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2361 lines
61 KiB
2361 lines
61 KiB
/******************************Module*Header*******************************\
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* Module Name: glcltgsh.c
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*
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* OpenGL client side generic functions.
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*
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* Created: 11-7-1993
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* Author: Hock San Lee [hockl]
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*
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* 08-Nov-1993 Added functions Pixel, Evaluators, GetString,
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* Feedback and Selection functions
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* Pierre Tardif, [email protected]
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*
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* Copyright (c) 1993 Microsoft Corporation
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\**************************************************************************/
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/* Generic OpenGL Client using subbatching. Hand coded functions */
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#include "precomp.h"
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#pragma hdrstop
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#include "types.h"
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#include "glsbmsg.h"
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#include "glsbmsgh.h"
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#include "glsrvspt.h"
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#include "subbatch.h"
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#include "batchinf.h"
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#include "glsbcltu.h"
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#include "glclt.h"
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#include "compsize.h"
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#include "glsize.h"
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#include "context.h"
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#include "global.h"
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#include "lighting.h"
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void APIENTRY
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glcltFogf ( IN GLenum pname, IN GLfloat param )
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{
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// FOG_ASSERT
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if (!RANGE(pname,GL_FOG_INDEX,GL_FOG_MODE))
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{
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GLSETERROR(GL_INVALID_ENUM);
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return;
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}
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glcltFogfv(pname, ¶m);
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}
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void APIENTRY
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glcltFogfv ( IN GLenum pname, IN const GLfloat params[] )
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{
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// FOG_ASSERT
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if (!RANGE(pname,GL_FOG_INDEX,GL_FOG_COLOR))
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{
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GLSETERROR(GL_INVALID_ENUM);
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return;
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}
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GLCLIENT_BEGIN( Fogfv, FOGFV )
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pMsg->pname = pname;
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pMsg->params[0] = params[0];
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if (pname == GL_FOG_COLOR)
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{
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pMsg->params[1] = params[1];
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pMsg->params[2] = params[2];
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pMsg->params[3] = params[3];
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}
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GLCLIENT_END
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return;
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}
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void APIENTRY
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glcltFogi ( IN GLenum pname, IN GLint param )
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{
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GLfloat fParam;
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// FOG_ASSERT
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if (!RANGE(pname,GL_FOG_INDEX,GL_FOG_MODE))
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{
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GLSETERROR(GL_INVALID_ENUM);
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return;
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}
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fParam = (GLfloat) param;
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glcltFogfv(pname, &fParam);
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}
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void APIENTRY
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glcltFogiv ( IN GLenum pname, IN const GLint params[] )
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{
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GLfloat fParams[4];
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switch (pname)
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{
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case GL_FOG_INDEX:
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case GL_FOG_DENSITY:
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case GL_FOG_START:
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case GL_FOG_END:
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case GL_FOG_MODE:
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fParams[0] = (GLfloat) params[0];
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break;
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case GL_FOG_COLOR:
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fParams[0] = __GL_I_TO_FLOAT(params[0]);
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fParams[1] = __GL_I_TO_FLOAT(params[1]);
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fParams[2] = __GL_I_TO_FLOAT(params[2]);
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fParams[3] = __GL_I_TO_FLOAT(params[3]);
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break;
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}
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glcltFogfv(pname, fParams);
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}
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void APIENTRY
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glcltLightf ( IN GLenum light, IN GLenum pname, IN GLfloat param )
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{
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// LIGHT_SOURCE_ASSERT
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if (!RANGE(pname,GL_SPOT_EXPONENT,GL_QUADRATIC_ATTENUATION))
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{
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GLSETERROR(GL_INVALID_ENUM);
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return;
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}
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glcltLightfv(light, pname, ¶m);
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}
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void APIENTRY
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glcltLightfv ( IN GLenum light, IN GLenum pname, IN const GLfloat params[] )
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{
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// LIGHT_SOURCE_ASSERT
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if (!RANGE(pname,GL_AMBIENT,GL_QUADRATIC_ATTENUATION))
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{
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GLSETERROR(GL_INVALID_ENUM);
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return;
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}
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GLCLIENT_BEGIN( Lightfv, LIGHTFV )
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pMsg->light = light;
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pMsg->pname = pname;
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switch (pname)
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{
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case GL_AMBIENT:
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case GL_DIFFUSE:
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case GL_SPECULAR:
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case GL_POSITION:
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pMsg->params[3] = params[3];
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case GL_SPOT_DIRECTION:
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pMsg->params[2] = params[2];
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pMsg->params[1] = params[1];
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default:
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pMsg->params[0] = params[0];
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}
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GLCLIENT_END
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return;
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}
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void APIENTRY
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glcltLighti ( IN GLenum light, IN GLenum pname, IN GLint param )
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{
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GLfloat fParam;
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// LIGHT_SOURCE_ASSERT
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if (!RANGE(pname,GL_SPOT_EXPONENT,GL_QUADRATIC_ATTENUATION))
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{
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GLSETERROR(GL_INVALID_ENUM);
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return;
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}
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fParam = (GLfloat) param;
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glcltLightfv(light, pname, &fParam);
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}
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void APIENTRY
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glcltLightiv ( IN GLenum light, IN GLenum pname, IN const GLint params[] )
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{
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GLfloat fParams[4];
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switch (pname)
