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407 lines
19 KiB
407 lines
19 KiB
This document describes how messages will be input, stored and formatted
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by a Win32 application.
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1. Message Input
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Messages are input as ASCII text in a text file. The format of this
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file supports specifying multiple versions of the same message text,
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one for each language supported. It also supports automatic assignment
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of code numbers to each message, along with the generation of a C
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language include file for use by the application for accessing the
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messages using symbolic constants. The purpose of the message text
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file is to define all of the messages needed by an application, in a
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format that makes it easy to support multiple languages with the same
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image file.
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Message text files are converted into binary resource files by the
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MC program. These binary resource files are then input to the RC
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compiler which will put them in the resource table for an
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application or DLL.
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The format of the message text file (default extension is .mc).
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Basic syntax is Keyword=Value, where spaces around the equal sign
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are ignored, and the value is delimited by white space from the next
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keyword=value pair. Case is ignored when comparing against keyword
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names. The value portion can either be a numeric integer constant,
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{NUMBER}, using C syntax; a symbol name, {NAME}, that follows the
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rules for C identifier names; or a file name that follows the
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rules for the FAT file system (8 characters or less, no periods).
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Comment lines are allowed in the message text file. The comment
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syntax is the same as for WIN.INI, namely a semicolon begins a
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comment which is terminated by the end of the line. Comments that
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exist by themselves on a line are copied as is to the output .h
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file, with the semicolon converted to the C end of line comment
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syntax (//).
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The overall structure of a message text file consists of a header
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section which contains zero or more of the following keywords:
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MessageIdTypedef={NAME}
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SeverityNames=({NAME}={NUMBER}:{NAME})
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FacilityNames=({NAME}={NUMBER}:{NAME})
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LanguageNames=({NAME}={NUMBER}:{FILENAME})
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These keywords have the following meaning:
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MessageIdTypedef - gives a symbolic name that is output as the
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typedef name for each numeric MessageId value. The default
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value for this is NULL, which means there will be no type
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cast output when defining symbolic names for a MessageId.
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SeverityNames - defines the set of names that are allowed as the
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value of the Severity keyword in the message definition.
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The set is delimited by left and right parenthesis.
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Associated with each severity name is a number that, when
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shifted left by 30, gives the bit pattern to logically OR
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with the Facility value and MessageId to come up with the
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full 32-bit message code. The default value of this keyword
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is:
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SeverityNames=(Success=0x0
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Informational=0x1
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Warning=0x2
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Error=0x3
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)
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Severity values occupy the high two bits of a 32-bit message
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code. Any severity value that does not fit in two bits is
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an error. The severity codes can be given symbolic names
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by following each value with :{NAME}
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FacilityNames - defines the set of names that are allowed as the
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value of the Facility keyword in the message definition.
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The set is delimited by left and right parenthesis.
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Associated with each facility name is a number that, when
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shift it left by 16 bits, gives the bit pattern to logically
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OR with the Severity value and MessageId to come up with the
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full 32-bit message code. The default value of this keyword
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is:
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FacilityNames=(System=0x0FF
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Application=0xFFF
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)
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Facility codes occupy the low order 12 bits of the high
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order 16-bits of a 32-bit message code. Any facility code
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that does not fit in 12 bits is an error. This allows for
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4096 facility codes. The first 256 are reserved for
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use by the system software.
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The facility codes can be given symbolic names by following
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each value with :{NAME}
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LanguageNames - defines the set of names that are allowed as the
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value of the Language keyword in the message definition.
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The set is delimited by left and right parenthesis.
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Associated with each language name is a number and a file
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name that will be used to name the binary output file that
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will contain all of the message text for that language. The
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number corresponds to the Language Id tag to use in the
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resource table. The number is separate from the file name
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with a colon. The initial value of this keyword is:
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LanguageNames=(English=1:MSG00001)
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Any new names that an application defines in its .mc file
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which don't override any of the builtin names will be added
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to the list of valid languages. This allows an application
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to support private languages with descriptive names.
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Following the header section are zero or more message definitions.
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Each message definition begins with one or more of the following
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keywords.
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MessageId={|{NUMBER}|+{NUMBER}}
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Severity={SEVERITY_NAME}
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Facility={FACILITY_NAME}
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SymbolicName={NAME}
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The MessageId keyword is required to mark the beginning of the
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message definition, although its value is optional. If no value is
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specified, then the value used will be the last value used for the
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facility, plus one. If the value is specified as +{NUMBER} then
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the value used will be the last value used for the facility, plus
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the number after the plus sign. Otherwise if a numeric value is
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given, that will be value used. Any MessageId value that does not
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fit in 16 bits is an error.
