Leaked source code of windows server 2003
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;---------------------------Module-Header------------------------------;
; Module Name: texspans.asm
;
; Generator file for texture routines.
;
; Created: 011/15/1995
; Author: Otto Berkes [ottob]
;
; Copyright (c) 1995 Microsoft Corporation
;----------------------------------------------------------------------;
.386
.model small,pascal
assume cs:FLAT,ds:FLAT,es:FLAT,ss:FLAT
assume fs:nothing,gs:nothing
.xlist
include gli386.inc
.list
PROFILE = 0
include profile.inc
.data
extrn _gbMulTable:BYTE
__One dd __FLOAT_ONE
dither0 dd 0a8288808h
dither1 dd 068e848c8h
dither2 dd 09818b838h
dither3 dd 058d878f8h
rBits = 3
gBits = 3
bBits = 2
rShift = 0
gShift = 3
bShift = 6
FAST_REPLACE = 0
REPLACE = 0
FLAT_SHADING = 0
SMOOTH_SHADING = 0
ALPHA = 0
ZBUFFER = 0
ZCMP_L = 0
.code
PROCSTART MACRO base, subset
public @&base&subset&@4
@&base&subset&@4 PROC
PROF_ENTRY
ENDM
PROCEND MACRO base, subset
@&base&subset&@4 ENDP
ENDM
PALETTE_ENABLED = 0
PALETTE_ONLY = 0
;;----------------------------------------------------------------------
;;
;; FAST REPLACE MODES
;;
;;----------------------------------------------------------------------
FAST_REPLACE = 1
;;------------------------------
;; 8bpp 332 texture fast-replace
;;------------------------------
BPP = 8
rBits = 3
gBits = 3
bBits = 2
rShift = 0
gShift = 3
bShift = 6
ZBUFFER = 0
ZCMP_L = 0
ALPHA = 0
PROCSTART <__fastFastPerspReplace>,<332>
INCLUDE texspanr.asm
PROCEND <__fastFastPerspReplace>,<332>
ZBUFFER = 1
PROCSTART <__fastFastPerspReplaceZle>,<332>
INCLUDE texspan.asm
PROCEND <__fastFastPerspReplaceZle>,<332>
ZCMP_L = 1
PROCSTART <__fastFastPerspReplaceZlt>,<332>
INCLUDE texspan.asm
PROCEND <__fastFastPerspReplaceZlt>,<332>
;;-------------------------------
;; 16bpp 565 texture fast-replace
;;-------------------------------
BPP = 16
rBits = 5
gBits = 6
bBits = 5
rShift = 11
gShift = 5
bShift = 0
ZBUFFER = 0
ZCMP_L = 0
ALPHA = 0
PROCSTART <__fastFastPerspReplace>,<565>
INCLUDE texspanr.asm
PROCEND <__fastFastPerspReplace>,<565>
ZBUFFER = 1
PROCSTART <__fastFastPerspReplaceZle>,<565>
INCLUDE texspan.asm
PROCEND <__fastFastPerspReplaceZle>,<565>
ZCMP_L = 1
PROCSTART <__fastFastPerspReplaceZlt>,<565>
INCLUDE texspan.asm
PROCEND <__fastFastPerspReplaceZlt>,<565>
FAST_REPLACE = 0
;;----------------------------------------------------------------------
;;
;; REPLACE MODES - RGB(A)
;;
;;----------------------------------------------------------------------
REPLACE = 1
;;----------------------------
;; 8bpp 332 texture replace
;;----------------------------
BPP = 8
rBits = 3
gBits = 3
bBits = 2
rShift = 0
gShift = 3
bShift = 6
ZBUFFER = 0
