ULONG, LPVOID, ULONG, LPVOID, ULONG, PULONG) PURE;
STDMETHOD(Set) (THIS_ REFGUID, ULONG, LPVOID, ULONG, LPVOID, ULONG) PURE;
STDMETHOD(QuerySupport) (THIS_ REFGUID, ULONG, PULONG) PURE;
};
#define IKsPropertySet_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
#define IKsPropertySet_AddRef(p) IUnknown_AddRef(p)
#define IKsPropertySet_Release(p) IUnknown_Release(p)
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IKsPropertySet_Get(p,a,b,c,d,e,f,g) (p)->lpVtbl->Get(p,a,b,c,d,e,f,g)
#define IKsPropertySet_Set(p,a,b,c,d,e,f) (p)->lpVtbl->Set(p,a,b,c,d,e,f)
#define IKsPropertySet_QuerySupport(p,a,b,c) (p)->lpVtbl->QuerySupport(p,a,b,c)
#else // !defined(__cplusplus) || defined(CINTERFACE)
#define IKsPropertySet_Get(p,a,b,c,d,e,f,g) (p)->Get(a,b,c,d,e,f,g)
#define IKsPropertySet_Set(p,a,b,c,d,e,f) (p)->Set(a,b,c,d,e,f)
#define IKsPropertySet_QuerySupport(p,a,b,c) (p)->QuerySupport(a,b,c)
#endif // !defined(__cplusplus) || defined(CINTERFACE)
#endif // _IKsPropertySet_
//
// Return Codes
//
// The function completed successfully
#define DS_OK S_OK
// The function completed successfully, but we had to substitute the 3D algorithm
#define DS_NO_VIRTUALIZATION MAKE_HRESULT(0, _FACDS, 10)
// The call failed because resources (such as a priority level)
// were already being used by another caller
#define DSERR_ALLOCATED MAKE_DSHRESULT(10)
// The control (vol,pan,etc.) requested by the caller is not available
#define DSERR_CONTROLUNAVAIL MAKE_DSHRESULT(30)
// An invalid parameter was passed to the returning function
#define DSERR_INVALIDPARAM E_INVALIDARG
// This call is not valid for the current state of this object
#define DSERR_INVALIDCALL MAKE_DSHRESULT(50)
// An undetermined error occured inside the DirectSound subsystem
#define DSERR_GENERIC E_FAIL
// The caller does not have the priority level required for the function to
// succeed
#define DSERR_PRIOLEVELNEEDED MAKE_DSHRESULT(70)
// Not enough free memory is available to complete the operation
#define DSERR_OUTOFMEMORY E_OUTOFMEMORY
// The specified WAVE format is not supported
#define DSERR_BADFORMAT MAKE_DSHRESULT(100)
// The function called is not supported at this time
#define DSERR_UNSUPPORTED E_NOTIMPL
// No sound driver is available for use
#define DSERR_NODRIVER MAKE_DSHRESULT(120)
// This object is already initialized
#define DSERR_ALREADYINITIALIZED MAKE_DSHRESULT(130)
// This object does not support aggregation
#define DSERR_NOAGGREGATION CLASS_E_NOAGGREGATION
// The buffer memory has been lost, and must be restored
#define DSERR_BUFFERLOST MAKE_DSHRESULT(150)
// Another app has a higher priority level, preventing this call from
// succeeding
#define DSERR_OTHERAPPHASPRIO MAKE_DSHRESULT(160)
// This object has not been initialized
#define DSERR_UNINITIALIZED MAKE_DSHRESULT(170)
// The requested COM interface is not available
#define DSERR_NOINTERFACE E_NOINTERFACE
// Access is denied
#define DSERR_ACCESSDENIED E_ACCESSDENIED
//
// Flags
//
#define DSCAPS_PRIMARYMONO 0x00000001
#define DSCAPS_PRIMARYSTEREO 0x00000002
#define DSCAPS_PRIMARY8BIT 0x00000004
#define DSCAPS_PRIMARY16BIT 0x00000008
#define DSCAPS_CONTINUOUSRATE 0x00000010
#define DSCAPS_EMULDRIVER 0x00000020
#define DSCAPS_CERTIFIED 0x00000040
#define DSCAPS_SECONDARYMONO 0x00000100
#define DSCAPS_SECONDARYSTEREO 0x00000200
#define DSCAPS_SECONDARY8BIT 0x00000400
#define DSCAPS_SECONDARY16BIT 0x00000800
#define DSSCL_NORMAL 0x00000001
#define DSSCL_PRIORITY 0x00000002
#define DSSCL_EXCLUSIVE 0x00000003
#define DSSCL_WRITEPRIMARY 0x00000004
#define DSSPEAKER_HEADPHONE 0x00000001
#define DSSPEAKER_MONO 0x00000002
#define DSSPEAKER_QUAD 0x00000003
#define DSSPEAKER_STEREO 0x00000004
#define DSSPEAKER_SURROUND 0x00000005