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Severity and Facility are optional keywords that can specify
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additional bits to OR into the final 32-bit message code. If either
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of these are not specified they default to the value last specified
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for a message definition. The initial values of these prior to
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processing the first message definition is:
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Severity=Success
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Facility=Application
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The value associated with these keywords must match one of the names
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given to the FacilityNames and SeverityNames keywords. The SymbolicName
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keyword allows the ISV to associate a C symbolic constant name with the
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final 32-bit message code that is a result of ORing together the
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MessageId, Severity and Facility bits. The constant definition is
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output to the generated .h file with the following format:
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//
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// {MESSAGETEXT}
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//
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#define CONSTANT_SYMBOL_NAME ((MessageIdTypedef) 0x12345678)
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where the comment before the definition is a copy of the message
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text for the first language specified in the message definition.
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The CONSTANT_SYMBOL_NAME is the value of the SymbolicName keyword.
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The MessageIdTypedef is not output if it is NULL, the default value.
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After the message definition keywords, comes one or more message text
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definitions. Each message text definition begins with the Language
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keyword that identifies which binary output file this message text
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is to be output to. Beginning on the very next line is the first
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line of the message text. The message text is terminated by a line
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containing a single period at the beginning of the line, immediately
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followed by a new line. No spaces allowed around keyword. Within
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the message text, blank lines and white space are preserved as part
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of the message.
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Language={LANGUAGE_NAME}
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{MESSAGETEXT}
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.
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Within the message text, several escape sequences are supported for
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dynamically formatting the message. The percent sign character (%)
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begins all escape sequences.
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%0 - This terminates a message text line without a trailing
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newline. This can be used to build up long lines or to
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terminate the message itself without a trailing newline,
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which is useful for prompt messages.
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%n!printf format string! - This identifies an insert. The
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value of n can be between 1 and 99. The printf format
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string must be bracketed by exclamation marks. It is
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optional and defaults to !s! if not specified.
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The printf format string can contain the * specifier for
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either the precision or width components, and if so, they
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will consume inserts %n+1 and %n+2 for their values at run
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time. MC will print a warning message if an explicit
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reference is made to these inserts elsewhere in the message
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text.
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Inserts must reference a parameter passed to the FormatMessage API
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call. It will return an error if a message refers to an insert that
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was not passed to the FormatMessage API call.
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Any other character following a percent sign, other than a digit will
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be formatted in the output message without the percent sign. Some
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examples:
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%% - will output a single percent sign in the formatted message text.
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%n - will output a hard line break when it occurs at the end of a
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a line. Useful when FormatMessage is supplying normal line
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breaks so the message fits in a certain width.
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%r - will output a hard carriage return, without a trailing newline.
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%b - will output a space in the formatted message text. This
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can be used to insure there are the appropriate number of
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trailing spaces in a message text line.
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%t - will output a tab in the formatted message text.
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%. - will output a single period in the formatted message text.
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This can be used to get a single period at the beginning of
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a line without terminating the message text definition.
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%! - will output a single exclamation point in the formatted
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message text. This can be used to get an exclamation point
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immediately after an insert without it being mistaken for
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the beginning of a printf format string.
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Unicode support is not understood yet. If the input file is ASCII
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text, do we need an escape sequence to allow input of Unicode values?
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Or do we just let them use DBCS in the text file, assuming they have
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a text editor that can do this.
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2. Message Compiler (MC)
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This program converts .mc message text files into binary files
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suitable for inclusion into a .RC file by the resource compiler.
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Command line syntax:
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MC [-v] [-w] [-s] [-h DirSpec] [-r DirSpec] filename[.mc] ...
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where:
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-v - generates verbose output to stderr.
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-w - generates a warning message whenever an insert escape
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sequence is seen that is a superset of the type supported
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by OS/2 mkmsgf (i.e. anything other than %0 and %n).
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Useful for converting old OS/2 message files to this
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format.
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-s - Add an extra line to the beginning of each message that is
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the symbolic name associated with the message id.
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-h DirSpec - specifies the target directory of the generated
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.h file. The file name is the name of the .mc file with a
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.h extension.
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-r DirSpec - specifies the target directory of the generated
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.rc file. The file name is the name of the .mc file with a
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.rc extension.
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filename.mc - specifes one or more input message files that
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will be compiled into one or more binary resource
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files, one for each language that the message
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files contain message text for.
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The message compiler reads the .mc file and generates a .h file
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containing all the symbolic name definitions. For each LanguageId
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that was used to specify message text, it outputs a binary file
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containing a message table resource. It also outputs a single .rc
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file that contains the appropriate RC syntax to include each binary
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file output as a resource with the appropriate name and type ids.
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3. Message Win32 API Calls
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DWORD
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APIENTRY
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FormatMessage(
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DWORD dwFlags,
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LPVOID lpSource,
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DWORD dwMessageId,
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DWORD dwLanguageId,
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LPSTR lpBuffer,
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DWORD nSize,
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va_list Arguments
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)
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Routine Description:
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This function formats a message string. Input to this function is a
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message definition. It can come from a buffer passed into this
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function. It can come from a message table resource in a module
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already loaded. Or the caller can ask this function to search the
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system message table resource(s) for the message. This function
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finds the message definition based on the Message Id and the
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Language Id and copies the message text to the output buffer,
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processing any imbedded insert sequences if requested.