ZCMP_L = 0
ALPHA = 1
PROCSTART <__fastPerspReplaceAlpha>,<332>
INCLUDE texspan.asm
PROCEND <__fastPerspReplaceAlpha>,<332>
ZBUFFER = 1
PROCSTART <__fastPerspReplaceAlphaZle>,<332>
INCLUDE texspan.asm
PROCEND <__fastPerspReplaceAlphaZle>,<332>
ZCMP_L = 1
PROCSTART <__fastPerspReplaceAlphaZlt>,<332>
INCLUDE texspan.asm
PROCEND <__fastPerspReplaceAlphaZlt>,<332>
;;----------------------------
;; 16bpp 555 texture replace
;;----------------------------
BPP = 16
rBits = 5
gBits = 5
bBits = 5
rShift = 10
gShift = 5
bShift = 0
ZBUFFER = 0
ZCMP_L = 0
ALPHA = 1
PROCSTART <__fastPerspReplaceAlpha>,<555>
INCLUDE texspan.asm
PROCEND <__fastPerspReplaceAlpha>,<555>
ZBUFFER = 1
PROCSTART <__fastPerspReplaceAlphaZle>,<555>
INCLUDE texspan.asm
PROCEND <__fastPerspReplaceAlphaZle>,<555>
ZCMP_L = 1
PROCSTART <__fastPerspReplaceAlphaZlt>,<555>
INCLUDE texspan.asm
PROCEND <__fastPerspReplaceAlphaZlt>,<555>
;;----------------------------
;; 16bpp 565 texture replace
;;----------------------------
BPP = 16
rBits = 5
gBits = 6
bBits = 5
rShift = 11
gShift = 5
bShift = 0
ZBUFFER = 0
ZCMP_L = 0
ALPHA = 1
PROCSTART <__fastPerspReplaceAlpha>,<565>
INCLUDE texspan.asm
PROCEND <__fastPerspReplaceAlpha>,<565>
ZBUFFER = 1
PROCSTART <__fastPerspReplaceAlphaZle>,<565>
INCLUDE texspan.asm
PROCEND <__fastPerspReplaceAlphaZle>,<565>
ZCMP_L = 1
PROCSTART <__fastPerspReplaceAlphaZlt>,<565>
INCLUDE texspan.asm
PROCEND <__fastPerspReplaceAlphaZlt>,<565>
;;----------------------------
;; 32bpp 888 texture replace
;;----------------------------
BPP = 32
rBits = 8
gBits = 8
bBits = 8
rShift = 16
gShift = 8
bShift = 0
ZBUFFER = 0
ZCMP_L = 0
ALPHA = 0
PROCSTART <__fastPerspReplace>,<888>
INCLUDE texspan.asm
PROCEND <__fastPerspReplace>,<888>
ZBUFFER = 1
PROCSTART <__fastPerspReplaceZle>,<888>
INCLUDE texspan.asm
PROCEND <__fastPerspReplaceZle>,<888>
ZCMP_L = 1
PROCSTART <__fastPerspReplaceZlt>,<888>
INCLUDE texspan.asm
PROCEND <__fastPerspReplaceZlt>,<888>
ZBUFFER = 0
ZCMP_L = 0
ALPHA = 1
PROCSTART <__fastPerspReplaceAlpha>,<888>
INCLUDE texspan.asm
PROCEND <__fastPerspReplaceAlpha>,<888>
ZBUFFER = 1
PROCSTART <__fastPerspReplaceAlphaZle>,<888>
INCLUDE texspan.asm
PROCEND <__fastPerspReplaceAlphaZle>,<888>
ZCMP_L = 1
PROCSTART <__fastPerspReplaceAlphaZlt>,<888>
INCLUDE texspan.asm
PROCEND <__fastPerspReplaceAlphaZlt>,<888>
;;----------------------------------------------------------------------
;;
;; REPLACE MODES - PALETTE
;;
;;----------------------------------------------------------------------
PALETTE_ONLY = 1
FAST_REPLACE = 1
;;----------------------------------
;; 8bpp 332 texture replace, palette
;;----------------------------------
BPP = 8
rBits = 3
gBits = 3
bBits = 2
rShift = 0
gShift = 3
bShift = 6