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{
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case GL_AMBIENT:
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case GL_DIFFUSE:
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case GL_SPECULAR:
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fParams[0] = __GL_I_TO_FLOAT(params[0]);
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fParams[1] = __GL_I_TO_FLOAT(params[1]);
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fParams[2] = __GL_I_TO_FLOAT(params[2]);
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fParams[3] = __GL_I_TO_FLOAT(params[3]);
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break;
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case GL_POSITION:
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fParams[3] = (GLfloat) params[3];
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case GL_SPOT_DIRECTION:
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fParams[2] = (GLfloat) params[2];
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fParams[1] = (GLfloat) params[1];
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case GL_SPOT_EXPONENT:
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case GL_SPOT_CUTOFF:
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case GL_CONSTANT_ATTENUATION:
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case GL_LINEAR_ATTENUATION:
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case GL_QUADRATIC_ATTENUATION:
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fParams[0] = (GLfloat) params[0];
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break;
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}
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glcltLightfv(light, pname, fParams);
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}
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void APIENTRY
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glcltLightModelf ( IN GLenum pname, IN GLfloat param )
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{
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// LIGHT_MODEL_ASSERT
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if (!RANGE(pname,GL_LIGHT_MODEL_LOCAL_VIEWER,GL_LIGHT_MODEL_TWO_SIDE))
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{
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GLSETERROR(GL_INVALID_ENUM);
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return;
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}
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glcltLightModelfv(pname, ¶m);
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}
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void APIENTRY
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glcltLightModelfv ( IN GLenum pname, IN const GLfloat params[] )
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{
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// LIGHT_MODEL_ASSERT
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if (!RANGE(pname,GL_LIGHT_MODEL_LOCAL_VIEWER,GL_LIGHT_MODEL_AMBIENT))
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{
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GLSETERROR(GL_INVALID_ENUM);
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return;
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}
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GLCLIENT_BEGIN( LightModelfv, LIGHTMODELFV )
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pMsg->pname = pname;
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pMsg->params[0] = params[0];
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if (pname == GL_LIGHT_MODEL_AMBIENT)
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{
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pMsg->params[1] = params[1];
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pMsg->params[2] = params[2];
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pMsg->params[3] = params[3];
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}
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GLCLIENT_END
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return;
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}
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void APIENTRY
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glcltLightModeli ( IN GLenum pname, IN GLint param )
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{
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GLfloat fParam;
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// LIGHT_MODEL_ASSERT
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if (!RANGE(pname,GL_LIGHT_MODEL_LOCAL_VIEWER,GL_LIGHT_MODEL_TWO_SIDE))
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{
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GLSETERROR(GL_INVALID_ENUM);
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return;
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}
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fParam = (GLfloat) param;
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glcltLightModelfv(pname, &fParam);
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}
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void APIENTRY
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glcltLightModeliv ( IN GLenum pname, IN const GLint params[] )
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{
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GLfloat fParams[4];
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switch (pname)
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{
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case GL_LIGHT_MODEL_AMBIENT:
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fParams[0] = __GL_I_TO_FLOAT(params[0]);
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fParams[1] = __GL_I_TO_FLOAT(params[1]);
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fParams[2] = __GL_I_TO_FLOAT(params[2]);
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fParams[3] = __GL_I_TO_FLOAT(params[3]);
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break;
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case GL_LIGHT_MODEL_LOCAL_VIEWER:
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case GL_LIGHT_MODEL_TWO_SIDE:
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fParams[0] = (GLfloat) params[0];
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break;
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}
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glcltLightModelfv(pname, fParams);
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}
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void APIENTRY
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glcltTexParameterf ( IN GLenum target, IN GLenum pname, IN GLfloat param )
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{
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// TEX_PARAMETER_ASSERT
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if (!RANGE(pname,GL_TEXTURE_MAG_FILTER,GL_TEXTURE_WRAP_T) &&
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pname != GL_TEXTURE_PRIORITY)
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{
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GLSETERROR(GL_INVALID_ENUM);
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return;
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}
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glcltTexParameterfv(target, pname, ¶m);
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}
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void APIENTRY
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glcltTexParameterfv ( IN GLenum target, IN GLenum pname, IN const GLfloat params[] )
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{
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switch (pname) {
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case GL_TEXTURE_WRAP_S:
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case GL_TEXTURE_WRAP_T:
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case GL_TEXTURE_MIN_FILTER:
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case GL_TEXTURE_MAG_FILTER:
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case GL_TEXTURE_BORDER_COLOR:
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case GL_TEXTURE_PRIORITY:
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break;
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default:
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GLSETERROR(GL_INVALID_ENUM);
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return;
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}
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GLCLIENT_BEGIN( TexParameterfv, TEXPARAMETERFV )
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pMsg->target = target;
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pMsg->pname = pname;
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pMsg->params[0] = params[0];
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if (pname == GL_TEXTURE_BORDER_COLOR)
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{
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pMsg->params[1] = params[1];
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pMsg->params[2] = params[2];
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pMsg->params[3] = params[3];
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}
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GLCLIENT_END
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return;
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}
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void APIENTRY
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glcltTexParameteri ( IN GLenum target, IN GLenum pname, IN GLint param )
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{
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// TEX_PARAMETER_ASSERT
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if (!RANGE(pname,GL_TEXTURE_MAG_FILTER,GL_TEXTURE_WRAP_T) &&
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pname != GL_TEXTURE_PRIORITY)
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{
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GLSETERROR(GL_INVALID_ENUM);
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return;
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}
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glcltTexParameteriv(target, pname, ¶m);
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}
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void APIENTRY
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glcltTexParameteriv ( IN GLenum target, IN GLenum pname, IN const GLint params[] )
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{
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switch (pname) {
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case GL_TEXTURE_WRAP_S:
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case GL_TEXTURE_WRAP_T:
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case GL_TEXTURE_MIN_FILTER:
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case GL_TEXTURE_MAG_FILTER:
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case GL_TEXTURE_BORDER_COLOR:
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case GL_TEXTURE_PRIORITY:
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break;
