Leaked source code of windows server 2003
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43 lines
775 B

#ifdef NT
#include <glos.h>
#endif
#include "gluint.h"
#include <GL/glu.h>
#ifndef NT
#include <stdio.h>
#include <stdlib.h>
#else
#include "glstring.h"
#endif
DWORD gluMemoryAllocationFailed = 0;
HLOCAL gluAlloc (UINT size)
{
HLOCAL tmp;
tmp = LocalAlloc(LMEM_FIXED, size);
if (tmp == NULL) gluMemoryAllocationFailed++;
return tmp;
}
HLOCAL gluCalloc (UINT nobj, UINT size)
{
HLOCAL tmp;
tmp = LocalAlloc(LMEM_FIXED|LMEM_ZEROINIT, nobj*size);
if (tmp == NULL) gluMemoryAllocationFailed++;
return tmp;
}
HLOCAL gluReAlloc (HLOCAL p, UINT size)
{
HLOCAL tmp;
tmp = LocalReAlloc(p, size, LMEM_MOVEABLE);
if (tmp == NULL) gluMemoryAllocationFailed++;
return tmp;
}