ZBUFFER = 0
ZCMP_L = 0
ALPHA = 0
PROCSTART <__fastFastPerspPalReplace>,<332>
INCLUDE texspanr.asm
PROCEND <__fastFastPerspPalReplace>,<332>
ZBUFFER = 1
PROCSTART <__fastFastPerspPalReplaceZle>,<332>
INCLUDE texspan.asm
PROCEND <__fastFastPerspPalReplaceZle>,<332>
ZCMP_L = 1
PROCSTART <__fastFastPerspPalReplaceZlt>,<332>
INCLUDE texspan.asm
PROCEND <__fastFastPerspPalReplaceZlt>,<332>
ZBUFFER = 0
ZCMP_L = 0
ALPHA = 1
PROCSTART <__fastFastPerspPalReplaceAlpha>,<332>
INCLUDE texspan.asm
PROCEND <__fastFastPerspPalReplaceAlpha>,<332>
ZBUFFER = 1
PROCSTART <__fastFastPerspPalReplaceAlphaZle>,<332>
INCLUDE texspan.asm
PROCEND <__fastFastPerspPalReplaceAlphaZle>,<332>
ZCMP_L = 1
PROCSTART <__fastFastPerspPalReplaceAlphaZlt>,<332>
INCLUDE texspan.asm
PROCEND <__fastFastPerspPalReplaceAlphaZlt>,<332>
;;-----------------------------------
;; 16bpp 555 texture replace, palette
;;-----------------------------------
BPP = 16
rBits = 5
gBits = 5
bBits = 5
rShift = 10
gShift = 5
bShift = 0
ZBUFFER = 0
ZCMP_L = 0
ALPHA = 1
PROCSTART <__fastFastPerspPalReplaceAlpha>,<555>
INCLUDE texspan.asm
PROCEND <__fastFastPerspPalReplaceAlpha>,<555>
ZBUFFER = 1
PROCSTART <__fastFastPerspPalReplaceAlphaZle>,<555>
INCLUDE texspan.asm
PROCEND <__fastFastPerspPalReplaceAlphaZle>,<555>
ZCMP_L = 1
PROCSTART <__fastFastPerspPalReplaceAlphaZlt>,<555>
INCLUDE texspan.asm
PROCEND <__fastFastPerspPalReplaceAlphaZlt>,<555>
;;-----------------------------------
;; 16bpp 565 texture replace, palette
;;-----------------------------------
BPP = 16
rBits = 5
gBits = 6
bBits = 5
rShift = 11
gShift = 5
bShift = 0
ZBUFFER = 0
ZCMP_L = 0
ALPHA = 0
PROCSTART <__fastFastPerspPalReplace>,<565>
INCLUDE texspanr.asm
PROCEND <__fastFastPerspPalReplace>,<565>
ZBUFFER = 1
PROCSTART <__fastFastPerspPalReplaceZle>,<565>
INCLUDE texspan.asm
PROCEND <__fastFastPerspPalReplaceZle>,<565>
ZCMP_L = 1
PROCSTART <__fastFastPerspPalReplaceZlt>,<565>
INCLUDE texspan.asm
PROCEND <__fastFastPerspPalReplaceZlt>,<565>
ZBUFFER = 0
ZCMP_L = 0
ALPHA = 1
PROCSTART <__fastFastPerspPalReplaceAlpha>,<565>
INCLUDE texspan.asm
PROCEND <__fastFastPerspPalReplaceAlpha>,<565>
ZBUFFER = 1
PROCSTART <__fastFastPerspPalReplaceAlphaZle>,<565>
INCLUDE texspan.asm
PROCEND <__fastFastPerspPalReplaceAlphaZle>,<565>
ZCMP_L = 1
PROCSTART <__fastFastPerspPalReplaceAlphaZlt>,<565>
INCLUDE texspan.asm
PROCEND <__fastFastPerspPalReplaceAlphaZlt>,<565>
FAST_REPLACE = 0
;;-----------------------------------
;; 32bpp 888 texture replace, palette
;;-----------------------------------
BPP = 32
rBits = 8
gBits = 8
bBits = 8
rShift = 16
gShift = 8
bShift = 0
ZBUFFER = 0
ZCMP_L = 0
ALPHA = 0
PROCSTART <__fastPerspPalReplace>,<888>
INCLUDE texspan.asm
PROCEND <__fastPerspPalReplace>,<888>
