You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
212 lines
6.4 KiB
212 lines
6.4 KiB
#ifndef __glasm_h_
|
|
#define __glasm_h_
|
|
|
|
/*
|
|
** Copyright 1991, Silicon Graphics, Inc.
|
|
** All Rights Reserved.
|
|
**
|
|
** This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, Inc.;
|
|
** the contents of this file may not be disclosed to third parties, copied or
|
|
** duplicated in any form, in whole or in part, without the prior written
|
|
** permission of Silicon Graphics, Inc.
|
|
**
|
|
** RESTRICTED RIGHTS LEGEND:
|
|
** Use, duplication or disclosure by the Government is subject to restrictions
|
|
** as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data
|
|
** and Computer Software clause at DFARS 252.227-7013, and/or in similar or
|
|
** successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished -
|
|
** rights reserved under the Copyright Laws of the United States.
|
|
**
|
|
*/
|
|
|
|
/*
|
|
** Add defines to this file when routines are written in assembler. This is
|
|
** so that the functions written in C will not be compiled. If the name is
|
|
** not defined, then the functions written in assembler will not be assembled
|
|
**
|
|
** The "GROUP" defines turn on a number of functions. See the code in soft
|
|
** for details.
|
|
**
|
|
** SGI code originally used __GL_USEASMCODE as one big switch.
|
|
** This method allows finer control over what is written in assembler.
|
|
*/
|
|
|
|
/* Define the following to disable all asm code and test the C code */
|
|
#ifndef __GL_ASM_DISABLE_ALL_ASM
|
|
|
|
#if defined(_X86_)
|
|
#define __GL_ASM_XFORM2
|
|
#define __GL_ASM_XFORM2BATCH
|
|
#define __GL_ASM_XFORM3
|
|
#define __GL_ASM_XFORM3BATCH
|
|
#define __GL_ASM_XFORM4
|
|
#define __GL_ASM_XFORM4BATCH
|
|
#define __GL_ASM_XFORM2_W
|
|
#define __GL_ASM_XFORM2_WBATCH
|
|
#define __GL_ASM_XFORM3_W
|
|
#define __GL_ASM_XFORM3_WBATCH
|
|
#define __GL_ASM_XFORM3x3
|
|
#define __GL_ASM_XFORM3x3BATCH
|
|
#define __GL_ASM_XFORM4_W
|
|
#define __GL_ASM_XFORM4_WBATCH
|
|
#define __GL_ASM_XFORM2_2DW
|
|
#define __GL_ASM_XFORM2_2DWBATCH
|
|
#define __GL_ASM_XFORM3_2DW
|
|
#define __GL_ASM_XFORM3_2DWBATCH
|
|
#define __GL_ASM_XFORM4_2DW
|
|
#define __GL_ASM_XFORM4_2DWBATCH
|
|
#define __GL_ASM_XFORM2_2DNRW
|
|
#define __GL_ASM_XFORM2_2DNRWBATCH
|
|
#define __GL_ASM_XFORM3_2DNRW
|
|
#define __GL_ASM_XFORM3_2DNRWBATCH
