Leaked source code of windows server 2003
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151 lines
4.3 KiB

#include "stdafx.h"
#include "Direct.h"
#include "dms.h"
#include "dSoundFXI3DL2SourceObj.h"
extern void *g_dxj_DirectSoundFXI3DL2Source;
///////////////////////////////////////////////////////////////////
// InternalAddRef
///////////////////////////////////////////////////////////////////
DWORD C_dxj_DirectSoundFXI3DL2SourceObject::InternalAddRef(){
DWORD i;
i=CComObjectRoot::InternalAddRef();
DPF2(1,"DirectSoundFXI3DL2Source [%d] AddRef %d \n",creationid,i);
return i;
}
///////////////////////////////////////////////////////////////////
// InternalRelease
///////////////////////////////////////////////////////////////////
DWORD C_dxj_DirectSoundFXI3DL2SourceObject::InternalRelease(){
DWORD i;
i=CComObjectRoot::InternalRelease();
DPF2(1,"DirectSoundFXI3DL2Source [%d] Release %d \n",creationid,i);
return i;
}
///////////////////////////////////////////////////////////////////
// C_dxj_DirectSoundFXI3DL2SourceObject
///////////////////////////////////////////////////////////////////
C_dxj_DirectSoundFXI3DL2SourceObject::C_dxj_DirectSoundFXI3DL2SourceObject(){
DPF1(1,"Constructor Creation DirectSoundFXI3DL2Source Object[%d] \n ",g_creationcount);
m__dxj_DirectSoundFXI3DL2Source = NULL;
parent = NULL;
pinterface = NULL;
nextobj = g_dxj_DirectSoundFXI3DL2Source;
creationid = ++g_creationcount;
g_dxj_DirectSoundFXI3DL2Source = (void *)this;
}
///////////////////////////////////////////////////////////////////
// ~C_dxj_DirectSoundFXI3DL2SourceObject
///////////////////////////////////////////////////////////////////
C_dxj_DirectSoundFXI3DL2SourceObject::~C_dxj_DirectSoundFXI3DL2SourceObject()
{
DPF(1,"Entering ~C_dxj_DirectSoundFXI3DL2SourceObject destructor \n");
C_dxj_DirectSoundFXI3DL2SourceObject *prev=NULL;
for(C_dxj_DirectSoundFXI3DL2SourceObject *ptr=(C_dxj_DirectSoundFXI3DL2SourceObject *)g_dxj_DirectSoundFXI3DL2Source ; ptr; ptr=(C_dxj_DirectSoundFXI3DL2SourceObject *)ptr->nextobj)
{
if(ptr == this)
{
if(prev)
prev->nextobj = ptr->nextobj;
else
g_dxj_DirectSoundFXI3DL2Source = (void*)ptr->nextobj;
DPF(1,"DirectSoundFXI3DL2SourceObject found in g_dxj list now removed\n");
break;
}
prev = ptr;
}
if(m__dxj_DirectSoundFXI3DL2Source){
int count = IUNK(m__dxj_DirectSoundFXI3DL2Source)->Release();
#ifdef DEBUG
char buffer[256];
wsprintf(buffer,"DirectX IDirectSoundFXI3DL2Source Ref count [%d] \n",count);
#endif
if(count==0) m__dxj_DirectSoundFXI3DL2Source = NULL;
}
if(parent) IUNK(parent)->Release();
}
HRESULT C_dxj_DirectSoundFXI3DL2SourceObject::InternalGetObject(IUnknown **pUnk){
*pUnk=(IUnknown*)m__dxj_DirectSoundFXI3DL2Source;
return S_OK;
}
HRESULT C_dxj_DirectSoundFXI3DL2SourceObject::InternalSetObject(IUnknown *pUnk){
m__dxj_DirectSoundFXI3DL2Source=(LPDIRECTSOUNDFXI3DL2SOURCE8)pUnk;
return S_OK;
}
HRESULT C_dxj_DirectSoundFXI3DL2SourceObject::SetAllParameters(DSFXI3DL2SOURCE_CDESC *params)
{
HRESULT hr;
if (FAILED( hr = m__dxj_DirectSoundFXI3DL2Source->SetAllParameters((DSFXI3DL2Source*) params) ))
return hr;
return S_OK;
}
HRESULT C_dxj_DirectSoundFXI3DL2SourceObject::GetAllParameters(DSFXI3DL2SOURCE_CDESC *params)
{
HRESULT hr;
if (FAILED( hr = m__dxj_DirectSoundFXI3DL2Source->GetAllParameters((DSFXI3DL2Source*) params) ))
return hr;
return S_OK;
}
HRESULT C_dxj_DirectSoundFXI3DL2SourceObject::SetObstructionPreset(long lObstruction)
{
HRESULT hr;
if (FAILED( hr = m__dxj_DirectSoundFXI3DL2Source->SetObstructionPreset((DWORD) lObstruction) ))
return hr;
return S_OK;
}
HRESULT C_dxj_DirectSoundFXI3DL2SourceObject::GetObstructionPreset(long *ret)
{
HRESULT hr;
if (FAILED( hr = m__dxj_DirectSoundFXI3DL2Source->GetObstructionPreset((DWORD*) ret) ))
return hr;
return S_OK;
}
HRESULT C_dxj_DirectSoundFXI3DL2SourceObject::SetOcclusionPreset(long lOcclusion)
{
HRESULT hr;
if (FAILED( hr = m__dxj_DirectSoundFXI3DL2Source->SetOcclusionPreset((DWORD) lOcclusion) ))
return hr;
return S_OK;
}
HRESULT C_dxj_DirectSoundFXI3DL2SourceObject::GetOcclusionPreset(long *ret)
{
HRESULT hr;
if (FAILED( hr = m__dxj_DirectSoundFXI3DL2Source->GetOcclusionPreset((DWORD*) ret) ))
return hr;
return S_OK;
}