ZBUFFER = 1
PROCSTART <__fastPerspPalReplaceZle>,<888>
INCLUDE texspan.asm
PROCEND <__fastPerspPalReplaceZle>,<888>
ZCMP_L = 1
PROCSTART <__fastPerspPalReplaceZlt>,<888>
INCLUDE texspan.asm
PROCEND <__fastPerspPalReplaceZlt>,<888>
ZBUFFER = 0
ZCMP_L = 0
ALPHA = 1
PROCSTART <__fastPerspPalReplaceAlpha>,<888>
INCLUDE texspan.asm
PROCEND <__fastPerspPalReplaceAlpha>,<888>
ZBUFFER = 1
PROCSTART <__fastPerspPalReplaceAlphaZle>,<888>
INCLUDE texspan.asm
PROCEND <__fastPerspPalReplaceAlphaZle>,<888>
ZCMP_L = 1
PROCSTART <__fastPerspPalReplaceAlphaZlt>,<888>
INCLUDE texspan.asm
PROCEND <__fastPerspPalReplaceAlphaZlt>,<888>
PALETTE_ONLY = 0
REPLACE = 0
;; For all of the modes below, enable the palette path:
PALETTE_ENABLED = 1
;;----------------------------------------------------------------------
;;
;; FLAT-SHADING MODES
;;
;;----------------------------------------------------------------------
FLAT_SHADING = 1
;;------------------------------
;; 8bpp 332 texture flat-shading
;;------------------------------
BPP = 8
rBits = 3
gBits = 3
bBits = 2
rShift = 0
gShift = 3
bShift = 6
ZBUFFER = 0
ZCMP_L = 0
ALPHA = 0
PROCSTART <__fastPerspFlat>,<332>
INCLUDE texspan.asm
PROCEND <__fastPerspFlat>,<332>
ZBUFFER = 1
PROCSTART <__fastPerspFlatZle>,<332>
INCLUDE texspan.asm
PROCEND <__fastPerspFlatZle>,<332>
ZCMP_L = 1
PROCSTART <__fastPerspFlatZlt>,<332>
INCLUDE texspan.asm
PROCEND <__fastPerspFlatZlt>,<332>
ZBUFFER = 0
ZCMP_L = 0
ALPHA = 1
PROCSTART <__fastPerspFlatAlpha>,<332>
INCLUDE texspan.asm
PROCEND <__fastPerspFlatAlpha>,<332>
ZBUFFER = 1
PROCSTART <__fastPerspFlatAlphaZle>,<332>
INCLUDE texspan.asm
PROCEND <__fastPerspFlatAlphaZle>,<332>
ZCMP_L = 1
PROCSTART <__fastPerspFlatAlphaZlt>,<332>
INCLUDE texspan.asm
PROCEND <__fastPerspFlatAlphaZlt>,<332>
;;-------------------------------
;; 16bpp 555 texture flat-shading
;;-------------------------------
BPP = 16
rBits = 5
gBits = 5
bBits = 5
rShift = 10
gShift = 5
bShift = 0
ZBUFFER = 0
ZCMP_L = 0
ALPHA = 0
PROCSTART <__fastPerspFlat>,<555>
INCLUDE texspan.asm
PROCEND <__fastPerspFlat>,<555>
ZBUFFER = 1
PROCSTART <__fastPerspFlatZle>,<555>
INCLUDE texspan.asm
PROCEND <__fastPerspFlatZle>,<555>
ZCMP_L = 1
PROCSTART <__fastPerspFlatZlt>,<555>
INCLUDE texspan.asm
PROCEND <__fastPerspFlatZlt>,<555>
ZBUFFER = 0
ZCMP_L = 0
ALPHA = 1
PROCSTART <__fastPerspFlatAlpha>,<555>
INCLUDE texspan.asm
PROCEND <__fastPerspFlatAlpha>,<555>
ZBUFFER = 1
PROCSTART <__fastPerspFlatAlphaZle>,<555>
INCLUDE texspan.asm
PROCEND <__fastPerspFlatAlphaZle>,<555>
ZCMP_L = 1
PROCSTART <__fastPerspFlatAlphaZlt>,<555>
INCLUDE texspan.asm
PROCEND <__fastPerspFlatAlphaZlt>,<555>
;;-------------------------------
;; 16bpp 565 texture flat-shading
