Leaked source code of windows server 2003
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/*
** Copyright 1995-2095, Silicon Graphics, Inc.
** All Rights Reserved.
**
** This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, Inc.;
** the contents of this file may not be disclosed to third parties, copied or
** duplicated in any form, in whole or in part, without the prior written
** permission of Silicon Graphics, Inc.
**
** RESTRICTED RIGHTS LEGEND:
** Use, duplication or disclosure by the Government is subject to restrictions
** as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data
** and Computer Software clause at DFARS 252.227-7013, and/or in similar or
** successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished -
** rights reserved under the Copyright Laws of the United States.
*/
#include <GL/gls.h>
#include <stdlib.h>
#if __GLS_PLATFORM_WIN32
#include <fcntl.h>
#include <io.h>
#define __MAIN_LINKAGE __cdecl
#else /* !__GLS_PLATFORM_WIN32 */
#define __MAIN_LINKAGE
#endif /* __GLS_PLATFORM_WIN32 */
static void configStdio(void) {
setbuf(stdout, GLS_NONE);
#if __GLS_PLATFORM_WIN32
_setmode(_fileno(stdout), _O_BINARY);
_setmode(_fileno(stderr), _O_BINARY);
#endif /* __GLS_PLATFORM_WIN32 */
}
GLint __MAIN_LINKAGE main(const GLsizei inArgc, const GLubyte *inArgv[]) {
GLubyte *array;
size_t count;
GLSenum streamType;
configStdio();
if (inArgc != 2) {
fprintf(stderr, "usage: %s <streamName>\n", inArgv[0]);
exit(EXIT_FAILURE);
}
glsContext(glsGenContext());
streamType = glsGetStreamType(inArgv[1]);
if (!streamType) {
fprintf(stderr, "%s: invalid stream %s\n", inArgv[0], inArgv[1]);
exit(EXIT_FAILURE);
}
count = glsGetStreamSize(inArgv[1]);
if (!count) {
fprintf(
stderr,
"%s: could not determine size of stream %s\n",
inArgv[0],
inArgv[1]
);
exit(EXIT_FAILURE);
}
array = (GLubyte *)malloc(count);
if (!array) {
fprintf(stderr, "%s: malloc(%u) failed\n", inArgv[0], count);
exit(EXIT_FAILURE);
}
fread(array, 1, count, fopen((const char *)inArgv[1], "rb"));
glsBeginCapture(glsCSTR(""), GLS_TEXT, GLS_NONE);
glsCallArray(streamType, count, array);
glsEndCapture();
return EXIT_SUCCESS;
}