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Arguments:
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dwFlags - Specifies options to the formatting process along with how
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to interpret the lpSource parameter. The low order 16bits of
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this parameter are the maximum width of a line, in characters.
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Possible values are:
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FORMAT_MESSAGE_ALLOCATE_BUFFER - the lpBuffer is a PVOID * and
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nSize is the minimum size to allocate. This function will
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then allocate a buffer large enought to hold the formatted
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message and store the pointer to the buffer in the location
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pointed to by lpBuffer. Caller should free the buffer
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with LocalFree when they are done using it.
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FORMAT_MESSAGE_IGNORE_INSERTS - insert sequences in the message
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definition will be ignored and passed through to the output
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buffer as is. Useful for fetching a message for later
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formatting. If this flag is set, the lpArguments parameter
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is ignored.
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FORMAT_MESSAGE_FROM_STRING - lpSource is a pointer to a null
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terminated message definition. It can contain insert
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sequences just as the message text in the .mc file can.
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FORMAT_MESSAGE_FROM_HMODULE - lpSource is a module handle that
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contains the message table resource(s) to search. If this
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handle is NULL, then the current process's application
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image file will be searched.
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FORMAT_MESSAGE_FROM_SYSTEM - If the requested message was not
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found in lpSource or if lpSource was not examined (i.e. neither
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of the preceeding two flags was specified), then this function
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will search the system message table resource(s).
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FORMAT_MESSAGE_ARGUMENT_ARRAY - If set, specifies that the passed
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Arguments parameter is NOT a va_list structure but instead is
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just a pointer to an array of 32-bit values that represent
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the arguments.
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FORMAT_MESSAGE_MAX_WIDTH_MASK - The low order 8 bits specify the
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maximum width of each line formatted into the output buffer.
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A maximum width of zero, means that no restrictions are
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placed on the width, and only the line breaks in the message
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definition will be placed in the output buffer. If a non-zero
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value is specified, then line breaks in the message definition
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text are ignored, and instead line breaks are calculated based
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on the maximum width, with white space delimited strings never
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being split across a line break. Hard coded line breaks in
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the message definition text, that are identified by the %n
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escape sequence, are always output to the output buffer.
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If the width specified is FORMAT_MESSAGE_MAX_WIDTH_MASK, then
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line breaks in the message file are ignored and only hard coded
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line breaks are kept and none are generated.
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lpSource - specifies where to retrieve the message definition from.
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The type of this parameter depends upon the settings in the
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dwFlags parameter.
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FORMAT_MESSAGE_FROM_HMODULE - lpSource is an hModule of the
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module that contains the message table to search.
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FORMAT_MESSAGE_FROM_STRING - lpSource is an LPSTR that points
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to unformatted message text. It will be scanned for
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inserts and formatted accordingly.
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If neither of these options is specified, then this parameter is
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ignored.
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dwMessageId - specifices the 32-bit message identifier that identifies
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the message being requested. This parameter is ignored if the
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FORMAT_MESSAGE_FROM_STRING flag is specified.
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dwLanguageId - specifices the 32-bit language identifier that
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identifies the language of the message being requested. This
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parameter is ignored if the FORMAT_MESSAGE_FROM_STRING flag is
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specified.
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lpBuffer - specifies a pointer to a buffer where the formatted message
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is to be written. A terminating null byte will also be written.
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If the FORMAT_MESSAGE_ALLOCATE_BUFFER flag was specified, then
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this parameter points to a 32-bit pointer value that is filled in
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by this call with a pointer allocated via LocalAlloc to contain
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the text of the message.
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nSize - specifies the maximum number of bytes that can be stored in
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the output buffer. This parameter is ignore if the
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FORMAT_MESSAGE_ALLOCATE_BUFFER flag is set.
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Arguments - specifies a pointer to variable number of arguments.
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These arguments are used to satisfy insert requests in the
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format string. Thus %1 in the format string specifies the
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first argument in the variable number of arguments described
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by the Arguments parameter; %3 would specify the third, etc.
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The interpretation of each 32-bit arguments value depends upon
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the formatting information associated with the insert in the
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message definition. The default is to treat each pointer as a
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pointer to a null terminated string.
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By default the Arguments parameter is of type va_list, which is
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a language and implementation specific data type for describing
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a variable number of arguments. If you do not have a pointer of
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type va_list, then specify the FORMAT_MESSAGE_ARGUMENT_ARRAY
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flag and pass a pointer to an array of 32-bit values that are
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are input to the message formatted as the insert values.
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Return Value:
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DwORD - Returns the number of bytes actually stored in the output
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buffer, excluding the terminating null character. Returns 0 if
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an error occurred. Extended error status is available via the
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GetLastError API.
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