;;-------------------------------
BPP = 16
rBits = 5
gBits = 6
bBits = 5
rShift = 11
gShift = 5
bShift = 0
ZBUFFER = 0
ZCMP_L = 0
ALPHA = 0
PROCSTART <__fastPerspFlat>,<565>
INCLUDE texspan.asm
PROCEND <__fastPerspFlat>,<565>
ZBUFFER = 1
PROCSTART <__fastPerspFlatZle>,<565>
INCLUDE texspan.asm
PROCEND <__fastPerspFlatZle>,<565>
ZCMP_L = 1
PROCSTART <__fastPerspFlatZlt>,<565>
INCLUDE texspan.asm
PROCEND <__fastPerspFlatZlt>,<565>
ZBUFFER = 0
ZCMP_L = 0
ALPHA = 1
PROCSTART <__fastPerspFlatAlpha>,<565>
INCLUDE texspan.asm
PROCEND <__fastPerspFlatAlpha>,<565>
ZBUFFER = 1
PROCSTART <__fastPerspFlatAlphaZle>,<565>
INCLUDE texspan.asm
PROCEND <__fastPerspFlatAlphaZle>,<565>
ZCMP_L = 1
PROCSTART <__fastPerspFlatAlphaZlt>,<565>
INCLUDE texspan.asm
PROCEND <__fastPerspFlatAlphaZlt>,<565>
;;-------------------------------
;; 32bpp 888 texture flat-shading
;;-------------------------------
BPP = 32
rBits = 8
gBits = 8
bBits = 8
rShift = 16
gShift = 8
bShift = 0
ZBUFFER = 0
ZCMP_L = 0
ALPHA = 0
PROCSTART <__fastPerspFlat>,<888>
INCLUDE texspan.asm
PROCEND <__fastPerspFlat>,<888>
ZBUFFER = 1
PROCSTART <__fastPerspFlatZle>,<888>
INCLUDE texspan.asm
PROCEND <__fastPerspFlatZle>,<888>
ZCMP_L = 1
PROCSTART <__fastPerspFlatZlt>,<888>
INCLUDE texspan.asm
PROCEND <__fastPerspFlatZlt>,<888>
ZBUFFER = 0
ZCMP_L = 0
ALPHA = 1
PROCSTART <__fastPerspFlatAlpha>,<888>
INCLUDE texspan.asm
PROCEND <__fastPerspFlatAlpha>,<888>
ZBUFFER = 1
PROCSTART <__fastPerspFlatAlphaZle>,<888>
INCLUDE texspan.asm
PROCEND <__fastPerspFlatAlphaZle>,<888>
ZCMP_L = 1
PROCSTART <__fastPerspFlatAlphaZlt>,<888>
INCLUDE texspan.asm
PROCEND <__fastPerspFlatAlphaZlt>,<888>
FLAT_SHADING = 0
;;----------------------------------------------------------------------
;;
;; SMOOTH-SHADING MODES
;;
;;----------------------------------------------------------------------
SMOOTH_SHADING = 1
;;--------------------------------
;; 8bpp 332 texture smooth-shading
;;--------------------------------
BPP = 8
rBits = 3
gBits = 3
bBits = 2
rShift = 0
gShift = 3
bShift = 6
ZBUFFER = 0
ZCMP_L = 0
ALPHA = 0
PROCSTART <__fastPerspSmooth>,<332>
INCLUDE texspan.asm
PROCEND <__fastPerspSmooth>,<332>
ZBUFFER = 1
PROCSTART <__fastPerspSmoothZle>,<332>
INCLUDE texspan.asm
PROCEND <__fastPerspSmoothZle>,<332>
ZCMP_L = 1
PROCSTART <__fastPerspSmoothZlt>,<332>
INCLUDE texspan.asm
PROCEND <__fastPerspSmoothZlt>,<332>
ZBUFFER = 0
ZCMP_L = 0
ALPHA = 1
PROCSTART <__fastPerspSmoothAlpha>,<332>
INCLUDE texspan.asm
PROCEND <__fastPerspSmoothAlpha>,<332>
ZBUFFER = 1
PROCSTART <__fastPerspSmoothAlphaZle>,<332>
INCLUDE texspan.asm
PROCEND <__fastPerspSmoothAlphaZle>,<332>
ZCMP_L = 1
PROCSTART <__fastPerspSmoothAlphaZlt>,<332>
INCLUDE texspan.asm