#define DSSPEAKER_5POINT1 0x00000006
#define DSSPEAKER_GEOMETRY_MIN 0x00000005 // 5 degrees
#define DSSPEAKER_GEOMETRY_NARROW 0x0000000A // 10 degrees
#define DSSPEAKER_GEOMETRY_WIDE 0x00000014 // 20 degrees
#define DSSPEAKER_GEOMETRY_MAX 0x000000B4 // 180 degrees
#define DSSPEAKER_COMBINED(c, g) ((DWORD)(((BYTE)(c)) | ((DWORD)((BYTE)(g))) << 16))
#define DSSPEAKER_CONFIG(a) ((BYTE)(a))
#define DSSPEAKER_GEOMETRY(a) ((BYTE)(((DWORD)(a) >> 16) & 0x00FF))
#define DSBCAPS_PRIMARYBUFFER 0x00000001
#define DSBCAPS_STATIC 0x00000002
#define DSBCAPS_LOCHARDWARE 0x00000004
#define DSBCAPS_LOCSOFTWARE 0x00000008
#define DSBCAPS_CTRL3D 0x00000010
#define DSBCAPS_CTRLFREQUENCY 0x00000020
#define DSBCAPS_CTRLPAN 0x00000040
#define DSBCAPS_CTRLVOLUME 0x00000080
#define DSBCAPS_CTRLPOSITIONNOTIFY 0x00000100
#define DSBCAPS_STICKYFOCUS 0x00004000
#define DSBCAPS_GLOBALFOCUS 0x00008000
#define DSBCAPS_GETCURRENTPOSITION2 0x00010000
#define DSBCAPS_MUTE3DATMAXDISTANCE 0x00020000
#define DSBCAPS_LOCDEFER 0x00040000
#define DSBPLAY_LOOPING 0x00000001
#define DSBPLAY_LOCHARDWARE 0x00000002
#define DSBPLAY_LOCSOFTWARE 0x00000004
#define DSBPLAY_TERMINATEBY_TIME 0x00000008
#define DSBPLAY_TERMINATEBY_DISTANCE 0x000000010
#define DSBPLAY_TERMINATEBY_PRIORITY 0x000000020
#define DSBSTATUS_PLAYING 0x00000001
#define DSBSTATUS_BUFFERLOST 0x00000002
#define DSBSTATUS_LOOPING 0x00000004
#define DSBSTATUS_LOCHARDWARE 0x00000008
#define DSBSTATUS_LOCSOFTWARE 0x00000010
#define DSBSTATUS_TERMINATED 0x00000020
#define DSBLOCK_FROMWRITECURSOR 0x00000001
#define DSBLOCK_ENTIREBUFFER 0x00000002
#define DSBFREQUENCY_MIN 100
#define DSBFREQUENCY_MAX 100000
#define DSBFREQUENCY_ORIGINAL 0
#define DSBPAN_LEFT -10000
#define DSBPAN_CENTER 0
#define DSBPAN_RIGHT 10000
#define DSBVOLUME_MIN -10000
#define DSBVOLUME_MAX 0
#define DSBSIZE_MIN 4
#define DSBSIZE_MAX 0x0FFFFFFF
#define DS3DMODE_NORMAL 0x00000000
#define DS3DMODE_HEADRELATIVE 0x00000001
#define DS3DMODE_DISABLE 0x00000002
#define DS3D_IMMEDIATE 0x00000000
#define DS3D_DEFERRED 0x00000001
#define DS3D_MINDISTANCEFACTOR FLT_MIN
#define DS3D_MAXDISTANCEFACTOR FLT_MAX
#define DS3D_DEFAULTDISTANCEFACTOR 1.0f
#define DS3D_MINROLLOFFFACTOR 0.0f
#define DS3D_MAXROLLOFFFACTOR 10.0f
#define DS3D_DEFAULTROLLOFFFACTOR 1.0f
#define DS3D_MINDOPPLERFACTOR 0.0f
#define DS3D_MAXDOPPLERFACTOR 10.0f
#define DS3D_DEFAULTDOPPLERFACTOR 1.0f
#define DS3D_DEFAULTMINDISTANCE 1.0f
#define DS3D_DEFAULTMAXDISTANCE 1000000000.0f
#define DS3D_MINCONEANGLE 0
#define DS3D_MAXCONEANGLE 360
#define DS3D_DEFAULTCONEANGLE 360
#define DS3D_DEFAULTCONEOUTSIDEVOLUME DSBVOLUME_MAX
#define DSCCAPS_EMULDRIVER DSCAPS_EMULDRIVER
#define DSCCAPS_CERTIFIED DSCAPS_CERTIFIED
#define DSCBCAPS_WAVEMAPPED 0x80000000
#define DSCBLOCK_ENTIREBUFFER 0x00000001
#define DSCBSTATUS_CAPTURING 0x00000001
#define DSCBSTATUS_LOOPING 0x00000002
#define DSCBSTART_LOOPING 0x00000001
#define DSBPN_OFFSETSTOP 0xFFFFFFFF
//
// DirectSound3D Algorithms
//
// Default DirectSound3D algorithm {00000000-0000-0000-0000-000000000000}
#define DS3DALG_DEFAULT GUID_NULL
// No virtualization {C241333F-1C1B-11d2-94F5-00C04FC28ACA}
DEFINE_GUID(DS3DALG_NO_VIRTUALIZATION, 0xc241333f, 0x1c1b, 0x11d2, 0x94, 0xf5, 0x0, 0xc0, 0x4f, 0xc2, 0x8a, 0xca);
// High-quality HRTF algorithm {C2413340-1C1B-11d2-94F5-00C04FC28ACA}
DEFINE_GUID(DS3DALG_HRTF_FULL, 0xc2413340, 0x1c1b, 0x11d2, 0x94, 0xf5, 0x0, 0xc0, 0x4f, 0xc2, 0x8a, 0xca);
// Lower-quality HRTF algorithm {C2413342-1C1B-11d2-94F5-00C04FC28ACA}
DEFINE_GUID(DS3DALG_HRTF_LIGHT, 0xc2413342, 0x1c1b, 0x11d2, 0x94, 0xf5, 0x0, 0xc0, 0x4f, 0xc2, 0x8a, 0xca);
#ifdef __cplusplus
};
#endif // __cplusplus
#endif // __DSOUND_INCLUDED__