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default:
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GLSETERROR(GL_INVALID_ENUM);
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return;
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}
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GLCLIENT_BEGIN( TexParameteriv, TEXPARAMETERIV )
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pMsg->target = target;
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pMsg->pname = pname;
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pMsg->params[0] = params[0];
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if (pname == GL_TEXTURE_BORDER_COLOR)
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{
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pMsg->params[1] = params[1];
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pMsg->params[2] = params[2];
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pMsg->params[3] = params[3];
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}
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GLCLIENT_END
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return;
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}
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void APIENTRY
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glcltTexEnvf ( IN GLenum target, IN GLenum pname, IN GLfloat param )
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{
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if (pname != GL_TEXTURE_ENV_MODE)
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{
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GLSETERROR(GL_INVALID_ENUM);
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return;
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}
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glcltTexEnvfv(target, pname, ¶m);
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}
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void APIENTRY
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glcltTexEnvfv ( IN GLenum target, IN GLenum pname, IN const GLfloat params[] )
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{
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if (pname != GL_TEXTURE_ENV_MODE && pname != GL_TEXTURE_ENV_COLOR)
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{
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GLSETERROR(GL_INVALID_ENUM);
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return;
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}
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GLCLIENT_BEGIN( TexEnvfv, TEXENVFV )
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pMsg->target = target;
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pMsg->pname = pname;
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pMsg->params[0] = params[0];
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if (pname == GL_TEXTURE_ENV_COLOR)
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{
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pMsg->params[1] = params[1];
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pMsg->params[2] = params[2];
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pMsg->params[3] = params[3];
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}
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GLCLIENT_END
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return;
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}
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void APIENTRY
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glcltTexEnvi ( IN GLenum target, IN GLenum pname, IN GLint param )
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{
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if (pname != GL_TEXTURE_ENV_MODE)
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{
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GLSETERROR(GL_INVALID_ENUM);
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return;
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}
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glcltTexEnviv(target, pname, ¶m);
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}
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void APIENTRY
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glcltTexEnviv ( IN GLenum target, IN GLenum pname, IN const GLint params[] )
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{
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if (pname != GL_TEXTURE_ENV_MODE && pname != GL_TEXTURE_ENV_COLOR)
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{
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GLSETERROR(GL_INVALID_ENUM);
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return;
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}
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GLCLIENT_BEGIN( TexEnviv, TEXENVIV )
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pMsg->target = target;
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pMsg->pname = pname;
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pMsg->params[0] = params[0];
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if (pname == GL_TEXTURE_ENV_COLOR)
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{
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pMsg->params[1] = params[1];
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pMsg->params[2] = params[2];
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pMsg->params[3] = params[3];
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}
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GLCLIENT_END
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return;
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}
|
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|
|
void APIENTRY
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glcltTexGend ( IN GLenum coord, IN GLenum pname, IN GLdouble param )
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|
{
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GLfloat fParam;
|
|
|
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if (pname != GL_TEXTURE_GEN_MODE)
|
|
{
|
|
GLSETERROR(GL_INVALID_ENUM);
|
|
return;
|
|
}
|
|
|
|
fParam = (GLfloat) param;
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glcltTexGenfv(coord, pname, &fParam);
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|
}
|
|
|
|
void APIENTRY
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glcltTexGendv ( IN GLenum coord, IN GLenum pname, IN const GLdouble params[] )
|
|
{
|
|
GLfloat fParams[4];
|
|
|
|
switch (pname)
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|
{
|
|
case GL_OBJECT_PLANE:
|
|
case GL_EYE_PLANE:
|
|
fParams[3] = (GLfloat) params[3];
|
|
fParams[2] = (GLfloat) params[2];
|
|
fParams[1] = (GLfloat) params[1];
|
|
// fall through
|
|
case GL_TEXTURE_GEN_MODE:
|
|
fParams[0] = (GLfloat) params[0];
|
|
break;
|
|
}
|
|
|
|
glcltTexGenfv(coord, pname, fParams);
|
|
}
|
|
|
|
void APIENTRY
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|
glcltTexGenf ( IN GLenum coord, IN GLenum pname, IN GLfloat param )
|
|
{
|
|
if (pname != GL_TEXTURE_GEN_MODE)
|
|
{
|
|
GLSETERROR(GL_INVALID_ENUM);
|
|
return;
|
|
}
|
|
|
|
glcltTexGenfv(coord, pname, ¶m);
|
|
}
|
|
|
|
void APIENTRY
|
|
glcltTexGenfv ( IN GLenum coord, IN GLenum pname, IN const GLfloat params[] )
|
|
{
|
|
// TEX_GEN_ASSERT
|
|
|
|
if (!RANGE(pname,GL_TEXTURE_GEN_MODE,GL_EYE_PLANE))
|
|
{
|
|
GLSETERROR(GL_INVALID_ENUM);
|
|
return;
|
|
}
|
|
|
|
GLCLIENT_BEGIN( TexGenfv, TEXGENFV )
|
|
pMsg->coord = coord;
|
|
pMsg->pname = pname;
|
|
pMsg->params[0] = params[0];
|
|
if (pname != GL_TEXTURE_GEN_MODE)
|
|
{
|
|
pMsg->params[1] = params[1];
|
|
pMsg->params[2] = params[2];
|
|
pMsg->params[3] = params[3];
|
|
}
|
|
GLCLIENT_END
|
|
return;
|
|
}
|
|
|
|
void APIENTRY
|
|
glcltTexGeni ( IN GLenum coord, IN GLenum pname, IN GLint param )
|
|
{
|
|
GLfloat fParam;
|
|
|
|
if (pname != GL_TEXTURE_GEN_MODE)
|
|
{
|
|
GLSETERROR(GL_INVALID_ENUM);
|
|
return;
|
|
}
|
|
|
|
fParam = (GLfloat) param;
|
|
glcltTexGenfv(coord, pname, &fParam);
|
|
}
|
|
|
|
void APIENTRY
|
|
glcltTexGeniv ( IN GLenum coord, IN GLenum pname, IN const GLint params[] )
|
|
{
|
|
GLfloat fParams[4];
|
|
|
|
switch (pname)
|
|
{
|
|
case GL_OBJECT_PLANE:
|
|
case GL_EYE_PLANE:
|
|
fParams[3] = (GLfloat) params[3];
|
|
fParams[2] = (GLfloat) params[2];
|
|
fParams[1] = (GLfloat) params[1];
|
|
// fall through
|
|
case GL_TEXTURE_GEN_MODE:
|
|
fParams[0] = (GLfloat) params[0];
|
|
break;
|
|
}
|
|
|
|
glcltTexGenfv(coord, pname, fParams);
|
|
}
|
|
|
|
void APIENTRY
|
|
glcltGetBooleanv ( IN GLenum pname, OUT GLboolean params[] )
|
|
{
|
|
#ifndef _CLIENTSIDE_
|
|
int cArgs;
|
|
|
|
cArgs = __glGet_size(pname);
|
|
if (cArgs == 0)
|
|
{
|
|
GLSETERROR(GL_INVALID_ENUM);
|
|
return;
|
|
}
|
|
ASSERTOPENGL(cArgs <= 16, "bad get size");
|
|
|
|
GLCLIENT_BEGIN( GetBooleanv, GETBOOLEANV )
|
|
pMsg->pname = pname;
|
|
glsbAttention();
|
|
while (--cArgs >= 0)
|
|
params[cArgs] = pMsg->params[cArgs];
|
|
GLCLIENT_END
|
|
return;
|
|
#else
|
|
GLCLIENT_BEGIN( GetBooleanv, GETBOOLEANV )
|
|
pMsg->pname = pname;
|
|
pMsg->params = params;
|
|
glsbAttention();
|
|
GLCLIENT_END
|
|
return;
|
|
#endif
|
|
}
|
|
|
|
void APIENTRY
|
|
glcltGetDoublev ( IN GLenum pname, OUT GLdouble params[] )
|
|
{
|
|
#ifndef _CLIENTSIDE_
|
|
int cArgs;
|
|
|
|
cArgs = __glGet_size(pname);
|
|
if (cArgs == 0)
|
|
{
|
|
GLSETERROR(GL_INVALID_ENUM);
|
|
return;
|
|
}
|
|
ASSERTOPENGL(cArgs <= 16, "bad get size");
|
|
|
|
GLCLIENT_BEGIN( GetDoublev, GETDOUBLEV )
|
|
pMsg->pname = pname;
|
|
glsbAttention();
|
|
while (--cArgs >= 0)
|
|
params[cArgs] = pMsg->params[cArgs];
|
|
GLCLIENT_END
|
|
return;
|
|
#else
|
|
GLCLIENT_BEGIN( GetDoublev, GETDOUBLEV )
|
|
pMsg->pname = pname;
|
|
pMsg->params = params;
|
|
glsbAttention();
|
|
GLCLIENT_END
|
|
return;
|
|
#endif
|
|
}
|
|
|
|
void APIENTRY
|
|
glcltGetFloatv ( IN GLenum pname, OUT GLfloat params[] )
|
|
{
|
|
#ifndef _CLIENTSIDE_
|
|
int cArgs;
|
|
|
|
cArgs = __glGet_size(pname);
|
|
if (cArgs == 0)
|
|
{
|
|
GLSETERROR(GL_INVALID_ENUM);
|
|
return;
|
|
}
|
|
ASSERTOPENGL(cArgs <= 16, "bad get size");
|
|
|
|
GLCLIENT_BEGIN( GetFloatv, GETFLOATV )
|
|
pMsg->pname = pname;
|
|
glsbAttention();
|
|
while (--cArgs >= 0)
|
|
params[cArgs] = pMsg->params[cArgs];
|
|
GLCLIENT_END
|
|
return;
|
|
#else
|
|
GLCLIENT_BEGIN( GetFloatv, GETFLOATV )
|
|
pMsg->pname = pname;
|
|
pMsg->params = params;
|
|
glsbAttention();
|
|
GLCLIENT_END
|
|
return;
|
|
#endif
|
|
}
|
|
|
|
void APIENTRY
|
|
glcltGetIntegerv ( IN GLenum pname, OUT GLint params[] )
|
|
{
|
|
#ifndef _CLIENTSIDE_
|
|
int cArgs;
|
|
|
|
cArgs = __glGet_size(pname);
|
|
if (cArgs == 0)
|
|
{
|
|
GLSETERROR(GL_INVALID_ENUM);
|
|
return;
|
|
}
|
|
ASSERTOPENGL(cArgs <= 16, "bad get size");
|
|
|
|
GLCLIENT_BEGIN( GetIntegerv, GETINTEGERV )
|
|
pMsg->pname = pname;
|
|
glsbAttention();
|
|
while (--cArgs >= 0)
|
|
params[cArgs] = pMsg->params[cArgs];
|
|
GLCLIENT_END
|
|
return;
|
|
#else
|
|
GLCLIENT_BEGIN( GetIntegerv, GETINTEGERV )
|
|
pMsg->pname = pname;
|
|
pMsg->params = params;
|
|
glsbAttention();
|
|
GLCLIENT_END
|
|
return;
|
|
#endif
|
|
}
|
|
|
|
void APIENTRY
|
|
glcltGetLightfv ( IN GLenum light, IN GLenum pname, OUT GLfloat params[] )
|
|
{
|
|
#ifndef _CLIENTSIDE_
|
|
// LIGHT_SOURCE_ASSERT
|
|
|
|
if (!RANGE(pname,GL_AMBIENT,GL_QUADRATIC_ATTENUATION))