|
|
#define __GL_ASM_XFORM4_2DNRW
|
|
#define __GL_ASM_XFORM4_2DNRWBATCH
|
|
#define __GL_ASM_POLYARRAYPROPAGATESAMECOLOR
|
|
#define __GL_ASM_POLYARRAYFASTCALCRGBCOLOR
|
|
#define __GL_ASM_POLYARRAYZIPPYCALCRGBCOLOR
|
|
#define __GL_ASM_PACLIPCHECKFRUSTUM
|
|
#define __GL_ASM_PACLIPCHECKFRUSTUM2D
|
|
#define __GL_ASM_PACLIPCHECKALL
|
|
#define __GL_ASM_FAST_DLIST_PLAYBACK
|
|
#define __GL_ASM_GLCLTNORMAL3F
|
|
#define __GL_ASM_GLCLTNORMAL3FV
|
|
#define __GL_ASM_GLCLTTEXCOORD2F
|
|
#define __GL_ASM_GLCLTTEXCOORD2FV
|
|
#define __GL_ASM_GLCLTTEXCOORD3F
|
|
#define __GL_ASM_GLCLTTEXCOORD3FV
|
|
#define __GL_ASM_GLCLTVERTEX2F
|
|
#define __GL_ASM_GLCLTVERTEX2FV
|
|
#define __GL_ASM_GLCLTVERTEX3F
|
|
#define __GL_ASM_GLCLTVERTEX3FV
|
|
#define __GL_ASM_GLCLTCOLOR3F_INRGBA
|
|
#define __GL_ASM_GLCLTCOLOR3FV_INRGBA
|
|
#define __GL_ASM_GLCLTCOLOR4F_INRGBA
|
|
#define __GL_ASM_GLCLTCOLOR4FV_INRGBA
|
|
#define __GL_ASM_NORMALIZE
|
|
#define __GL_ASM_NORMAL_BATCH
|
|
#endif /* X86 */
|
|
|
|
#if defined(_MIPS_)
|
|
#define __GL_ASM_NORMALIZE
|
|
#define __GL_ASM_MULTMATRIX
|
|
#define __GL_ASM_CLAMPANDSCALECOLOR
|
|
#define __GL_ASM_XFORM2
|
|
#define __GL_ASM_XFORM3
|
|
#define __GL_ASM_XFORM4
|
|
#define __GL_ASM_XFORM2_W
|
|
#define __GL_ASM_XFORM3_W
|
|
#define __GL_ASM_XFORM4_W
|
|
#define __GL_ASM_XFORM2_2DW
|
|
#define __GL_ASM_XFORM3_2DW
|
|
#define __GL_ASM_XFORM4_2DW
|
|
#define __GL_ASM_XFORM2_2DNRW
|
|
#define __GL_ASM_XFORM3_2DNRW
|
|
#define __GL_ASM_XFORM4_2DNRW
|
|
#if 0
|
|
#define __GL_ASM_POINT
|
|
#define __GL_ASM_POINTFAST
|
|
#define __GL_ASM_OTHERLSTRIPVERTEXFAST
|
|
#define __GL_ASM_FASTCALCRGBCOLOR
|
|
#define __GL_ASM_SAVEN
|
|
#define __GL_ASM_SAVECI
|
|
#define __GL_ASM_SAVEC
|
|
#define __GL_ASM_SAVET
|
|
#define __GL_ASM_SAVECT
|
|
#define __GL_ASM_SAVENT
|
|
#define __GL_ASM_SAVECIALL
|
|
#define __GL_ASM_SAVECALL
|
|
#define __GL_ASM_VALIDATEVERTEX2
|
|
#define __GL_ASM_VALIDATEVERTEX3
|
|
#define __GL_ASM_VALIDATEVERTEX4
|
|
#endif
|
|
#endif /* MIPS */
|
|
|
|
#if defined(_PPC_)
|
|
#define __GL_ASM_NORMALIZE
|
|
#define __GL_ASM_MULTMATRIX
|
|
#define __GL_ASM_CLAMPANDSCALECOLOR
|
|
#define __GL_ASM_XFORM2
|
|
#define __GL_ASM_XFORM3
|
|
#define __GL_ASM_XFORM4
|
|
#define __GL_ASM_XFORM2_W
|
|
#define __GL_ASM_XFORM3_W
|
|
#define __GL_ASM_XFORM4_W
|
|
#define __GL_ASM_XFORM2_2DW
|
|
#define __GL_ASM_XFORM3_2DW
