Leaked source code of windows server 2003
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!IF 0
Copyright (c) 1996 Microsoft Corporation
Module Name:
sources.
Abstract:
This file specifies the target component being built and
sources files needed to build that component. Also specifies optional
compiler switches and libraries that are unique for the component being
built.
Created to push the .\ headers to public amovie.
!ENDIF
TARGETNAME=
TARGETTYPE=NOTARGET
TARGETPATH=
SOURCES=
SDK_AMOVIE_INC_PATH=$(SDK_PATH)\amovie\inc
SDK_AMOVIE_PATH=$(SDK_PATH)\amovie
PASS0_PUBLISH= \
{activecf.h=$(SDK_AMOVIE_INC_PATH)\activecf.h} \
{activex.rcv=$(SDK_AMOVIE_INC_PATH)\activex.rcv} \
{activex.ver=$(SDK_AMOVIE_INC_PATH)\activex.ver} \
{amaudio.h=$(SDK_AMOVIE_INC_PATH)\amaudio.h} \
{amparse.h=$(SDK_AMOVIE_INC_PATH)\amparse.h} \
{amvideo.h=$(SDK_AMOVIE_INC_PATH)\amvideo.h} \
{aviriff.h=$(SDK_AMOVIE_INC_PATH)\aviriff.h} \
{bdatypes.h=$(SDK_AMOVIE_INC_PATH)\bdatypes.h} \
{comlite.h=$(SDK_AMOVIE_INC_PATH)\comlite.h} \
{dv.h=$(SDK_AMOVIE_INC_PATH)\dv.h} \
{dvdevcod.h=$(SDK_AMOVIE_INC_PATH)\dvdevcod.h} \
{dvdmedia.h=$(SDK_AMOVIE_INC_PATH)\dvdmedia.h} \
{edevdefs.h=$(SDK_AMOVIE_INC_PATH)\edevdefs.h} \
{errors.h=$(SDK_AMOVIE_INC_PATH)\errors.h} \
{evcode.h=$(SDK_AMOVIE_INC_PATH)\evcode.h} \
{il21dec.h=$(SDK_AMOVIE_INC_PATH)\il21dec.h} \
{iwstdec.h=$(SDK_AMOVIE_INC_PATH)\iwstdec.h} \
{mpconfig.h=$(SDK_AMOVIE_INC_PATH)\mpconfig.h} \
{mpegtype.h=$(SDK_AMOVIE_INC_PATH)\mpegtype.h} \
{vpconfig.h=$(SDK_AMOVIE_INC_PATH)\vpconfig.h} \
{vpnotify.h=$(SDK_AMOVIE_INC_PATH)\vpnotify.h} \
{vptype.h=$(SDK_AMOVIE_INC_PATH)\vptype.h} \
{tune.h=$(SDK_AMOVIE_INC_PATH)\tune.h} \
{atsmedia.h=$(SDK_AMOVIE_INC_PATH)\atsmedia.h} \
{bdamedia.h=$(SDK_AMOVIE_INC_PATH)\bdamedia.h} \
{audevcod.h=$(SDK_AMOVIE_INC_PATH)\audevcod.h} \
{amva.h=$(SDK_AMOVIE_INC_PATH)\amva.h} \
{dxva.h=$(SDK_AMOVIE_INC_PATH)\dxva.h}