|
|
{
|
|
GLSETERROR(GL_INVALID_ENUM);
|
|
return;
|
|
}
|
|
|
|
GLCLIENT_BEGIN( GetLightfv, GETLIGHTFV )
|
|
pMsg->light = light;
|
|
pMsg->pname = pname;
|
|
glsbAttention();
|
|
switch (pname)
|
|
{
|
|
case GL_AMBIENT:
|
|
case GL_DIFFUSE:
|
|
case GL_SPECULAR:
|
|
case GL_POSITION:
|
|
params[3] = pMsg->params[3];
|
|
case GL_SPOT_DIRECTION:
|
|
params[2] = pMsg->params[2];
|
|
params[1] = pMsg->params[1];
|
|
default:
|
|
params[0] = pMsg->params[0];
|
|
}
|
|
GLCLIENT_END
|
|
return;
|
|
#else
|
|
GLCLIENT_BEGIN( GetLightfv, GETLIGHTFV )
|
|
pMsg->light = light;
|
|
pMsg->pname = pname;
|
|
pMsg->params = params;
|
|
glsbAttention();
|
|
GLCLIENT_END
|
|
return;
|
|
#endif
|
|
}
|
|
|
|
void APIENTRY
|
|
glcltGetLightiv ( IN GLenum light, IN GLenum pname, OUT GLint params[] )
|
|
{
|
|
#ifndef _CLIENTSIDE_
|
|
// LIGHT_SOURCE_ASSERT
|
|
|
|
if (!RANGE(pname,GL_AMBIENT,GL_QUADRATIC_ATTENUATION))
|
|
{
|
|
GLSETERROR(GL_INVALID_ENUM);
|
|
return;
|
|
}
|
|
|
|
GLCLIENT_BEGIN( GetLightiv, GETLIGHTIV )
|
|
pMsg->light = light;
|
|
pMsg->pname = pname;
|
|
glsbAttention();
|
|
switch (pname)
|
|
{
|
|
case GL_AMBIENT:
|
|
case GL_DIFFUSE:
|
|
case GL_SPECULAR:
|
|
case GL_POSITION:
|
|
params[3] = pMsg->params[3];
|
|
case GL_SPOT_DIRECTION:
|
|
params[2] = pMsg->params[2];
|
|
params[1] = pMsg->params[1];
|
|
default:
|
|
params[0] = pMsg->params[0];
|
|
}
|
|
GLCLIENT_END
|
|
return;
|
|
#else
|
|
GLCLIENT_BEGIN( GetLightiv, GETLIGHTIV )
|
|
pMsg->light = light;
|
|
pMsg->pname = pname;
|
|
pMsg->params = params;
|
|
glsbAttention();
|
|
GLCLIENT_END
|
|
return;
|
|
#endif
|
|
}
|
|
|
|
void APIENTRY
|
|
glcltGetMaterialfv ( IN GLenum face, IN GLenum pname, OUT GLfloat params[] )
|
|
{
|
|
#ifndef _CLIENTSIDE_
|
|
int cArgs;
|
|
|
|
switch (pname) {
|
|
case GL_SHININESS:
|
|
cArgs = 1;
|
|
break;
|
|
case GL_EMISSION:
|
|
case GL_AMBIENT:
|
|
case GL_DIFFUSE:
|
|
case GL_SPECULAR:
|
|
cArgs = 4;
|
|
break;
|
|
case GL_COLOR_INDEXES:
|
|
cArgs = 3;
|
|
break;
|
|
case GL_AMBIENT_AND_DIFFUSE:
|
|
default:
|
|
GLSETERROR(GL_INVALID_ENUM);
|
|
return;
|
|
}
|
|
|
|
GLCLIENT_BEGIN( GetMaterialfv, GETMATERIALFV )
|
|
pMsg->face = face;
|
|
pMsg->pname = pname;
|
|
glsbAttention();
|
|
while (--cArgs >= 0)
|
|
params[cArgs] = pMsg->params[cArgs];
|
|
GLCLIENT_END
|
|
return;
|
|
#else
|
|
GLCLIENT_BEGIN( GetMaterialfv, GETMATERIALFV )
|
|
pMsg->face = face;
|
|
pMsg->pname = pname;
|
|
pMsg->params = params;
|
|
glsbAttention();
|
|
GLCLIENT_END
|
|
return;
|
|
#endif
|
|
}
|
|
|
|
void APIENTRY
|
|
glcltGetMaterialiv ( IN GLenum face, IN GLenum pname, OUT GLint params[] )
|
|
{
|
|
#ifndef _CLIENTSIDE_
|
|
int cArgs;
|
|
|
|
switch (pname) {
|
|
case GL_SHININESS:
|
|
cArgs = 1;
|
|
break;
|
|
case GL_EMISSION:
|
|
case GL_AMBIENT:
|
|
case GL_DIFFUSE:
|
|
case GL_SPECULAR:
|
|
cArgs = 4;
|
|
break;
|
|
case GL_COLOR_INDEXES:
|
|
cArgs = 3;
|
|
break;
|
|
case GL_AMBIENT_AND_DIFFUSE:
|
|
default:
|
|
GLSETERROR(GL_INVALID_ENUM);
|
|
return;
|
|
}
|
|
|
|
GLCLIENT_BEGIN( GetMaterialiv, GETMATERIALIV )
|
|
pMsg->face = face;
|
|
pMsg->pname = pname;
|
|
glsbAttention();
|
|
while (--cArgs >= 0)
|
|
params[cArgs] = pMsg->params[cArgs];
|
|
GLCLIENT_END
|
|
return;
|
|
#else
|
|
GLCLIENT_BEGIN( GetMaterialiv, GETMATERIALIV )
|
|
pMsg->face = face;
|
|
pMsg->pname = pname;
|
|
pMsg->params = params;
|
|
glsbAttention();
|
|
GLCLIENT_END
|
|
return;
|
|
#endif
|
|
}
|
|
|
|
void APIENTRY
|
|
glcltGetTexEnvfv ( IN GLenum target, IN GLenum pname, OUT GLfloat params[] )
|
|
{
|
|
#ifndef _CLIENTSIDE_
|
|
if (pname != GL_TEXTURE_ENV_MODE && pname != GL_TEXTURE_ENV_COLOR)
|
|
{
|
|
GLSETERROR(GL_INVALID_ENUM);
|
|
return;
|
|
}
|
|
|
|
GLCLIENT_BEGIN( GetTexEnvfv, GETTEXENVFV )
|
|
pMsg->target = target;
|
|
pMsg->pname = pname;
|
|
glsbAttention();
|
|
params[0] = pMsg->params[0];
|
|
if (pname == GL_TEXTURE_ENV_COLOR)
|
|
{
|
|
params[1] = pMsg->params[1];
|
|
params[2] = pMsg->params[2];
|
|
params[3] = pMsg->params[3];
|
|
}
|
|
GLCLIENT_END
|
|
return;
|
|
#else
|
|
GLCLIENT_BEGIN( GetTexEnvfv, GETTEXENVFV )
|
|
pMsg->target = target;
|
|
pMsg->pname = pname;
|
|
pMsg->params = params;
|
|
glsbAttention();
|
|
GLCLIENT_END
|
|
return;
|
|
#endif
|
|
}
|
|
|
|
void APIENTRY
|
|
glcltGetTexEnviv ( IN GLenum target, IN GLenum pname, OUT GLint params[] )
|
|
{
|
|
#ifndef _CLIENTSIDE_
|
|
if (pname != GL_TEXTURE_ENV_MODE && pname != GL_TEXTURE_ENV_COLOR)
|
|
{
|
|
GLSETERROR(GL_INVALID_ENUM);
|
|
return;
|
|
}
|
|
|
|
GLCLIENT_BEGIN( GetTexEnviv, GETTEXENVIV )
|
|
pMsg->target = target;
|
|
pMsg->pname = pname;
|
|
glsbAttention();
|
|
params[0] = pMsg->params[0];
|
|
if (pname == GL_TEXTURE_ENV_COLOR)
|
|
{
|
|
params[1] = pMsg->params[1];
|
|
params[2] = pMsg->params[2];
|
|
params[3] = pMsg->params[3];
|
|
}
|
|
GLCLIENT_END
|
|
return;
|
|
#else
|
|
GLCLIENT_BEGIN( GetTexEnviv, GETTEXENVIV )
|
|
pMsg->target = target;
|
|
pMsg->pname = pname;
|
|
pMsg->params = params;
|
|
glsbAttention();
|
|
GLCLIENT_END
|
|
return;
|
|
#endif
|
|
}
|
|
|
|
void APIENTRY
|
|
glcltGetTexGendv ( IN GLenum coord, IN GLenum pname, OUT GLdouble params[] )
|
|
{
|
|
#ifndef _CLIENTSIDE_
|
|
// TEX_GEN_ASSERT
|
|
|
|
if (!RANGE(pname,GL_TEXTURE_GEN_MODE,GL_EYE_PLANE))
|
|
{
|
|
GLSETERROR(GL_INVALID_ENUM);
|
|
return;
|
|
}
|
|
|
|
GLCLIENT_BEGIN( GetTexGendv, GETTEXGENDV )
|
|
pMsg->coord = coord;
|
|
pMsg->pname = pname;
|
|
glsbAttention();
|
|
params[0] = pMsg->params[0];
|
|
if (pname != GL_TEXTURE_GEN_MODE)
|
|
{
|
|
params[1] = pMsg->params[1];
|
|
params[2] = pMsg->params[2];
|
|
params[3] = pMsg->params[3];
|
|
}
|
|
GLCLIENT_END
|
|
return;
|
|
#else
|
|
GLCLIENT_BEGIN( GetTexGendv, GETTEXGENDV )
|
|
pMsg->coord = coord;
|
|
pMsg->pname = pname;
|
|
pMsg->params = params;
|
|
glsbAttention();
|
|
GLCLIENT_END
|
|
return;
|
|
#endif
|
|
}
|
|
|
|
void APIENTRY
|
|
glcltGetTexGenfv ( IN GLenum coord, IN GLenum pname, OUT GLfloat params[] )
|
|
{
|
|
#ifndef _CLIENTSIDE_
|
|
// TEX_GEN_ASSERT
|
|
|
|
if (!RANGE(pname,GL_TEXTURE_GEN_MODE,GL_EYE_PLANE))
|
|
{
|
|
GLSETERROR(GL_INVALID_ENUM);
|
|
return;
|
|
}
|
|
|
|
GLCLIENT_BEGIN( GetTexGenfv, GETTEXGENFV )
|
|
pMsg->coord = coord;
|
|
pMsg->pname = pname;
|
|
glsbAttention();
|
|
params[0] = pMsg->params[0];
|
|
if (pname != GL_TEXTURE_GEN_MODE)
|
|
{
|
|
params[1] = pMsg->params[1];
|
|
params[2] = pMsg->params[2];
|
|
params[3] = pMsg->params[3];
|
|
}
|
|
GLCLIENT_END
|
|
return;
|
|
#else
|
|
GLCLIENT_BEGIN( GetTexGenfv, GETTEXGENFV )
|
|
pMsg->coord = coord;
|
|
pMsg->pname = pname;
|
|
pMsg->params = params;
|
|
glsbAttention();
|
|
GLCLIENT_END
|
|
return;
|
|
#endif
|
|
}
|
|
|
|
void APIENTRY
|
|
glcltGetTexGeniv ( IN GLenum coord, IN GLenum pname, OUT GLint params[] )
|
|
{
|
|
#ifndef _CLIENTSIDE_
|
|
// TEX_GEN_ASSERT
|
|
|
|
if (!RANGE(pname,GL_TEXTURE_GEN_MODE,GL_EYE_PLANE))
|
|
{
|
|
GLSETERROR(GL_INVALID_ENUM);
|
|
return;
|
|
}
|
|
|
|
GLCLIENT_BEGIN( GetTexGeniv, GETTEXGENIV )
|
|
pMsg->coord = coord;
|
|
pMsg->pname = pname;
|
|
glsbAttention();
|
|
params[0] = pMsg->params[0];
|
|
if (pname != GL_TEXTURE_GEN_MODE)
|
|
{
|
|
params[1] = pMsg->params[1];
|
|
params[2] = pMsg->params[2];
|
|
params[3] = pMsg->params[3];
|
|
}
|
|
GLCLIENT_END
|
|
return;
|
|
#else
|
|
GLCLIENT_BEGIN( GetTexGeniv, GETTEXGENIV )
|
|
pMsg->coord = coord;
|
|
pMsg->pname = pname;
|
|
pMsg->params = params;
|
|
glsbAttention();
|
|
GLCLIENT_END
|
|
return;
|
|
#endif
|
|
}
|
|
|
|
void APIENTRY
|
|
glcltGetTexParameterfv ( IN GLenum target, IN GLenum pname, OUT GLfloat params[] )
|
|
{
|
|
#ifndef _CLIENTSIDE_
|
|
switch (pname) {
|
|
case GL_TEXTURE_WRAP_S:
|
|
case GL_TEXTURE_WRAP_T:
|
|
case GL_TEXTURE_MIN_FILTER:
|
|
case GL_TEXTURE_MAG_FILTER:
|
|
case GL_TEXTURE_BORDER_COLOR:
|
|
case GL_TEXTURE_PRIORITY:
|
|
case GL_TEXTURE_RESIDENT:
|
|
break;
|
|
default:
|
|
GLSETERROR(GL_INVALID_ENUM);
|
|
return;
|
|
}
|
|
|
|
GLCLIENT_BEGIN( GetTexParameterfv, GETTEXPARAMETERFV )
|
|
pMsg->target = target;
|
|
pMsg->pname = pname;
|
|
glsbAttention();
|
|
params[0] = pMsg->params[0];
|
|
if (pname == GL_TEXTURE_BORDER_COLOR)
|
|
{
|
|
params[1] = pMsg->params[1];
|
|
params[2] = pMsg->params[2];
|
|
params[3] = pMsg->params[3];
|
|
}
|
|
GLCLIENT_END
|
|
return;
|
|
#else
|
|
GLCLIENT_BEGIN( GetTexParameterfv, GETTEXPARAMETERFV )
|
|
pMsg->target = target;
|
|
pMsg->pname = pname;
|
|
pMsg->params = params;
|
|
glsbAttention();
|
|
GLCLIENT_END
|
|
return;
|
|
#endif
|
|
}
|
|
|
|
void APIENTRY
|
|
glcltGetTexParameteriv ( IN GLenum target, IN GLenum pname, OUT GLint params[] )
|
|
{
|
|
#ifndef _CLIENTSIDE_
|
|
switch (pname) {
|
|
case GL_TEXTURE_WRAP_S:
|
|
case GL_TEXTURE_WRAP_T:
|
|
case GL_TEXTURE_MIN_FILTER:
|
|
case GL_TEXTURE_MAG_FILTER:
|
|
case GL_TEXTURE_BORDER_COLOR:
|
|
case GL_TEXTURE_PRIORITY:
|
|
case GL_TEXTURE_RESIDENT:
|
|
break;
|
|
default:
|
|
GLSETERROR(GL_INVALID_ENUM);
|
|
return;
|
|
}
|
|
|
|
GLCLIENT_BEGIN( GetTexParameteriv, GETTEXPARAMETERIV )
|
|
pMsg->target = target;
|
|
pMsg->pname = pname;
|
|
glsbAttention();
|
|
params[0] = pMsg->params[0];
|
|
if (pname == GL_TEXTURE_BORDER_COLOR)
|
|
{
|
|
params[1] = pMsg->params[1];
|
|
params[2] = pMsg->params[2];
|
|
params[3] = pMsg->params[3];
|
|
}
|
|
GLCLIENT_END
|
|
return;
|
|
#else
|
|
GLCLIENT_BEGIN( GetTexParameteriv, GETTEXPARAMETERIV )
|
|
pMsg->target = target;
|
|
pMsg->pname = pname;
|
|
pMsg->params = params;
|
|
glsbAttention();
|
|
GLCLIENT_END
|
|
return;
|
|
#endif
|
|
}
|
|
|
|
void APIENTRY
|
|
glcltGetTexLevelParameterfv ( IN GLenum target, IN GLint level, IN GLenum pname, OUT GLfloat params[] )
|
|
{
|
|
#ifndef _CLIENTSIDE_
|
|
switch (pname) {
|
|
case GL_TEXTURE_WIDTH:
|
|
case GL_TEXTURE_HEIGHT:
|
|
case GL_TEXTURE_COMPONENTS:
|
|
case GL_TEXTURE_BORDER:
|
|
break;
|
|
default:
|
|
GLSETERROR(GL_INVALID_ENUM);
|
|
return;
|
|
}
|
|
|
|
GLCLIENT_BEGIN( GetTexLevelParameterfv, GETTEXLEVELPARAMETERFV )
|
|
pMsg->target = target;
|
|
pMsg->level = level;
|
|
pMsg->pname = pname;
|
|
glsbAttention();
|
|
params[0] = pMsg->params[0];
|
|
GLCLIENT_END
|
|
return;
|
|
#else
|
|
GLCLIENT_BEGIN( GetTexLevelParameterfv, GETTEXLEVELPARAMETERFV )
|
|
pMsg->target = target;
|
|
pMsg->level = level;
|
|
pMsg->pname = pname;
|
|
pMsg->params = params;
|
|
glsbAttention();
|
|
GLCLIENT_END
|
|
return;
|
|
#endif
|
|
}
|
|
|
|
void APIENTRY
|
|
glcltGetTexLevelParameteriv ( IN GLenum target, IN GLint level, IN GLenum pname, OUT GLint params[] )
|
|
{
|
|
#ifndef _CLIENTSIDE_
|
|
switch (pname) {
|
|
case GL_TEXTURE_WIDTH:
|
|
case GL_TEXTURE_HEIGHT:
|
|
case GL_TEXTURE_COMPONENTS:
|
|
case GL_TEXTURE_BORDER:
|
|
break;
|
|
default:
|
|
GLSETERROR(GL_INVALID_ENUM);
|
|
return;
|
|
}
|
|
|
|
GLCLIENT_BEGIN( GetTexLevelParameteriv, GETTEXLEVELPARAMETERIV )
|
|
pMsg->target = target;
|
|
pMsg->level = level;
|
|
pMsg->pname = pname;
|
|
glsbAttention();
|
|
params[0] = pMsg->params[0];
|
|
GLCLIENT_END
|
|
return;
|
|
#else
|
|
GLCLIENT_BEGIN( GetTexLevelParameteriv, GETTEXLEVELPARAMETERIV )
|
|
pMsg->target = target;
|
|
pMsg->level = level;
|
|
pMsg->pname = pname;
|
|
pMsg->params = params;
|
|
glsbAttention();
|
|
GLCLIENT_END
|
|
return;
|
|
#endif
|
|
}
|
|
|
|
/******* Select and Feedback functions ******************************/
|
|
|
|
/*
|
|
* Note:
|
|
*
|
|
* The size of the data is not required on the client side.
|
|
* Since calculating the size of the data requires
|
|
* knowledge of the visual type (RGBA/ColorIndex) it is
|
|
* appropriate to let the server calculate it.