PROCEND <__fastPerspSmoothAlphaZlt>,<332>
;;---------------------------------
;; 16bpp 555 texture smooth-shading
;;---------------------------------
BPP = 16
rBits = 5
gBits = 5
bBits = 5
rShift = 10
gShift = 5
bShift = 0
ZBUFFER = 0
ZCMP_L = 0
ALPHA = 0
PROCSTART <__fastPerspSmooth>,<555>
INCLUDE texspan.asm
PROCEND <__fastPerspSmooth>,<555>
ZBUFFER = 1
PROCSTART <__fastPerspSmoothZle>,<555>
INCLUDE texspan.asm
PROCEND <__fastPerspSmoothZle>,<555>
ZCMP_L = 1
PROCSTART <__fastPerspSmoothZlt>,<555>
INCLUDE texspan.asm
PROCEND <__fastPerspSmoothZlt>,<555>
ZBUFFER = 0
ZCMP_L = 0
ALPHA = 1
PROCSTART <__fastPerspSmoothAlpha>,<555>
INCLUDE texspan.asm
PROCEND <__fastPerspSmoothAlpha>,<555>
ZBUFFER = 1
PROCSTART <__fastPerspSmoothAlphaZle>,<555>
INCLUDE texspan.asm
PROCEND <__fastPerspSmoothAlphaZle>,<555>
ZCMP_L = 1
PROCSTART <__fastPerspSmoothAlphaZlt>,<555>
INCLUDE texspan.asm
PROCEND <__fastPerspSmoothAlphaZlt>,<555>
;;---------------------------------
;; 16bpp 565 texture smooth-shading
;;---------------------------------
BPP = 16
rBits = 5
gBits = 6
bBits = 5
rShift = 11
gShift = 5
bShift = 0
ZBUFFER = 0
ZCMP_L = 0
ALPHA = 0
PROCSTART <__fastPerspSmooth>,<565>
INCLUDE texspan.asm
PROCEND <__fastPerspSmooth>,<565>
ZBUFFER = 1
PROCSTART <__fastPerspSmoothZle>,<565>
INCLUDE texspan.asm
PROCEND <__fastPerspSmoothZle>,<565>
ZCMP_L = 1
PROCSTART <__fastPerspSmoothZlt>,<565>
INCLUDE texspan.asm
PROCEND <__fastPerspSmoothZlt>,<565>
ZBUFFER = 0
ZCMP_L = 0
ALPHA = 1
PROCSTART <__fastPerspSmoothAlpha>,<565>
INCLUDE texspan.asm
PROCEND <__fastPerspSmoothAlpha>,<565>
ZBUFFER = 1
PROCSTART <__fastPerspSmoothAlphaZle>,<565>
INCLUDE texspan.asm
PROCEND <__fastPerspSmoothAlphaZle>,<565>
ZCMP_L = 1
PROCSTART <__fastPerspSmoothAlphaZlt>,<565>
INCLUDE texspan.asm
PROCEND <__fastPerspSmoothAlphaZlt>,<565>
;;---------------------------------
;; 32bpp 888 texture smooth-shading
;;---------------------------------
BPP = 32
rBits = 8
gBits = 8
bBits = 8
rShift = 16
gShift = 8
bShift = 0
ZBUFFER = 0
ZCMP_L = 0
ALPHA = 0
PROCSTART <__fastPerspSmooth>,<888>
INCLUDE texspan.asm
PROCEND <__fastPerspSmooth>,<888>
ZBUFFER = 1
PROCSTART <__fastPerspSmoothZle>,<888>
INCLUDE texspan.asm
PROCEND <__fastPerspSmoothZle>,<888>
ZCMP_L = 1
PROCSTART <__fastPerspSmoothZlt>,<888>
INCLUDE texspan.asm
PROCEND <__fastPerspSmoothZlt>,<888>
ZBUFFER = 0
ZCMP_L = 0
ALPHA = 1
PROCSTART <__fastPerspSmoothAlpha>,<888>
INCLUDE texspan.asm
PROCEND <__fastPerspSmoothAlpha>,<888>
ZBUFFER = 1
PROCSTART <__fastPerspSmoothAlphaZle>,<888>
INCLUDE texspan.asm
PROCEND <__fastPerspSmoothAlphaZle>,<888>
ZCMP_L = 1
PROCSTART <__fastPerspSmoothAlphaZlt>,<888>
INCLUDE texspan.asm
PROCEND <__fastPerspSmoothAlphaZlt>,<888>
FLAT_SHADING = 0
end