|
|
#define __GL_ASM_XFORM4_2DW
|
|
#define __GL_ASM_XFORM2_2DNRW
|
|
#define __GL_ASM_XFORM3_2DNRW
|
|
#define __GL_ASM_XFORM4_2DNRW
|
|
#if 0
|
|
#define __GL_ASM_POINT
|
|
#define __GL_ASM_POINTFAST
|
|
#define __GL_ASM_OTHERLSTRIPVERTEXFAST
|
|
#define __GL_ASM_FASTCALCRGBCOLOR
|
|
#define __GL_ASM_SAVEN
|
|
#define __GL_ASM_SAVECI
|
|
#define __GL_ASM_SAVEC
|
|
#define __GL_ASM_SAVET
|
|
#define __GL_ASM_SAVECT
|
|
#define __GL_ASM_SAVENT
|
|
#define __GL_ASM_SAVECIALL
|
|
#define __GL_ASM_SAVECALL
|
|
#define __GL_ASM_VALIDATEVERTEX2
|
|
#define __GL_ASM_VALIDATEVERTEX3
|
|
#define __GL_ASM_VALIDATEVERTEX4
|
|
#endif
|
|
#endif /* PPC */
|
|
|
|
#if defined(_ALPHA_)
|
|
//#define __GL_ASM_PACLIPCHECKFRUSTUM
|
|
//#define __GL_ASM_POLYARRAYFASTCALCRGBCOLOR
|
|
#define __GL_ASM_NORMALIZE
|
|
#define __GL_ASM_VECSUB4
|
|
//#define __GL_ASM_XFORM1
|
|
//#define __GL_ASM_XFORM1BATCH
|
|
//#define __GL_ASM_XFORM2
|
|
//#define __GL_ASM_XFORM2BATCH
|
|
//#define __GL_ASM_XFORM3
|
|
#define __GL_ASM_XFORM3BATCH
|
|
//#define __GL_ASM_XFORM4
|
|
#define __GL_ASM_XFORM4BATCH
|
|
//#define __GL_ASM_XFORM1_W
|
|
//#define __GL_ASM_XFORM1_WBATCH
|
|
//#define __GL_ASM_XFORM2_W
|
|
//#define __GL_ASM_XFORM2_WBATCH
|
|
//#define __GL_ASM_XFORM3_W
|
|
#define __GL_ASM_XFORM3_WBATCH
|
|
//#define __GL_ASM_XFORM3x3
|
|
#define __GL_ASM_XFORM3x3BATCH
|
|
//#define __GL_ASM_XFORM4_W
|
|
#define __GL_ASM_XFORM4_WBATCH
|
|
//#define __GL_ASM_XFORM1_2DW
|
|
//#define __GL_ASM_XFORM1_2DWBATCH
|
|
//#define __GL_ASM_XFORM2_2DW
|
|
//#define __GL_ASM_XFORM2_2DWBATCH
|
|
//#define __GL_ASM_XFORM3_2DW
|
|
#define __GL_ASM_XFORM3_2DWBATCH
|
|
//#define __GL_ASM_XFORM4_2DW
|
|
//#define __GL_ASM_XFORM4_2DWBATCH
|
|
//#define __GL_ASM_XFORM1_2DNRW
|
|
//#define __GL_ASM_XFORM1_2DNRWBATCH
|
|
//#define __GL_ASM_XFORM2_2DNRW
|
|
//#define __GL_ASM_XFORM2_2DNRWBATCH
|
|
//#define __GL_ASM_XFORM3_2DNRW
|
|
#define __GL_ASM_XFORM3_2DNRWBATCH
|
|
//#define __GL_ASM_XFORM4_2DNRW
|
|
//#define __GL_ASM_XFORM4_2DNRWBATCH
|
|
#if 0
|
|
#define __GL_ASM_SAVEN
|
|
#define __GL_ASM_SAVECI
|
|
#define __GL_ASM_SAVEC
|
|
#define __GL_ASM_SAVET
|
|
#define __GL_ASM_SAVECT
|
|
#define __GL_ASM_SAVENT
|
|
#define __GL_ASM_SAVECIALL
|
|
#define __GL_ASM_SAVECALL
|
|
#endif
|
|
#endif /* ALPHA */
|
|
|
|
#endif /* __GL_ASM_DISABLE_ALL_ASM */
|
|
|
|
#endif /* __glasm_h_ */
|