|
|
*/
|
|
|
|
void APIENTRY
|
|
glcltFeedbackBuffer( IN GLsizei size, IN GLenum type, OUT GLfloat buffer[] )
|
|
{
|
|
#ifndef _CLIENTSIDE_
|
|
GLMSGBATCHINFO *pMsgBatchInfo;
|
|
GLMSG_FEEDBACKBUFFER *pMsg;
|
|
ULONG NextOffset;
|
|
|
|
/* Set a pointer to the batch information structure */
|
|
|
|
pMsgBatchInfo = GLTEB_SHAREDMEMORYSECTION();
|
|
|
|
/* This is the first available byte after the message */
|
|
|
|
NextOffset = pMsgBatchInfo->NextOffset +
|
|
GLMSG_ALIGN(sizeof(GLMSG_FEEDBACKBUFFER));
|
|
|
|
if ( NextOffset > pMsgBatchInfo->MaximumOffset )
|
|
{
|
|
/* No room for the message, flush the batch */
|
|
|
|
glsbAttention();
|
|
|
|
/* Reset NextOffset */
|
|
|
|
NextOffset = pMsgBatchInfo->NextOffset +
|
|
GLMSG_ALIGN(sizeof(GLMSG_FEEDBACKBUFFER));
|
|
}
|
|
|
|
/* This is where we will store our message */
|
|
|
|
pMsg = (GLMSG_FEEDBACKBUFFER *)( ((BYTE *)pMsgBatchInfo) +
|
|
pMsgBatchInfo->NextOffset);
|
|
|
|
/* Set the ProcOffset for this function */
|
|
|
|
pMsg->ProcOffset = offsetof(GLSRVSBPROCTABLE, glsrvFeedbackBuffer);
|
|
|
|
/* Assign the members in the message */
|
|
|
|
pMsg->size = size;
|
|
pMsg->type = type;
|
|
pMsg->bufferOff = (ULONG_PTR)buffer;
|
|
|
|
pMsgBatchInfo->NextOffset = NextOffset;
|
|
|
|
return;
|
|
#else
|
|
GLCLIENT_BEGIN_LARGE_SET( FeedbackBuffer, FEEDBACKBUFFER, buffer, size, bufferOff )
|
|
pMsg->size = size;
|
|
pMsg->type = type;
|
|
GLCLIENT_END_LARGE_SET
|
|
return;
|
|
#endif // _CLIENTSIDE_
|
|
}
|
|
|
|
void APIENTRY
|
|
glcltSelectBuffer( IN GLsizei size, OUT GLuint buffer[] )
|
|
{
|
|
#ifndef _CLIENTSIDE_
|
|
GLMSGBATCHINFO *pMsgBatchInfo;
|
|
GLMSG_SELECTBUFFER *pMsg;
|
|
ULONG NextOffset;
|
|
|
|
/* Set a pointer to the batch information structure */
|
|
|
|
pMsgBatchInfo = GLTEB_SHAREDMEMORYSECTION();
|
|
|
|
/* This is the first available byte after the message */
|
|
|
|
NextOffset = pMsgBatchInfo->NextOffset +
|
|
GLMSG_ALIGN(sizeof(GLMSG_SELECTBUFFER));
|
|
|
|
if ( NextOffset > pMsgBatchInfo->MaximumOffset )
|
|
{
|
|
/* No room for the message, flush the batch */
|
|
|
|
glsbAttention();
|
|
|
|
/* Reset NextOffset */
|
|
|
|
NextOffset = pMsgBatchInfo->NextOffset +
|
|
GLMSG_ALIGN(sizeof(GLMSG_SELECTBUFFER));
|
|
}
|
|
|
|
/* This is where we will store our message */
|
|
|
|
pMsg = (GLMSG_SELECTBUFFER *)( ((BYTE *)pMsgBatchInfo) +
|
|
pMsgBatchInfo->NextOffset);
|
|
|
|
/* Set the ProcOffset for this function */
|
|
|
|
pMsg->ProcOffset = offsetof(GLSRVSBPROCTABLE, glsrvSelectBuffer);
|
|
|
|
/* Assign the members in the message */
|
|
|
|
pMsg->size = size;
|
|
pMsg->bufferOff = (ULONG_PTR)buffer;
|
|
|
|
pMsgBatchInfo->NextOffset = NextOffset;
|
|
|
|
return;
|
|
#else
|
|
GLCLIENT_BEGIN_LARGE_SET( SelectBuffer, SELECTBUFFER, buffer, size, bufferOff )
|
|
pMsg->size = size;
|
|
GLCLIENT_END_LARGE_SET
|
|
return;
|
|
#endif // _CLIENTSIDE_
|
|
}
|
|
|
|
GLint APIENTRY
|
|
glcltRenderMode( IN GLenum mode )
|
|
{
|
|
GLCLIENT_BEGIN( RenderMode, RENDERMODE )
|
|
pMsg->mode = mode ;
|
|
GLTEB_RETURNVALUE() = 0; // assume error
|
|
glsbAttention();
|
|
return( (GLint)GLTEB_RETURNVALUE() );
|
|
GLCLIENT_END
|
|
}
|
|
|
|
const GLubyte * APIENTRY
|
|
glcltGetString( IN GLenum name )
|
|
{
|
|
switch (name)
|
|
{
|
|
case GL_VENDOR:
|
|
return("Microsoft Corporation");
|
|
case GL_RENDERER:
|
|
return("GDI Generic");
|
|
case GL_VERSION:
|
|
// Version numbers
|
|
// WinNT 3.5: 1.0
|
|
// WinNT 3.51: 1.01
|
|
// Win95 beta: 1.015
|
|
// Win95: 1.02
|
|
// WinNT 4.0: 1.1.0
|
|
return("1.1.0");
|
|
case GL_EXTENSIONS:
|
|
#ifdef GL_WIN_swap_hint
|
|
return "GL_WIN_swap_hint"
|
|
#endif
|
|
#ifdef GL_EXT_bgra
|
|
" GL_EXT_bgra"
|
|
#endif
|
|
#ifdef GL_EXT_paletted_texture
|
|
" GL_EXT_paletted_texture"
|
|
#endif
|
|
#ifdef GL_WIN_phong_shading
|
|
" GL_WIN_phong_shading"
|
|
#endif
|
|
#ifdef GL_EXT_flat_paletted_lighting
|
|
" GL_EXT_flat_paletted_lighting"
|
|
#endif
|
|
#ifdef GL_WIN_specular_fog
|
|
" GL_WIN_specular_fog"
|
|
#endif //GL_WIN_specular_fog
|
|
#ifdef GL_WIN_multiple_textures
|
|
" GL_WIN_multiple_textures"
|
|
#endif
|
|
;
|
|
}
|
|
GLSETERROR(GL_INVALID_ENUM);
|
|
return((const GLubyte *)0);
|
|
}
|
|
|
|
/*********** Evaluator functions ************************************/
|
|
// Look in eval.c
|
|
|
|
|
|
/*********** Pixel Functions ****************************************/
|
|
|
|
void APIENTRY
|
|
glcltReadPixels ( IN GLint x,
|
|
IN GLint y,
|
|
IN GLsizei width,
|
|
IN GLsizei height,
|
|
IN GLenum format,
|
|
IN GLenum type,
|
|
OUT GLvoid *pixels
|
|
)
|
|
{
|
|
#ifndef _CLIENTSIDE_
|
|
GLMSGBATCHINFO *pMsgBatchInfo;
|
|
GLMSG_READPIXELS *pMsg;
|
|
ULONG NextOffset;
|
|
|
|
/* Set a pointer to the batch information structure */
|
|
|
|
pMsgBatchInfo = GLTEB_SHAREDMEMORYSECTION();
|
|
|
|
/* Tentative offset, where we may want to place our data */
|
|
/* This is also the first available byte after the message */
|
|
|
|
NextOffset = pMsgBatchInfo->NextOffset +
|
|
GLMSG_ALIGN(sizeof(*pMsg));
|
|
|
|
if ( NextOffset > pMsgBatchInfo->MaximumOffset )
|
|
{
|
|
/* No room for the message, flush the batch */
|
|
|
|
glsbAttention();
|
|
|
|
/* Reset NextOffset */
|
|
|
|
NextOffset = pMsgBatchInfo->NextOffset +
|
|
GLMSG_ALIGN(sizeof(*pMsg));
|
|
}
|
|
|
|
/* This is where we will store our message */
|
|
|
|
pMsg = (GLMSG_READPIXELS *)( ((BYTE *)pMsgBatchInfo) +
|
|
pMsgBatchInfo->NextOffset);
|
|
|
|
/* Set the ProcOffset for this function */
|
|
|
|
pMsg->ProcOffset = offsetof(GLSRVSBPROCTABLE, glsrvReadPixels);
|
|
|
|
/* Assign the members in the message as required */
|
|
|
|
pMsg->x = x ;
|
|
pMsg->y = y ;
|
|
pMsg->width = width ;
|
|
pMsg->height = height ;
|
|
pMsg->format = format ;
|
|
pMsg->type = type ;
|
|
pMsg->pixelsOff = (ULONG_PTR)pixels ;
|
|
|
|
/* Get the batch ready for the next message */
|
|
|
|
pMsgBatchInfo->NextOffset = NextOffset;
|
|
glsbAttention();
|
|
return;
|
|
#else
|
|
GLCLIENT_BEGIN_LARGE_GET( ReadPixels, READPIXELS, pixels, width*height, pixelsOff )
|
|
pMsg->x = x ;
|
|
pMsg->y = y ;
|
|
pMsg->width = width ;
|
|
pMsg->height = height ;
|
|
pMsg->format = format ;
|
|
pMsg->type = type ;
|
|
GLCLIENT_END_LARGE_GET
|
|
return;
|
|
#endif // _CLIENTSIDE_
|
|
}
|
|
|
|
|
|
void APIENTRY
|
|
glcltGetTexImage ( IN GLenum target,
|
|
IN GLint level,
|
|
IN GLenum format,
|
|
IN GLenum type,
|
|
OUT GLvoid *pixels
|
|
)
|
|
{
|
|
#ifndef _CLIENTSIDE_
|
|
GLMSGBATCHINFO *pMsgBatchInfo;
|
|
GLMSG_GETTEXIMAGE *pMsg;
|
|
ULONG NextOffset;
|
|
|
|
/* Set a pointer to the batch information structure */
|
|
|
|
pMsgBatchInfo = GLTEB_SHAREDMEMORYSECTION();
|
|
|
|
/* Tentative offset, where we may want to place our data */
|
|
/* This is also the first available byte after the message */
|
|
|
|
NextOffset = pMsgBatchInfo->NextOffset +
|
|
GLMSG_ALIGN(sizeof(*pMsg));
|
|
|
|
if ( NextOffset > pMsgBatchInfo->MaximumOffset )
|
|
{
|
|
/* No room for the message, flush the batch */
|
|
|
|
glsbAttention();
|
|
|
|
/* Reset NextOffset */
|
|
|
|
NextOffset = pMsgBatchInfo->NextOffset +
|
|
GLMSG_ALIGN(sizeof(*pMsg));
|
|
}
|
|
|
|
/* This is where we will store our message */
|
|
|
|
pMsg = (GLMSG_GETTEXIMAGE *)( ((BYTE *)pMsgBatchInfo) +
|
|
pMsgBatchInfo->NextOffset);
|
|
|
|
/* Set the ProcOffset for this function */
|
|
|
|
pMsg->ProcOffset = offsetof(GLSRVSBPROCTABLE, glsrvGetTexImage);
|
|
|
|
/* Assign the members in the message as required */
|
|
|
|
pMsg->target = target ;
|
|
pMsg->level = level ;
|
|
pMsg->format = format ;
|
|
pMsg->type = type ;
|
|
pMsg->pixelsOff = (ULONG_PTR)pixels ;
|
|
|
|
/* Get the batch ready for the next message */
|
|
|
|
pMsgBatchInfo->NextOffset = NextOffset;
|
|
glsbAttention();
|
|
return;
|
|
#else
|
|
GLCLIENT_BEGIN_LARGE_GET( GetTexImage, GETTEXIMAGE, pixels, -1, pixelsOff )
|
|
pMsg->target = target ;
|
|
pMsg->level = level ;
|
|
pMsg->format = format ;
|
|
pMsg->type = type ;
|
|
GLCLIENT_END_LARGE_GET
|
|
return;
|
|
#endif // _CLIENTSIDE_
|
|
}
|
|
|
|
|
|
void APIENTRY
|
|
glcltDrawPixels ( IN GLsizei width,
|
|
IN GLsizei height,
|
|
IN GLenum format,
|
|
IN GLenum type,
|
|
IN const GLvoid *pixels
|
|
)
|
|
{
|
|
#ifndef _CLIENTSIDE_
|
|
GLMSGBATCHINFO *pMsgBatchInfo;
|
|
GLMSG_DRAWPIXELS *pMsg;
|
|
ULONG NextOffset;
|
|
|
|
/* Set a pointer to the batch information structure */
|
|
|
|
pMsgBatchInfo = GLTEB_SHAREDMEMORYSECTION();
|
|
|
|
/* Tentative offset, where we may want to place our data */
|
|
/* This is also the first available byte after the message */
|
|
|
|
NextOffset = pMsgBatchInfo->NextOffset +
|
|
GLMSG_ALIGN(sizeof(*pMsg));
|
|
|
|
if ( NextOffset > pMsgBatchInfo->MaximumOffset )
|
|
{
|
|
/* No room for the message, flush the batch */
|
|
|
|
glsbAttention();
|
|
|
|
/* Reset NextOffset */
|
|
|
|
NextOffset = pMsgBatchInfo->NextOffset +
|
|
GLMSG_ALIGN(sizeof(*pMsg));
|
|
}
|
|
|
|
/* This is where we will store our message */
|
|
|
|
pMsg = (GLMSG_DRAWPIXELS *)( ((BYTE *)pMsgBatchInfo) +
|
|
pMsgBatchInfo->NextOffset);
|
|
|
|
/* Set the ProcOffset for this function */
|
|
|
|
pMsg->ProcOffset = offsetof(GLSRVSBPROCTABLE, glsrvDrawPixels);
|
|
|
|
/* Assign the members in the message as required */
|
|
|
|
pMsg->width = width ;
|
|
pMsg->height = height ;
|
|
pMsg->format = format ;
|
|
pMsg->type = type ;
|
|
pMsg->pixelsOff = (ULONG_PTR)pixels ;
|
|
|
|
/* Get the batch ready for the next message */
|
|
|
|
pMsgBatchInfo->NextOffset = NextOffset;
|
|
glsbAttention();
|
|
return;
|
|
#else
|
|
GLCLIENT_BEGIN_LARGE_SET( DrawPixels, DRAWPIXELS, pixels, width*height, pixelsOff )
|
|
pMsg->width = width ;
|
|
pMsg->height = height ;
|
|
pMsg->format = format ;
|
|
pMsg->type = type ;
|
|
pMsg->_IsDlist = GL_FALSE ;
|
|
GLCLIENT_END_LARGE_SET
|
|
return;
|
|
#endif // _CLIENTSIDE_
|
|
}
|
|
|
|
void APIENTRY
|
|
glcltBitmap ( IN GLsizei width,
|
|
IN GLsizei height,
|
|
IN GLfloat xorig,
|
|
IN GLfloat yorig,
|
|
IN GLfloat xmove,
|
|
IN GLfloat ymove,
|
|
IN const GLubyte bitmap[]
|
|
)
|
|
{
|
|
#ifndef _CLIENTSIDE_
|
|
GLMSGBATCHINFO *pMsgBatchInfo;
|
|
GLMSG_BITMAP *pMsg;
|
|
ULONG NextOffset;
|
|
|
|
/* Set a pointer to the batch information structure */
|
|
|
|
pMsgBatchInfo = GLTEB_SHAREDMEMORYSECTION();
|
|
|
|
/* Tentative offset, where we may want to place our data */
|
|
/* This is also the first available byte after the message */
|
|
|
|
NextOffset = pMsgBatchInfo->NextOffset +
|
|
GLMSG_ALIGN(sizeof(*pMsg));
|
|
|
|
if ( NextOffset > pMsgBatchInfo->MaximumOffset )
|
|
{
|
|
/* No room for the message, flush the batch */
|
|
|
|
glsbAttention();
|
|
|
|
/* Reset NextOffset */
|
|
|
|
NextOffset = pMsgBatchInfo->NextOffset +
|
|
GLMSG_ALIGN(sizeof(*pMsg));
|
|
}
|
|
|
|
/* This is where we will store our message */
|
|
|
|
pMsg = (GLMSG_BITMAP *)( ((BYTE *)pMsgBatchInfo) +
|
|
pMsgBatchInfo->NextOffset);
|
|
|
|
/* Set the ProcOffset for this function */
|
|
|
|
pMsg->ProcOffset = offsetof(GLSRVSBPROCTABLE, glsrvBitmap);
|
|
|
|
/* Assign the members in the message as required */
|
|
|
|
pMsg->width = width ;
|
|
pMsg->height = height ;
|
|
pMsg->xorig = xorig ;
|
|
pMsg->yorig = yorig ;
|
|
pMsg->xmove = xmove ;
|
|
pMsg->ymove = ymove ;
|
|
pMsg->bitmapOff = (ULONG)bitmap ;
|
|
|
|
/* Get the batch ready for the next message */
|
|
|
|
pMsgBatchInfo->NextOffset = NextOffset;
|
|
glsbAttention();
|
|
return;
|
|
#else
|
|
GLCLIENT_BEGIN_LARGE_SET( Bitmap, BITMAP, bitmap, width*height, bitmapOff )
|
|
pMsg->width = width ;
|
|
pMsg->height = height ;
|
|
pMsg->xorig = xorig ;
|
|
pMsg->yorig = yorig ;
|
|
pMsg->xmove = xmove ;
|
|
pMsg->ymove = ymove ;
|
|
pMsg->_IsDlist = GL_FALSE ;
|
|
GLCLIENT_END_LARGE_SET
|
|
return;
|
|
#endif // _CLIENTSIDE_
|
|
}
|
|
|
|
void APIENTRY
|
|
glcltPolygonStipple ( const GLubyte *mask )
|
|
{
|
|
#ifndef _CLIENTSIDE_
|
|
GLMSGBATCHINFO *pMsgBatchInfo;
|
|
GLMSG_POLYGONSTIPPLE *pMsg;
|
|
ULONG NextOffset;
|
|
|
|
/* Set a pointer to the batch information structure */
|
|
|
|
pMsgBatchInfo = GLTEB_SHAREDMEMORYSECTION();
|
|
|
|
/* Tentative offset, where we may want to place our data */
|
|
/* This is also the first available byte after the message */
|
|
|
|
NextOffset = pMsgBatchInfo->NextOffset +
|
|
GLMSG_ALIGN(sizeof(*pMsg));
|
|
|
|
if ( NextOffset > pMsgBatchInfo->MaximumOffset )
|
|
{
|
|
/* No room for the message, flush the batch */
|
|
|
|
glsbAttention();
|
|
|
|
/* Reset NextOffset */
|
|
|
|
NextOffset = pMsgBatchInfo->NextOffset +
|
|
GLMSG_ALIGN(sizeof(*pMsg));
|
|
}
|
|
|
|
/* This is where we will store our message */
|
|
|
|
pMsg = (GLMSG_POLYGONSTIPPLE *)( ((BYTE *)pMsgBatchInfo) +
|
|
pMsgBatchInfo->NextOffset);
|
|
|
|
/* Set the ProcOffset for this function */
|
|
|
|
pMsg->ProcOffset = offsetof(GLSRVSBPROCTABLE, glsrvPolygonStipple);
|
|
|
|
/* Assign the members in the message as required */
|
|
|
|
pMsg->maskOff = (ULONG)mask;
|
|
|
|
/* Get the batch ready for the next message */
|
|
|
|
pMsgBatchInfo->NextOffset = NextOffset;
|
|
glsbAttention();
|
|
return;
|
|
#else
|
|
GLCLIENT_BEGIN_LARGE_SET( PolygonStipple, POLYGONSTIPPLE, mask, -1, maskOff )
|
|
pMsg->_IsDlist = GL_FALSE;
|
|
GLCLIENT_END_LARGE_SET
|
|
return;
|
|
#endif // _CLIENTSIDE_
|
|
}
|
|
|
|
void APIENTRY
|
|
glcltGetPolygonStipple ( GLubyte mask[] )
|
|
{
|
|
#ifndef _CLIENTSIDE_
|
|
GLMSGBATCHINFO *pMsgBatchInfo;
|
|
GLMSG_GETPOLYGONSTIPPLE *pMsg;
|
|
ULONG NextOffset;
|
|
|
|
/* Set a pointer to the batch information structure */
|
|
|
|
pMsgBatchInfo = GLTEB_SHAREDMEMORYSECTION();
|
|
|
|
/* Tentative offset, where we may want to place our data */
|
|
/* This is also the first available byte after the message */
|
|
|
|
NextOffset = pMsgBatchInfo->NextOffset +
|
|
GLMSG_ALIGN(sizeof(*pMsg));
|
|
|
|
if ( NextOffset > pMsgBatchInfo->MaximumOffset )
|
|
{
|
|
/* No room for the message, flush the batch */
|
|
|
|
glsbAttention();
|
|
|
|
/* Reset NextOffset */
|
|
|
|
NextOffset = pMsgBatchInfo->NextOffset +
|
|
GLMSG_ALIGN(sizeof(*pMsg));
|
|
}
|
|
|
|
/* This is where we will store our message */
|
|
|
|
pMsg = (GLMSG_GETPOLYGONSTIPPLE *)( ((BYTE *)pMsgBatchInfo) +
|
|
pMsgBatchInfo->NextOffset);
|
|
|
|
/* Set the ProcOffset for this function */
|
|
|
|
pMsg->ProcOffset = offsetof(GLSRVSBPROCTABLE, glsrvGetPolygonStipple);
|
|
|
|
/* Assign the members in the message as required */
|
|
|
|
pMsg->maskOff = (ULONG)mask;
|
|
|
|
/* Get the batch ready for the next message */
|
|
|
|
pMsgBatchInfo->NextOffset = NextOffset;
|
|
glsbAttention();
|
|
return;
|
|
#else
|
|
GLCLIENT_BEGIN_LARGE_GET( GetPolygonStipple, GETPOLYGONSTIPPLE, mask, -1, maskOff )
|
|
GLCLIENT_END_LARGE_GET
|
|
return;
|
|
#endif // _CLIENTSIDE_
|
|
}
|
|
|
|
|
|
|
|
void APIENTRY
|
|
glcltTexImage1D ( IN GLenum target,
|
|
IN GLint level,
|
|
IN GLint components,
|
|
IN GLsizei width,
|
|
IN GLint border,
|
|
IN GLenum format,
|
|
IN GLenum type,
|
|
IN const GLvoid *pixels
|
|
)
|
|
{
|
|
#ifndef _CLIENTSIDE_
|
|
GLMSGBATCHINFO *pMsgBatchInfo;
|
|
GLMSG_TEXIMAGE1D *pMsg;
|
|
ULONG NextOffset;
|
|
|
|
/* Set a pointer to the batch information structure */
|
|
|
|
pMsgBatchInfo = GLTEB_SHAREDMEMORYSECTION();
|
|
|
|
/* Tentative offset, where we may want to place our data */
|
|
/* This is also the first available byte after the message */
|
|
|
|
NextOffset = pMsgBatchInfo->NextOffset +
|
|
GLMSG_ALIGN(sizeof(*pMsg));
|
|
|
|
if ( NextOffset > pMsgBatchInfo->MaximumOffset )
|
|
{
|
|
/* No room for the message, flush the batch */
|
|
|
|
glsbAttention();
|
|
|
|
/* Reset NextOffset */
|
|
|
|
NextOffset = pMsgBatchInfo->NextOffset +
|
|
GLMSG_ALIGN(sizeof(*pMsg));
|
|
}
|
|
|
|
/* This is where we will store our message */
|
|
|
|
pMsg = (GLMSG_TEXIMAGE1D *)( ((BYTE *)pMsgBatchInfo) +
|
|
pMsgBatchInfo->NextOffset);
|
|
|
|
/* Set the ProcOffset for this function */
|
|
|
|
pMsg->ProcOffset = offsetof(GLSRVSBPROCTABLE, glsrvTexImage1D);
|
|
|
|
/* Assign the members in the message as required */
|
|
|
|
pMsg->target = target ;
|
|
pMsg->level = level ;
|
|
pMsg->components = components ;
|
|
pMsg->width = width ;
|
|
pMsg->border = border ;
|
|
pMsg->format = format ;
|
|
pMsg->type = type ;
|
|
pMsg->pixelsOff = (ULONG_PTR)pixels ;
|
|
|
|
/* Get the batch ready for the next message */
|
|
|
|
pMsgBatchInfo->NextOffset = NextOffset;
|
|
|
|
glsbAttention();
|
|
return;
|
|
#else
|
|
GLCLIENT_BEGIN_LARGE_SET( TexImage1D, TEXIMAGE1D, pixels, width, pixelsOff )
|
|
pMsg->target = target ;
|
|
pMsg->level = level ;
|
|
pMsg->components = components ;
|
|
pMsg->width = width ;
|
|
pMsg->border = border ;
|
|
pMsg->format = format ;
|
|
pMsg->type = type ;
|
|
pMsg->_IsDlist = GL_FALSE ;
|
|
GLCLIENT_END_LARGE_SET
|
|
return;
|
|
#endif // _CLIENTSIDE_
|
|
}
|
|
|
|
void APIENTRY
|
|
glcltTexImage2D ( IN GLenum target,
|
|
IN GLint level,
|
|
IN GLint components,
|
|
IN GLsizei width,
|
|
IN GLsizei height,
|
|
IN GLint border,
|
|
IN GLenum format,
|
|
IN GLenum type,
|
|
IN const GLvoid *pixels
|
|
)
|
|
{
|
|
#ifndef _CLIENTSIDE_
|
|
GLMSGBATCHINFO *pMsgBatchInfo;
|
|
GLMSG_TEXIMAGE2D *pMsg;
|
|
ULONG NextOffset;
|
|
|
|
/* Set a pointer to the batch information structure */
|
|
|
|
pMsgBatchInfo = GLTEB_SHAREDMEMORYSECTION();
|
|
|
|
/* Tentative offset, where we may want to place our data */
|
|
/* This is also the first available byte after the message */
|
|
|
|
NextOffset = pMsgBatchInfo->NextOffset +
|
|
GLMSG_ALIGN(sizeof(*pMsg));
|
|
|
|
if ( NextOffset > pMsgBatchInfo->MaximumOffset )
|
|
{
|
|
/* No room for the message, flush the batch */
|
|
|
|
glsbAttention();
|
|
|
|
/* Reset NextOffset */
|
|
|
|
NextOffset = pMsgBatchInfo->NextOffset +
|
|
GLMSG_ALIGN(sizeof(*pMsg));
|
|
}
|
|
|
|
/* This is where we will store our message */
|
|
|
|
pMsg = (GLMSG_TEXIMAGE2D *)( ((BYTE *)pMsgBatchInfo) +
|
|
pMsgBatchInfo->NextOffset);
|
|
|
|
/* Set the ProcOffset for this function */
|
|
|
|
pMsg->ProcOffset = offsetof(GLSRVSBPROCTABLE, glsrvTexImage2D);
|
|
|
|
/* Assign the members in the message as required */
|
|
|
|
pMsg->target = target ;
|
|
pMsg->level = level ;
|
|
pMsg->components = components ;
|
|
pMsg->width = width ;
|
|
pMsg->height = height ;
|
|
pMsg->border = border ;
|
|
pMsg->format = format ;
|
|
pMsg->type = type ;
|
|
pMsg->pixelsOff = (ULONG_PTR)pixels ;
|
|
|
|
/* Get the batch ready for the next message */
|
|
|
|
pMsgBatchInfo->NextOffset = NextOffset;
|
|
glsbAttention();
|
|
return;
|
|
#else
|
|
GLCLIENT_BEGIN_LARGE_SET( TexImage2D, TEXIMAGE2D, pixels, width*height, pixelsOff )
|
|
pMsg->target = target ;
|
|
pMsg->level = level ;
|
|
pMsg->components = components ;
|
|
pMsg->width = width ;
|
|
pMsg->height = height ;
|
|
pMsg->border = border ;
|
|
pMsg->format = format ;
|
|
pMsg->type = type ;
|
|
pMsg->_IsDlist = GL_FALSE ;
|
|
GLCLIENT_END_LARGE_SET
|
|
return;
|
|
#endif // _CLIENTSIDE_
|
|
}
|
|
|
|
GLboolean APIENTRY glcltAreTexturesResident(GLsizei n, const GLuint *textures,
|
|
GLboolean *residences)
|
|
{
|
|
GLCLIENT_BEGIN(AreTexturesResident, ARETEXTURESRESIDENT)
|
|
pMsg->n = n;
|
|
pMsg->textures = textures;
|
|
pMsg->residences = residences;
|
|
GLTEB_RETURNVALUE() = 0;
|
|
glsbAttention();
|
|
return (GLboolean)GLTEB_RETURNVALUE();
|
|
GLCLIENT_END
|
|
}
|
|
|
|
void APIENTRY glcltBindTexture(GLenum target, GLuint texture)
|
|
{
|
|
GLCLIENT_BEGIN(BindTexture, BINDTEXTURE)
|
|
pMsg->target = target;
|
|
pMsg->texture = texture;
|
|
return;
|
|
GLCLIENT_END
|
|
}
|
|
|
|
void APIENTRY glcltCopyTexImage1D(GLenum target, GLint level,
|
|
GLenum internalformat, GLint x, GLint y,
|
|
GLsizei width, GLint border)
|
|
{
|
|
GLCLIENT_BEGIN(CopyTexImage1D, COPYTEXIMAGE1D)
|
|
pMsg->target = target;
|
|
pMsg->level = level;
|
|
pMsg->internalformat = internalformat;
|
|
pMsg->x = x;
|
|
pMsg->y = y;
|
|
pMsg->width = width;
|
|
pMsg->border = border;
|
|
return;
|
|
GLCLIENT_END
|
|
}
|
|
|
|
void APIENTRY glcltCopyTexImage2D(GLenum target, GLint level,
|
|
GLenum internalformat, GLint x, GLint y,
|
|
GLsizei width, GLsizei height, GLint border)
|
|
{
|
|
GLCLIENT_BEGIN(CopyTexImage2D, COPYTEXIMAGE2D)
|
|
pMsg->target = target;
|
|
pMsg->level = level;
|
|
pMsg->internalformat = internalformat;
|
|
pMsg->x = x;
|
|
pMsg->y = y;
|
|
pMsg->width = width;
|
|
pMsg->height = height;
|
|
pMsg->border = border;
|
|
return;
|
|
GLCLIENT_END
|
|
}
|
|
|
|
void APIENTRY glcltCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset,
|
|
GLint x, GLint y, GLsizei width)
|
|
{
|
|
GLCLIENT_BEGIN(CopyTexSubImage1D, COPYTEXSUBIMAGE1D)
|
|
pMsg->target = target;
|
|
pMsg->level = level;
|
|
pMsg->xoffset = xoffset;
|
|
pMsg->x = x;
|
|
pMsg->y = y;
|
|
pMsg->width = width;
|
|
return;
|
|
GLCLIENT_END
|
|
}
|
|
|
|
void APIENTRY glcltCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset,
|
|
GLint yoffset, GLint x, GLint y,
|
|
GLsizei width, GLsizei height)
|
|
{
|
|
GLCLIENT_BEGIN(CopyTexSubImage2D, COPYTEXSUBIMAGE2D)
|
|
pMsg->target = target;
|
|
pMsg->level = level;
|
|
pMsg->xoffset = xoffset;
|
|
pMsg->yoffset = yoffset;
|
|
pMsg->x = x;
|
|
pMsg->y = y;
|
|
pMsg->width = width;
|
|
pMsg->height = height;
|
|
return;
|
|
GLCLIENT_END
|
|
}
|
|
|
|
void APIENTRY glcltDeleteTextures(GLsizei n, const GLuint *textures)
|
|
{
|
|
GLCLIENT_BEGIN(DeleteTextures, DELETETEXTURES)
|
|
pMsg->n = n;
|
|
pMsg->textures = textures;
|
|
// Flush pointer
|
|
glsbAttention();
|
|
return;
|
|
GLCLIENT_END
|
|
}
|
|
|
|
void APIENTRY glcltGenTextures(GLsizei n, GLuint *textures)
|
|
{
|
|
GLCLIENT_BEGIN(GenTextures, GENTEXTURES)
|
|
pMsg->n = n;
|
|
pMsg->textures = textures;
|
|
glsbAttention();
|
|
return;
|
|
GLCLIENT_END
|
|
}
|
|
|
|
GLboolean APIENTRY glcltIsTexture(GLuint texture)
|
|
{
|
|
GLCLIENT_BEGIN(IsTexture, ISTEXTURE)
|
|
pMsg->texture = texture;
|
|
GLTEB_RETURNVALUE() = 0;
|
|
glsbAttention();
|
|
return (GLboolean)GLTEB_RETURNVALUE();
|
|
GLCLIENT_END
|
|
}
|
|
|
|
void APIENTRY glcltPrioritizeTextures(GLsizei n, const GLuint *textures,
|
|
const GLclampf *priorities)
|
|
{
|
|
GLCLIENT_BEGIN(PrioritizeTextures, PRIORITIZETEXTURES)
|
|
pMsg->n = n;
|
|
pMsg->textures = textures;
|
|
pMsg->priorities = priorities;
|
|
// Flush pointer
|
|
glsbAttention();
|
|
return;
|
|
GLCLIENT_END
|
|
}
|
|
|
|
void APIENTRY glcltTexSubImage1D(GLenum target, GLint level, GLint xoffset,
|
|
GLsizei width, GLenum format, GLenum type,
|
|
const GLvoid *pixels)
|
|
{
|
|
GLCLIENT_BEGIN_LARGE_SET(TexSubImage1D, TEXSUBIMAGE1D, pixels, width,
|
|
pixelsOff )
|
|
pMsg->target = target ;
|
|
pMsg->level = level ;
|
|
pMsg->xoffset = xoffset ;
|
|
pMsg->width = width ;
|
|
pMsg->format = format ;
|
|
pMsg->type = type ;
|
|
pMsg->_IsDlist = GL_FALSE ;
|
|
GLCLIENT_END_LARGE_SET
|
|
return;
|
|
}
|
|
|
|
void APIENTRY glcltTexSubImage2D(GLenum target, GLint level, GLint xoffset,
|
|
GLint yoffset, GLsizei width, GLsizei height,
|
|
GLenum format, GLenum type,
|
|
const GLvoid *pixels)
|
|
{
|
|
GLCLIENT_BEGIN_LARGE_SET(TexSubImage2D, TEXSUBIMAGE2D, pixels,
|
|
width*height, pixelsOff )
|
|
pMsg->target = target ;
|
|
pMsg->level = level ;
|
|
pMsg->xoffset = xoffset ;
|
|
pMsg->yoffset = yoffset ;
|
|
pMsg->width = width ;
|
|
pMsg->height = height ;
|
|
pMsg->format = format ;
|
|
pMsg->type = type ;
|
|
pMsg->_IsDlist = GL_FALSE ;
|
|
GLCLIENT_END_LARGE_SET
|
|
return;
|
|
}
|
|
|
|
void APIENTRY glcltColorTableEXT(GLenum target, GLenum internalFormat,
|
|
GLsizei width, GLenum format, GLenum type,
|
|
const GLvoid *data)
|
|
{
|
|
GLCLIENT_BEGIN(ColorTableEXT, COLORTABLEEXT)
|
|
pMsg->target = target;
|
|
pMsg->internalFormat = internalFormat;
|
|
pMsg->width = width;
|
|
pMsg->format = format;
|
|
pMsg->type = type;
|
|
pMsg->data = data;
|
|
pMsg->_IsDlist = GL_FALSE;
|
|
// Flush pointer
|
|
glsbAttention();
|
|
return;
|
|
GLCLIENT_END
|
|
}
|
|
|
|
void APIENTRY glcltColorSubTableEXT(GLenum target, GLsizei start,
|
|
GLsizei count,
|
|
GLenum format, GLenum type,
|
|
const GLvoid *data)
|
|
{
|
|
GLCLIENT_BEGIN(ColorSubTableEXT, COLORSUBTABLEEXT)
|
|
pMsg->target = target;
|
|
pMsg->start = start;
|
|
pMsg->count = count;
|
|
pMsg->format = format;
|
|
pMsg->type = type;
|
|
pMsg->data = data;
|
|
pMsg->_IsDlist = GL_FALSE;
|
|
// Flush pointer
|
|
glsbAttention();
|
|
return;
|
|
GLCLIENT_END
|
|
}
|
|
|
|
void APIENTRY glcltGetColorTableEXT(GLenum target,
|
|
GLenum format, GLenum type, GLvoid *data)
|
|
{
|
|
GLCLIENT_BEGIN(GetColorTableEXT, GETCOLORTABLEEXT)
|
|
pMsg->target = target;
|
|
pMsg->format = format;
|
|
pMsg->type = type;
|
|
pMsg->data = data;
|
|
glsbAttention();
|
|
return;
|
|
GLCLIENT_END
|
|
}
|
|
|
|
void APIENTRY glcltGetColorTableParameterivEXT( GLenum target, GLenum pname, GLint *params)
|
|
{
|
|
GLCLIENT_BEGIN(GetColorTableParameterivEXT, GETCOLORTABLEPARAMETERIVEXT)
|
|
pMsg->target = target;
|
|
pMsg->pname = pname;
|
|
pMsg->params = params;
|
|
glsbAttention();
|
|
return;
|
|
GLCLIENT_END
|
|
}
|
|
|
|
void APIENTRY glcltGetColorTableParameterfvEXT( GLenum target, GLenum pname, GLfloat *params)
|
|
{
|
|
GLCLIENT_BEGIN(GetColorTableParameterfvEXT, GETCOLORTABLEPARAMETERFVEXT)
|
|
pMsg->target = target;
|
|
pMsg->pname = pname;
|
|
pMsg->params = params;
|
|
glsbAttention();
|
|
return;
|
|
GLCLIENT_END
|
|
}
|
|
|
|
void APIENTRY glcltPolygonOffset(GLfloat factor, GLfloat units)
|
|
{
|
|
GLCLIENT_BEGIN(PolygonOffset, POLYGONOFFSET)
|
|
pMsg->factor = factor;
|
|
pMsg->units = units;
|
|
return;
|
|
GLCLIENT_END
|
|
}
|
|
|
|
void APIENTRY glcltPushClientAttrib (IN GLbitfield mask)
|
|
{
|
|
__GLclientAttribute **spp;
|
|
__GLclientAttribute *sp;
|
|
__GL_SETUP();
|
|
|
|
// Not allowed in begin/end.
|
|
|
|
if (gc->paTeb->flags & POLYARRAY_IN_BEGIN)
|
|
{
|
|
GLSETERROR(GL_INVALID_OPERATION);
|
|
return;
|
|
}
|
|
|
|
// The pixel store states are currently kept in the server, flush the
|
|
// command buffer to keep client and server in ssync.
|
|
|
|
if (mask & GL_CLIENT_PIXEL_STORE_BIT)
|
|
glsbAttention();
|
|
|
|
spp = gc->clientAttributes.stackPointer;
|
|
if (spp < &gc->clientAttributes.stack[gc->constants.maxClientAttribStackDepth])
|
|
{
|
|
if (!(sp = *spp))
|
|
{
|
|
sp = (__GLclientAttribute*)
|
|
GCALLOCZ(gc, sizeof(__GLclientAttribute));
|
|
if (NULL == sp)
|
|
return;
|
|
*spp = sp;
|
|
}
|
|
sp->mask = mask;
|
|
gc->clientAttributes.stackPointer = spp + 1;
|
|
|
|
if (mask & GL_CLIENT_PIXEL_STORE_BIT)
|
|
{
|
|
sp->pixelPackModes = gc->state.pixel.packModes;
|
|
sp->pixelUnpackModes = gc->state.pixel.unpackModes;
|
|
}
|
|
if (mask & GL_CLIENT_VERTEX_ARRAY_BIT)
|
|
{
|
|
sp->vertexArray = gc->vertexArray;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
GLSETERROR(GL_STACK_OVERFLOW);
|
|
}
|
|
}
|
|
|
|
GLuint FASTCALL __glInternalPopClientAttrib(__GLcontext *gc, GLboolean bSync,
|
|
GLboolean destroy)
|
|
{
|
|
__GLclientAttribute **spp;
|
|
__GLclientAttribute *sp;
|
|
GLbitfield mask;
|
|
GLuint dirtyMask = 0;
|
|
|
|
spp = gc->clientAttributes.stackPointer;
|
|
if (spp > &gc->clientAttributes.stack[0])
|
|
{
|
|
--spp;
|
|
sp = *spp;
|
|
ASSERTOPENGL(sp != 0, "corrupted client stack");
|
|
mask = sp->mask;
|
|
gc->clientAttributes.stackPointer = spp;
|
|
|
|
// If this function is called by client side, flush the command buffer
|
|
// to keep client and server pixel store states in ssync.
|
|
// If it is called by the server side __glDestroyContext() function,
|
|
// do not flush the command buffer!
|
|
|
|
if ((mask & GL_CLIENT_PIXEL_STORE_BIT) && bSync)
|
|
glsbAttention();
|
|
|
|
if (mask & GL_CLIENT_PIXEL_STORE_BIT)
|
|
{
|
|
gc->state.pixel.packModes = sp->pixelPackModes;
|
|
gc->state.pixel.unpackModes = sp->pixelUnpackModes;
|
|
dirtyMask |= __GL_DIRTY_PIXEL;
|
|
}
|
|
if (mask & GL_CLIENT_VERTEX_ARRAY_BIT)
|
|
{
|
|
gc->vertexArray = sp->vertexArray;
|
|
}
|
|
|
|
/*
|
|
** Clear out mask so that any memory frees done above won't get
|
|
** re-done when the context is destroyed
|
|
*/
|
|
sp->mask = 0;
|
|
}
|
|
else
|
|
{
|
|
GLSETERROR(GL_STACK_UNDERFLOW);
|
|
}
|
|
|
|
return dirtyMask;
|
|
}
|
|
|
|
void APIENTRY glcltPopClientAttrib (void)
|
|
{
|
|
GLuint dirtyMask;
|
|
|
|
__GL_SETUP();
|
|
|
|
// Not allowed in begin/end.
|
|
|
|
if (gc->paTeb->flags & POLYARRAY_IN_BEGIN)
|
|
{
|
|
GLSETERROR(GL_INVALID_OPERATION);
|
|
return;
|
|
}
|
|
|
|
dirtyMask = __glInternalPopClientAttrib(gc, GL_TRUE, GL_FALSE);
|
|
if (dirtyMask)
|
|
{
|
|
// __GL_DELAY_VALIDATE_MASK(gc, dirtyMask);
|
|
gc->beginMode = __GL_NEED_VALIDATE;
|
|
gc->dirtyMask |= dirtyMask;
|
|
}
|
|
}
|
|
|
|
#ifdef GL_EXT_flat_paletted_lighting
|
|
void APIPRIVATE __glim_ColorTableParameterivEXT(GLenum target,
|
|
GLenum pname,
|
|
const GLint *params);
|
|
void APIENTRY glColorTableParameterivEXT(GLenum target,
|
|
GLenum pname,
|
|
const GLint *params)
|
|
{
|
|
glsbAttention();
|
|
__glim_ColorTableParameterivEXT(target, pname, params);
|
|
}
|
|
|
|
void APIPRIVATE __glim_ColorTableParameterfvEXT(GLenum target,
|
|
GLenum pname,
|
|
const GLfloat *params);
|
|
void APIENTRY glColorTableParameterfvEXT(GLenum target,
|
|
GLenum pname,
|
|
const GLfloat *params)
|
|
{
|
|
glsbAttention();
|
|
__glim_ColorTableParameterfvEXT(target, pname, params);
|
|
}
|
|
#endif // GL_EXT_flat_paletted_lighting
|
|
|
|
#ifdef GL_WIN_multiple_textures
|
|
void APIENTRY glcltCurrentTextureIndexWIN
|
|
(GLuint index)
|
|
{
|
|
GLCLIENT_BEGIN(CurrentTextureIndexWIN, CURRENTTEXTUREINDEXWIN)
|
|
pMsg->index = index;
|
|
return;
|
|
GLCLIENT_END
|
|
}
|
|
|
|
void APIENTRY glcltBindNthTextureWIN
|
|
(GLuint index, GLenum target, GLuint texture)
|
|
{
|
|
GLCLIENT_BEGIN(BindNthTextureWIN, BINDNTHTEXTUREWIN)
|
|
pMsg->index = index;
|
|
pMsg->target = target;
|
|
pMsg->texture = texture;
|
|
return;
|
|
GLCLIENT_END
|
|
}
|
|
|
|
void APIENTRY glcltNthTexCombineFuncWIN
|
|
(GLuint index,
|
|
GLenum leftColorFactor, GLenum colorOp, GLenum rightColorFactor,
|
|
GLenum leftAlphaFactor, GLenum alphaOp, GLenum rightAlphaFactor)
|
|
{
|
|
GLCLIENT_BEGIN(NthTexCombineFuncWIN, NTHTEXCOMBINEFUNCWIN)
|
|
pMsg->index = index;
|
|
pMsg->leftColorFactor = leftColorFactor;
|
|
pMsg->colorOp = colorOp;
|
|
pMsg->rightColorFactor = rightColorFactor;
|
|
pMsg->leftAlphaFactor = leftAlphaFactor;
|
|
pMsg->alphaOp = alphaOp;
|
|
pMsg->rightAlphaFactor = rightAlphaFactor;
|
|
return;
|
|
GLCLIENT_END
|
|
}
|
|
#endif // GL_WIN_multiple_textures
|